XaiJu
GPoint

GPoint

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GPoint posts

Update 0.2 — Available!

Hi everyone!

Finally, this speed-development marathon is over!

To be honest, I really expected the update to be ready 2 weeks ago. But I got a bit sick, and my work speed dropped significantly.

And besides that, I found a huge number of problems in the renders and animations, and they had to be redone. So yeah, the last week was fun! :)

Working about 12–14 hours a day to make it in time for New Year :)

By the way, congratulations to you on New Year 2026!

<...

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Developer Diaries 9.

Hi everyone!

You’re probably thinking: “So where’s that update already?! Sure, we voted for ‘Big but rare updates!’, but not this rare!”
Sorry, but that’s how it is for now :)

The update is actually turning out quite large, something like 800 renders and 15 animations. That’s 3+ times more than the previous update and almost the same size as the original alpha demo version, so that’s why it’s taking so long :)

I honestly didn’t expect it to ...

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Adult games week!

Hi everyone!
I hope you’ve already been eagerly waiting for the next Angel's love update!
But… you’ll have to wait another week or even two.

Some personal troubles came up that seriously got in the way of development. In fact, I was planning to release the update this weekend, but it’s not working out yet. There are still about 200 renders left to make and a few animations...
BUT! Work is going on, just slower than you and I would like.
Ahead of us is a great sex sce...

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Voting for New Girls + News!

Hi!

As I promised somewhere… I definitely promised that somewhere, didn’t I?

It’s time to vote for the new characters! We’ll be choosing three members of a music group. Angel and Nyx will later be able to interact with them actively — both in the story and in a sexual way (probably).

There will be three voting rounds on different days.

Today we’ll choose one of the girls, and in the next voting, we’ll add 2–3 new ones plus those who didn’t make it thr...

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Version 0.14 is available.

Hi everyone.
When Next Fest started, I promised that if it went well, I’d try to release a small game update soon.
Here it is. It’s really a small one — only 250 new renders, but still.

Actually, there’s a bit more finished content, but it still needs to be assembled and polished. What comes next is the start of the free-roaming part, and that alone requires about a week just for assembly, not counting everything else. Besides, adding it now wouldn’t make much sense, sin...

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Becoming a King is OUT NOW on Steam!

Hi. While we’re waiting for the Angel’s love update, I continue to share with you projects that are worthy of attention.

Just in case, I’ll clarify that this and other recommendations I occasionally publish are not paid advertising. The most that might happen is a reciprocal recommendation from some of the authors. So....

It’s time to take the fate of an entire kingdom into your own hands!

2025-10-24 17:00:13 +0000 UTC View Post

Game Update by the End of This Week

Hi everyone.

A small update on how things are going. I think the update will come out this weekend, October 25–26, but it will be smaller than I initially planned—about 250–300 renders. The thing is, many platforms like updates and promote the game at such times, and from a marketing point of view it’s a more profitable strategy to release updates more often, even if they’re smal...

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New translations for How to lose one's virginity and Next Fest on Steam!

Hi!

A couple of news items:

  1. I added 17 new languages to How to lose one's virginity. Now more players will be able to play in their native language. Yes, the translations are still made with the help of AI, but I hope the quality is gradually improving. My policy is: better some translation than none—at least if your English isn’t perfect, like mine, for example. There are now 32 languages in the game. You can download the new version of the game via the link a...

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tremmiGames and Final of “My Ex-Future Family Season 2”! 

Hey everyone! In my last post, I asked you to share your favorite games, but I actually have a few more to share, and here's one I'm not embarrassed to recommend:

PATREON | TWITTER | ...

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Developer Diaries 8.

Hi everyone.

The Steam Autumn Sale has ended, so we can sum up some interim results. Over these 7 or 8 days, the new game has gathered 3,500 wishlists—that's A LOT. I didn’t expect that; I thought maybe 1,000 wishlists in the first month would be good. But in the first 24 hours alone, the game got 1,200 wishlists. Of course, the daily number has been declining since then, but I’m still getting about 100–120 wishlists a day, which is also a very solid result. I hope it lasts for ...

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A very important day!

Hi!

Today I’m not sharing something new with you, but asking you to share a minute of your time with me :)

Today the game Angel’s love became available for free on Steam and on Itch.io! In fact, this is a very important event that in part determines the future success of the new game. Because of this, I’m asking you to help the game get more attention.

Each of these actions is very important, and it’s desirable ...

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The demo is available for free on Patreon in 32 languages!

Hi everyone!


With a slight delay, I’m posting the public link to the updated demo build.
Enjoy — DOWNLOAD.
Support the game on Patreon if you liked it. Thank you.

A bit of news:
First, ...

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Roll To Seduce – an adult visual novel with quest and item-search elements

Hi everyone! Since my new game is partly about a succubus, I have a themed recommendation for what else to play while we’re all waiting for the Angel’s love update. It’s a game from my friends, and there’s a sweet catgirl succubus in it too—I recommend giving it a try!

Roll To Seduce ...

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Bonus materials for patrons.

I’ve been meaning for a very long time to start properly thanking my patrons for their support of the game—more than just saying “Thank you very much, my friend!”.
I’ll try to do this more often. I created a separate group in Discord for members with paid roles; bonus materials will be published there systematically and it will be more convenient to find them there..
Today it will be a set of tracks that didn’t make it into the game, or have NOT made it in Y...

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Angel’s Love Demo — access now!

Angel’s Love Demo — access now (Available for free) & opening schedule 📅

We’ve rolled out the first demo of the new 18+ game Angel’s Love (futanari). The demo is already available in the adjacent post for $6+ tiers. Below are the exact opening dates for everyone else.

...

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Angel’s Love - Demo Early Access (DOWNLOAD HERE)

🙏 Thank you for your support - early access to the Angel’s Love demo (18+). This post is open to: Starter Patron (2$), Dedicated Supporter, Loyal Ally, Champion of Support, Pioneer of Excellence

🙏 Thank you for your support - early access to the Angel’s Love demo (18+)

This post is open to: Starter Patron (2$), Dedicated Supporter, Loyal Ally, Champion of Support, Pioneer of Ex...

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There's only a little bit left!

Hello everyone.
We’re almost there! Yesterday I finished making the trailer/teaser for Steam, and it turned out almost exactly how I imagined it in my head when I first had the idea to make it this way. Just a couple of days ago, when I was looking at the raw, unedited animation, I was really feeling down. In my imagination, it was epic and beautiful, but in reality it was depressing… but! The magic of editing and special effects worked a miracle! I barely held myself back from postin...

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Let's go Back to Work!

Hey everyone!

Phew! It’s been a tough couple of weeks. Although I did manage to get a bit of rest from work. But things seem to have settled down now — I’ve moved to Bangkok for what I expect will be the next 5 months, and then I’ll be moving to Seoul for 3 months for medical reasons. At least that’s the plan for now. But anything can happen :)

And now, back to work!
Honestly, there’s not that much left to do for the demo version.
Unfortunately, Steam didn’t ap...

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Developers Diary 7.

Hey everyone.
This post will be open to all supporter tiers so that everyone can be informed in time that the demo won't be released on July 16th :(

Unfortunately, I’m not going to make it in time. There’s still a ton of work to do on the voiceover for the videos, the Steam trailer is still not ready, and I only submitted the Steam store page for moderation yesterday, so there’s basically zero chance it will be approved by then.
On top of th...

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Developers Diary 6.

Hey everyone!

Another quick update on the development progress!

Just so you don't think the project has stalled :)

It hasn't! On the contrary, things are moving along quite quickly. I've finished working on the graphical part... well, almost finished—animation rendering for the Steam trailer is still ongoing. There is one long 5-minute animation, and due to the file size, it had to be split into 5 parts and rendered separately because Daz3D can't handle that many keyframes...

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Promo for our friends who found themselves in a difficult situation with the Steam release.

📢 Hey everyone, we’re thrilled to share some news about our friends at Sei-ren and their game, Margaret’s Sin! Sadly, they’ve hit a major roadblock: their game was banned from Steam, and they need your support now more than ever.

Margaret’s Sin is a gripping visual novel that dives deep into emotions and tough choices. You’ll follow the story of a protagonist who reconnects ...

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Finally! Developers Diary 5.

Hi there!
Sorry for the delay in releasing the next developer diary!

I was in a big rush to finally finish the animation block for the sex scene.
And—miracle!—I finally did it! As of now, the game already has 44 animations, although some of them are just different camera angles.
Still, sometimes even those took a good amount of time to refine. In the previous game, there were only 100 animations total. And the current content is only about 10–15% of the first season.
I...

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Developers Diary 4.

Good day, friends! 👋

Another week has passed — maybe even a bit more.

Progress is still slower than I’d like 😅 but I hope to finish all the graphical work by the end of next week. By that, I mean all renders and animations should be done.

I still haven’t managed to complete three animations in a single day — not even once. Right now, I’m averaging about 1.5–2 unique animations per day.

I’m not usi...

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Developer Diary 3.

Hello everyone,

Continuing our tradition of weekly development updates!

Last week wasn’t the most productive, but I finally got around to working on the sex animations. So far, I’ve finished 4 out of 20 planned animations and created several dozen renders for the alpha demo version of the game. My goal is to make 2–3 animations per day, but yesterday I only managed one and a half… I tweaked one of the previous day’s animations, created a new one, and then spent a loooong...

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Developer Diary 2.

Hi!

I'm not sure how consistently I'll manage it, but I'll try to give weekly updates on the development process.

🔨 Progress since the last post:

  • ~160 new renders completed – about 30 renders per day. Decent progress, but my ambitious goal remains at 60 renders per day. It's achievable, but will definitely require extra effort.

  • A couple of animations finalized – getting ready for what's next. View Post

Developer Diary 1.

Let’s start organizing these dev updates a bit more clearly.

🛠️ Progress since the last post:

  • +400 new finished renders

  • Script written for the first 1600 renders — I mean a full line-by-line breakdown with character dialogue and actions. The overall framework for Season 1 has been done for quite a while now — just a couple days after I announced the project switch.

  • Improved lighting qualit...

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Update on development progress.

Hi everyone!

It’s been two weeks since the last update, so it’s time to shed some light on how things are progressing.

Currently, the animation for the Steam trailer is ready—it's about three minutes long, composed of over 5,000 frames of continuous animation. This alone took more than a week of work just to prepare. Rendering is ongoing; so far, only about 1,100 frames have been completed, with the full 5,000 expected to take roughly 150 hours 😅 Thankfully, rendering tak...

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Some renders from a cancelled project.

Since the project was cancelled, I can show what was ready at the time of the turn, about 30 more scenes were ready also, but I didn’t render them.

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Change of course! Change of game!

Hello everyone. I have decided to change the game's plot. I apologize to those who were expecting a game about swingers.

Reasons:
The game turned out to be TOO brutal toward the protagonist’s “companion.” Severe violence against her right from the first 5 minutes of the game would scare away 99% of players, and trying to soften the situation wasn’t working—partly because it was crucial to the character’s transformation. Admit it, who wants to watch violen...

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A start has been made.

Well, here are the first 50 renders ready. And so far, I like what I'm getting.

The story begins with the main character teaching his (decide for yourself who she is to him) to swim. The mature woman's luxurious body excites the hero and he allows himself more intimate touches than their relationship implies. But she seems not to notice anything... or pretends not to notice...

Although all the first renders are done at night and there are difficulties with setting up the lighting,...

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