Hey everyone! I wanted to start sharing a little bit of info about the enemies in the game, as well as some of their animated sprites that you'll see in battle scenes. The first enemy up is one that I just finished the animations for: the Vorepup. These guys are essentially amorphous flying worms that scramble in packs when disturbed, and have a tendency to either stretch to devour threats or burrow into them to wreak havoc from the inside out. Of course, where there is a "pup", there is a paren...
2014-11-01 12:33:18 +0000 UTC
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Hey guys!
So, this week I enlisted the help of a new team member who will be helping me with video editing and promotions for the English speaking crowd. He's also got some great connections to other artists, programmers, and voice actresses, so we'll be scoping out potential help in those areas in the near future. In the meantime we will be working on putting together a couple of videos for promoting the game, all of which I'll make sure to post here (there will be gameplay footage!). And y...
2014-10-27 08:20:43 +0000 UTC
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Hello! I've put together a preview for the $35 (and up) patrons of the first set of choices for the artwork print reward. You can download it by clicking on the blue file icon below the preview image. All of these designs are for prints sized 11"x14". If you have pledged $35 or above, please message me the number of the design that you would like. It's possible that I may finish more designs before the first content release, and if that's the case then feel free to change your choice later....
2014-10-19 01:21:48 +0000 UTC
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We've hit the $1000 mark! As a little way of saying thanks I whipped up a HD wallpaper. I only made it at 1920x1080 resolution, so if you would like to use it and have a display of another resolution then let me know and I'll put it together! Thanks again for the support guys!
(Click the blue file icons shown below the image to download the files)
2014-10-12 19:08:37 +0000 UTC
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Let me throw this out there right away. Capturing the look of torn and damaged clothing that is popular in hentai and comics is a huge pain in the ass to accomplish in 3D on a poseable figure.
One major hurdle involves the fact that clothing doesn't animate in the exact same way that the body does, and this alone will make it impossible to get the effect of stretched fabric/material around skin. A second issue is that unless physics simulation is enabled on the clothing you aren't going to ...
2014-10-08 10:13:17 +0000 UTC
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Hey everyone!
So, I promised a progress update in my next post, so here's that. I'm currently in the groove of pounding out a piece of artwork or so per day, and will continue to ride it out until I decide to start working on implementing the H mechanics. The main reason I'm pushing ahead on artwork is because there are *a lot* of basic battle poses and I don't want the first content release to be full of missing artwork. The goal for now is to finish the basic artwork (many status effects a...
2014-10-04 07:35:55 +0000 UTC
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Hey everyone! Thanks to all of the new contributors for helping push the project's total past $500! I think that's quite an achievement for as little as I've shown you guys, but that will definitely change as we get closer to the first release. Once all of the core mechanics are coded for the first release I plan on putting together a little video to show off the project better.
Anyways, the topic I'd like to talk about this time is the lovely platform called RPG Maker, how I ended up choosi...
2014-09-21 20:44:24 +0000 UTC
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Hey everyone! I want to thank you guys for taking the plunge early and choosing to help out with my project.
I will be making special updates here for patrons that will include details on where I'm at on the project as well as screenshots of the game and development process and various artwork. For those of you that have chosen to do the $35 pledge (or might want to in the future), I will be posting previews of the various print designs I come up with here as well. This is my first time usin...
2014-09-03 21:58:36 +0000 UTC
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