I was able to get started on the beginning part of the animation but It's a little rough. I'm just happy to have some motion down.
Now, I haven't done any face animation yet so in order to prevent it from distracting me I stuck a bag over her head for now lol. Don't worry, it won't be in the final cut!
I guess a part of this "totally not NTR" scenario that the client wants is for him to inject her with some sort of aphrodisiac so I'll be roughing that part out next. I'...
2024-01-27 03:13:11 +0000 UTC
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Sorry for the lack of update on the scene. Took the weekend off to relax for a bit so I didn't advance on the scene much if at all. Expect normal update schedule as I'll be getting back to it starting tomorrow.
Short update post because there is no update. So as an apology you can have the dance scene pictured above. It's just an edit of one of the gpose animations which is why I never released it before but after getting asked to release it about a dozen times I figured there was at le...
2024-01-22 23:13:34 +0000 UTC
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Download: https://mega.nz/file/buZjCSBb#h_RwkhtfDLnILgWeahlvIkXvQavimhLfpBHIvd3kYNg
I don't really have much to share for the WIP as it's still in that rough stage were it's not exactly presentable. But I've been working on some characters in the background for a longer animation project I have planned but whenever I make new OC's I always get excited to throw them in some scenes so I slapped a few together for em and...
2024-01-19 01:51:50 +0000 UTC
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Surely nothing suspect happening here.
Mostly just the setup. Client doesn't really have a specified character so I'm starting off with the default girl and I might swap her out for someone else down the road though no idea who would "fit" there out of the characters I have available. I just wanted to get the groundwork done today. I've been a little sick recently so knocking out the mindless stuff right away is a lot easier.
Short WIP since I haven't gotten any actual animation d...
2024-01-15 04:10:55 +0000 UTC
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Download: https://mega.nz/file/Lvhy3YpS#54bXeOOy5Cr3yoz1LQb_04hXvzTnSHx56TV-hte8DZc
Man this took me a LONG time to finish. While the holidays were a factor another factor was just it being hard to do. Turns out fitting a lot of schmeat into not a lot of mouth is a monumental task for koi.
Most notably, this is probably my least compatible scene yet. Swapping characters is a lot of manual work on the face bones....
2024-01-11 16:58:44 +0000 UTC
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Back from the holidays this time for real™!
Last visiting family member finally left and I no longer have to worry about a cousin or grandparent walking in while I work. From my last post I planned on getting back to it a little earlier but a canceled flight had a few family members staying over at my house for the week.
Hopefully you guys also had a good holiday a...
2024-01-04 07:56:53 +0000 UTC
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Download: https://mega.nz/file/LzYAUT6S#f4z9m30xEb8y8mPSpjL_a-434fIriDKTy2oZ_sW-Zn8
Since the holidays are almost over and the new year is upon us I figured it's time for me to get back to the commission. But I knocked out one last animation before that. It was a good break though and I hope everyone else had a good holiday!
I wanted to make something a bit more wholesome and I got a few re...
2023-12-31 02:01:28 +0000 UTC
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Download: https://mega.nz/file/6qgWGbLZ#nrnOl5p6pmwDSPrGzS-Rr_EJcye-BTRUKccC_KCV1bU
Hopefully I make it on time while it's still barely Christmas here!
Yesterday I was doing an animation study and it was turning out pretty good so I dressed it up for the holiday and figured if I was quick I could probably finish it right before Christmas ended! (If it already ended in your time zone pretend...
2023-12-26 04:11:53 +0000 UTC
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Download: https://mega.nz/file/v2pmUbiA#rzx0WZJavke9sNABzjhr26nOZd3oSZckYNxj4Kx6-tw
Alright! In order to fight my burnout with the animation I figured I'd take a few days off to work on some holiday scenes. These were a lot of fun to make and just the break I needed!
There was a scene contest on the discord and I ended up making quite a few scenes. I picked one for the contest which I can't show quite yet so tha...
2023-12-23 07:44:30 +0000 UTC
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Sorry for the late post on this. I had a difficult time working on it this last week. So I took the time to refine the scene a bit and add the much needed camera motion. I also tried to have the breasts press against the wall a bit but it's not quite looking how I envisioned so I'm going to redo that part when I can.
I think my slow speed can be explained with me getting a little burned out on this scene. usually happens when I work on the same scene for too long and I can't start on al...
2023-12-18 08:11:58 +0000 UTC
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man this was DIFFICULT!
I always knew doing a BJ anim with a large schlong would cause issues but I never thought it was actually be this hard (pun intended)!
I couldn't figure out a way to fit it in automatically so I quite literally just had to brute force it by animating it's size and rotation 8 times per second to accommodate the movement of the head and body. Unless future tech comes out I might keep gigantic BJ anims to a minimum from her on out just due to the sheer t...
2023-12-13 07:51:02 +0000 UTC
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I told myself I wasn't going to allow myself to work on my birthday so instead I had fun throwing together a few still-scenes. I figured I'd release them alongside a few other ones I had worked on previously since I had a good amount of them saved up now.
Usually I throw these scenes together while making characters. It starts with me seeing how they look under lighting and then just evolves into me finally making a scene with them.
That being said, all the characters in the...
2023-12-10 09:45:40 +0000 UTC
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Alright, I've spent nearly a week redoing these same six seconds over and over. I'm going to just move on to the rest of the animation lol.
I might be too critical of myself though it looks fine in motion so far. I think once I add the expressions and some subtle hand movement it might spice it up a bit. I'm a bit more optimistic about it that I was last update though.
But I'm not going to sweat any of that today because it's now officially my birthday!
After my ...
2023-12-07 08:53:00 +0000 UTC
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I ended up deleting almost 2 days of work. What you see here is basically all I'm keeping (ignoring the right hand I'll fix that later it's a consequence of all the deleted frames)
The way I did the BJ ended up just looking terrible. I committed to it thinking I could just "clean it up later" but then later came and it was impossible to fix. I just had to scrap the entire section so I'm going to give it another shot but with more knowledge.
One of the hardest things is spend...
2023-12-04 05:24:59 +0000 UTC
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I haven't had much time to get work done the last few days as I celebrated a birthday in the family recently. But I managed to squeeze in a bit before bed each day.
and by before bed I mean staying up till the sun rises because I have no sense of time management.
Changes I've made are mostly focused on the breast bounciness as well as adding another layer onto the expressions where I felt she was being too stiff such as towards the end when she smiles. I can her a slig...
2023-12-01 11:26:54 +0000 UTC
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I've gotten started on the animation finally. The last few days I was unprivating my entire pixiv library trying to figure out why pixiv privated it. Turns out I wasn't allowed to link my patreon in the description. I guess because it's uncensored (though it should be censored for anyone not subbed so idk) Regardless I deleted all the links in my posts and made them public again, should solve the issue for now.
As for the animation I'm doing a bit of character acting up front. She'll be...
2023-11-28 08:38:39 +0000 UTC
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Just got back from the holidays and am on that grind again.
This time the commission is to do a gloryhole scene. You might remember this character from before. It's a repeat client and he often has me use this same model. I don't mind of course, she has some nice...assets.
For today it's all setup work and initial posing. I'm not even done with the posing since I'm still toying around with how I want it to go. I have to figure out how to fit lots of schmeat in not a lot of m...
2023-11-25 08:16:56 +0000 UTC
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Download: https://mega.nz/file/D6ACSBLT#6bY7aonAlDLDltQDWwiRQ-uFoSWfhVTJLSG-HpipISg
Original Arlecchino model by マキス: https://www.pixiv.net/en/artworks/112761866
Edits to the card are done by the client. Client wished to remain anonymous but you can yoink it from the scene file if you want the exact card.
2023-11-22 07:43:53 +0000 UTC
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I think I'm most of the way there. Progress has been slow thanks to the minimal amount of time I've had to animate in the last week. Mostly thanks to my cold but my family has been over more and more recently due to the holidays and a few birthdays coming up (including my own next month).
After chatting with the client he wanted her to come across as more playful or naughty rather than reluctant so I pushed more into that. I actually think the little wink followed by the hip wiggl...
2023-11-15 07:25:16 +0000 UTC
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Managed to do another pass on the early half of the anim. Though I also caught myself a cold. I've been going out of the house a lot the past few weeks and I guess I caught it from someone at the store while I was shopping for food.
Despite feeling like ick I did manage to get a bit further on the anim despite redoing the expressions over and over. Camera is moving a bit which I think helps with the stiffness as well as having the male react a bit on impact. Doesn't make her feel weight...
2023-11-11 05:45:55 +0000 UTC
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Ignore the hands for now, they're bouncing due to a bug in the rendering plugin. In the final scene they won't do that since I plan on just manually animating them to fix this issue.
Getting this far took longer than expected due to a few IRL responsibilities getting in the way. But I'm happy with what I have thus far regardless. Like the last animation I'll be doing things in blocks. I also gave myself the option to not only animate the main camera we're watching through, but I attache...
2023-11-07 01:53:25 +0000 UTC
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At least I think that's her name. She's a character from Genshin Impact.
I'm back to doing commissions! Taking the month off was nice but it feels good to be getting back to work!
This ones theme a "Instructional sex video". Knocking out the main posing today so no animation yet.
I'm going to try and refine what I learned doing my last animation, doing the scene in passes and ideally putting extra focus in the expressions. I think the last pose (from b...
2023-11-03 07:05:31 +0000 UTC
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That's right, I crossed the finish line, if only barely!
I decided to also take the time to make a more festive map as well. Both versions of the scene data will be included.
I wanted to make a version without the tail as well but I never ended up getting around to it. The tail is a separate part though so technically if you wanted you could just turn it off. The stroking and insertion would look a little off though.
For the Halloween map I also took the time to animat...
2023-10-31 09:06:37 +0000 UTC
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I did another pass to try and smoothing out the animation a bit more. My goal is to defeat that robotic look my works tend to have. Especially when doing expressions. So while the resolution of the preview isn't that high one of the things I'm focusing on is even if she's holding an expression I'm trying to make small adjustments to it. For now I'm having her eyelids move a but in reaction to the thrusts. I want to do yet another pass on the face though to sort of max out her expressiveness, ...
2023-10-27 09:13:32 +0000 UTC
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So I've done a few passes on the animation now and it's coming along pretty nicely now. Ignore stuff like the tail for now. I'm making changes to the body's animation on every pass which causes the tail to change and clip a bit. I figured I'd just do the tail last to save myself the trouble of redoing it every time I move the body.
This scene might take me a bit long to finish as I want to take my time with it. I've got a lot to learn with it so there's going to be quite a deal of exper...
2023-10-23 08:19:23 +0000 UTC
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I told you I would be doing some experimental animations this month.
I'm going to try a new method of animation because I'm running into the limitations of how I was animating before. This is mostly about technique not any specific software tricks.
Before when animating I would always just animate straight ahead. Essentially doing the scene from the start to finish. I'd animate and complete the first second, then animate and complete the second and so on. Essentially making ...
2023-10-20 02:58:36 +0000 UTC
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Just pretend my last post was a WIP update and this is the actual release!
I made a few changes to the animation to fix some things that were brought up or just bothered me.
- Added some layered animation to work out some of the stiffness.
- Adjusted the expressions a bit, should be a bit more dynamic
- Got rid of left over frames that were causing the animation to look robotic
- Remade the hand animations from scratch, Including some shoulder motion to try and r...
2023-10-16 04:37:41 +0000 UTC
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I actually finished the animation yesterday and spent all day today making it customizable.
Out the gate I'd recommend using a character about as well-endowed as Lina. But if you want to use someone with smaller bust size I've included all the tools needed to repose the character and coom.
The characters body can be reposed using the folder structure (mostly to move the hands), and each coom strand can be moved as adjusting the breast size will no doubt result in clipp...
2023-10-15 04:22:08 +0000 UTC
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I honestly can't believe I haven't done this sooner. A convincing paizuri animation is actually quite hard to make in studio as I don't have access to any soft-body physics. So trying to get that soft feeling in the breasts is quite the manual process. The actual animation was just an hours work and then it was 2 days of just tweaking the settings around to get it to look right.
But that's a lot less manual work than what I'm about to do. I want to glaze this woman like a donut and that...
2023-10-13 01:27:02 +0000 UTC
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Found an artist that does these pixel art lewd animations that are really well done.
Goes by なまこ大爆発 on pixiv. Ironically I was looking up some good pixel art for inspiration for the game and came across them.
This was a more focused study than my usual references. Almost copying the exact motion as close as I could. My goal was to grasp what they did to make it so appealing. Some tricks I've picked up was finding the floating hands. It's actually opened up a ...
2023-10-09 03:07:05 +0000 UTC
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