XaiJu
Stylized

Stylized

patreon


Stylized posts

Desert Temple Update/Website Release

 I've made a website with a guide/screenshots/FAQ.

 https://www.stylizedresourcepack.com/


This update features sand/red sand and all the variants required to create a Desert Temple build. There are a ton of new blocks.

Also fixed the grass as well as the grass overlay texture. New Diamond Block, new CTM function for Gold Block.

If you have any visual bugs make sure to check th...

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Desert Update coming Saturday

Get yer tools ready!

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Pack Release and a bunch of resolutions!

Thanks to for your continued support and especially your feedback on the textures!

I've made a couple of fixes to the pack, notably the Bookshelf block.

New resolutions are now available, in 256,128,64,32 and 16!

Make sure to adjust your POM Resolution in the shader settings to match the resolution you run, I recommend turning off POM for 16 and maybe 32. Reflections will still work and they look great at that res

Download Links:
Full size pack

2020-07-04 19:39:16 +0000 UTC View Post

Bookshelf Block Update!

The bookshelf needed an update and here it is! Had a lot of fun making this one.

If someone could make a Library scene build, I would <3 you forever!

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Beta Release. Polished Ites,Wool Colors, updates on other blocks

Pack Release Day!

Set Parallax Mapping (POM) to ON

Set Alternate Blocks to OFF


New Blocks: Polished Andesite, Polished Diorite, All Wool Colors

Updated Blocks: Polished Granite, Diorite, Andesite, Stone Bricks, Mossy and Cracked Stone Bricks(Small fixes on these), Lapis Lazuli, Emerald Block

Tested on Optifine 1.14 with Seus Renewed.

I've seen other shaders work as well, Sildurs, BSL, Seus PTGI. 

Always interested in your feedback

<...

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125 Patrons! New resolutions will release on July 4th

Thank you for supporting my work so far! 


Excited to get these resolutions done, I will be releasing them alongside every Beta release. 

You will need to adjust your POM settings to the appropriate size, ex 16/32/64/128/256/512

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Friday Beta Release

Happy Friday!

Welcome to all my new Patrons, thank you for supporting my work!

Releasing the beta a bit early as I will be traveling all day tomorrow.

Set Alternate Blocks: OFF


New Blocks: Observer, Sea Lantern, Beacon

Updated Blocks: Obsidian, Coal, TNT, Cobblestone, Granite, Polished Granite, Andesite


 

Download Link:

2020-06-20 06:58:02 +0000 UTC View Post

Beacon and Sea Lantern for the next update

Beacon and a work in progress version of the Sea Lantern for the next update

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Observer Block Preview

Happy Minecraft Monday, heres a work in progress render for the Observer Block. Just finishing up the top now. It's basically 6 blocks in one

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Granite, Polished Granite, Andesite High Res

Working on these, some high res renders. Textures will change a bit as I keep iterating

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Beta Version Release

New Version today! 

First of all, I want to thank you all for your support and ESPECIALLY the feedback! It's much easier to make better textures when I have so many eyes on the end result.

Turn Alternate Blocks OFF, otherwise it breaks the normals/POM sometimes.

New Blocks:

Red Concrete, Granite, Diorite, Lapis Lazuli Block, Emerald Block.

Updated Blocks: Dirt, Stone, Bedrock, Spruce Trapdoor, Ladder, Concrete Powder, Spruce Log, Acacia Trapdoor, All the Or...

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Bedrock High Res

Re did the bedrock mat, wanted it to feel like layered/deep rock

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Lapis Lazuli and Emerald Blocks High Res

These were pretty fun to do, they will be in the next pack update

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High Res Renders and a small build

A quick build inspired by RandomBuilder and some High res renders of Stone and Dirt.

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Stone and Dirt update

Updating these blocks, still figuring out detail ratios. Dirt might still be too busy but it's also the weakest block so it's nice to make it a bit more fragile/porous.


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Beta Version Released!

 

Good afternoon everyone!

New blocks as well as updates on older blocks.  
Soulsand animation

Tall Grass fix

Trapdoors, Logs, Concrete and Concrete Powder

Connecting Glass

Thank you for all the support, feedback, and comments. I appreciate it!

Link:
https://drive.google.com/file/d/16E3p2YmnNgNmgdRH7aU3vGm31aDZb3PO...

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White Concrete High res

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Lapis Lazuli High res render

Adjusted the ingame ore a bit and made a high res render for it

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Glass

Still playing with the pane shape, but at least I figured out how to make it connect

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Next Update will include all the woods, and Discord?

Been working hard on these and need to day a break for a day or so. Up next will be doors, struggling with those as they are two separate textures for top/bottom. Trying to figure out how to connect them in the editor I'm using but split them for export.

Also, should I make a DISCORD server for all these updates? And just keep the patreon less busy? 

Yay or Nay on the discord server!

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Birch Trapdoor

Finishing up trapdoors.

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Obsidian 3D Print

Left the printer to do its thing today while I worked. Really liking this yellow material, but will reprint the Obsidian in a stone grey or a black

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Pack Version .03 DOWNLOAD

Good afternoon everyone!


Several new blocks in this pack as well as a bunch of fixes/updates on the previous blocks. There is one half textured block, which is a oak/dark oak door. I'm still trying to figure out how to texture this one cause it's split into two blocks


Thank you for all the support, feedback, and comments. I appreciate it!


Link:
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3D Printing Interest (Coal Block Print)

Hey! Version .03 of the pack will be going live in a couple of hours, just making sure everything is working.

I recently setup my 3D printer and wanted to print out some blocks for my Patrons, not sure if I should make a new tier for this or how it should work cause it take's a bunch of time to re-design the block for 3D printing, then the print setup, print time, and material cost. Do you think a pre-selection of blocks will work best for this?

This is a default Wood PLA mate...

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Emerald Ore Render/Rework

Re worked the emerald a bit so it should be a bit better

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Nether Quartz Ore

Finished this up so the Ore set is all done for next release

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Soul sand!

Definitely taking feedback on this one, but here's a finished-ish version

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Soul Sand WIP and Breakdown of how to make it

First WIP/breakdown of Soul Sand.

Using Substance Designer here. Basically I am using simple shapes to create a face pattern, then I use a Tile Sampler to populate that pattern across a texture space. After this I add detail, as well as the color/normal/more technical stuff.

There's a lot of iteration to this as I have to test it ingame and see if it works, or if it's too busy, or too out of place etc

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Chiseled Stone Bricks

Trying to add one block a day

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Glowstone Update

Updated this one to match the netherrack

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