XaiJu
thehoodah

thehoodah

patreon


thehoodah posts

Sketchie Saturday (1/13)

Enjoy some progress on dragons, along with some odds and ends sketchies.

View Post

Slammfix

Over the holidays I did some one off commissions on the side, here's the full res of one of them. Also enjoy the inks and sketch.

View Post

Sketchie Saturday (1/6)

And now your sketchie saturday. Enjoy some random odds and ends and WIPS!

View Post

Picture of the Month (Dragon Results!)

Well what do you know, we have a tie!

I guess I have two pictures to work on now.

View Post

Pic of the Month (Year of the Dragon edition)

And here we are! Starting off the new year with the yearly animal.

So which Dragon should I draw? The choice is yours, and yours alone.

Polling ends on Friday. You can vote on as many characters as you like! But only one will come out on top.

View Post

Janurary Plans (And a Happy New Year)

Happy New Year everyone! I hope everyone had great holidays. Thanks for sticking with me for two whole years, it means a ton!

This year I really want to have a completed game project in some form of another, so get ready for a lot of sprite art.

To start things off this month, I'll be doing a Pic of the Month and have voting up for our lucky subject soon! I'll also continue the Sketchie Saturdays, and experiment with patrons able to "buy in" with accumulated Hoobucks to complete...

View Post

Goon Party

I was approached to do a badge by Goonparty, and thought it'd be a fun little side project. Here's the results, along with the clip studio file for educational purposes. Enjoy!

View Post

Sketchie Saturday (Final Batch)

And here's the roundup! Attached is the full pdf as well, for educational purposes.

Thanks to everyone who signed up! I hope to do more of these next year, it's just been tricky to balance drawing with game work.

View Post

December Plans (MERRY CHRISTMAS!)

Continuing last year's tradition, I'll be pausing Patreon Payments for December. Happy Holidays!

I should have the last batch of sketchies posted this Saturday, but otherwise I hope everyone enjoys the upcoming holidays!

View Post

Sketchie Saturday (Commission Batch #3)

Almost done! Enjoy the most recent batch of sketchies!

View Post

Sketchie Saturday (Commission batch #2)

And here's the next small batch of sketchies, enjoy the first look!

View Post

Sketchie Saturday (Commission batch #1)

Here's some early peeks at the sketchie queue, enjoy!

View Post

November Sketchie Queue

Thanks to one and all who signed up! Here's the final queue of patrons. I'll be working through this list in no particular order. I'll message via patreon when I'm ready to work on your commission. I'll post updates every Saturday on what I have done so far. Thanks again for all your support!

Sketchie Queue

1. Maryland

2. Overlai

3. Swamoss

4. Shoe

5. TaylorFox

6. Joebama

7. JT

8. OliverFox

9. AurorosOsprey

10. ChaoticK9

<...

View Post

November Plans (Sketchie Signups!)

Happy early Halloween everybody! This week I'll be opening sketchie signups for paying members, and doing sketchies throughout the month of November. Signups will end on Friday of this week.

Just comment here if you are interested! You will be spending 10 hoobux for a spot, and then 25 dollars for the actual sketchie.

I will be experiming with this style you see included with this post. I've been trying out another pen and I think it has a good mix of "rough" sketchie style yet...

View Post

Psudeogoat (Full color)

Happy Almost Halloween! Have a goat bunny thing all fully colored, and full res!

Also enjoy the clip studio file, for educational purposes only.

View Post

Psuedoglutalia (Cleaned inks)

More inks, moar goat. Should have this colored by the end of the week. Just in time for the holidays.

View Post

Sketchie Saturday (10/21) - Hellhound WIP

Here's a little more of a preview for a new guest! Getting more of the body and head shaped out. The fire effects will be a whole nother can of worms to deal with, but that's a future me problem!

View Post

Psuedoglutalia (Rough sketch/inks)

Some more side arting, have a preview of some goat fanart from a recent indie release, psuedoregalia.

View Post

Sketchie Saturday (10/14) - Generic Guest Update

This week I wanted to share more stuff in the works, namely the generic guests. Ideally, we'd like to mix and match heads and bodies to give them a bit of "flair" despite being standard lackeys compared to the main event Guests we are so familiar with. Here's a differnt head and chest shape which can be plopped on top of a body. Very handy!

View Post

Weasel Wiggle

And now that little thing is a full on animation! Enjoy!

View Post

Sketchie Saturday 10/7 (Hellhound edition)

Most of the new work on Dinerbolical is more behind the curtain coding cleanup, so today have some concept art for a potential Guest! You might remember this guy from my work in Girthdbound, and I figured who better to be a denizin of the underworld than a hellhound. Here I'm trying to put a different spin on the design with something more strong and angular, versus the curvy and fluffier version of the original.

View Post

Stoat bloat - WIP

In between some Dinerbolical work I had to take up a certain dev to the challenge of being completely normal with a gluttonous stoat. More to come, I promise!

View Post

October Updates (Dinerbolical Devwork)

Hey all, hope you're all ready for the Halloween holidays!
For this month I'll be doing more gamework, and want to see what can be completed before Halloween arrives.
I'll also be updating people's Hoobucks for some usage soon, either for sketchies or other activities, depending on how gamework develops. Thanks again and enjoy!

View Post

Sketchie Saturday (9/30) - Portraits

Another week, another update. Making text bubbles fancy, and also working on portraits for our intrepid hero. Look at him, so ready to work!

View Post

Sketchie Saturday (9/23) - Uhh, bigger?

With the reorganizing of the body structure for guests, we also want to make time for larger sizes. Here are some concepts for what that would look like if considering the current screen real estate for the game.

An early concept for having the guest in the same gamespace as the player was for them to be obtrusive to the cooking process, either through their own mechanic or physically so. This is an extention of that philosophy.

We do want ways for the player to "push back" if the...

View Post

Sketchie Saturday (9/16) - Text bubbles

Another week, another sketchie saturday. This time showing off text bubbles!

Currently we're working on text bubbles for characters for better visual clarity on what they say, along with keeping what they say visible on the screen longer. All while making it look visually appealing, of course.

View Post

Sketchie Saturday (9/8 - Dinerbolical WIPS)

For this sketchie saturday, I just wanted to share some more concepts and assets here and there.

First off is an idea for another Guest and concept, twins that you have to serve at the same time. If the two for one special doesnt work out, there's at least one guest to make it in. Efficient!

The second set of pictures show off more of the guest retooling. As I mentioned before, we're trying to split the body into two parts, a chest and legs, to make more granular growth for futur...

View Post

Dinerbolical - The coloooors

Hey there, hope you're having a good September. For this mid-week update, I wanted to share some progress on features we'd like to include for a full release. First off, we're retooling the Guest actor to include more bones for the body, so we can articulate the chest, legs, and belly seperately for more gradual growth (and easier times developing such assets). With this retooled system, we can also "scramble" parts together on the fly, which we hope to use for more varied "grunt" guests befo...

View Post

Sketchie Saturday (9/2)

And right around the corner is another Sketchie Saturday! For this month, I'll be posting roughs for the continued gamework I'll be doing. Here, we have some roughs for some character ideas and a "generic" guest, who will play the role as filler between true Guest bouts, with some adjusted rules to accompany them. More will be shared later, enjoy!

View Post

September Update (More game work)

Hey all, here's to another month!

First I want to say thanks to the wonderful reception Dinerbolical has had, it's great to know so many enjoy the results of two weeks of cramming! With that, I'd like to focus on the project more and polish up our team's vision of what the game could be.

So for this month I'll be doing more work and sharing progress as we get to it. Here we have a new build of the game with code cleaned up, and with some test features that were requested such as...

View Post