XaiJu
Scratch-Key

Scratch-Key

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Scratch-Key posts

General WIP update + Devlog 1

(edit) patreon updated their UI. There's actually 9 pictures you just need to keep hitting the right arrow. idk how I feel about this change it was nice having all the thumbnails up front

Been pretty busy this week. I've been working on (re)learning the RPG maker engine and getting started on the game development as well as making all the characters.

As you can probably see I decided to stick with my usual renders rather than drawing over every piece. It ended up being way too tim...

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Distracted Missionary: Animation + Scene data

Don't text and sex guys, it's dangerous!

Why does a witch have a smartphone? Cause she has to order new potion ingredients or something stop asking questions!


This animation was a hell of a lot harder than it had to be. I ran into a lot of bugs while working on this one. I think the fault lies in the fact that I updated a plugin I use mid animation (shallty utils) which required me to update my nodes constraints and broke a few connections. all patched up now of course....

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WIP update.

This is supposed to be a fairly short animation but it's taking a while because I keep changing my mind on how I want to end it. I've already half way animated and then scrapped 2 potential endings. It's why It's important to have a story board or at least some kind of plan before you go into an animation instead of winging it as you go.


I think I'm on to something I like so I should be finishing this up soon™


Lina is fun to animate as usual though. A smug ...

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Devlog #0: Starting development of a jrpg style h-game.

Starting development on a Jrpg style H-game figured I'd go ahead and announce it here! Title pending.


Something I've always wanted to do was develop a videogame. I know a bit of RPG maker MV so I figured it would be the application of choice to begin developing on. Not to mention the idea I had for this game was a JRPG, which RPG maker excels at creating (thus the name, RPG maker)

The story starts with the awakening of demon lords across the land. Each Demon lord has th...

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Untitled anim WIP

Another Lina WIP.

Alright I'll admit I fell in love with this character. I might have to mix it up soon but it's a lot of fun working with her!

Since Lina is a witch in this scene I want her to actually show off some of her magic. I'm also going to try and make a conscious effort to introduce more props and background elements to scenes like the table and phone in this one for example. Just to bring the scenes to life a bit more. 

Just a WIP update to let you know what ...

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Quick and short Mega update

https://mega.nz/folder/C3IyRb6A#8DdfT6hBPzoCW6H1ztx1WA


Updated the mega and added some sections for abandoned and forgotten projects. Sometimes there are projects I start on and show off but never end up finishing for one reason or another. Figured I'd upload them to those areas for anyone to play with the incomplete versions.

I might one day go back to work on them but don't count on it. Other stuf...

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Milking Doggy - Animation + Scene data

Managed to knock out my last commission for now! I'll be closing them for a little while. For the first time in 6 months actually.

I want to take the time to develop my skills and organize myself for a future long-term project I have in mind. So you might see more experimental animations and character designs from me in the coming weeks while I try to find and solidify my style.


As for the animation itself you might remember the last version featured chika. I went ahead...

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WIP: Milking doggystyle

Last commission before I take a break from comms (I'll still be making content just not taking on commissions for a bit)

And yes, your eyes do not deceive you, that is a chika. The client wanted me to animate using her with that specific body type. I can only assume so it's easier for him to swap the models around. I'll probably make a variant with one of my own characters afterwards.

They more or less just wanted a doggystyle scene while she's hooked up to a milking device. I'll ...

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Lina Tease: Animation + Scene data

I've once again set out to make a quick animation and once again failed to make it quickly lol.

I really wanted to animate Lina and ended up having a lot of fun working with her. I mentioned it in the last post but I quite like how she came out. Which explains why I put a little extra time into the scene.

Not as much as I'd like though since I did want the scene to move towards insertion. There might be a part 2 in the future but for now I want to move on to my last commission rig...

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Lina: Character + Scene data release!

Alright, no more holding her hostage, I had my fun!

I made a load of scenes with her and I even made an animation as well that I'll be posting soon after this. 

It's Lina! The busty witch who's magic spells always seem to end with her in some lewd scenario. Though judging from that smug grin, it was probably the intended outcome? 

Personally I really like how she came out so I just started to put her in every new scene I was making. I want to get more comfortable w...

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Bonus SD release: Mounted Doggy ALT

I noticed if you wanted to convert the scene from Futa X Futa to Male X Female or Futa X Female the climax effect looked off. So I did a minor edit and replaced the top chika with a male. Should make it a bit easier to swap in your models if you don't want futa x futa specifically.

Figured I'd share it!


Scene file attached below!

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Mounted Doggy - Animation + Scene data

The character cards are from the client and I don't have permission to share them so stand ins are in the scene-files themselves

I'm calling this one done! Some changes since the last wip have happened

for starters I changed Raidens ponytail since it was clipping with Eula a lot. I also increased the impact strength of the thrusts. They were feeling too weak. I think they're more impactful here. While the previous distance was probably more realistic, it wasn't very strong. The po...

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WIP Update: More movement and expressions

All of the base-motions should be done

it's just expressions and climax fx. I've started on Eula's for now. My choice to have her holding the condom in her mouth limited the expressions I could do so I had her drop it when she couldn't hold it in anymore.

Raidens expressions haven't been started yet so she's still just happy to be there. I also touched up both their eyes a bit so they glow slightly. I think it makes the eyes a bit more...lewd? Energetic? hard to describe but I vib...

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Character WIP: Lina the busty witch!

In case you're wondering what's been distracting me lately, it's been trying to level up my scene and character creating abilities. 

While making characters I came upon this design which I absolutely fell in love with so she was graduated to a full-time WIP and I'm going to flesh her out into a proper character. I REALLY like her so far though and I just want to take the time to refine her a bit. 

I've also been on a bit of a fantasy kick for a bit. It's just a nice aest...

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WIP update: Schmoovment

Basic movements are down. hopefully I can refine and finish it this week but I keep finding myself distracted with side-projects. I feel like I'm in the middle of "leveling up" a few of my skills so I just keep making test after test and doing all kinds of practice. 

I'm going to make another post showing off that stuff today or tomorrow.


This pose is actually really hard to animate in a convincing manner. Normally I try to move a character in a more anchored way b...

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WIP: Raiden mounting Eula (genshin futa)

With the game scenes knocked out I can finally work on the small backlog of commissions I managed to pile up as well.

For this scene the client wanted a futa on futa mounting scene. For today I did the groundwork for getting the scene started so no animation yet. Mostly just trying to get the bodies to even work in this pose. Of course, futa or not I'll be including my trademark "big schmeat™". 

The scene itself should just be about 30s so If I don't run into any problems I...

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Shortstack goblin! Character + Scenes!

(updated to actually have the scene and characters attached)

It's Gobbo the goblin~ Yes, I'm aware I'm a genius when it comes to names

Kind of a lot to spring in one post, but I've been working on this character in the background while working on scenes for the game commission. I was actually just considering not releasing her or her scenes since her short size makes them basically incompatible with normal characters when swapped out. But I ended up using her in a lot scenes I mad...

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Announcement: Making an archive!

Archive Link: https://mega.nz/folder/C3IyRb6A

Key: 8DdfT6hBPzoCW6H1ztx1WA

Decided to throw together an archive of all my released scenes. Should include a few things I forgot to make public or just forgot to release all-together. Let me know if anything is missing since I didn't sort through it very carefully.

The archive itself is public so feel free to share the link around. Stuff will still be posted ...

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Bonus Character Release: Risa

A couple people brought to my attention that I never released this character. 

I actually only put her together for a single scene during thanksgiving, but I guess I never did a follow-up post actually releasing the character card. Honestly I thought the card was lost until now.


Figured I'd release her as a bonus.


Character card attached below!

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Character release: Cindy + Bonus Animated Scene Data!

I managed to get myself pretty sick for the last few days. I finally couldn't stand it anymore and bought some dayquil and boy does that stuff work! While I was home all day I managed to finish up Cindy, knock out a quick animation with her and finish 3 animations for the client before the dayquil expired and my fever returned so I went to sleep.

Anyways, Here's Cindy! A friend named her for me because I can't think of any names! Initially I was just working on her while practicing some...

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Beach Day + Scene Data

Originally this was supposed to be a part of the previous batch of scenes but I ended up not having time to finish it until now.

I think it does a good job of showing off the character more. Next chance I get I plan on polishing her off and actually releasing her. 

Anyways as for what took so long on this scene is that the background map is entirely custom. I pieced it together from various parts and then adjusted all the shaders to try and create a unified image. I'm not ent...

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Jack-o pose and cammy stretch! + Scene Data

Just a few scenes I've been working on. These ones aren't animated but I figured they would be appreciated nonetheless.

The scenes were mostly to test out some new lighting as well as show off a new model I'm currently working on. Between animations I've been studying hard to improve the scenes and models I make as well as looking at the works of other artists I like and seeing what I can gleam from their works.

Anyways, here's a few scenes for you! I saw the Jack-o pose and had t...

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Rune quick BJ: Animation + Scene Data

One of the scenes I was making for the game ended up getting changed. But I still had the animation so I figured I'd convert it to something useable.

Well, as useable as a BJ scene can get. Much like the last one I there's likely going to be some adjusting to make a schlong of this size work.

Most likely you'll need to disable the teeth since they will be clipping. The solution is to go under material editor, search tooth in the top left, and the first option should say "enabled" ...

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A day at the park: Quick Animation + Scene data

I had a bit of time to throw together a quick animation!

Just some sneaky lovin at the park. Well, not THAT sneaky. But it's okay it's the hentai world so nobody will actually look that way!

I've been going through a small exhibition phase. Also it's just fun to have an excuse to do outdoor scenes.


The animation itself is just a very simple loop with some camera motion and background elements to spice it up a bit. Thankfully my never ending supply of faceless guys...

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Rune! : Character + Scene release

Finally finished her!

Tan childhood friend tomboy who's just happy to be with you~

Her name is rune and she's the next door neighbor childhood friend. She's sporty, fun, lewd and works at a convenience store. Somewhat inspired by the new lois lane.

I put her in a few scenes as well so I'll share them here too. It was a good excuse to practice lighting situations as well.


Character card and Scene files attached below!


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Remake of my first ever scene + new character preview

I thought it would be good practice to attempt to remake my first ever scene. Mostly as a fun exercise but also as a way to see if I've gotten any better at this whole art thing.

I like to think my composition, modeling, lighting and posing has all improved since then.  The original scene definitely had a lot to be improved. Hell just moving the camera  bit did a LOT for the composition.

This last week between animations for the game I've been working on a new character....

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HSR Kafka "Coom!": Animation + Scene Data

Characters

Kafka: https://www.pixiv.net/en/artworks/106867168
Trailblazer: https://www.pixiv.net/en/artworks/106790911

Map: https://www.pixiv.net/en/artworks/108089566

I had a thought while watching kafka's ultimate animatio...

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Library Pov: Animation + Scene data

Well, didn't expect to be back so soon. But the direction of the game changed so the dev is doing some rewrites and put a hold on further anims, so I got a bit of free time. 

I was actually in the middle of making POV scenes for it before I was forced to take a break so I was still inspired to make something in that area. Originally I wanted to just post this as a WIP update but I got so into it I just kept animating until it was done. It's just a short loop so I knew it wouldn't t...

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Untitled anim WIP: A smidge of progress + Scene Data

Due to nearly 100% of my efforts being focused on making the animations for the game I've not actually made much progress on this scene. So i decided to grab what I'd done so far and make it into a serviceable scene file for everyone to play with for the time being. 

The dev and I are working on a trailer so I'll actually be able to showcase it soon™ instead of just being all esoteric about it.

Kind of feel like a real-deal animator working on it though. 

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Untitled anim WIP: Got a bit of a loop going

Honestly spent more time setting this animation up than intended, trying to experiment with the lighting again. Every now and again I get dissatisfied with my setup and have to tweak stuff. So the lighting might change a few more times before the end of this scene.


Also despite studio not having any fluid simulations I am one again trying my best to get something kind of like it. trying to get a small splash effect upon entrance. 


Unfortunately I've not ...

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