Shippuden Generations: Origins posts
DEVBLOG №32 | Movement Visuals + Sarutobi Visuals Rework
Hope you'll enjoy this one
2024-11-29 21:04:10 +0000 UTC View PostDEVBLOG №25 | New jutsus for each element and some info about Rai clan
Hope you'll enjoy this post
2024-09-28 21:15:54 +0000 UTC View PostDEVBLOG №23 | Elemental Katana "Overlayer Style"
Hi everyone! Hope you'll enjoy this one
2024-09-12 15:37:05 +0000 UTC View PostDEVBLOG №21 | New Advanced Kunai Style and Aburame's new ability
Greetings everyone! Hope you'll enjoy this post!
2024-08-30 12:45:52 +0000 UTC View PostDEVBLOG №20 | New Seal Tree moves showcase
New 2 advanced styles! Hope you'll enjoy this one
2024-06-05 21:25:43 +0000 UTC View PostDEVBLOG №18 | Basic animations reworks
Greetings everyone! Hope you'll enjoy this post!
2024-04-18 20:03:21 +0000 UTC View PostDEVBLOG №17 | Kazesuna Changes
In reality, kazesuna wasn't done on it's showcase video. We weren't sure about bar system for clans, but since it ready it means kazesuna needed some changes. So Sand Armor needs mode bar to work now. It doesn't drain it passivly, but your bar drains when someone hit you. To refill your bar, you need to land your moves on someone, you can even receive bar while in mode. It's acctually sounds crazy, because armor gives you like 90% dmg resistance. But if someone breaks your armor then you rece...
2024-04-10 16:03:59 +0000 UTC View PostDEVBLOG №16 | Some love for chinoike
Chinoike were reworked long time ago but it moves looks still good. We decided to add some addtitional moves and improve old ones. Also chinoike now have a good bar for their blood. If someone confused how chinoike blood system is working then there is explanation: You can receive blood by succesfully hitting enemies with move called "Implale". All other moves consume blood to use. You can still use them without blood, but you'll receive a penalty which is % dmg to your health.
2024-04-09 21:22:24 +0000 UTC View PostDEVBLOG №15 | New idle stance for katana/kunai. New M2 for every weapon in the game.
Greetings everyone! Hope you'll enjoy this post! Today we have new m2 criticals for everyone weapon and for the Gentle Fist style. Also all weapons have their slamdown animations in their air combos. Also Kunai and Katana have their idle stances now!!
2024-03-16 23:16:55 +0000 UTC View PostDEVBLOG №14 | New kunai model, kunai moveset, new animations and new M2 system
Greetings everyone! Hope you'll enjoy this post. As you can see we have new kunai style here. It's the first style which have more than 5 hits per m1 string (There's still only 5 M1s, but third m1 have 2 hits). Moreover, we removed old m2 swing string and added new m2 mechanic. It allows you to guardbreak your enemy!
2024-03-13 18:46:00 +0000 UTC View PostDEVBLOG №13 | New basic kenjutsu, clothes, katana and medic jutsus
Hello everyone! In this post you'll be able to see new vest and clothes for leaf village, new katana model, basic kenjutsu moves and some of medic jutsus!
2024-03-05 16:59:40 +0000 UTC View PostDEVBLOG №12 | Fist look at tai moves and earth reactions
Hope you'll enjoy it
2024-02-19 11:25:56 +0000 UTC View PostDEVBLOG № 10 | New air combo, air swing and elemental reactions
Greetings everyone! Today you can finally see new stuff. Air combo is still W.I.P. Later you will have opportunity to land your moves in it. New air swing fully removed the old one. No crazy hitboxes anymore, also it has new properties, like forward velocity. Use it as new close combat mechanic. Moreover there're 2 reactions: Vaporized and Overload. "Vaporized" is a dmg nuke based reaction, while "Overload" do less dmg but stuns person for a period of time. Hope you enjoyed this post!
2024-02-09 14:28:14 +0000 UTC View PostDEVBLOG №9 | First Akimichi Sneak
Greetings everyone! It's SGO team again! Today you'll able to see first move for akimichi. It's also first time for us to use animated models like that. so we want to hear your opinion. Also, elemental jutsus showcase is almost done, we will finish it is early as possible!
2024-01-19 21:36:37 +0000 UTC View PostDEVBLOG №8 | Kazesuna Showcase
Greetings everyone! Hope you'll enjoy this one!
2024-01-15 20:27:39 +0000 UTC View PostDEVBLOG №7 | Another Puppet and Jutsus
Hello everyone, today you can see another version of puppet for shirogane, the light one. Also here some lightning and earth jutsus. Feel free to ask more about it!
2024-01-13 22:57:03 +0000 UTC View PostDEVBLOG №6 | After Holidays
Hello everyone! SGO team is back here! Hope you enjoyed your new year holidays. We take a break too, so now we're back with new energy to work on our game. Right now we didn't focus only 1 thing such as rework or new jutsus, we're making a bit of everything at once to bring test wave closer a possibe, so we don't have much content for new showcase video. But we ready to show you our new puppet for shirogane clan. There is example of bare middle type puppet and example of same puppet with cloa...
2024-01-06 22:57:49 +0000 UTC View Post