Heroine Rumble2 v0.22 - download
Download LINK.
For changelog, see HERE.
2024-04-26 23:16:43 +0000 UTC View Post
Download LINK.
For changelog, see HERE.
2024-04-26 23:16:43 +0000 UTC View Post

Download HERE.
A small-ish patch adding a couple of new grabs into game plus a bunch of fixes. This patch was originally meant for early April but run into some urgent IRL issues that took my full attention.
This patch adds 4 new grabs into the game, with the new "punish_backbreaker_thr...
2024-04-26 23:14:50 +0000 UTC View PostEdit: changed download link to v0.211
Download LINK.
For changelog, see HERE.
2024-03-30 22:40:18 +0000 UTC View Post
Edit: change to v0.211 to fix a***_beads not working and body sliders not working
Download HERE.
This patch expands on the restraints system by adding 3P version of applying restraints and a new a*** bead item. You can buy the new item in shop:

And here are an example of 3P restraints, applying blindfol...
2024-03-30 22:38:34 +0000 UTC View PostDownload LINK.
For changelog, see HERE.
2024-03-20 21:27:10 +0000 UTC View PostDownload HERE.
A small patch to fix a rather critical issue with the new full character card import/export missing a critical data component (unitId). Full character cards exported via v0.20 should be considered invalid and replaced.
The random head size turns out to be too strong so this patch also greatly reduced the range of head size generated.
Changelog:
Surrender threshold for...
2024-03-20 21:25:41 +0000 UTC View PostDownload LINK.
For changelog, see HERE.
2024-03-16 19:38:33 +0000 UTC View Post
Download HERE.
Here is a smallish build aim to fix another IK animation issue + bring some quality of life features to the game.
There was a problem with the arm/leg tends to twist unnaturally when changing grab animations due to the IK system being incompatible with animation morphing. I disabled the animation morphing for IK enabled grabs and that should fix this problem.
Download LINK.
For changelog, see HERE.
2024-03-05 05:06:27 +0000 UTC View Post
Download HERE.
Another rather smallish hotfix-like build. But rather than calling it hotfix hotfix might as well call it v0.19.
Changelog:
Download LINK.
Fixed the following:
Download Removed.
For changelog, see HERE.
2024-03-01 19:14:24 +0000 UTC View Post
Download HERE.
This build adds the previous mentioned inverse kinematic (IK) system to game to improve grab animations when the character sizes are different. To further test this, the Body Size slider range changed to 0.85 to 1.15 from 0.95 to 1.05. I encourage players to try out different sizes and sliders and see how it performs.
2024-03-01 19:13:00 +0000 UTC
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I been working on this feature called inverse kinematics (IK). It has several applications and the first one I am using it for is to handle grabs between different sized characters.
This is what's shown in the video. (Had to keep it SFW for public patreon post)
It came to my attention from discord that not everybody is familiar with what is IK and to be honest, it is rather difficult to explain what it is. But its probably easier to explain what it can be used for.
Essential...
2024-02-25 18:58:58 +0000 UTC View PostDownload LINK.
It turns out a zip file containing a single .exe is often marked as virus (false positive), so I guess have to go back to full releases instead. Also fixed a few more problems + reduced the hiring cost of level 10+ characters substantially.
EDIT: Download V0.182 to come because many people run into anti-virus problems with this one.
This fix a crash that sometimes occurs when multiple AIs grabs the same character.
To install, override the v0.18 App.exe with this one.
Changelog:
Download LINK.
For changelog, see HERE.
2024-02-10 00:55:37 +0000 UTC View Post
Download HERE.
This patch finishes up the item-restraint system introduced a few patches ago. Equipped items can now be used for non-restraining grabs. AI will now pick up dropped items and exhibition opponents may spawn with randomized items that they knows how to use.
I have some previews of this up on twitter/x: https://twitter.com/Enlit...
2024-02-10 00:54:17 +0000 UTC View PostDownload LINK.
For changelog, see HERE.
2024-01-28 21:41:38 +0000 UTC View Post
Download HERE.
It seems to me that the lighting test build is relatively stable? I haven't got any reports of crushes or major graphical glitches like screen goes to black. There might be slowdowns on full settings, depending on the gpu, but that's expected as more light sources and volumetric lights don't come cheap. Try turning the graphic settings down.
I added voice sounds customization feature onto...
2024-01-28 21:36:07 +0000 UTC View Post
Download LINK.
I was informed that certain players have issue downloading mods from the loverslab site, so I downloaded a bunch of HR2 mods, zipped it, and made an alternative download link.
Note that this is not a "official" mod pack nor a curated list. Just rehosting mods the community ha...
2024-01-27 03:32:35 +0000 UTC View PostDownload LINK.
See HERE for details.
2024-01-18 20:05:50 +0000 UTC View Post
>>> DO NOT GET THIS BUILD IF YOU ARE USING SIMPLE GRAPHICS. SIMPLE GRAPHICS DOES NOT WORK <<<
Download HERE.
This is a testing build for players wanting to help test the new lighting system. I added 3 new WIP stages making use of the new features outlined in the previous post.
Recommended to start with the old rooftop stage, and everything should look mostly the ...
2024-01-18 20:04:15 +0000 UTC View Post
Upgraded the lighting system. The work can be divided into 3 parts: a new light partitioning system, volumetric lighting, and editing lighting in the map editor. Because of the extensive changes, I am going to release a small patch soonTM and see how well everyone can run those new features and go from there.
The following is very technical and you can skip unless you are interested in more details.
1) Light partitioning system
In the ...
2024-01-15 01:19:47 +0000 UTC View PostDownload LINK.
For changelog, see HERE.
2023-12-28 06:33:07 +0000 UTC View PostDownload HERE.
Changelog:
Download LINK.
For changelog, see HERE.
Download HERE.
New patch is here! Had to make some design changes of how item held restraints work and make it work for AI characters. They are currently only available for custom characters as you will have to purchase the held restraints in Shop and then equip them.

Also added 1 new male outfit set:
Added a new mechanic where players can bring equipment into battle and swap between them. The equipment grid can be viewed by pressing the ADJUST_EQUIP key and pressing ADJUST_EQUIP key + a DIRECTIONAL key will swap to that piece of equipment.

With certain equipment equipped, characters can now get an additional grab option when grabbing an opponent. So for example, with blind fold equipped, th...
2023-12-15 04:47:26 +0000 UTC View PostDownload LINK.
For changelog, see HERE.
2023-11-29 22:54:01 +0000 UTC View Post