XaiJu
Fujino

Fujino

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Fujino posts

3.16 Progress Report

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3.9 Progress Report

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3.2 Progress Report

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2.23 Progress Report

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2.16 Progress Report

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2.9 Progress Report

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2.2 Bug Fixed Report

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verβ4 BUG Report here/BUG反饋

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1.26 Progress Report

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1.19 Progress Report

Current Progress:
Scripts:60%
Events:70%
CG:50%

Bug Fix Log

  1. 6/4 — Dungeon BGM error

  2. 6/7 — Freeze issue during the “peeping while bathing” flashback

  3. 6/7 — Black screen issue in Suguha’s story scene

  4. 6/22 — Game getting stuck during the “going to work” segment

At present, the main events have been completed. In this update, the BE route will include story content involving Klein, whi...

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1.12 Progress Report

Current Progress:
Scripts:30%
Events:30%
CG:35%

Some event replays couldn’t be played due to file corruption. They will be fixed in the next update.

目前的進步報告:
文本進度:30%
事件進度:30%
CG進度:35%

之前有一些事件的回想因為文件損壞導致無法播放,下次會一併修復。

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1.5 Progress Report

Current Progress:
Scripts:15%
Events:10%
CG:10%

Last week, I felt a little down for a few days because of a lot of negative comments. Although this kind of situation happens almost every update—if the update is late, I get criticized; if it’s occasionally early, some people even suspect that I was deliberately delaying before—in the end, it still comes down to my own limitations. My development speed is inevitably limited, and it’s simply impossible to deliver a h...

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verβ3 BUG Report here/BUG反饋

please comment here if you find any bugs.

如果遇到bug可以在评论中说明

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12.22 Progress Report

Current Progress:
Scripts:80%
Events:70%
CG:70%

Sorry for being late, I had to work overtime today. There have been some slight adjustments to the story of Monday, and the update is expected to be released this weekend. Wishing everyone a Merry Christmas in advance! 🎄

目前的進步報告:
文本進度:80%
事件進度:70%
CG進度:70%

抱歉報告遲了剛加完班到家,周一劇情上稍微有些調整,大概會在這周末更新,...

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12.15 Progress Report

Current Progress:
Scripts:50%
Events:40%
CG:40%

Thank you all for participating in the survey. This was only meant to help me understand everyone’s different preferences, and the existing plans will not be significantly changed based on the results.

目前的進步報告:
文本進度:50%
事件進度:40%
CG進度:40%

感謝大家的對於調查的參與,這個只是為了了解所有人的喜好差別,並不會因為調查結果就很...

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剧情偏好调查三/Story Preference Survey 3

亞絲娜脅迫BE路線/Asuna BE Corruption Route

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剧情偏好调查二/Story Preference Survey 2

里人格桐人路線/Inner-personality Kirito Route

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剧情偏好调查一/Story Preference Survey 1

豬田NTR路線/Asuna&Inoda Normal route

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12.8 Progress Report

Current Progress:
Scripts:25%
Events:20%
CG:20%

I’m currently working on the Monday section, and I plan to add some events for other girls.

目前的進步報告:
文本進度:25%
事件進度:20%
CG進度:20%

目前還在製作周一的部分,打算增加一些配角們的故事。

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BUG Report here/BUG反饋

Known bugs currently being fixed:

After Kirito leaves Asuna’s house following dinner on 7/18, he cannot enter the area

Incorrect standing portrait for Yui on 7/18

The 7/18 cowshed dialogue with ‘Asuna’ causes the game to freeze

English on-screen text on 7/19 does not display fully

After returning from the bathroom to the second floor on 7/19, entering the balcony causes a black screen

When Kirito returns to the apartment on 7/19, an old, incorrect eve...

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11.24 Progress Report

Current Progress:
Scripts:100%
Events:100%
CG:90%
Translation:50%

The update’s events have been fully completed, but Sunday’s events still haven’t been tested, and some of the CGs are not yet finished. The update will be released by this weekend at the latest.

As a hidden event, it has certain trigger conditions, and it will not occur in the normal route.

<...

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11.17 Progress Report

Current Progress:
Scripts:90%
Events:80%
CG:70%
Translation:20%

The Sunday text and events are already more than halfway done, but the most time-consuming part—the CGs—is progressing a bit slower than expected. In the past, I used to take two days off every month just to focus on catching up on progress, but since I switched to my new job, I was advised not to take leave during the first month, so I’m holding back for now. I can only try to push forward more duri...

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11.10 Progress Report

Current Progress:
Scripts:70%
Events:70%
CG:65%
MAP: 100%

The Saturday events have been fully tested, while the Sunday events are still in production. This time, I plan to complete the initial part of the short bad ending that was mentioned earlier. If anyone has ideas or suggestions for possible H-events in the vr game world, feel free to leave a comment. If the actual results don’t turn out well, I might consider discontinuing this route. Also, regarding Kyoko’s ...

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11.3 Progress Report

Current Progress:
Scripts:60%
Events:50%
CG:50%
MAP: 100%
The FOG events have been completed, and a new outfit has been added for Kyoko. On Saturday, two additional CGs were added for Asuna’s events. Next, I’ll begin working on the Sunday events.

目前的進步報告:
文本進度:60%
事件進度:60%
CG進度:50%
地圖進度: 100%

夜晚FOG的事件已經完成,給京子增加了新的服裝,周六額外增加了兩個亞絲娜...

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10.27 Progress Report

Current Progress:

Scripts:50%

Events:40%

CG:35%

MAP: 100%

Work matters have finally been settled, and my new place is much closer to the job —no need to commute an hour by subway any more. Last week I finished the new map and character outfit adjustment, and based on everyone’s previous feedback, I’ll be shortening the amount of content in the previously mentioned bad ending.

目前的進步報告:

文本進度:50%

事件進度...

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10.20 Progress Report

Current Progress:
Scripts:40%
Events:30%
CG:25%
MAP: 80%

The maps are basically finished, with some details still being adjusted. The script for the FOG event has been finished, and Yui has received a new outfit. The CGs are still in production. Based on the feedback from last time, I’m also considering adding one or two optional play which minority may like, though I’m a bit worried some people might not like them—so even if I include them, they’ll remain as o...

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10.13 Progress Report

Current Progress:
Scripts:30%
Events:15%
CG:15%
MAP: 60%

When I started the editor today, I found that some of the files in the game’s Data folder were corrupted. I tried to fix them, but it didn’t really help. Some of the maps and events I made will have to be redone… Well, at least it should be faster the second time around. Besides I have prepared new outfit for Asuna in the game.

目前的進步報告:
文本進度:30%
事件進度:15%
CG...

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10.6 Progress Report

Current Progress:
Scripts:15%
Events:10%
CG:0%
MAP: 50%

Bug Fix Log / 修复记录

1.Watching the maid flashback caused subsequent story errors.

2.Duplicate playback issue for surveillance flashbacks 714-03 and 716-01.

3.Early Kyoko flashbacks displayed a black screen.

4.Liz’s succubus flashback ended with a black screen.

5.Liz and Corrupted Kirito flashback only showed the event incorrectly.

5.Several PERK pop-ups after 716 workda...

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ver β1 Bug Report here

Feel free to leave comments if you find any bugs.

如果發現bug可以在這裡留言

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SAO verβ1

The choice at the beginning of the game will lead to two different ending routes. Since the previous update was released on the 8th of last month, this version may feel a bit shorter in terms of flow. However, the amount of text is still substantial, as I’ve put a lot of effort into developing the story. This update represents a fairly important branching point in the endings, and because of the route splits, the workload has also increased significantly—for example, choices such as wheth...

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