MKRUdesign posts
User Submitted Contest Round: 6
Title: Building a Better Vampire Hunter
Mila answers a request from an eccentric genius named Professor Edelstein to test his newly developed anti-vampire weapons. Upon arriving at his laboratory, she's immediately attacked by a group of living dolls dressed in lewd maid outfits. Mila recognizes the golem runes used to animate them, but not the mechanical parts that are exposed when she defeats them. Professor Edelstein arrives and confirms that he combined ...
2021-03-01 01:00:02 +0000 UTC View PostUPDATE!! 2/28/21
First piece of news for today, the winner of the most recent poll is Charlotte!

She will be receiving additional art for her bad ending scene! Thank you to everyone who voted!
Next, I have two commissioned characters that will be added into the next update!

2021-03-01 01:00:02 +0000 UTC
View Post
Which of these would you like to see have their Bad Endings updated with art?
Victoria
Evelyn
Charlotte
Anja
<...
UPDATE!! 2/21/21
This week was the public release for 3.2.1. I hope that everyone who has gotten a chance to play the new content has enjoyed it. In the meantime, I have been brainstorming ideas and characters that will be introduced in the 4.0 story update. While this will not be the next update, I'm very excited to begin working on content for that part of the story. I've got some close ups of characters you'll meet in the future.
2021-02-22 01:01:00 +0000 UTC
View Post
Crimson Veil 3.2.1 is now available to everyone!!
The newest version is now available! There are a few minor changes which can be viewed in the included changelog, but otherwise the game is the same. The changelog can now also be viewed in the new "Updates and Info" section of the game's title screen! The walkthrough has also been updated and can be found in the link below! You can download the newest version of the game on itch.io as well as the word document for the walkthrough! Have fun and be sure to let me know what you think! Thank you...
2021-02-20 02:07:24 +0000 UTC View PostUPDATE!! 2/14/21 + Rules for Idea Contest!
I have nearly finished working on updating the walkthrough to version 3.2.1 The guide's update will coincide with the public release of the new version on 2/19/21. Few bugs have been found, so I want to thank my testing team for all their help!
Alongside the public release of 3.2.1, I will begin accepting contract ideas for the User Submitted Contest: Round 6! Craft your ideas carefully, and please read the rules before submitting your idea for the game:
UPDATE!! 2/7/21
How have you been enjoying the new update so far? Have you gotten a chance to play it yet? I've been taking these past few days easy, contemplating ideas for the next story chapter! Chapter 4 of the main route has lots of scenes that I want to illustrate, so even though the next update won't be the story update, I'll be working on art behind the scenes to hopefully have a more even wait time between updates.
The next update to follow 3.2 should be a smaller one. I've mentioned that I wi...
2021-02-08 01:00:02 +0000 UTC View PostAccessing the Developer Room!

(Updated as of 9/22/24!)
All of you who have been supporting me for so long deserve to mess around with a game I'm sure you have played multiple times at this point. This area will be removed in the final game and added in as a post game reward, but for now feel free to play around with this feature that has more personality added into it than necessary.
I p...
2021-02-06 02:01:02 +0000 UTC View PostCrimson Veil Ver. 3.2 Now available to all Patrons!
It's as the title suggests! Yes, the newest version is now available to play exclusively to all Patrons. This update adds a second chapter to the Vampire route and a bevy of changes to the main game! As usual, the Public release of the game will be on 2/19/21, two weeks from today. Check out this newest version and let me know what you think!
Additionally, I have decided to grant access to the brand new Developer Room for each of my patrons! Th...
2021-02-06 02:01:02 +0000 UTC View PostA heads up...
I'll be updating some files on the Google Drive as I begin to upload the new content. Certain files may be temporarily unavailable during this time. Stay tuned for updates.
2021-02-05 18:39:14 +0000 UTC View PostUPDATE!! 1/31/21
The scenario for version 3.2 is now complete! I'm in the process of testing the game on my own and I will be rolling the game out to a few testers fairly soon. That being said, if you are interested in having your name under special thanks in the credits, be sure to upgrade to the $5 and up tiers soon as I will be finalizing the credits for this update right before it goes live! The wait is almost over for Version 3.2!
One last bit of behind the scenes work, I b...
2021-02-01 01:01:00 +0000 UTC View PostUPDATE!! 1/24/21
The game's scenario is now roughly 70% complete. All of the fights are in their final stages of balancing and the quest's dungeon is set up properly. Here is a screenshot of the dungeon's entrance. It may look familiar, but this is an entirely new building!

You'll have to search around carefully for clues in order to reach the locked room on the third floor!
Here's a useful new feature be...
2021-01-25 01:00:02 +0000 UTC View PostUPDATE!! 1/10/21

All of the art assets have been completed for the update! Any leftover sprite work that I needed to finish has been updated too! I also went over and cleaned up some things in the script for Chapter 2 of the main route. Mostly spelling and formatting errors (I really wish RPG Maker had a built in spell check!) to keep it consistent with the rest of the game, but some maps ha...
2021-01-11 01:00:59 +0000 UTC View PostUPDATE!! 1/3/21
I began writing the scenario for the update this week and I have a skeleton ready for a few of the early scenes.

I mainly focused on polishing up some older pieces of content in the game. As patrons saw the other day, I posted a preview image for an updated opening scene. The openings of each chapter are getting updated with variations of this illustration as well. With t...
2021-01-04 01:01:00 +0000 UTC View PostWaking up into a new year
Preview image for an updated opening scene for the game!
2021-01-01 15:00:08 +0000 UTC View PostUPDATE!! 12/27/20
I hope you enjoyed your holidays! I got to spend plenty of time with my family and eating tons of food! I'm working on the final sketches for the update! This will add up to a total of 12 new images being added to the picture gallery! Here are two that I have gotten to adding the flat colors to

2020-12-28 01:01:00 +0000 UTC
View Post
Merry Christmas!!
Get cozy and enjoy the day. Hopefully the weather is nice wherever you are and it puts you in a jolly mood.
2020-12-25 13:51:32 +0000 UTC View PostUPDATE!! 12/20/20
The outline has been finalized and the course for this update's story is set! In addition, I am almost done with all of the illustrations for the villagers' scenes. Just need to put the finishing touches on a few of them and I can check that off the list. Here is a preview of one of them!

You may have noticed in the game's last update that I added text at the start of eac...
2020-12-21 01:00:02 +0000 UTC View PostUPDATE!! 12/13/20
More sketches were completed this week! All of the villager scenes have been sketched and I have started working on the line art.

When I began organizing my ideas for this update, I had considered cutting these scenes all together, but now that they are all done, I'm glad I put in the work to add them. There are still a few more sketches that I need to finish for this update, but I'm goin...
2020-12-14 01:00:02 +0000 UTC View PostUPDATE!! 12/6/20
This past week has felt a bit slow for progress. All of the hunter's bite scenes have now been updated to reflect all 12 of the new designs. Additionally, I have gone through each of the hunter encounters in the game and updated each one so that they show the proper battle art, character portrait, and character frame.

I have decided to cut the idea of having multi...
2020-12-07 01:01:01 +0000 UTC View PostUPDATE!! 11/29/20
I hope you've all had an enjoyable weekend so far! Here are some more art previews!
The vampire hunters have 4 different hair styles now! In combat, they will all have the same attack patterns and stats. However, each hunter has 3 different levels of strength and skill which can be determined by their uniform color. In order, Rank 1 hunters wear primarily black, Rank 2 hunters wear primarily magenta, and Rank 3 wear blue uniforms. Naturally, each of these gals have a vampire and ghoul f...
2020-11-30 01:01:00 +0000 UTC View PostFunny coincidence
While working on the new hunter designs, I had to expand the flats of the skin underneath the original hairstyle so that it could be used interchangeably with new, shorter hairstyles. This is what the hunter looks underneath the hair. I thought it was pretty funny.

Thank you all for your support!
This year has been a challenge for everyone. I am very thankful to all of you who have chosen to support me this year. Money has been tight, but your contributions have helped me get through this year’s finances. If you are celebrating Thanksgiving today, I hope you enjoy it with your close family and remember to stay safe. I will be spending it together with mine. Either way, I hope all of you have a pleasant evening!
2020-11-26 19:02:23 +0000 UTC View PostUPDATE!! 11/22/20
More character portraits have been completed this week. Villagers are all done and all of Eve's expressions are done, including her turned form.

Here are some more character portrait previews. First off is Vicilla, the berserker.

Secondly, we have Petra, the Lycanthrope.
2020-11-23 01:00:04 +0000 UTC
View Post
UPDATE!! 11/15/20
This week my full focus was on art as there is still a tremendous amount that needs to get done. My focus for the upcoming week will remain the same as I need to finalize the digital versions of the sketches I previewed recently and I still need to draw the bite scenes. For now, here is some of the work I completed this week:

2020-11-16 01:01:00 +0000 UTC
View Post
UPDATE!! 11/8/20
As mentioned last week, the next update will have us returning to Humilem Village in the future. Just like the other locations we have visited, it has changed over the long time skip. The town has emerged from the ruins and become a community free of vampiric influence.

That's where you come in! This town is still humble compared to Mor Town which is infested with vampire hunters. Security here...
2020-11-09 01:01:00 +0000 UTC View Post