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dransky

dransky

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dransky posts

Avernus: Elfsong Tavern Free animated map

Hey everybody!

Today is a big day as I'm releasing my first map form Descent into Avernus campaign!
The map was demanding especially because of all the furnishing details and small props I had to place here and there to make the location believable as a tavern, not just a normal house.

For most of them, who runs the campaign this will be the first encounter map, but there is also a plenty of the roleplay moments so I added couple of animated scenes - as you can see on the promo...

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WIP: Avernus - Elfsong Tavern, Day #3

Heyo!
Second level is ready, plus the surroundings. That said the next day I'll be edditing the map, trying to get the best top-down shot to have the best quality :) Afterwards there's nothing but release :)

Cheers!

~dransky

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WIP: Avernus - Elfsong Tavern, Day #2

Hey Patrons!

So the first level is ready and I have already made some sketch of the second one. I'm really happy about the progress and I hope the whole map is ready in a matter of days :)

Cheers!

~dransky 


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WIP: Avernus - Elfsong Tavern, Day #1

Hello dear Patrons!

Today I started with a new map re-creation from Descent into Avernus campaign! Frankly I need a lot of patience placing the windows and walls, as they are disarrange themselves due to some bug in the Wildshape. Well, noone said it's gonna be easy and I'm sure that won't stop me form making this signature Baldur's Gate tavern :)

Still plenty to do, as I don't want to leave it with props only drawn on the map from official adventure book. I'm gonna add some ...

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Animated Trees vol. 3

Hey dear Patrons!

This time I tried a completely different animation technique which is animation of the static image post-production soft. I must say the result is quite decent and I'm really happy about it. The only flaw is the picture wasn't in the best resolution, so as the animated tiles. No matter, as it is a beginning of the journey and it allowed me to set up a proper workflow and use of tools - basically the "know-how" is there :) 

The trees are in different set of c...

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Work in progress: Animated Dungeon Tiles / Modular Dungeon

Hi dear Champions,

Feeling some kind of urge to fill more content to your Tier I'm creating some special animated dungeon tiles. Currently presented in Foundry, but it works also in Astral just fine. Files are super light: less than 1MB webm format, and I'm going to produce a bunch of them. I got nine pieces but every day I'm trying to make 3 or 4 more.

My idea is to have it released in first version with some simple structures: corridors, T, X sections and some halls. If you enj...

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And sometimes you just need a place to stay for a while...

Hi everybody,

When I was preparing City Docks module for Foundry I noticed how small the houses are. Due to that, it's hard to recognize some details inside. So came with an idea to make a separate graphics with them only, and with proper quality! :)

So here they are in the pack available for all tiers! You can use them as a map or as a tile on the map - whatever you'd like

Here are they: 2022-01-08 21:25:07 +0000 UTC View Post

Foundry manifest for City Docks maps

Hey dear Patrons!

Another great news for those of you who use Foundry for your epic adventures! I have created another pack with all maps of City Docks!

Download Foundry manifests 

Additionally those of you, who also support Moulinette https://www.patreon.com/mouli...

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Discord has joined the game!

Great news everyone!

We're staring with the discord server dedicated for you! This, I believe will enhance our communication and provide us with some Hive Mind abilities - because I'm not the expert in every domain, especially in many vtt's nuances :)

It will also enable us to have more tight contact in case any support is needed or open discussion emerges!

Patrons are automatically pulled into tier respective role on Discord, all others can also join it here: 2022-01-05 11:36:16 +0000 UTC View Post

Descent into Avernus Landing Page MVP

Hello dear all!

It's my pleasure to share my recent progress on the DiA maps. And this is not a map actually but Landing Page - the screen used for some PC description, mission objectives etc - you know the stuff ;).

I have just finished overall layout of the page and you can see the effects on the video above. It still require some work as I need to find a way to add more functions on it in Foundry. I know the mod sequencer can be of help to add animated page flipping in order to...

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Fir Trees animated for VTT (Foundry, Astral)

Happy New Year dear Patrons!

This time something for Champions! What to say more - I have created animated firs which can be placed directly on your maps :) They work fine on Foundry and Astral VTTs and as I know Roll20 they should work as well, but overall processing file on R20 takes long time.

Holiday Special: Santa's Inn - animated battlemap

Happy Holidays everybody!

I felt like creating something for Xmass, so I've just got this idea of Santa's Inn. A nice cosy and warm place where adventurers can stay for a night or more, drink some festive drinks and enjoy.

That however would be too nice, so I decided to add also a basement with secret passage to small cave system :)

Here you go:

WIP: winter wonderland inn

Hey dear Patrons,

Just to highlight some WIP on the next map with some holiday flavour :). Yes it's gonna be an inn with cellar and hidden doors to some small cave system. All of this in a beautiful winter scenery :)

Cheers!

~dransky

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Champion Tier IV - what's inside

Hi all,

As per your suggestions (thanks animusdivide.ttv) I'd like to fix my poor marketing here and give you a sneak peek into Tier IV content. The amount of the stuff will be growing of course as we go but as of now the list looks as follows and consists with Props, Animated tokens, animated illustrations, animated maps (no props - you'll place them)

Props:

<...

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Introducing new Tier IV - Champion

Hey dear Patrons!

As I keep extending with my portfolio adding a new props, tokens (more to come!) and animated illustrations I decided to open a new tier for those, who wants a little bit more or maybe want to support me even better.

The benefits of this tier are mainly some additions to the actual maps but apart of those, Champ Tier will be also getting "unfurnished" animated/static maps. That said, you'll be able to arrange and edit the map to fit your needs better. &nb...

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Lost Mine of Phandevler: Cragmaw Hideout Entrance

Hey everybody!

Being honest with you, I wasn't very happy about the quality of one of my fist maps form LMoP series. Although the Wildshape map is alright, the webm and mp4 files wasn't really good and I couldn't make it better that time. That was also a reason (among others) Cragmaw Hideout Entrance didn't find its way to Foundry module pack. I wanted to update the pack as soon as possible, but I was dragged into some other things, yeah...life.

I spent couple of hours to make bet...

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2022 Goal - new official campaign maps

Hello dear Patrons!

Great news and a quick highlight! Santa told me something about my new winter holiday gift and it's gonna be a book. A very special kind of book :)

Having that, will enable me to execute better my plan for the next year, which is creation an another set of maps for official WoTC campaign. I guess you already know what adventure I'm talking about, are you? :D

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Dragon's Eye Cave / New Tier: Champions!

Hello everyone!

Entering December with a huge news and a lot of new stuff! Let' start from what's on the video above.

"Look how they massacred my boy" you can say comparing the end result with the livestreaming of the "Lush Cave". Well, yes I did some changes, but it's still the same map, isn't it? Just thought it could be more "greener". You can see how the map is done here: https://youtu.be/me1DO5Q_icY

Th...

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WIP: Green Lush Cave update #3

Hey Dear Patrons,

I'm almost ready with the caverns and as you can see it gained some colors :). During the livestream we came up with an idea of a dragon's eye on the bottom of the pool in the middle.

I tend to make at least two versions of the map with some assets and without - just to let you more liberty in arrangement. The main version with full furnishing and empty version with addable props  - let me know what do you think about it?

The map still needs some love ...

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Building Lush Cave in Wildshape

Live building the caves :) 

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WIP: Green Lush Cave

Hello dear Patrons!

After some maps in desert environment I'm back to good old dungeon crawl. Well in that case - cave crawl :). This time I'd like to add some nice lighting - as you can see some chambers are green , so there should be holes in the ceiling. I hope that gonna make a very nice effect. It's early stage but I'll keep you posted about the next updates.

Cheers!

~dransky

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Sand Kraken Pit - another desert map

Hello everybody!

So here is another desert themed map. I made use of a nice 3D model provided in assets in Wildhshape. It's Kraken I guess, but I placed it in the sand pit - I thought it will brake some stereotypes about those creatures. As my mum used to say: stereotypes hurts others and I don't want to hurt krakens ofc, making a nice, inclusive map, showing those beasts in other natural environment.

Anyway the map is thought to be a bridge encounter, where some badguys want to p...

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Skull Rock Dunes - The maps must flow!

Hello everybody!

So I'm after a huge impact that this new Dune move made on me. I'm a great Dune fan and I love the book and movie so much!

Carried by the hype and overall impression I had no choice but to create some desert themed maps :)

Here it goes:

Wildshaper Tier: 

  • Naturally 3D map in .MAP file

2021-11-05 20:41:15 +0000 UTC View Post

WIP: Skull Rock Dunes

Hey dear Patrons!

I'm a huge Frank Herbert's Dune fan. The novel shaped my perception of reality - to use his manner of narration :D. But really, it hit me when I was 15 - the same age Paul was, so it was even more my personal experience.

Now I recently watched the movie and omg... I was stunned. It was so good in my opinion. No wonder I had to channel my inspiration into some maps and now one is in editing and next is in my head. :) 

Until very soon!

Cheers!

<...

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World map "Ardea" for your campaigns

Hey dear Patrons!

Long time no hear! I'm slowly digging up myself from all that renovation/building nest stuff in my life and soon will get to the balance.

This is the map I made in Wonderdraft- what's so special about it? Well it's a world map so you can use for your worldbuilding and campaigns. It comes with labelled versions with the realm names, cities, borders etc - some made up by myself, other generated by many online tools :)

Hope you'll enjoy it.

Cheers!

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Steam Tabletop Event - Wildshape VTT presentation

Hey everyone!

In just 4 minutes DLDev is going to livestream Wildshape demo featuring some of maps you might be familiar with ;) . For those who doesn't know about the VTT it's a nice occasion to learn more :) 

Cheers!

~dransky

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My first 'commercial' map - Frontier's Rest Inn

Hey dear patrons!

While working on the another map - this time it will be the cave under the hill from last released map - I observed my pinterest and noticed something nice. Being honest, I'm not Pinterest beast, I completely do not care about it's algorithms and frankly speaking I don't post there as much as on reddit or FB.

One of my first map - Frontier's Rest Inn is getting hit so I'm gonna give you some highlights about it. The map is also one of the first on Patreon so it c...

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ORCtober - Mountain Cave Entrance (or Wyvern Tor)

Hey all!

Hope you forgive me my quiet days recently as I'm rather in a deep s***t with my renovation and hardly have a spare time for mapmaking. But despite of it here I am with a brand new map. As it's ORCtober I decided to give some orc, goblinoid theme map and here we got a small camp at the entrance to the cave. 

Needless to say there will be a following map with the caves inside and that will be the next thing I'm gonna build.

Another portion of ne...

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Lost Mines by dransky - official Foundry VTT release!

Hey everybody!

It's a pleasure to announce the maps based on Lost Mine of Phandelver are now easy and seamless to install on your Foundry VTT! The module is ofc free and you can download it form Foundry Modules!

Version 1.0.1 contains the main quest line maps and some additions like Old Owl Well maps and some illustrations. There will be more! Like Wyvern Tor map which is on my plate now, and I need to do something with audio. 

This was my first module created for FVTT ...

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WIP: Wyvern Tor

Hey der Patrons,

Yes I told you that October may be less intensive but that doesn't mean I won't release anything - quite contrary! Although my renovation consumes the most of my free time I'm (some how!) able to make some new content.

Wyvern Tor is a scene which will consist two maps: outdoors, as you see and the cave which only I can see in my imagination so far ;P

Cheers!

~dransky

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