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Ravenpenny

Ravenpenny

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Ravenpenny posts

GURPS101: More Imbuement Skills

A couple of imbuement skills I've used for my campaigns or games where I've played. Figured I'd share a few of them with you guys.

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Designer's Notes: Eastern Adventures

http://www.ravensnpennies.com/2016/03/designers-notes-eastern-adventures.html

Another article I wrote has come out today. This was one is all about using GURPS Dungeon Fantasy in "the Mysterious East". I think it's pretty good over all and I wish I'd had more wordcount, but I'm satisfied with how it turned out. Here's some Designer's Notes and a couple of outtakes.

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Triple Threat: Crocoroach

It's a roach! It's a crocodile! It's an unholy combination straight from the mind of Walter "Nymdok" Wilson. Apparently, Nymdok likes to wander the wasteland like some sort of bizarre apocalyptic Darwin. Apparently, at the end the cockroaches will be there and they will be mutated. 

Like all 

Triple Threats,

 I offer a multiple designs depending on the GURPS framework being used (e.g., 

Monster Hunters

). One thing...

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Gamemaster's Guidepost: Subtle Sorcery

http://www.ravensnpennies.com/2016/03/gamemasters-guidepost-subtle-sorcery.html

A couple of thoughts on making the Sorcery magic system a bit more low-key.

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Gamemaster's Guidepost: Making Every Action Count

http://www.ravensnpennies.com/2016/03/gamemasters-guidepost-making-every.html

No GM is perfect - lots of us strive to be, but unless you have a computer in your head ("I got 80 GB in my head!") you won't be 100% (or even 80% or 90%) all the time. If you can't accept that you're just setting yourself up for failure. There are a lot of things you can do as the GM to improve the e...

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March 2016 Patreon Special #2 - GURPS101: Extra, Extra Effort

Today's post is actually a rule originating from my Aeon campaign setting. It was originally meant to combine multiple rules systems (Godlike Extra Effort, Corruption, and Threshold Magic) into a single cohesive whole to fit a thematic concept from the campaign world. But after looking at it some I quickly realized that it could work for any campaign or genre with the right justification. It suits campaigns were the old axiom of "Power corrupts and absolute power corrupts absolutely" as well as ...

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Gamemaster's Guidepost: GMing Danger Sense

http://www.ravensnpennies.com/2016/03/gamemasters-guidepost-gming-danger-sense.html

Danger! Watch yourself! Show me what your attacking me with! Danger Sense is one of those traits that looks good on paper, but like Psychometry or Precognition makes certain sorts of plots absolutely screwy. I talk about it a bit from a GM's perspective in today's Gamemaster's Guidepost ju...

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Carpe Blogiem: Open Call To Players, the Revenge of the Open Call

http://www.ravensnpennies.com/2016/03/carpe-blogiem-open-call-to-players.html

I'm looking for a few good players...

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Designer's Notes: Heroes on the Mass Scale

http://www.ravensnpennies.com/2016/03/designers-notes-heroes-on-mass-scale.html

Some designer's notes for my article "Heroes on the Mass Scale."

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Boil and Bubble: Magical Ability Defaults from Skill

Playing around with some rules and ideas and this gem popped into my head. Basically, how to use Sorcery at default. Enjoy

http://www.ravensnpennies.com/2016/03/boil-and-bubble-magical-ability.html

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GURPS101: Expanded Long-Term Fatigue Rules

http://www.ravensnpennies.com/2016/03/gurps101-expanded-long-term-fatigue.html

The new After the End book 1 is out started a long-awaited series. I've yet to do an in depth review (mostly because there have been a ton done already), but one thing I really liked as I looked at the book was PK's "Long-Term Fatigue" mechanic. It's simply brilliant. It gets rid of on...

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March Patreon Special #1 - Boil and Bubble: Necromantic Sorcery Spells

Still a bit under the weather today so nothing fancy - I wrote up some necromantic spells for Sorcery.

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Triple Threat: Bloodroot

http://www.ravensnpennies.com/2016/03/triple-threat-bloodroot.html

A nasty monster for a nasty cold. I'm still under the weather, but here's a new critter to contend with. (This is the creation of Hal "Wavefunction" Batty - not my own. Thanks for the contribution, Hal!)

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Sick

I'm taking a week off - I'm currently sick with a upper respiratory infection and I just can't concentrate long enough to gather my thoughts for more than a few paragraphs. I'll be back next week. Till then. Stay GURPSy, my friends.

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Triple Threat: Sky Glider

http://www.ravensnpennies.com/2016/02/triple-threat-sky-glider.html

It's so cute and fuzzy! Today's totally cute Triple Threat is like a sugar glider had a baby with an electrical outlet. Don't let that cute mug fool you - this lethal little creature can put you into cardiac arrest simply by touching you. If a lot of them get together you're probably going to be a cinder before your corp...

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GURPS101: Dungeon Fantasy Knight Power-Ups and Gear

Slam! Da duh duh...Let the delvers be delvers. Today's post is all about Dungeon Fantasy knights. Those hard-biting,shield-toting, masters of weaponry can always use some more tricks to use against monsters. With new power-ups and gear for "sword and board" fighters why don't you come take a look?

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Designer's Notes: Magical Tradecraft

http://www.ravensnpennies.com/2016/02/designers-notes-magical-tradecraft.html

More Designer's Notes from the Vault - if you guessed that I'm using some prewritten stuff I sure am. That's because I'm writing new content for Pyramid, my Patreon, and my blog.

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Designer's Notes: A Song of Many Worlds

http://www.ravensnpennies.com/2016/02/designers-notes-song-of-many-worlds.html

Some Designer's Notes for one of my articles - a Song of Many Worlds.

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Carpe Blogiem: Session Writeups and Criteria

http://www.ravensnpennies.com/2016/02/carpe-blogiem-session-writeups-and.html

Riffing off Peter and Doug before me today I talk about my supers campaign - Aeon - and how I'll be writing my session recaps from now on.

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Designer's Notes: May the Shadows Guide You

http://www.ravensnpennies.com/2016/02/designers-notes-may-shadows-guide-you.html

Some Designer's Notes for one of my first articles in the way back. Not much crunch, but some insight into the writing process for that particular piece.

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March Patron Mega-Special Topics

So what sort of topic would you guys like me to cover for the March Mega-Special? Want a compendium of stuff from my blog? Something else? I want to know. Let's say between 2,200 and 3,400 words on the subject. 

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GURPS101: More Bioenhancement Abilities for Monster Hunter Experiments III



 

Like the previous 

two

installments

, today’s Special is all about the experiment from 

GURPS Monster Hunters.

 With even more new abil...

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Designer's Notes: The Wild Hunt

http://www.ravensnpennies.com/2016/02/designers-notes-wild-hunt.html

Some quick notes on my Pyramid article "The Wild Hunt."

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Sicatra - The Edge of Twilight - Game Session 3

http://www.ravensnpennies.com/2016/02/sicatra-edge-of-twilight-game-session-3.html

Another session report from the Vault - the last for this particular campaign as one of our players got deployed and the PCs decided to just stop the campaign there to wait for him.

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Gamemaster's Guidepost: The Three Ring Circus - The Malefactors

http://www.ravensnpennies.com/2016/01/gamemasters-guidepost-three-ring-circus.html

Today is GURPS-Day and today I'm riffing off something that came up on the blogosphere: tabletalk and ruleslawyering. How do you deal with it? Well, I've expanded it a bit to talk about the three main malefactors of gaming: the rules-lawyer, the meta-gamer, and the munchkin.

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Designer's Notes: Magic Bullets

http://www.ravensnpennies.com/2016/01/designers-notes-magic-bullets.html

I'm late. I'm sorry. Yesterday was really hectic for me. Have some Designer's Notes - short and sweet with no outtakes, but still Designer's Notes.

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Gamemaster’s Guidepost: Randomly Generated Traps

Today is Patreon Day the day where I say "Thank you!" to all my patrons. Today's entry is short and sweet: You want some traps for Dungeon Fantasy? Well I deliver them - twelve of them - with some awesome new artwork by Erik Elliot.

Note: Material was removed by author.

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Designer's Notes: Purveyors of the Priceless

http://www.ravensnpennies.com/2016/01/designers-notes-purveyors-of-priceless.html

Today is GURPS-Day and (yet another) of my Pyramid articles came out today.  This was something pretty far out of my wheelhouse, but I enjoyed writing it. Also I don't really like being stereotyped and I'm constantly trying to diversify my material. Anyways, here's my Designer...

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Sicatra - The Edge of Twilight - Game Session 2

http://www.ravensnpennies.com/2016/01/sicatra-edge-of-twilight-game-session-2.html

A game session recap from the Vault.

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Melee Academy: Hostile Diplomatic Relations (or "How to Disarm With Words Instead of Swords")

http://www.ravensnpennies.com/2016/01/melee-academy-hostile-diplomatic.html#.VpgD_vkrKM8

Today's post is all about making your target toss away his weapon by sheer threat. Will it work? I think so. Read on for my proposed rule for such a thing...

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