XaiJu
PASSWORDVN

PASSWORDVN

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PASSWORDVN posts

AMA Responses

https://docs.google.com/document/d/e/2PACX-1vRoKE6AV67yoh9gU-eVa5U30A2rXH_m8IqrhBwPErc6Ak_AErcSWbGdcm935vBRYxg9k1c9mLQ8lNnK/pub

Took a little longer than I would've liked on the back of PAX and making sure I left a decent amount of time from posting it originally to get questions, but it's done.

73 questions total!...

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Password Post Mortem (ish)

So because I wanted to do an AMA, I feel like I should talk somewhat about Password's development so far. For those that are new, welcome! You've just missed the main slog of development before it goes into a hiatus. It'll come back, so don't worry about that so much, but when it DOES come back it'll be back in a somewhat different form, hopefully a lot cleaner.

Before I get too far into it, while I originally wanted to write up a proper PDF outlining my thoughts over the course of the ...

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Public Demo Update!

I've now updated the public demo on itch.io to be in-line with what Patrons have had access to for a month.

https://passwordvn.itch.io/password

Included is a rework of Dean's route, trimmed down and adjusted so hopefully it reads better but ultimately no larger changes than that.

Also, when I'm home from work I'll post a link to ano...

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Password Development Moving Forward

Part 1: https://www.patreon.com/posts/password-update-108124358

Part 2: https://www.patreon.com/posts/password-update-108474552

To catch people up, I just released the last build of Password I plan on releasing for a while to Patrons, and that build will go live to the public in one month.<...

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Password Beta Update (b0.85)

Changelog:

  • Dean Rewrite (Part 8)

And we're done, or at least I'm calling it done.

This covers, basically, through to the end of the date and going to bed on that day on Dean's route and partially other routes, but the focus was mainly on cleaning up his writing. But it's done. Treat it as it is, because as I said last time, it doesn't warrant spending additional time at given the other issues that the writing as a whole has an...

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Password Beta Update (b0.84)

Changelog:

  • Dean Rewrite (Part 7)

This brings us to the end of Day 18AB.

Now, moving forward and having watched the reception of the rewrite and the levels of engagement with it, I imagine there's one more update left before we're calling it.

What this will mean is the last update I'll do for Dean's route is the date and leave everything else as the old writing. It doesn't seem worth adjusting the rest of the writing this...

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Password Development Update (Part 2)

As promised, let's talk Password's development.

It's no secret that Password has its failings that go beyond just how certain routes are written. While parts of it are great, beloved, and touched many people in its development, as a complete project it's not entirely there just yet. The operative word being 'yet'.

But the problem with it, and I imagine a lot of it stems from how it was released for years as a month-to-month story, is that it drags. Things get lost in the woodwork,...

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Password Development Update

Hello everyone!

If you're looking for the update to Password, check back in a week. I'll have a separate post for that. But there's news beyond that:

First up, the cause for the delay is I've been working on my second project. People know it as The Cat's Meow, if you don't, now you do. It's so close to being ready, just every day feels like another step forward and then inching backwards a little to polish one last thing or implement another piece of QoL. That's the nature of mak...

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Password Beta Update (b0.83)

Changelog:

  • Dean Rewrite (Part 6)

Admittedly not a whole lot on this one, just tweaks to the script overall to cull more of the bad use of "sighing" and alike, but cleaned up Dean up to the end of Day 15. I would have done more but I was more focused on getting the TCM stuff done.

I was hoping to have more news about Password stuff but it's kind of all at a standstill with various people and things still unconfirmed and up in the air ...

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Password Beta Update (b0.82)

Changelog:

  • Dean Rewrite (Part 5)

Got Dean updated to the end of 13AB, so any scene with him involved or vaguely mentioned has been adjusted to be more in-line with his new characterization. For those that remember what section of the story this is, it's going to be a bit rough surgically adapting his new style while it's so Dave focused but things are progressing well enough while TCM stuff happens.

Speaking of, I'll make a post either her...

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Password Beta Update (b0.81)

Changelog:

  • Dean Rewrite (Part 4)

I'll keep things short and sweet this month.

Another full day rewrite, this time tackling 10, but I also went through and cleaned up parts leading into the bad end. Dean dies in that path so there isn't much him specific content in there but it does exist.  

Sprite news! Ghost wasn't satisfied showing anything off this month but he has said that we have potentially three to show off next month! One of w...

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Password Beta Update (b0.80)

Changelog:

  • Dean Rewrite (Part 3)

The next next part of Dean rewrite!

It was a lot less than I wanted to write this update, though I allocated a lot more time to cleaning up TCM stuff given the leaps and bounds that were made on the backend of that. So this update brings the new content up to the end of day 9. This does include all alternate scenes where Dean is involved, even the bad ends! I don't think I've missed anything anyway.

Visually...

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Password Beta Update (b0.79)

Changelog:

  • Dean Rewrite (Part 2)

Next part of Dean rewrite!

I managed to get everything up through to the meeting with Oswin done, including his dialogue in other scenes and what he says in the bad end. Ultimately while going through the script it turned out to be a bit more revising than just editing Dean specifically. Cleaning up some scene transitions and culling some unnecessary dialogue from some characters as I went along. I also took a chu...

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Holiday Merch Announcement!

Hope everyone is having a good enough time over the holiday period, I know for a lot of people this time of year is crazy.

First of all, the Dave plushies were a big hit! Pre-orders were a couple hundred strong, so it's 100% on the cards that another plush is going to be happening. Who specifically it is I'll be keeping under wraps for now, but people should be able to guess. There's not going to be an update for a while given confirmation has only just happened on Pawprint Press's side...

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Password Beta Update (b0.78)

Changelog:

  • Dean Rewrite (Part 1)

So a big part of the past month and a bit has been revising the script. Namely the promised Dean rework to make him a bit less bland and less overtly horny as some people read him closer to a sex predator that was too clingy towards Dave. So in efforts to make him less problematic, I've been able to churn through the first chunk of his route to completely overhaul his characterization.

A few other things have come...

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Some Basic TCM Info

I know I've been throwing around the bare minimum on The Cat's Meow insofar as what's going on with its development and what it is as a project in the public eye for a little bit now, but let's bring people up to speed a little bit.

For starters, it's not a visual novel. It'll have visual novel elements like any game in how the characters interact visually in that style, but it's closer to somewhat of an actual game with mechanics rather than a book. 

2023-11-15 03:12:50 +0000 UTC View Post

TCM Development Update (Again)

Given this month is NaNoWriMo for me, the typical no build in November, but I'll bring you up to speed how things are going on that front so far.

December's Build is still slated to be the Dean rewrite. It's taking longer than I would've liked but surgically removing and editing parts of shared scenes to be more in-line with Dean's revisions has taken a lot more of a careful hand than being able to put down fresh content in an empty space. Thankfully, most of the hard early scenes are h...

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Dave Plush Pre-Orders!

Password: Dave Plush – Pawprint Press Official Store


He's finally ready! And by that I mean all the paperwork is signed. Pre-orders are open until the 15th of November in which case the first round of plushies will be unavailable for purchase, so get in before then as when a wave t...

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TCM Development Update

Figured I'd give a small update on this while I remember, as I've been pretty quiet about the specifics of how this is faring.

No real big issue or reason why, just the pre-production has been more intricate than I'd given it credit for. With the issues that arose with Unity and alike, I've been putting it slightly more on the backburner while I consulted someone as to how to best plan for things going ahead. So over the past few weeks, we've been putting together a document outlining a...

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Dave Plush Incoming!

I have him! He's in my arms! The prototype is fantastic! Alas, he's not up for sale just yet, though things are progressing fast, and I imagine we might be able to have presales up within the next couple weeks, if not hopefully early next month. Expect him to be around 60USD. He should be cross compatible clothing-wise with other similar plushies from PawPrintPress, though I haven't tested it myself. I believe the plan was to have a solid date if not have him ready by MFF, so if that plan cha...

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Password Beta Update (b0.77)


Changelog:

  • Adjustments made to Path P
  • Minor adjustments made on Dave Epilogue
  • Dialogue adjustments on Day 1

This feels like a shorter, more housekeeping type update this time but I'll break down what's different.

There has been a big push for Path P to be adjusted somewhat, commonly in two areas. The first, people wanted the capacity to put in the final password themselves. This is a difficult thing to just add in, gi...

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Password Beta Update (b0.76)

Changelog:

  • Segment on Day 8 removed
  • Additional content added on Day 8
  • Adjustments made to Day 11 (Path A)


This month was a strange one, but we'll tackle things one at a time. Oswin interview as of this update has been removed from the game. While the files are still there, they are no longer accessible and likely removed properly when I get a chance to do a thorough cleaning of assets. In its place there is a sect...

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Sprite Development Update!

I actually have something to show! We no longer have to have the horrible joke that the sprites are never getting done!

Now I'm 100% not doing these. Those that are already familiar with the style will know who the artist is without me saying, but for those that don't, it's a wonderful artist that goes by Ghostlink. They've been providing some of the highest quality fan art in our community for...

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Password Beta Update (b0.75)

Changelog:

  • Added additional ???? epilogue to Compendium
  • Added additional ?????? epilogue to Compendium

We have two more epilogues this month, which brings a close to all the epilogue scenarios.

So with all the blocks of writing done, the next phase is to go in and fix what's broken. This is namely two things:
- Oswin's interview
- Dean's route

For the first one, it's a roadblock for translation and overall just too clunky f...

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Password Beta Update (b0.74.1)

Changelog:

  • Added additional Sal epilogue to Compendium
  • Added additional Hoss epilogue to Compendium


We have two more epilogues this month. The rest of the notes I'll keep short and sweet.

After this, there should be two more epilogues. Insofar as writing, there's tweaks that need to be made to Tyson's route, a rewrite for Dean, patching out and repairing Oswin's interview, and then the massive proof-read and edit. As for how ...

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The Cat's Meow and Other Things

It's no secret that I'm looking at producing two projects after Password is squared away:
- Syndicate (Crime drama set some time after the final events of Password)
- The Cat's Meow (A smutty merchanting game with cards)

While they're both in early preproduction, it's worth getting a handle on what people would rather, given Patreon and the server. Especially given some people aren't necessarily interested in both at the same time, and the target markets might cross over, what wo...

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Dave Plush Update!

Is it ready? No. Do we have details on pricing, or... when it's coming out? Also no.


But what we do have are some pictures from the prototype! Like the keychains, development of this has been done through PawPrintPress. Additional photos/angles are in the uploads attached to this post.

Those of the Diamond Tier and Platinum Tier have seen this already on the Discord server, but here's...

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Password Beta Update (b0.73)

Changelog:

  • Added additional Orlando epilogue to Compendium
  • Reworked one CG

Notes:

  • Bug from last build might be solved. Closing and reopening the game to activate compendium entries may still be required, hopefully will be fixed next month properly.

A shorter update this month because of things I had going on at home. Next update I plan on getting a couple epilogues out though and some more cleaned up CG...

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Password Beta Update (b0.72)

Changelog:

  • Additional Compendium entries added
  • Adjusted requirements for unlocking Compendium entries
  • Added additional Dean epilogue to Compendium
  • Reworked one CG

Notes:

  • Bug from last build has been addressed, Tyson Epilogue now unlocks on game completion and his entry being unlocked in the Compendium
  • Dean Epilogue requires viewing Tyson Epilogue as well as his entry in the Compendium View Post

Password Design Document (Remnants)

For those that may have missed it, and those that had read it, I brought up sharing the design document for Password within the AMA. While I don't have the final version, or ultimately anything remotely recent, I do have something I can share. This was what a section of the document looked like around when I was revising how the hedge maze section worked. Was a lot more archaic, a lot less... route focused, ultimately less good. But as far as things that I had written down, feel free to have ...

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