
Hey, it's a new flagship feature! You can find our announcement post here. The announcement post has lots of visuals and offers workflow ideas and inspiration.
This feature is ENORMOUS (and we're still in beta ;P). As with previous 0.X.0.0...
2021-12-07 02:01:31 +0000 UTC
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Hey! It's Friday! Time for another weekly! 🦆
Boards
In case you missed Braden's post on Wednesday, we wanted to release Boards on the 1st but ran into some showstoppers--bugs so bad that you can't launch with them. After harnessing the power of open source, we think we've resolved the major issues. Many thanks to S...
2021-12-03 18:49:28 +0000 UTC
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Hey folks! Just wanted to give a quick update.
The original plan was to launch Boards today, but last night during a rigorous QA session, we discovered a few severe bugs. They are bad enough such that launching today is not an option.
I'm still hacking away at it; we'll keep you updated. Thanks for your patience!
Braden
2021-12-01 20:42:24 +0000 UTC
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Boards is in the Quality Assurance phase. The expected launch is sometime next week if all goes well.
At this point, LegendKeeper Boards, is in the "QA" phase. This means the core features and UX for launch are locked in, and we are just finding and crushing bugs. This QA process took up most of our week. Big thanks to team Hydra Slayers for checking it out and helping us find the weak spots.
At our current pace, we are expecting to launch Boards sometime next w...
2021-11-27 02:44:17 +0000 UTC
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Progress on Boards: Possible launch end of next week
Braden has now had a chance to better understand the Boards integration and rewritten it to be production-ready. In addition, we now have a UI that more closely matches the overall LegendKeeper experience.
There will be many things we are not happy with when we launch, but we are choosing to optimize for speed for this feature. We would prefer to launch Boards a bit sooner, knowing that some of our ideal UX fe...
2021-11-19 17:58:02 +0000 UTC
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Looks like some kind of mass service outage is happening. All LK services are down which is pretty bizarre; I'm unable to get on Discord; anyone else having Discord troubles?
Since all LK services are down (there's quite a few, pretty rare to have them all go out at once), and Discord is not responding, I'm thinking Google Cloud's datacenters might have pooped themselves.
Will update as I know more.
Edit: yup, was a Google thing. It all came back up 20 mins or so ...
2021-11-16 17:56:11 +0000 UTC
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Hey everyone! It's Weekly time!
Boards
Boards are coming along swimmingly. Braden has patched up most of the syncing code, and Justin is examining the UI. The demo you saw last week used the native UI in the whiteboard library. While it's nice, LK must have a nice cohesive feel, so we'll be giving it an interface that matches the LK vibe. Plus, we want LK-specific power features, like dropping wiki cards into your whiteboards for maximum "corkboard murder mystery" shenanigans.
2021-11-12 18:18:28 +0000 UTC
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* Fixed a few bugs in the icon picker.
* Added icon name display for the emoji picker.
2021-11-08 21:27:09 +0000 UTC
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For this LK Weekly, we're thrilled to announce a major new feature dropping soon. Seriously, remarkably soon (not SOON™️).
(prototype UI, not final) Direct link if the Patreon video embed isn't working: https://www.youtube.com/watch?v=pxpn3VA2P1s
Honestly, this is as much of a surprise to us as it is to you. As you can see on our
2021-11-05 16:37:46 +0000 UTC
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Heyo! Got a new handful of improvements for you!
New help menu with reference documents for the editor, and quick access to the Atlas tutorial video.

Streamlined the welcome page that’s created for new projects. Added an embedded “Starting your first project video”.

Added embedded You...
2021-11-02 18:30:07 +0000 UTC
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Welcome to the LK Weekly - a rundown of what we shipped and worked on this week. Lots of content today. Happy Halloween 👻
Onboarding Sprint progress
Braden has already completed the code for most of our quick wins to improve onboarding. Those will drop in a patch soon. Changes include a new help center, enabling editing in the Atlas flyout sidebar, adding YouTube embed support to the editor*, and lots of style tweaks. Expect that to drop early next week. (*This is just for us...
2021-10-29 16:31:12 +0000 UTC
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Shaping our Onboarding Sprint
With Example Projects now live (have you checked them out yet?) we are focused on ironing out our main onboarding flows. We want to make sure that we have the right UI design, tutorials, and content to give each new user the best chance of understanding how LK can work for them.
To scope the tasks, we focused on two things:
- Auditing our current onboarding
- Discussing and prototyping Atlas designs
Onboarding tweaks
2021-10-22 17:32:40 +0000 UTC
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0.9.3.1
* Implement hotfix graciously provided by dfahlander from the Dexie project. This fix aims to mitigate random browser database closures. Details for the interested: https://github.com/dfahlander/Dexie.js/issues/613 . Will be gathering data on its effectiveness over the coming weeks.
0.9.3.2
* Reduce project creation time by remo...
2021-10-21 16:03:03 +0000 UTC
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Hey, double feature this week! I didn't want to blow up your inboxes with all this progress 🔥🔥🔥.
LegendKeeper 0.9.3.0
Home Screen
Justin and I revamped LK's home screen! Besides a tweaked design, you can now access your account settings, the theme toggle, logout, and example projects.

Example Projects
...
2021-10-15 16:36:08 +0000 UTC
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Hey squad! Braden here with another weekly. This one will be short and sweet! Adam is on vacation this week, somewhere deep in the woods away from technology... Perhaps he is studying to become a wizard.
Example Projects
New folks often request advice or structure when it comes to starting their first project, which is why we're adding some example projects to LK. Adam has hand-crafted two juicy ones—one is an RPG campaign world complete with quests and content, and the other ...
2021-10-08 15:00:20 +0000 UTC
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Hiyo! Now that Hydra is relatively stable, I'm back on the feature train! Choo-choo! 🚂.
Project Duplication
Project owners can now make an exact copy of a project, minus all the members. Use this feature to create backups, create a "template project" for future projects, branch your world for different game groups, etc.

Project Re-ordering
You can now cosmeti...
2021-10-07 20:45:50 +0000 UTC
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This patch is just 0.9.2.3 minus the bug that crammed my logs with a bunch of phantom errors.
Next up, project duplication and custom reordering, followed by our new example projects.
I'm nearly done with project duplication; it's pretty handy! Thanks for hanging in there; I know patches that bring new features are more fun than stability updates.
Braden
2021-10-05 15:59:51 +0000 UTC
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Hey legend squad! Adam, Justin, and I have been thinking a lot about pricing lately. It's a challenging but essential exercise, and we figured who better to ask than all of you?
Could you fill out this anonymous <1-minute survey?
Survey Link
I appreciate your time and insight here. Pricing is honestly my least favorite topic 😫, but at the end of the...
2021-10-03 22:08:42 +0000 UTC
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This week: forward momentum on development, a blog index, and the second Example Project.
Hydra Slayers
After trying a number of different approaches to solving the bug from patch 0.9.2.3, Braden put out the call for help to some early testers of the legendary Hydra update on Discord. Within moments, we had some solid leads on this difficult bug. The key insight: Help from our community is a superpower!
We have created the #hydra-slayers private channel in Discord to facil...
2021-10-01 18:51:06 +0000 UTC
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Hey folks, Braden here with another weekly. I've been moving apartments for the last week, so not much to say on the feature development front.
Buggin'
In the middle of my move, users started reporting issues with LK. I discovered the 0.9.2.3 patch Tuesday last week introduced a severe but quiet bug in the sync system. It was a nasty one with the worst timing possible---I was disconnected from the internet completely at the time. Eventually, I was able to roll back to a good LK ...
2021-09-24 17:31:07 +0000 UTC
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Hi folks, this morning I detected a major bug in the system. Still investigating; in the meantime I have rolled back LK's version to 0.9.2.2.
Please:
Shift+Refresh to roll back to 0.9.2.2.
2021-09-18 19:21:26 +0000 UTC
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It's been a pretty quiet week this week with both Braden and Justin moving, so this weekly will be brief.
Short-term Roadmap
Our short term roadmap looks something like this, in order:
- Improve User Onboarding (Example Projects, Starter Projects, Better hints and blank states)
- Editor V3
We hope to finish both of these As Fast As Humanly Possible. A lot of progress has already been made on the new Editor, and many of the associated design-...
2021-09-17 18:01:07 +0000 UTC
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* Bug fixes
* Code cleanup and reorganization
Not much to visually appreciate in this update; mostly just some housekeeping! Details below 4nerdz.
Technical Details
I know updates like this aren't the most exciting, but they play an essential role in the long-term success of LK. Housekeeping vs. forward development is always a balancing act. You don't want to clean stuff up when you could be shipping new features unless the 2021-09-14 21:17:32 +0000 UTC
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Hey peeps, Braden here with another LK Weekly! We've been busy bees--here's what we're up to:
Banner Pack
Adam has created a sweet banner pack for use in LegendKeeper, or wherever else. These colorful, alchemical banners are great for representing factions, families, cults, schools of magic; what have you. Grab them in PNG and SVG format here.
<...
2021-09-10 20:37:11 +0000 UTC
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We've released a Map Starter Pack highlighting top cartographers

As of today, new projects in LegendKeeper have a new folder called "Maps to get started". Inside is a collection of 19 high resolution maps from some amazing RPG cartographers. We hope these maps will help new users feel inspired to explore LegendKeeper. We think they will inspire you too!
Special thanks to the cartograp...
2021-09-03 18:30:28 +0000 UTC
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Hey everyone, it's time for another LK Weekly update!
Design System
As mentioned in the last weekly, Justin is working on a new version of the LegendKeeper Design System. (A design system is a set of UI and UX components and rules for building applications). We've got big dreams for this system—it's gotta be powerful, but flexible enough for future exercises like theming and customization. What better way to flex it than to give the system a nice challenge? Can the system supp...
2021-08-27 18:39:25 +0000 UTC
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Heyo folks! A few bug fixes, a few tweaks that will hopefully smooth the learning curve a bit. More on this later today in our weekly update!
* The search button and activity button have swapped places. Many people weren't able to find search; the theory here is the top right is a more natural place for it. The activity stream is still mostly busted; it only shows join and leave events for users. It'll take a good bit of work to get it tracking edits again; this was a purposeful scope-c...
2021-08-27 15:11:02 +0000 UTC
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Welcome to this inaugural edition of LK Weekly. We are committing to sending weekly updates of our progress from this point on. These will go out to our patrons on Fridays and we'll let you know if we ever need to skip one.
The founding team meets in Dallas
With Adam joining the team full time, it was time to get together in person, meld minds, and talk about our values, hopes, dream, projects... basically everything. This 48-hour meeting was a great success (th...
2021-08-23 19:14:08 +0000 UTC
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Hey everyone. This weekend, the LegendKeeper team is getting together (in person for the first time!) to discuss priorities. It's important for us to steer this ship in a direction that makes sense for our community.
In light of that, we hope you will take 5 minutes of your time to fill out this Google Survey. The questions are pretty basic but your answers will go a long way towards helping us understand you a bit better.
2021-08-16 19:47:51 +0000 UTC
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* New banner shape for pins
* New marker shape for pins
* New icon-only pin type
* Various bug and style fixes
While we are conjuring up our big juicy editor update, we wanted to keep the update train rolling! This small update provides more options for pins in the Atlas. If you don't count image pins, this puts the number of built-in pin options at around ~63,000 v...
2021-08-12 19:59:34 +0000 UTC
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