XaiJu
SparkyOfLife

SparkyOfLife

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SparkyOfLife posts

Infinity Dungeon | Week 2: Balancing Pt. 2

Hey there!

This week has been pretty slow, mostly as I've had to stop to think of an effective way to implement a leveling system. So far, it's been coming smoothly, and I can say it's almost near completion.

____

Introducing the Mage!

Every time you level up, you will be teleported to the Mage's room, where you will be able to talk to her and increase one of your stats. This means you can choose whether to increase your length, girth or cum production...

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Infinity Dungeon | Week #1: Balancing

Hey there!

These are the most important updates of the week:

___

A old-timer is back: The Green Slime!

Anyone who played the original Infinity Dungeon might remember the iconic Slime trio from the first area. Well, since this is a remake, this means it'll make its return here! Now, it's the turn of the Green Slime, and you can see her sprite in the second screenshot. I have also updated the battle UI to show our protagonist in real tim...

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Infinity Dungeon | The Overview

Hey there!

This will be the first post explaining a little bit about my current project: Infinity Dungeon.

Overview

Infinity Dungeon is a 3D-like dungeon crawler that tells the story of an adventurer called Diane, who after an incident finds herself trapped inside a magical dungeon. After an ancient spirit inhabiting the dungeon casts a futanari curse on our heroine, her objective will be to travel the 100 levels of the dun...

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Into the Infinity Dungeon

Hey there!

Long time no see, everyone! I've definitely missed writing these posts.

Zachy, once again:

I know I have a lot of explaining to do, especially after such a long absence. However, I will try to keep it as short as possible. I left this Patreon page due to my financial situation, which required me to work under extremely underp...

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Abandoning this Patreon page indefinitely

Hey there! Zachy here.

I know this may come as sudden for some of you, but for those who have interacted with me on my Discord server (never got to make it public out of Patron, heh) you may already know my reasons.

I bet you can tell game developing has been a very big passion for me over the last years, and that I've put all my effort in making the best games that I could make just for you. 

However, that was in a period where I was kept by my parents, so I didn't rea...

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Tales of Lewdia | Update #8

Hey there! Zachy here.

Yeah... It was about time we stopped calling these "weekly", wasn't it? Haha!

Here's a short video showing the new main menu screen. What do you think about it, do you like this one or would you rather stay with the old one? ^^

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Takes of Lewdia | Weekly Update #7

Hey there! Zachy here.

Sorry for delivering so little content lately. But I've been very busy trying to get accepted into an university and finding a job. I don't want these kind of issues interfere with the game progress, tho! So I'm always trying my best to work as much as I can on it :)

This time, I'll be showing you the gallery menu. It's indeed something that was very necessary from the start, since I found very annoying having to travel to a specific locatio...

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Tales of Lewdia Remake | Patreon Sneak Peek #1

Hey there! Zachy here.

These days I've been working non-stop on the game, and at last- I've finished the prologue! 

Here's a small demo build showing some aspects of the game. Please bear in mind that this version may not reflect completely the final build of the game. It's mostly dedicated to spotting performance issues and important bugs. I'd appreciate any form of feedback!

Don't share this version to anyone who isn't a patron! This doesn't s...

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Tales of Lewdia Remake | Weekly Update #6

Hey there! Zachy here.

I've finally started working on the main storyline of the game, and here's the first part of the prologue. Hopefully, I'll be able to finish the entire prologue in a week or two.

See you later! ^^

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Tales of Lewdia Remake | Weekly Update #5

Hey there! Zachy here.

Here's a little video showing all the new features I've been working on. Please keep in mind that most animations will be faster in-game as the recording lowers the FPS considerably.

After this, I just have to add some final touches to the battle system and I'll be able to start working on the main storyline.

See you later! ^^

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Tales of Lewdia | New Red Mushroom sprite!

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Tales of Lewdia Remake | Development Week #4

Hey there! Zachy here.

This is the fourth week of Tales of Lewdia Remake development! I have to thank all my patrons for their support, as otherwise, I wouldn't have been able to achieve any of this.

Now I'm working on a new pause menu. As you can see, it's looks way better than the old one, and it also has a brand new inventory system!

Following this post, if you're a patron you can also see the Mushroom Girl new sprite! 😄 You may also find it on my Twit...

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Tales of Lewdia Remake | Development Week #3

Hey there! Zachy here.

This week I've been working on the battle system. It's still not finished but you can see its main features here. 😄

At the end of the video you can see a Victory screen with an unfinished drawing. I'll release the final drawing to my patrons once it's finished!

Here's a list of the finished/wip features of the week:

  • Battle system
  • Slime sprites

See you!

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Tales of Lewdia | New Nymph sprite!

Hey there! Zachy here.

Here's another redrawn sprite for the game, and this time it's the Nymph!

In other news, I'm still working on the battle system, which will be graphically very similar to the old one (as I think it was good enough). But I'm seriously thinking about getting rid of the leveling system to make the game more fast-paced.

I'll tell you more info about the battle system on the third weekly update.

Stay tuned! ^^ View Post

"Faku"-Man Deluxe | Hotfix v1.1b Released!

Hey there! Zachy here.

I released a new hotfix that fixes a game-breaking bug when reaching level 14. Also, I improved the controls system to avoid random movements.

Sorry for the inconvenience!

Main posts updated:
Public Release
Patron Release 

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The Rock Giantess by CrashCanTheMan

CrashCanTheMan made this awesome art of a giant Earth Elemental from Tales of Lewdia!

This is his Newgrounds account. 

I would have liked to make this a public post, but you already know how things are around here... @~@

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Tales of Lewdia Remake | Development Week #2

Hey there! Zachy here.

This week's update didn't bring a lot of visual content, since I'm still focused on making a stable code that can handle lots of future updates minimizing bugs.

Here's a list of the finished/wip features:

  • Drifting effect when turning on a dime while running.
  • Animated environment.
  • Trees now have a smoother transition when becoming transparent.
  • New item added: The Axe! (not finished yet)<...

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Tales of Lewdia | New Slime sprite!

Hey there! Zachy here.

Here's the new Slime sprite I plan to use on v0.2.5. The rest of enemies will also have a fully redrawn sprite, but first I wanna know your opinions!

Do you think it's an improvement? Which one do you like the most?

Vote for your favorite option! :D

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Tales of Lewdia Remake | Development Week #1

Hey there! Zachy here.

As I promised, I'm now working on a Tales of Lewdia remake, which will be v0.2.5.

Here's a list of the finished/wip features:

  • Smooth 8-directional movement.
  • A compact HUD that shows your item, HP and CM Meter.
  • Dialogs system.

As you can see, the same artist who designed the CGs on F*ck-Man will also work on this one doing the dialog drawings and some unlockable illustrations. But the...

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"Faku"-Man Deluxe | Public Release v1.1b!

Hey there!

Finally, here's the final release of "Faku"-Man Deluxe, the game I've been working on since the beginning of the month!

Features:

  • 4 animations & 4 unlockable CGs!
  • Fast-paced smooth gameplay!
  • Infinite levels!

Download: MEGA 

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"Faku"-Man Deluxe | Patron Release v1.1b!

Hey there!

Finally, here's the final release of "Faku"-Man Deluxe, the game I've been working on since the beginning of the month! This is all thanks to you, since without any income I wouldn't have been able to hire an artist for the CGs.

Features:

  • 4 animations & 4 unlockable CGs!
  • Fast-paced smooth gameplay!
  • Infinite levels!

Characters:

(Most of the character designs are made by...

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Faku-Man Deluxe | Release Date

Hey there!

Sorry for not showing any video or image this time, but this post is to tell you that the game will be released for patrons tomorrow! Or in the worst-case scenario, on January 1st.

The game will feature infinite levels in comparison to the 256 Pac-Man had, but don't worry! You only have to play until level 20 if you want to unlock everything on the gallery. :D

See you very soon!

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Faku-Man Deluxe | First Gameplay Features

Hey there!

Here's a video showing some progress on Faku-Man Deluxe, my new side-project which I'll probably be finishing on the first weeks of January.

As of today, I've only coded Blinky's AI (since it's the simplest one). And made her animation. You can also see the interface design and how the gameplay will work.

After losing a life, the game won't be paused and you'll return to the action rather quickly. I'm planning to do the same when you go from one level to another. ...

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Faku-Man Deluxe

Hey there!

I told you I would work on a small side-project before continue working on Tales of Lewdia, and here it is! As you can see, it's a remake of my first game, "Ball-Man", now under the title of "Faku-Man Deluxe" (I won't say the actual word just in case).

The character graphics you can see here is the new style I want to use on Tales of Lewdia, so I'd like to have some opinion from you! Do you like it? I'll keep working on it so you can also see the artstyle for the "scene...

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Tales of Lewdia | Cheats for v0.2

Hey there!

As you could see, I added patron-exclusive "cheats" on this new update. You may activate them by typing while in the World Map. 

List of cheats:

  • 220v - Lets you access the special event without having converted your save.
  • rarecandy - Increases you level by 10. Woo!
  • notthebees - Unlocks all the Gallery.
  • gitgud - Reduces all enemy HP by 50%. May be disabled by typing it again.

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Tales of Lewdia | v0.2c Public Release!

Hey there! Zachy here.

Here's the public release v0.2c! This one came out very smoothly, and I'm pretty satisfied with the result :D

After this version, I won't continue the game immediately. I'll take some time to make some small side projects so I can practice a little and remake Tales of Lewdia.

Changelog:

  • The "Giant Tree" ar...

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Tales of Lewdia | Releasing v0.2 in a few days!

Hey there!

I'm pretty much about to finish the coding phase on the v0.2 update, and that means we're very close to the Patreon release of the build ;)

This version came out very smoothly because I've learnt many new coding techniques, and that also means I'm able to bring you a good product for a shorter amount of time :D

Have a good one, and stay tuned!

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Tales of Lewdia | Update

Hey there! Just wanted to show you some of the new stuff I've made.

I made a little menu that lets you cycle though the items so you can equip them faster, hooray! You can also see some of the areas in the Giant Tree. 

Don't worry if you don't like how it looks right now, since I'll remake everything for v0.3. I'll make a post about this some day, just be patient. ;)

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Tales of Lewdia | The Queen Bee!

Hey there! Here's a new enemy ^^

This time I'll be making her public because she's rather important for the storyline; the boss of the Giant Tree area! You can tell our hero is getting in a sticky situation, and this enemy doesn't fight fair, as she may call other bees to help her! D:

Uncensored Sprites Here 

With this post I want to announce that I'll be starting the "coding" phase of this upd...

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Tales of Lewdia | The Worker Bee!

Hey there! Here are the sprites of the new enemy: the Worker Bee!

She'll be found in an extra area inside the Giant Tree, The Hive! But what's a worker bee without a queen...?

Uncensored Here 

Also, since it's basically December 1st, I can take advantage of Christmas discounts on assets shops to buy some neat map sprites for the game. I'll keep you updated about this!

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