Last weekend i was able (with a few hickups here and there) to create a script wich will copy all necessary things from a prefab to a clone.
Paralell to this task i created the new characters for the game since i still need to implement them into the unity project as prefabs for the material to copy.
Furthermore i implemented a new declothing system for the special areas of the girls since this time i want to keep the ability to change the breast shape of every character in game. (...
2018-09-21 23:14:42 +0000 UTC
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I finished the house for the last girl last weekend and as you can see it is more of a laboratory than a -house- in the usual sense.
Anyway , now that i have a tiny bit of environment done (i would like to add more things to explore like caves , old tunnels etc.. but later) now i need to write some scripts.
This weekend is mostly scripting since i need a script wich will copy the base avatar and changes several things on it(Morphs , textures , names of important gameobjects , clothes etc.....
2018-09-14 17:43:23 +0000 UTC
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As mentioned last post , i amcurrently at the level design of the other houses where the girls live in and i finished the next one. This was quite easy since i wanted more of a -not noble- design.
So , currently i am thinking about the last house i want to create and i think i got a good idea :)
Anyway , as you can see , i am stzill at level design and hopefully i can soon import all the girls into the game and the rest of the scripts (orbit camera , clothing , AI live.. Urgsss. .Ai li...
2018-09-08 12:10:44 +0000 UTC
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I mentioned last time that i still need to create the other -houses- and places of interst for the people who live on this island. Currently there is one house done and i need to create two more. I need to watch out a bit that the house i create will fit into the story of the person who lives in it but i guess i can handle this (even though i am terrible at level creation)
As always , the journey just continues. Placing things , creating things , fitting objects to other objects.
A...
2018-08-31 15:17:19 +0000 UTC
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This time the story will play on a island and i thought i just revamp another asset i bought from the asset store years ago. I guess some of you will recronize this island from the big environmental pack 1.
Currently the outer things of the main base is done and i now need to create the other places of interest for the story as well as the interiour of all the places.
Other than that i do not really have much to say since it is just placing things and thinking about the story...
2018-08-24 20:08:01 +0000 UTC
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So..i was able to change the most basic scripts from unityscripts to C#. It was ugly.. difficult... and .. ahh.. does not matter >_<
Now i need to put together a new world and as you can already see in the picture i started with it. It will be the smaller project i was talking about and i think i have a fitting name for the new game -Milky Ways-. I still need to figure out a fitting story (very rough because i usually make the detailed story on the fly) and then the usuall grunt wor...
2018-08-17 16:51:04 +0000 UTC
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First of all , thank you all for so much feeedback on the last post regarding the final release candiate of AATOFL. I do not have any numbers of how many people played AATOFL , so i thought (due to the lack of replies regarding the 0.95/0.96 release post) i really created a game wich must be extremely bad in comparison to all the other 3D H games out there.
Anyway... i need to continue.
So i maybe figured out a plan on how to continue. Last time is said that i want to port all my script to ...
2018-08-10 14:31:17 +0000 UTC
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As you can see above , it has been over two years now and i think i am finally finished with the project. The 0.96 Release was the debugged release and is also the final release canidate.
And the best of all , i never charged anyone. No one payed a cent for AATOFL (Except me). Mostly because i hate german paperwork.
Maybe i will do this in the future but i only want to do this if i either have no other choice (loosing my job) or maybe if it goes over 2000$ one da...
2018-08-06 20:10:08 +0000 UTC
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As the title states i added the linux and MAC downloads to the old post from beta 0.95. The 0.96 version is just a slightly more debugged version in regarding the alien plant events.
You should also be able to use old savefiles now (the alien plant threesome event always triggered if you did all of the random Aemi events before the command section)
So... i know Victor looks stupid in this gif... i quickly created a last animation for those three (just for this gif).
The 0.9...
2018-07-30 20:25:25 +0000 UTC
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Okay , i already did some debugging and applied bugspray to some parts of the system. My plan is to debugg on satuerday a little bit more (Mostly a retro fix for the Alien plant threesome event problem) and then Sunday i will compile a new more debugged version of AATOFL (0.96) and i hope i can also compile for Linux and MAC. + upload the things.
I guess this version is then the final one if no mayor things are broken.
2018-07-27 18:12:27 +0000 UTC
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Uff.. so many error to correct. I Guess i will correct a little bit of these before i make a LInux , MAC and new Windows release. There is currently a evil bug inside of the game related to the Alien plant event. If you do talk with Aemi about the comminucation device and the biothing inside of here before you discover the Alien plant in the hydrpopnic deck. Then the alien plant threesome Event will be played everytime you load a level , due to a faulty termination of the function command.
Thi...
2018-07-23 20:01:41 +0000 UTC
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Here it is and i hope everything works as intended =)
This is actually not the final version just the *feature complete* version with all planned and unplanned features included. The final version comes later as a debugged version of this release (but no new features will be included)
Download Windows 64 bit : https://mega.nz/#!8RkQhYpa!RprVVTA9Wxca7wDZ_3Pq_V5qiWKDAS-T52cLr6bC_p4
Download Linux(Untested) : 2018-07-21 17:39:23 +0000 UTC
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The game is currently gathering the assets for the Windows 64bit version. So once it is done i will start compiling the game and then i need to do a full fast playthrough of the game.
This is the most critical part since it could be that i exceeded the dreaded 4GB texture scene limit and then everything looks funny... well then i need to reduce the texture quality of some textures.
After i made a full playthrough i need to zip it and upload it and... well.. if everything goes well the...
2018-07-20 15:20:32 +0000 UTC
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This weekend i was able to add the end scene of the game with the credit role scene. It is really nothing fancy and it's only purpose is to have a official end to this game with credits and stuff ^_^
Furthermore i implemented a workaround for the -falling through world bug- if you fall through the world you should trigger a event where it will set you to the position of the last VN event played.
I also created a new option in the gameplay menu wich will deactivate the full story mod inj...
2018-07-16 20:35:40 +0000 UTC
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Okay , story wise and technically the doors can be opend by Aemi because she has full control of the station but i did not implemented it yet xD
This weekend i want to create the -end credits role scene- in wich the game.. ends.. and the credits roll down the screen and stuff. It will be nothing fancy and very simple. Furthermore i need to take care of the -falling through world bug- and i hope i can successfully fight this one.
Uff.. thinking about it that i am working far over 2 years ...
2018-07-13 15:17:25 +0000 UTC
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This weekend i finished the creation of the animations for the tongue event and also generated AI life events for Aemi and Vivian for this. Further i also created one more dialouge option to ask Aemi or Vivian to do something to each other.
This is limited by what is currently possible (if restrained and stuff). With this you are actually able to ask them to do a certain thing to one another. Maybe i will also do this for the machines if you want to have a particular person restrained in a ma...
2018-07-09 16:37:10 +0000 UTC
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This weekend i want to continue to work on the animations for my last naughty event in the game , the event where tongues are used.(you know what i mean)
I am currently about 300 frames into one animation file and i would like to at least *finish* the animation for Aemi and Vivian this weekend. Maybe i am even able to write the AI life events for the animations. We will see =)
And i can feel it... the end.. is near...
2018-07-06 17:40:37 +0000 UTC
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Oh my.. game development takes time and i already see myself stuffing more time into the sequel.. >_<
Anyway , this weekend i was able to finish the experimental plant event (unique and generic) and also thanks to Alastair (discord) i was abel to fix some minor bugs in the communication device and the chastity belt along with the experimental symbiotic suit found in the hydroponic deck.
Further i also started with the animations for dubsingtons tongoue events and.. uff.. it w...
2018-07-02 16:07:35 +0000 UTC
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Okay , last weekend i thought i would not be able to do something on the game and it turned out that i was able to do more than i thought.
But this weekend i am really not able to work on saturday since i am helping some friends with a little event.(MMC related)
So my goal this weekend is to continue my work on the alien plant threesome event requested by stargazer , i was already able to do a little bit of work last weekend and now i just need to continue. No idea how far i am a...
2018-06-29 17:58:51 +0000 UTC
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Okay.. as always on monday , the weekend log :)
Despite what i thought (Saturday an all day long wait until my cracked window will be repaired) the window must be repaired later since the guys who does those things are haveing their hands full.
So.. i did some more in the weekend as i thought and finished Vivians generic events and AI life events for the strap on dildo.
Furthermore i started to work on the mini tentacle plant event threesome (requested by stargazer) and i think ...
2018-06-25 17:51:44 +0000 UTC
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This weekend i have quite a lot to do actually , my windshield has a crack and i need to replace it (the windshield.. not the crack...) so... i guess i am not able to do much on saturday.
But on sunday my plan is to continue to work on Vivian's strap-on-dildo events and i also want to finish it this weekend. I actually have done quite a bit last weekend xD
Real life maybe has good graphics but... the gameplay is terrible >_<
2018-06-22 17:25:06 +0000 UTC
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This weekend i (what a suprise) continued the work on the next generic event , the strap on dildo thing. I added all the generic events for Aemi (serval coop with Vivian) and next weekend i need to create all those events for Vivian.
The device you see in the GIF only exist once since it is not the main attraction (the attachable devices are).
Unfortunately i lost count on how many VN frames i created this weekend but overall i can say i already implemented about 1000 for all the new gen...
2018-06-18 18:45:22 +0000 UTC
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I already started to create the events for the next device (the strap on dildo) and now i just need to continue.
I guess as always i am able to create the whole event thing for one girl this weekend and the next weekend i will continue with the other girl.
And.. besides this... well.. just business as usual (event creation) ^_^
2018-06-15 17:13:59 +0000 UTC
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Okay , i did not have time to fix the *fall through level bug* this weekend but at least i finished all the generic events for the commercial cleaning device for Aemi and Vivian. As always you get two machines for.. two ladies ^_^
I also started to work on the strap on dildo events but i did not made that much progress. (only about 30 Vn frames or so..)
So.. in other words i need to continue this next weekend. And once iam done with the events for this device there are three things left to ...
2018-06-11 17:14:30 +0000 UTC
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Okay ,this weekend i need to finish the generic events of the commercial cleaning device. I already did Aemi's events last weekend and now i need to create Vivian's.
Once i am done with this i hope i have enough time to start to create the generic events for the strap on thing as well as the little machine that came with it. (the one Aemi used when she had the thing on)
And.. i still need to fix this *fall through level bug * ... >_<
2018-06-08 18:06:30 +0000 UTC
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This weekend i started to implement the new device - commercial android cleaning machine- and as seen in the gif above i have (as always) made them avaliable to move around and.. stuff.
I also created about 150 VN frames for this machine (introduction mostly and Aemi's generic events). Next weekend i need to create Vivian's Generic events for this device and then i need to start with the strap on device.
And... well.. that's about it. Just business as usual :)
2018-06-04 18:40:03 +0000 UTC
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Last weekend i ask what i should do any a BIG mayority of people in the comments are found of me finishing the game first and then release a public beta for everyone.(Except one who obviously can not wait and did not found my game pirated online anywhere :D)
Anyway , the weekend i will continue and work on the -commercial cleaning machine - as the generic event. This is the machine you did not used in the command section story and just...stood there for testing reasons...
So.. here ...
2018-06-01 18:05:33 +0000 UTC
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I asked last time if i should make a public release of version 0.75 but since only dubsington answered me within the comments, i guess my question was not important anyway >_<
But he is actually kind of right. Only a few more generic events are missing and i made good progress this weekend with that. So... i would like to make the next public release the full (final) version of the game with all events inside.
(You are all allowed to write into the comments if you like this idea ...
2018-05-28 18:29:05 +0000 UTC
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I can still see the light at the end ofthe tunnel and i need to work towards it to end all my misery...
Anyway , this weekend i need to continue my work on the generic events. As stated last time i started off with the secure wait device and i already implemented all the events for Vivian. So i neeed to generate them for Aemi this weekend.
Btw i think i should make a public release of 0.75 in the near future because that would be a nice thing to do. I hope no one is angry at me if ...
2018-05-25 17:53:05 +0000 UTC
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As you guys can already see , i am working on the generic events for the last update the - free roaming after command section update -. I finished the animation set i wanted to create and then i started to implement the secure waiting device (horrible name..).
You will have two so it can be used by Aemi andVivian at the same time. Well .. it is just naughty business as ususal and besides the animation set i also added about 100 VN frames (generic)
Anway.. next weekend i need to fin...
2018-05-21 21:17:57 +0000 UTC
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