XaiJu
shibagani48

shibagani48

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shibagani48 posts

2025-Aug-5/5

Hello everyone!  Thank you as always for your support.
Let's take a look at this week's progress!

Demo Update

download it from here. The new password is "hkciUv3jwFq7vks".

  • Implemented CPU for Zdrada

  • Balance adjustments

  • A-Gauge restored

    <...

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2025-Aug-4/5


Hello everyone!  Thank you as always for your support.
Let's take a look at this week's progress!
Since the dataset required for CPU battles is still not ready, there will once again be no demo update this week.

CPU Development

This week, I implemented the system that allows the CPU to perform combos.
The system is broadly composed of the following classes:

  • CPU Request Handler

  • CPU State Switcher

  • CPU Action Deci...

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2025-Aug-3/5


Hello everyone!  Thank you as always for your support.
Let's take a look at this week's progress!
No demo update this week.

CPU Development

Last week, I was working on separating the character status as part of a refactoring process, but the fixes ended up spreading across a wide range of areas.
On top of that, I lost track of my progress due to illness, so I had no choice but to reset a week’s worth of work.
This time, I wanted to create a CPU with more c...

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2025-Aug-2/5


Hello everyone!  Thank you as always for your support.
Let's take a look at this week's progress!
No demo update this week.

CPU Design

As part of rebuilding the CPU, I first decided to outline the general policy.
The CPU will constantly reference the following information to determine its behavior:

  • Distance to the opponent

  • Opponent’s current action state

  • Health

  • Various gauge values

  • ...

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[Bonus] Latest action frame list

A compiled list of all frame data adjusted this week is shared here.
You can view it [here].

I made it public by mistake yesterday.🤪

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Weekly report 2025 Aug 1/5

Hello everyone! Sorry for the delay...
 Thank you as always for your support.
Let's take a look at this week's progress!

Demo Update

download it from here. The new password is "9GfzY6DcQcJsQK2".

  • Hitstun frame differences have been set for all attacks.

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Weekly report 2025 July 2 and 4/4

Hello everyone! Sorry for the delay...
 Thank you as always for your support.
Let's take a look at this week's progress!

Demo Update

download it from here. The new password is "JkpAThxAXScR2gQ".

Modeus Power-Up

2025-07-26 13:53:58 +0000 UTC View Post

Weekly report 2025 July 2 and 3/4

Hello everyone! Sorry for the delay...
 Thank you as always for your support.
Let's take a look at this week's progress!

Demo Update

download it from here. The new password is "vqwffLKNs4WMDF5".

There haven’t been any noticeable changes in gameplay content over the past two weeks, as Iâ...

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Weekly report 2025 July 1/4

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

New Character Image Boards

This time, the new image boards feature Pandemonica and Helltaker.

Pandemonica’s battle style is likely to be a mode-switch type. Her normal mode isn’t particularly strong, but once her Caffeine Gauge is maxed out, she enters “Sadist...

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Weekly report 2025 June 4/4

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Image Boards for New Characters

This week, as a bit of a break, I created image boards for new characters.
The intention behind these is to release them alongside the upcoming public demo, in order to build excitement for future development. After all, there are only two characters in the game so far.
In other words, we’re entering a phase where preparation...

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[Bonus] Image board large size ver.

I also draw for street fighter 6 illustration contest, but I didn't make it in time.

2025-06-30 11:08:44 +0000 UTC View Post

Extra update

The demo was unplayable so we've updated it. Check the latest weekly bulletin for the download link.

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Weekly report 2025 June 3/4

Hello everyone!
 Thank you as always for your support.

And I’m sorry for the late update again.
Let's take a look at this week's progress!

Demo Update

  • Implemented custom physics

  • bug fix

download it from here. The new password is "CE6DPHCNSWEu99T". View Post

Weekly report June 1/4, 2025

Hello everyone!
 Thank you as always for your support.

And I’m sorry for the late update.
Let's take a look at this week's progress!

Due to hosting a friend from afar, house-sitting at my parents’ place, and taking care of their cat, I wasn’t able to make much progress on development this week. As a result, there’s no demo update this week.

Since I’m away from home, I couldn’t use my main PC and had to rely on my sub-PC for the first time for an...

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Weekly report May 5/5, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Due to the reworking of the core system, the game is no longer in a working state, so there will be no update this week.

Refactoring of Movement Processing

As a goal for the future, we need to control the movement speed of actions. This is because currently we have issues in the following cases:

  • During juggling at the edge of the screen, positio...

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Weekly report May 4/5, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Demo Update

  • Fixed UI menu rendering order

  • Added "Assault Rush"

download it from here. The new password is "7P6P7fHnKRRfjTt".

Assaul...

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Weekly report May 3/5, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Demo Update

The battle scene has been restored.

download it from here. The new password is "th243rLUBRAKFTR".

Bug Fixes

  • Skipping the battle in...

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Weekly report May 2/4, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Demo Update

download it from here. The new password is "QN53tRAKYPSsuUu".

Rock-Paper-Scissors Battle

2025-05-11 14:50:21 +0000 UTC View Post

Weekly report May 1/4, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Due to circumstances explained later, this report was written while I was away from home. The rough illustrations were drawn with my finger using the iPad Notes app.

Also, please note that this week’s content is quite abstract and might not be very enjoyable to read.

Refactoring Work

Following last week, the number of elements to manage for Story Mode...

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Weekly report Apr 4/4, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

This week, I had initially planned to share a new demo version after making significant progress on the Story Mode.
However, due to the need for a major overhaul of the game flow and the setup of assembly definition files, I was unable to prepare a demo that functions properly.
As a result, there will be no update this week.
Further details are explained below.

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The poll for next work

Given the limited time I have, please let me know your opinions on what we should do next.

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Weekly report Apr 3/4, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Demo Update

download it from here. The new password is "QZHPS5z7vBEPW9f".

Enhanced Counter Effects

2025-04-20 12:08:27 +0000 UTC View Post

Weekly report Apr 2/4, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Demo Update

download it from here. The new password is "S4sWHWmX85ZPVuf".

Hellish Recovery Work

Immediately after the data loss, I died and was reborn. The universe is a singular e...

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â–  Urgent Notice â– 

I have some sad news. The development data from the past 2.5 months has been lost.
I have been using a version control software called GitHub to manage the project, but I neglected to save my work since January of this year.
As a result, when I tried to save the state again (a process called committing), for some reason, I switched branches before doing so.
Normally, this would trigger a conflict warning, but for some reason, the process went smoothly, and by the time I noticed, the ...

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Weekly report Apr 1/4, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Preparing for Crowdfunding

I haven’t even negotiated with Van-sensei yet, but if I want to make the May 11th deadline, I need to start planning quickly.
To figure out how much funding I should aim for, I’ll need to review past reports and organize the costs of various tasks.
I also need to come up with and prepare rewards based on different support tiers. For no...

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"Important" Announcement Regarding Abyss tear Rewards

Thank you for your continued support of the Hellversus project.
We have an important announcement for everyone.

Currently, one of the rewards for Abyss tear supporters includes the right to request a character palette color. However, starting tomorrow, we will be temporarily stoppong this reward.

The reason for this change is that obtaining a palette color request is currently very easy. If the number of supporters increases rapidly, there is a concern that the number of palett...

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Weekly report Mar 4/4, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Super Move Visual Enhancements

This week, there were no bug reports, so I focused entirely on enhancing the visuals for super moves.

The first technique I tried was something called a "color cycle."


Have you ever seen a 2D pixel game where the water surface gradually cha...

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Weekly report Mar 3/4, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

This week, I planned to enhance the visuals for super moves, but I ended up fixing a ton of bugs instead.
I managed to do a little bit of work on the super moves, though.

Demo Update

downlo...

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Weekly report Mar 2/4, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Demo Update

download it from here. The new password is "hz5hh45nEc69xKw".

Debugging

Fixed bugs reported on Discord.

Reporter: y...

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Weekly report Mar 1/4, 2025

Hello everyone!
 Thank you as always for your support.
Let's take a look at this week's progress!

Sorry for the delay! I was finally able to stabilize the demo, so it's time for an update after a long while.

Demo Update

download it from here. The new password is "L.:-/kLkY7+99=w"...

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