After the last status report there was more assorted bug fixes across that week, along with checking in with artists for ongoing commissions and starting new ones, nothing finished yet else I'd probably share it in this status report. As well as editing a bunch of new Amy content that Val's been working on for the update.
The next week was planning out the next encounter I wanted to add and thinking on some surrounding stuff for what to do after it for the districts to progress in a san...
2025-02-28 20:59:08 +0000 UTC
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As expected in the last status report v26.8 with the prior update eating into Jan there wasn't quite as much stuff given the time constraints, but I think it still ended up a solid update.
But to start from the beginning of the month there's the v26.7 release and wrap up that you should already be aware up, which took about a weekish and bug fixing. Then after that it was more bug fixing and typos, but those went into v26.8, and then editing the Perpetua event edits Val did, and doing q...
2025-02-07 20:46:22 +0000 UTC
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2025-02-03 18:36:13 +0000 UTC
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2025-02-01 00:28:05 +0000 UTC
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Disregard it's already 2025, it's time to talk about December! Cause I didn't want to make one of these while I could be working on the v26.7 update, which didn't come out until January as mentioned in the earlier public post. And the extra time buffer did let me test more and catch bugs that none of you needed to see! But there was still a few that managed to sneak by, hence the recent bug fix update.
Anyways! Start of December was getting things back into motion further from the month...
2025-01-07 20:49:39 +0000 UTC
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2025-01-06 21:59:33 +0000 UTC
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The v26.7 Change Log was flagged by Patreon for being too lewd for a public post, and has been put behind the patron requirement to accommodate for this.
I'm pretty sure it was the language used in the changelog, but may swap future changelog posts to free members+paid members to possibly get around this issue? But I'm not sure if it actually does or not as free members is a newer feature and it's not exactly described if this counts for not being public? Can test it with the soonish to...
2025-01-06 21:17:13 +0000 UTC
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2025-01-04 01:00:54 +0000 UTC
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The v26.7 Update will be out before the end of this Friday to allow myself and my editor the space to properly finish up the last bit of the content and edit it without overworking way too late into the night, which could also turn writing into nonsense, and also allow me to test more to make sure nothing will explode or be weird.
Aside from the previously teased Ancilla CG, the update will also feature a sex CG for Nara, as well as the Livewire alleyway fight encounter, visiting scenes...
2025-01-01 01:43:02 +0000 UTC
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Art by Applehead/Mistimagi.
Well past me was silly for thinking I could get the update I wanted done in such a time frame with family time eating 2ish weeks this month.
I didn't even really find time to post a teaser for this Ancilla CG during it, so I'm doing so now! I hope people like it. :D
Start of month was taking stock of things, checking in with artists, then deciding to make the progress chart, which is hopefully informative, along with doing typo and bug fixes, befo...
2024-11-29 19:44:29 +0000 UTC
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Link to MGD content plans: https://www.patreon.com/posts/20247089
Feedback is welcome, and ask questions if something is confusing or unclear.
To an extent this is an abstraction of information to avoid large spoilers, and to not make the chart even more massive with information bloat.
I'll do my best to update it as things progress alongside the content plans page.
2024-11-06 03:12:50 +0000 UTC
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Last month started off with fixing bugs and resting post update before doing the status report I did that month, and determining that there really didn't need to be a bug fix update that month, and so far there's no reports of issues on this update, so here's hoping that's the same, though there's still likely to be bugs, just ideally less need for hot fixing things that make the game explode in some fashion.
Then I set to implementing the Bed-Chan CG before contacting a number of artis...
2024-11-01 18:17:03 +0000 UTC
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2024-11-01 00:14:22 +0000 UTC
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Last month started off like many months, with bug fix hot fix updates, before getting into fixing more reported issues after that to go into the patch proper given they weren't crash inducing or dire.
Then it was onto the editing of the two commissioned scenes that got into the update. After that I think it was implementing the new expressions for Elena unless I'm misremembering the order things happened in.
Then I went to go add a single scene to Trisha.
That may not have bee...
2024-10-07 17:03:57 +0000 UTC
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2024-10-01 02:35:03 +0000 UTC
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2024-09-03 16:40:04 +0000 UTC
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Sorry for the slightly late monthly game update.
Last month started off with bug fix and QoL work into the bugfix patch of that month.
Then after that was resolved more issues were found and worked on, including the ones in balancing of the changeling, to the point I was originally going to do another bugfix patch sometime around the middle of the month but with how further QoL improvements that felt was working on went, that eventually became a bit impractical so i...
2024-09-02 23:03:33 +0000 UTC
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2024-09-02 18:45:03 +0000 UTC
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Last month started off with some fixes to make v26.2a, before moving on to doing even more bug fix hunting for 26.3, which continued through the month intermittently, as well as the labyrinth floor 3 changes and other labyrinth QoL changes for levers and treasure chests.
Then I spent time getting my new computer, and getting it set up with all the things transferred over, which took almost a week given delivery troubles and all the stuff that needed to be backed up and transferr...
2024-08-08 19:40:28 +0000 UTC
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2024-08-06 20:10:57 +0000 UTC
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2024-07-31 23:03:43 +0000 UTC
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Should have done a recap on the rest of May sooner but kind of forgot to do it so it's getting bundled into this status report. Provided I remember everything properly. Which this is for v26.1 stuff not the recent v26.2 update which will also begone over.
There may have been some assorted fixes and QoL in May after the status report, otherwise it was contact with artists, getting the new inn background into the game, and then going through a number of characters I felt like writing...
2024-07-08 18:08:09 +0000 UTC
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2024-07-03 19:26:56 +0000 UTC
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2024-07-01 16:50:49 +0000 UTC
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2024-06-04 20:10:10 +0000 UTC
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2024-05-31 19:40:04 +0000 UTC
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Well this is way later than I planned on, with all the bug fixing and assorted stuff after that I kind of spaced doing this when I meant to.
Also will mention the art repo has been updated with the new assets from the update, for 5$+ patrons as per normal.
April started off with the MBD update which I mildly had to rush with how days fell on a weekend, and me also thinking that April first was on the Tuesday not the Monday, like a dumbo. And with Otani being very busy I did...
2024-05-13 17:52:00 +0000 UTC
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2024-05-01 20:20:13 +0000 UTC
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2024-05-01 01:00:51 +0000 UTC
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2024-04-30 21:24:17 +0000 UTC
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