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Mike Motion

Mike Motion

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Mike Motion posts

Behind-the-scenes log: 46 New and Redesigns Scrap Bots!

I Redesigned and made new scrap bots. Let me know what you guys think, here or in the Discord!

They are:

  • Drillhead: Probably the first enemy you fight. Walks around and tries to shoot from underneath

  • Wheelie: Tries to ram its body at Mary.

  • Bing: Floats around and shoots at Mary with its eye.

  • Navy: Chases Mary down to blow up.

Mike

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The Vicky Showdown Begins | Part 1 (Game FMV) (Updated)

10/30/25

Update the animation to make it better. Let me know what you think!

Here's the episode early, going to be released this Halloween Friday, let me know what you guys think in the Discord group

Official date 10/31/25

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Behind-the-scenes log: 45 new progress on the next animation

If you saw the YouTube post, you know that I've been behind on the animation uploads recently due to the game. But here's the rest of the behind-the-scenes footage of the animation shots. Besides finally getting Vicky Bell's mech in an animation, I got the new Bell bots in as well, and I also got around to making Vicky Bell's gun, which I've been meaning to make for a while.

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Behind-the-scenes log: 44 new intro cutscene for the game

Hey y'all, sorry for the lack of updates recently. I've been meaning to give you more updates on the progress of the animations and the game. Over the past two weeks, I've been updating the textures and fixing other bugs. (Especially on the Observatory and Mansion front yard areas) I'm finally getting back into making more animations. I recently mostly finished a new intro cutscene for the game. Though it's mainly a lore dump, so I might not post it on the channel for right now. I'll make som...

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Carnival Chaos!

Mary meets a new friend at the Carnival!

Official: 9/19/25

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Behind-the-scenes log: 43 even more new Enemies

Made three more enemies, following the naming scheme. Their names are Springy, Shooty, and Geary. I think they're the best ones yet. You can probably guess most of their attack patterns from their names. And yes, they're gonna be used in the game as the main enemies you fight through the different dungeons you encounter.

Mike

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Behind-the-scenes log: 42 Carnival finish and remade "Mayor Lewis"

I finished the carnival. It has a lot of different shops and games for the player to enjoy now. I think the sign is pretty goofy, but I like it. It turned out good. This is also going to be world 3 of the game, as an overworld. The models I have created are going to be used in the next animation, which I'm hoping to get out at some point in mid-September, but we will see. I also made a new costume for Vicky Bell - a "Clown girl" costume, which turned out pretty good. We probably have enough V...

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Behind-the-scenes log: 22 New enemies progress!

Working on some new enemies: we have a walking naval mine that blows up, one that flies around shooting at the player, one that pops out of the ground shooting oil, and one that spins around the area. I also made a version of the Bell bot that's a medic, and I've been meaning to for a while - giving Vicky Bell an officer hat, and here's that.

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Poker with the boys

She's a lucky gal

Official date
8/15/25

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Behind-the-scenes log: 41 more Carnival progress!

I quite like the Ferris wheel, though the color scheme might need to be tweaked. It seems a bit too red right now; the weights turned out to be good ribbons as well. One step closer to World 3 of the game and one of the upcoming animations

Mike

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Mary tries painting (2022)

This is the first Clockwork Maiden video I ever made. It's unlisted due to how low-quality it is.
But I guess, fitting for the first video looks like a beta test for the whole series.

Mike

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Pig Panic

There’s always one that goes missing

Official date
07/01/2025

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Behind-the-scenes log: 40 the Carnival progress!

Working on the third world, for the game and a future animation, it’s not done, but the carnival Tents and merry-go-round turned out pretty good.

Mike

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Maid got da brain rot 2025

I don't know why I made this. I may not post it on the channel

Edit: after your guy's feedback, I won't post on the YT channel

Official date ???

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Behind-the-scenes log: 39 Old Finn

Originally, I had him be a lighthouse keeper. I might tweak his hat and color, and make him the Mayor of Galloway City, but we will see.

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Behind-the-scenes log: 38 Big Gavin

He’s the circus strongman: he got so strong because he grew up on a farm


Mike

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Behind-the-scenes log: 37 Officer Hugo

Vicky's right-hand man, or bot in this case, he's much more intelligent than the other Bell bots. I made his model originally for Vicky's mech, but then decided to make it his own thing

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Behind-the-scenes log: 36 New NPC "Sean"

You might have guessed, but he’s a chimney sweep, though he’s more interested in inventing and robots than his current job, wishing he could do that instead of cleaning people’s fireplaces! I’m considering using him as my profile picture on my social media, since I like him so much. though I feel I may need to tweak him a bit down the line a bit FYI.

Mike

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Behind-the-scenes log: 35 The pig episode progress

Working on the next episode, it's been going better than I expected. It's going to be a fun video, as well as the introduction of Abby! Tommy's older sister.

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The beach episode

I'm obligated to make one of these at this point

Official release 6/13/25

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Behind-the-scenes log: 34 The Beach episode progress

Working on the beach episode, made Mary a swimsuit that turned out cute, as well as a bunch of other props for the beach, and now I can finally use Vicky Bell's bikini for something, going to be a fun episode!


Mike

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Behind-the-scenes log: 33 Bell Bot Biplane

Made a pretty neat plane for the Bell bots

Mike

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Behind-the-scenes log: 32 Volumetric Lighting working

I got fake Volumetric Lighting and transparency working in Blender, which I thought couldn't be possible, because I render in Workbench, which you're not supposed to render in, but the reason I do is because it gives the PS1 lighting look, due to the lack of lighting. Not to mention my computer can run it well, unlike Eevee and Cycles rendering.

Mike

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Vicky in trouble

Vicky is in BIG trouble

Official date 5/9/25 4 pm

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Confessions gone wrong

I can't believe what he said in the confessional

4/18/25 6 pm

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Behind-the-scenes log: 31 Bell Office Inside

I finished designing Uncle Bell's office In the Dreadnought ship. I had to make several changes to get it to a point where I was satisfied with how it turned out.

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Behind-the-scenes log: 30 Church Inside

The church's interior has been revamped, and now it's Version 2.0!

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Behind-the-scenes log: 28 The Dreadnought done

I’ve just wrapped up the Dreadnought, and I’m really pleased with how it turned out! I’ve also been revisiting the textures on some of the older models, like Clockwork Blimp and the Rat. which I have improved on them, to say the least.

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Getting Lost

When the girls take a wrong turn in the wrong area


3/28/2025 5:00 PM

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Behind-the-scenes log: 27 the Dreadnought airship progress

I'm in the process of creating an airship for the Bell family that will serve as a competitor to the Clockwork "Topper Blimp" Progress is going well, and I'm hopeful to use It for one of the upcoming animations.

Mike 

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