Weekly report
Hello, a tarnished!
This week is VFX week. I've been making VFX. I won't update the demo this time as I'm only adding effects.



2022-03-13 15:52:58 +0000 UTC
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Hello, a tarnished!
This week is VFX week. I've been making VFX. I won't update the demo this time as I'm only adding effects.



2022-03-13 15:52:58 +0000 UTC
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Hello, everyone!
I played Elden Ring too much and forgot that I didn't have enough paperwork to file my tax return. I couldn't do much work this week because I had to redo the procedure and submit the documents. I hate tax returns.😫I think I can do normal work from next week.🙏
This week I created a hit effect for a normal attack. Spark-like effects were difficult, unlike smoke, and I was collecting materials. The effect of Street Fighter 3 is cool! I won't update the demo th...
2022-03-06 21:59:38 +0000 UTC View PostHello, everyone!
Sorry, there is no progress this week.
I was closed this week due to tax returns and water pipe construction. And to become King of Elde, I became a tarnished 🙄. I can't beat Margit still now. I've probably tried about 100 times.💀
That's all today. Have a nice day!
2022-02-27 22:33:45 +0000 UTC View Post
Wallpaper of Pandemonica for smartphones. This is the real bonus for this month.
Please use it if you like!
2022-02-23 18:52:44 +0000 UTC View PostHello, everyone! Introducing this week's update. Due to the unstable interaction between players, only 1P can be operated this time demo.

With this addition, all attack motions are complete. There is possibility of change or add other actions, but Zdrada's actions are over at this point.
Hello, everyone! Introducing this week's update. Due to the unstable interaction between players, only 1P can be operated this time demo.

Since BGM is included, sound effects have also been added! I'm using a free sound source, so it may be a little unnatural, but I think it's more like a game. Please play the demo!
The sound source was ...
2022-02-13 21:19:17 +0000 UTC View Post
It is a wallpaper of Lore master for smartphones. Please use it if you like.
...Actually, I was planning to make it a bonus for January.🙄It wasn't completed by the end of January! I'm very sorry. 😩Therefore, I will post the bonus again this month. 🙏Please let me know if you have a request.
enjoy!
2022-02-11 19:53:34 +0000 UTC View PostHello, everyone! Introducing this week's update. New Password is "5aCB2tJ5zHKZ7RQ". Due to the unstable interaction between players, only 1P can be operated this time demo.
I was making a smoke VFX this week, but it took several days to identify the cause and recover because of a malfunction in which the pressure sensing of the LCD tablet did not work.😩💸I wrote 2022-02-06 14:42:38 +0000 UTC View Post
Hello, everyone! Introducing this week's update. Due to the unstable interaction between players, only 1P can be operated this time demo.
This is the main implementation and I could only do them this week. Unity is convenient, but if I rely too much on it, it will hurt.😨I spent a lot of time dealing with mysterious bugs such as the disappearance of the hitbox and the misalignment of the coordinates, but I was able to shape it to some extent!😂 2022-01-30 08:17:24 +0000 UTC View Post
Hello, everyone! Introducing this week's update. Due to the unstable interaction between players, only 1P can be operated this time demo.

I have implemented cancel routes for attacks, so combos are now possible! Try to find the them.🧐For the demonstration, it is easier to connect the combo than it actually is. Let's find infinite combo!🤣
2022-01-23 09:31:57 +0000 UTC
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Hello, everyone! Introducing this week's update.
As some of you have reported, there were frequent bugs in the collision detection process. Previously, each player used to perform hitbox processing individually, but this caused bugs such as the results shifting between players and the order of processing changing. Therefore, I prepared a manager class to unify the processing flow. This organized the order of processing and made the c...
2022-01-16 15:39:58 +0000 UTC View PostA happy new year! This week, I fixed reported bugs and updated a demo.
The password will be updated at the beginning of the month. This time, new password is "5aCB2tJ5zHKZ7RQ".
then, Introducing new update information

Otherwise, the combos will endlessly connect.🙄 However, There is no cancel movements...
2022-01-08 15:10:41 +0000 UTC View PostThank you for waiting everyone. Demo distribution has started on itch.io! As it is open to the patron only, Please refrain from publishing to the outside including the public channel of Discord.
Password is "z4cHPfE7YGPQSM2".
There is a WebGL version and a download version. WebGL can be played on the browser, but it cannot detect the gamepad or operate the menu. In the download version, you...
2021-12-29 13:59:55 +0000 UTC View PostAs you may know, this week I was drawing Christmas comics. Thank you for your generosity!

I've been preparing to distribute the demo since yesterday. I tested building WebGL
with unity and uploading the demo to itch.io. Then confirmed it worked. I'll just make a few more adjustments and share it with pa...
It is a wallpaper for smartphones of Cerberus. I was confused about the color, so I made 3 types. Please use if you like!
Also, please limit the illustrations used in bonus content and articles in Patreon to personal use and avoid disclosing them to the outside.
As extra bonus, I also post a rough sketch for the Christmas comic.
As you can see, my rough is very dirty. It may b...
Sorry for late again.😥
And apologize for the lack of progress this week due to another job. During the year-end and New Year holidays, there will be many unexpected errands, and it seems that the progress of the project will be slower than initially expected. Also this week I may not be able to work on the project very much. But I'm preparing to play the first demo by the end of this year. Please wait a little longer.
On a different note, today our Discord was attacked by...
2021-12-20 13:10:46 +0000 UTC View PostHi everyone! Sorry for late posting.😫
I struggled with the command input function unexpectedly, and I could only implement this in the previous schedule. There are various codes that I do not know in the reference material, and it took a long time to decipher them. Garbage collection alloc for Reduce the processing load and Coroutines that perform processing after a certain period of time, etc. It took a while, but in the end I was able to implement it in my own way.
I was studying C # this week.
The structure will become more complicated in the future, but I will reinforce my knowledge by then. Until now, I have relied on Unity's component functions for development, but it seems that class inheritance and scriptable objects can be used to make the structure easier to understand. I don't know if I'll use it, but I also looked into delegates and interfaces. Perhaps these technologies are useful for multi-person development.
And I was work...
2021-12-05 11:14:06 +0000 UTC View PostHi, everyone! long time no see!
I still have a little work to do, but the move is almost over. From now on, I will increase the pace and develop. The current goal is to distribute to you a demo that Zdrada (with rough
animation) can operate during December. Like this. Maybe you can also play with your friends.
This week I'm back in programming. Removed the transition tha...
2021-11-28 11:18:09 +0000 UTC View PostNot many this week too, but I was able to make some rough animations.
A kick attack animation.

That's not bad, but I wanted to make the kick a little more bad style, so I made another version.
In Japan it is called a yakuza kick.

Crouching stab for light attack. Light attack has a sma...
2021-11-15 03:56:00 +0000 UTC View PostSorry for being late!
There was no progress on the project this week due to moving preparations, contact and bonus production.😓
The work of moving is very difficult. You will need to negotiate with your current landlord and the landlord you are moving to, timely with the vendor, and complete the packing. It is necessary to dispose of unneeded items as much as possible, but it is often investigated because the disposal method differs depending on the municipality.
I ...
2021-11-08 07:19:37 +0000 UTC View Post
This is the Modeus wallpaper for a smart phone. Since there are no more pictures that could be used as wallpaper, I drew a new one.
Enjoy!
2021-11-08 07:14:28 +0000 UTC View Post
The move negotiations are over, So I will move on November 18th. Therefore, I had to contact various places concerned, pack up, and carry out procedures in this week. These will continue next week, so the progress of the project is not good, but please be patient😖. Once I've moved, I'll have an environment to focus on this project!
And today is Halloween. I really wanted to draw Halloween's Zdrada, so I drew it. I'm sorry! This also serves as a practice assuming a bust-up illustratio...
2021-10-31 16:27:41 +0000 UTC View PostThis week I found some big tasks. I was able to join the fighting game developer community this week, and got a lot of advice from them, so these issues were discovered.
First, I will explain how to change the color of the character.

Initially, the character color change was planned to be prepared as a separate sprite. ...
2021-10-24 18:39:22 +0000 UTC View PostOn this weekend, I will go to look for new home for my concentrating this project. Therefore, I submit a weekly report today because I cannot work on weekends. Work speed will be quadrupled once the move is complete.
I was also planning to make a rough animations this week. But I've spent a lot of time running the Discord community that opened last week, and I haven't made much animations. Very very sorry😢.
Crouching damage.
2021-10-15 17:42:15 +0000 UTC
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This week, I proceeded rough animations.
Continuation of back walk.

Though Walk animations are rarely seen, they are very hard work. I'll make it easier next time.😅
Back step.

And stand-damage1(on the way).
2021-10-10 18:30:56 +0000 UTC
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This is the wallpaper for PC that was requested last time. Please use it if you like!
And I have something to tell to Abyss grade people. I've streamed live of my work on Youtube before, but I found that a stream with few people wasn't lively and wasn't a good as reward. Currently, I haven't come up with a reward suitable for Abyss Grade. If I make some game assets, I can prepare various things, so please wait until then. I'm very sorry! If you have something you want as abyss reward, p...
2021-10-05 15:02:34 +0000 UTC View PostHi, everyone! Thank you for your continued support.😉
This week, I made rough animations.
This is crouching-idle. I like it.

This is back-walk. Still on the way.

And I also added new animations for stand-idle, jump, and walk in the game. Jump is also added falling.
2021-10-03 18:28:35 +0000 UTC
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Hi, There was a lot of work outside this project last week and this week, so there isn't much progress. I'm very sorry.😫
I can show you a rough animation of running and jumping (up). I wish I could make more.


The jump will also have an animation falling. Please let me know if you have an...
2021-09-26 17:59:45 +0000 UTC View PostYesterday, I solicited ideas for each character battle style at twitter. And I could get many great references and ideas!