XaiJu
Scratch-Key

Scratch-Key

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Scratch-Key posts

WIP update: More thrust!

With the storm over I'm back to working on the scenes regularly. Not much has changed except a bit more thrust, the beg is bouncier and before the render I made the first thrust a lot more intense to start things off.

I kind of want to do a soft- transition to him leaning more on top of her. Basically adding more body-weight into the equation. I still need to go back and layer some animation as well to remove some of the stiffness.

Just a short WIP update cause it...

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WIP update: RIP my data~

I'm thankful that backups exist~

I was actually going to post a WIP update yesterday, but literally as I was making the post a power outage from the storm overhead happened. I not only didn't get to make the post but I forgot to save so I was rolled back to my last autosave so I even had to redo a lot of animation

Regardless I was able to catch back up, except the fingers still aren't animated since that's part of what I lost and I quickly wanted to get back up to speed.

Luc...

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WIP update: Motion motion~

We got it moving!
this actually took quite a bit to get it to "feel" right. And it really is just feel for now, still have go back and clean up a LOT of clipping. But I'll save that for the end. After this I get to animate some thrusting.

Finger animation will be saved for later so I know it looks weird right now lol. Also I want the bed to bounce so I'll probably do that too.

Short WIP but thanks for checking in regardless!

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WIP: Hotel Arlecchino

Alright!

I've officially started on the commission animations.

This one is going to be a sort of missionary/press scene and the client asked me to do an x-ray so I'll be implementing that after I finish the bulk of the animation. I haven't done it before but I have an idea as to how it can be done.

The classroom WIP will be put on hold while I work through my commissions. Since completing these is how I'll raise funds to get audio for that one. So technically doing commissi...

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Commissions

Figured I'd actually announce them this time.

I want to raise some funds to hire a VA for the WIP. I figure it'd be higher quality with audio and it's been much requested.

Just renders and animations

$25-$50 for the renders depending on the number of characters

Animation price will depend on the complexity of the scene and it's length though i'm trying to keep them under 30s

You can DM me if you're interested. I'm keeping animations at 4 slot...

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Bonus scene~

Fixed link. Had the wrong one!

Download: https://mega.nz/file/76xQAaAS#BcHwW8_uTwEEwBwPM-cxVTAHtxzHIO2NvU_xN5eDCNc

Kind of a woops.

Meant to release this scene alongside the character but forgot! So now it's a bonus release!

Also due to a sudden change of plans my commissions won't open Monday/Tuesday but rather Wednesday/Thursday. Everything just got pushed back 2 days since I'm forced...

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WIP: Starting on the next scene~

Mostly just initial posing and lighting. I spent most of the time just coming up with the idea and then spending a decent amount of time putting together a second character.

I'll probably spend a good amount of time doing the initial setup for the animation because like the notes say I'm thinking it might shift into a threesome down the line so I want to be able to swap the characters at some point which means full control of the characters and some serious planning on where and ...

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Character Release: Yuna

Download: https://mega.nz/file/XnxAEZ6Q#5QfcfutTBHp4gShfiOCat-_ExtdG9eHJoQKwq0hLWdA

She took me a good deal long to prepare than my average card simply because of the scope of the plans I have for her.

She SHOULD have a few more than the default 7 outfits on her card because I'm using the same model as the base for her older version would should make an appearance in later animations. the only real diffe...

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WIP: BJ Portion done! Scene file + HD animation!

Scene + HD video: https://mega.nz/file/LzoHWDyT#XO0Cmjsxkhynscpt8Q0Ia2j8E2lov7xWDU_6-5lUuc4

Finally finished! The BJ portion took a lot longer than expected. So much for "2 or 3 weeks on a 1 minute BJ animation" Instead I spent a month and a half on a 2 minute scene and I really tried to keep the quality up for the entire animation. I know when my scenes get longer I often start making compromises for time. But...

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WIP: Almost!

Alright! We're in the home stretch! Sorry for no post yesterday, weather got in the way of uploading. There was a severe thunderstorm overhead and by the time I was ready to post I had a power surge. Not wanting to damage my PC I just left it off until the weather cleared.

Regardless it gave me time to "finish" core of the animation. From here on it's just cleanup and maybe extending the ending a bit. So the next time I post about this scene should be for the release unless I decide to ...

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WIP: Added a little something

I went ahead and extended the last bit out slightly to add a brief part where she plays with herself. At this point I wanted to show that she's also getting excited. In later pass I'll try to make it appear wet as well.

Like I said last time I think I'll make number 3 here the last climax so once I finish the last bit of the scene here I think I'll work on polishing it up. Fixing the clipping I can, finger animation, fluid animations, adjust timings, more facial expression, etc.

<...

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WIP update: another one!

Alright, this will be the last climax, there will be no secret fourth one this poor man has had enough! I still have a bunch of work to do throughout the scene as far as polish is concerned.

I spent nearly 2 days trying to get the "fall" to look correct. I think it's decent enough for now. The main beats of the animation are almost done though, so after I finish the the rest of my time should be spent polishing and cleaning up the scene. And squashing any bugs that happen.

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Bonus scene~

Download: https://mega.nz/file/G6ZXmTwK#PQyg6zgHL2ryZeG9pvIbVGrn15BBP5M6eAI055zKMrA

Something I made last minute for Easter since I forgot about it. Figured I'd also release the scene-file.

Enjoy!

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WIP: Climax so nice I animated it twice

Poor guy got a surprise follow up!
still no fluids yet like I said I'll do that towards the end, I'm still debating whether or not I go for a third? I'm having a lot of fun animating the scene. It's also teaching me to put more effort into expressing with the body since half the face is, uh, occupied with the task at hand.

I wanted the final animation to be about a minute long but I've already exceeded it and have ideas for more I can do with it. I'll sleep on it tonight to see if ...

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WIP: Fixed some clipping, pushed animation to first climax

You heard that right, FIRST.

I won't elaborate further until the next WIP update!

no juice FX quite yet, I'm going to save that for the end so I can get it all in a single pass. I keep making so many edits to previous parts of the anim that it'd be a pain to redo any fluids so its smarter to wait until the end.

I made the BJ motion a bit more natural by actually including the neck into the movement. Because of that I was able to tone down how much the torso moved bu...

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WIP update: Little late

Sorry for the late-post on this one. You can blame dragons dogma 2 for that. I was a big fan of the first game so I ended up playing it all day for an entire day and it got in the way of everything else!

However the short rest has reinvigorated me! I was feeling it pretty good today so I feel like I got quite a bit of animation done. A lot of it was spent cleaning up work I've already done and pushing it into new territory. But I'm really happy with how it's coming along thanks t...

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WIP update: Tongue action now!

Okay, I underestimated the difficulty of animating the tongue in a convincing way but after a bunch of messing around and a lot of me references I was able to get something reasonable.

I also added in a bit of expression, tried to smooth out the posing a bit (needs another pass I think) and erased the floor jacket. I think it's starting to come together. There's a lot more layered animation that I usually use because I'm shifting positions a lot more to try and make the animation more ...

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WIP update: Pov time

I want to do some fun camera angle changes, plus it's nice when she side-eyes you like that.

Ignore the shirt on the floor I decided to keep her top on but forgot to remove the one on the ground lol.

I actually spent all-day on this 4 seconds of animation! I kept redoing it over and over cause I didn't like how unnatural the movement felt. I have half a dozen things all constrained together too so every time I move one thing slightly everything else also moves lol. I want the anim...

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Dead Day + Bonus scene

Download: https://mega.nz/file/jypyUC6T#VPHfeMJWJSzn46vXIuBWeF3wKdmB_kPoJdg0Z6T-Xuc


Sorry for the late post, had a bunch of errands to run this week and didn't really get enough animating done to really show off . I also got a bit distracted and made a character which I'll release a little later. Unnamed for now, she sort of came together on a whim!

As an apology for the slow week I give you this scen...

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WIP update: Finally some animation!

Finally getting around to actually animating!

I've learned enough lessons from the last few BJ scenes I've made and spent EXTRA long on the setup. Not to mention wasted a bunch of time attempting something that just wasn't working. Even then I still feel like I could have prepped the folder structure a bit better to save myself headache down the line. But I can't spend the entire time just doing prep work I want to animate!

I do like what I did with the camera. I set it up to be f...

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Bonus Scene release!

Download: https://mega.nz/file/azQHVThQ#69RpWcPIlcaM_hL-Bs4vWuJqNyOFpn66LQHnzS3oQgQ

I hit a twitter milestone and made a scene for it, so I made some edits to it to remove the signage so you can place your characters into it!

I also made a second version not shown with a male model in the center with his hands on their hips for easy swapping so you can have anyone you want getting smothered by tiddy.

I man...

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WIP update: Starting the BJ scene

My brother was in town this week so I took the last few days off to see him so sorry for the late-ish post!

I'm going to get started on the BJ scene. I know you're probably looking at the size of that schlong and thinking I learned 0 lessons from the last one but I think I'm going to try to make it work! 

I plan on this part of he animation to be about a minute. I'm still very much laying out the foundational stuff. I've actually been working on some background characters bec...

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WIP: Longish animation over multiple scenes + Scene data

EDIT: Download: https://mega.nz/file/6nYDQJxC#syw-mpZgGnA8ohiCRrz_kvPTlczFEsogFbRmg__LhkI


There was a bug with the expressions is the previous version. Leaving the link up since it still has the HD video file, just ignore the scene data and get it from the fixed link. My bad!

Old Download: https://mega.nz/file/qu5CTAbK#SojeRrwNND2M5Ke19X9E...

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NTR Rope Scene: Scene Data + Animation!

Bodymod for the male (it's free) : https://www.patreon.com/posts/son-goku-son-z-85291934

Download: https://mega.nz/file/f7JwkDQI#Hcl6SjH6_HJQrSbJReWZxwlEzhpzVo9msMzaF6PJw08

First animation where I'm leaving the default character in. I don't feel like any of my OC's fit the scene! I don't want to do any rude stuff to the...

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WIP: Final push!

Next post SHOULD be the final anim. The only thing I need to do is fix any errors I can, animate our friend in the chair and the climax. 

Also ignore the hand clipping. It's a result of me rendering at a low framerate and should be less pronounced in the final render. I still don't know how to iron out this issue as even at higher framerates it still lags behind a littlebit. I can only assume it's a problem with nodes constraints?

Oh well, it's less pronounced at higher frame...

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Valentines Bonus SD release!

Download: https://mega.nz/file/nmpjEZSR#-GjGise2Q-o3OFFR2YubfFLE7bb808VOSVHOQVHehmM


"Well, what do you think? Sounds like a good deal no?"

This was a fun short project! In the scene file you can swap the image on the screen using material editor. So you too can make your own waifu's give a powerpoint presentation about anything you want!


Just a little something-something for yall to p...

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WIP: We're so back!

Felt a LOT better today so I was able to get an actual reasonable amount of work done. Went ahead and did the camera motion for the entire work, fixed a bunch of clipping, adjusted the loop so he goes BALLS DEEP and animated some more expression stuff.

I also brought the camera in a bit closer to the action and animated it. I figured I'd show off our friend in the chair when relevant and I was sacrificing the quality of the scene trying to keep him in-frame at all times (plus it means I...

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WIP update: A bit more redoing

I know I said I'd do more frequent updates but then suddenly the client reached out and asked me to expand the intro part so it's longer and redo the post-injection part so the legs go down. So it took be a bit of time to do it and even more time to motivate myself to redo work I've already done lol.

I expanded on the expressions a bit, tried to smooth out a bit of the roughness and exaggerate the thrusting a bit more. The more I work with this pose the more impossible it feels lol. I t...

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WIP: A bit more optimistic

I've been really struggling to find my groove with this scene. Spending hours at a time sometimes making no progress trying to figure out what I need to do.

But today I was able to get a bit of my mojo back and actually put some work into the scene. Today I did a bunch of arm animation and expression work while pushing the scene a little further timeline-wise a well. 

I know it's not much but having that little win kind of gave me the motivational kick I needed to try and gri...

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WIP update: Small rework

(Edit) no clue why but for some reason, at least for me, I can't see the video loading, so I've attached it to the bottom of the post as well in case it's patreon as a whole and not just me


The client had a few notes so I ended up just redoing the beginning part of the animation. Mostly to address his points but also because I wasn't very satisfied with it so far. So sorry for the late post on this update!


There's still a lot of clipping but I like the acting...

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