Sorry, I didn't do a progress report for the 10th of this month.
The reason is...
Anyway, I didn't make much progress at the beginning of the month, but now I'm back to normal progress.
I'll organize the current situation.
Commissioning... The current commissioning status of all the drawings is not good.
Previously I commissioned 3 people to work on background objects and 1 person to draw the cover for DLsite.
I'm going to suspend all commissions with them because almost all of them are not progressing.
I did stop commissioning two of them, and it's only a matter of time before the remaining two leave.
I'm not sure if it's my bad luck or I have not an eye, but I've spent a lot of time going around with them, and in the end I still have to deal with it myself.
I don't really want to spend more time looking for someone now, So I should be able to finish the chapel by myself.

The right side of this picture was drawn by the person who drew the background before, but I modified it to look like the left side, and it still took a lot of time.
But the progress of the person who drew the background before is already very good, the current ones really can't.
This month, I expected to use the new cover to put the game on DLsite, but I have been waiting for half a year and the artist I commissioned still hasn't done anything.
I decided to take the previous cover on Steam and put it on DLsite directly, and I should be working on this part until the end of the month.
And Steam I will also communicate with agents at the end of the month or in April.
This part is also the sooner to finish processing the better, the things I actually have prepared, depending on when to deal with.
As for the progress, the recent progress of the game is relatively small.
I am mostly working on the animation part.
At the moment, I have completed 10 sets of H animation for the Chapel, which only accounts for about 1/3 of the stage, and I still have a lot of things to draw.
And I had a new idea a while ago, because I feel a bit monotonous about the escape mechanism of the game now.
So I decided to add a QTE mechanism in the escape mechanism.
On the part of the H attack that will require two paragraphs to escape will have a QTE detection.
I incidentally made the following test video at attachment.
This mechanism will struggle more than before a little more uncertainty, but not too difficult, I think it's not bad.
The QTE movement speed will also be affected by the player's own excitement value.
All in all, this setting will be seen in the subsequent stages, and some of the previous stages will be modified, but this part will have to wait until the full version to see it.
That's probably how it's going to be these days, anyway.
I actually think if my game can be on Steam, I will sell the EA version game on Steam, the content is the four stages.
But those have to wait for Steam to be confirmed to be on and then think about it, for now I will put the game on DLsite first.
--------------------------------------------------------------
抱歉,我沒有做這個月10號的進度報告。
至於原因就...
總之月初的時候沒什麼進度,現在已經回歸到正常的進度了。
我整理一下目前情況。
委託方面...目前所有繪圖的委託狀況都不理想。
之前我委託了3個人處理背景物件,1個人繪製DLsite用的封面。
我是打算暫停所有跟他們的委託,因為幾乎都沒有進度。
而目前也確實停止其中兩個人的委託,剩下兩個離開也是時間早晚的問題。
至於是我運氣不好還是我眼光不好這我也不清楚,總之花了不少時間陪他們繞了好幾圈,結果最後我還是得自己處理。
我現在也不太想在花時間找人了,所以應該會自己處理完禮拜堂這個關卡。

這張圖的右邊是之前畫背景的人畫的,我則是修改成左邊的樣子,結果還是花了不少時間。
不過之前畫背景的人進度已經很不錯了,目前的真的不行。
而這個月原本預計要用新的封面在DLsite上架遊戲,但等了半年我委託的繪師還是沒什麼動靜,
我決定拿之前用在Steam上的封面直接上架了,到月底前應該都會在處理這部分的事情。
而Steam方面也會在月底或4月的時候跟代理商溝通。
這個也是越早處理完越好,該要的東西其實都準備了,就看何時處理。
而進度方面,近期遊戲的進度是比較少。
大部分都在處理動畫的部分。
目前禮拜堂的H動畫大概是完成了10組,大概才佔這個關卡的1/3左右的量,還有不少東西要畫。
而前陣子又有個新的想法,因為我對現在遊戲逃脫的機制覺得有些單調,
所以決定在逃脫機制中新增一種QTE機制。
就部分會需要兩段才能逃脫的H攻擊會有一個需要QTE檢測。
順便做了附檔這樣的測試影片。
這種機制會比之前那樣掙脫更多了一點不確定性,卻又不會太難,我覺得還不錯。
而QTE移動速度也會被玩家自身的興奮值影響。
總之這個設定會在之後的關卡都會看到,而之前的關卡也有部分會做修改,但這部分可能得等到完整版才看的到了。
最近大概就是這樣,反正就會照自己的進度走。
我其實有想如果Steam可以上的話,我會用EA的方式在Steam上販賣遊戲,內容就是那四個關卡。
不過那些等Steam確定能上以後再想了,目前會先上架到DLsite。
2022-03-24 15:40:49 +0000 UTC
View Post
"Hello, tester! Would you like to donate holy water?"
Incidentally, the milk here is provided by the cow girl.
And don't confuse it with holy water.
--------------------------------------------------------------
「你好啊,受試者!要不要來捐聖水啊?」
順帶一提,這裡的牛奶都是由牛娘提供的。
另外千萬別跟聖水搞混了。
2022-02-24 15:45:57 +0000 UTC
View Post
"Hello, tester! Would you like to donate holy water?"
Incidentally, the milk here is provided by the cow girl.
And don't confuse it with holy water.
--------------------------------------------------------------
「你好啊,受試者!要不要來捐聖水啊?」
順帶一提,這裡的牛奶都是由牛娘提供的。
另外千萬別跟聖水搞混了。
2022-02-24 15:44:58 +0000 UTC
View Post
Another month has passed.
Now my life has returned to its original pace after the Chinese New Year.
I'll report on the current progress.
I said that I had commissioned a new artist to do the background, but he is not very stable in terms of progress, so I am putting him on hold for now.
So I recently found a new artist to do the background design.
Yes, I hired him to do the background design, not to draw the background.
My feeling about the current commission is that I still have to revise most of the completed commissions, and I don't save much time.
So I decided to find a background design person to design the background first, and then I can draw it faster.
I can preview the feeling of the objects in the game first, and then I can make adjustments later.

Anyway, he helped me to design the confession room first, and the proportions still need to be adjusted, but at first glance I really felt it.
Later, I may finish it or ask someone to draw it as a pixel drawing.
As for the artist who helped me with the cover, my commission was postponed due to an event in early February.
I don't know when it will be postponed, but I will ask him again in March, and if he still can't do it, I will find someone else.
Back to the progress part of the game.
I recently drew some of the nuns' movements and traps and things like that.
All in all, there is still a lot to draw, and a lot more drawings are needed to create a lustful atmosphere.
Maybe the number of H scenes in this stage will be more than the laboratory.

I had a Sex Battle with Sister Sister.
I lost...

(Thinking)

Recently I was thinking that the game struggle mechanism is a bit monotonous, as long as the player does not give up, you will be able to struggle, nothing changes.
So this time I will design a new struggle mechanism, similar to the kind of QTE mechanism, in the struggle to add a little uncertainty.
But don't worry it will be too difficult or can't break free, only a small part of the struggle will use this mechanism.
If you fail, it should only cause a little damage so.
The previous stages will also add this mechanism in the future, but I said I would not update the previous version, so It should wait until the game is complete to see this change.
I'll continue to make progress at my own pace, but I'll probably rework the Steam thing again in March.
I'll report when I have any new information.
--------------------------------------------------------------
一個月沒見了,新年過完後現在生活也回到原本的步調。
我先報告目前的進度狀況。
之前有說去委託了一名新的繪師去畫背景,果然在進度上不是很穩定,目前是先放置的狀態。
所以我在最近又在找了一位新的繪師去做背景設計。
是的,我請他去做背景設計,而不是畫背景。
就目前委託到現在的感覺是,大部分完成的圖我還是得去修改,弄來弄去其實也沒省多少時間,不如找一個背景設計的人先把背景設計好我再去畫搞不好比較快。
而且我可以先預覽物件在遊戲內的感覺,之後再自己做調整。

總之他先幫我設計了懺悔室,就圖上來看比例上是還需要調整,但第一眼看確實滿有感覺的。
之後可能由我來完成又或是請人畫成像素圖這樣。
至於幫我畫封面的繪師因為二月初的活動,所以我的委託延期了。
延到什麼時候我也不清楚,三月會再問一次,如果還是沒辦法就會找其他人委託。
回到遊戲進度的部份。
最近畫了一些修女的動作,以及陷阱之類的東西。
總之要畫的東西還很多啦,為了營造出淫靡的氣氛還需要更大量的圖。
搞不好這關的H場景數量會比實驗室還多。

我跟修女姐姐進行了一場Sex Battle。
我輸了...

(思考)

而最近我在想目前遊戲掙脫的機制有些單調,只要玩家不放推的話,能掙脫的一定能掙脫,沒什麼變化。
所以這次我會設計一個新的掙脫機制,類似QTE機制的那種,在掙脫中增添一點不確定性。
不過別擔心會太難或是無法掙脫,只會有少部分的掙脫會用這個機制,而失敗的話應該也只會多扣一點生命值這樣。
前面的關卡在未來也會新增這種機制,但我說過前面的版本我不會再去更新,所以應該要等到遊戲完成後才會看到這個變更了。
接下來還是會照著自己的速度持續進度吧,不過3月的時候可能會再重新處理一次Steam上架的事情。
有什麼新訊息到時候會再說明。
2022-02-24 15:40:58 +0000 UTC
View Post
Even if you know it is a trap, but you will still step on it, this is the spirit to become an adventurer!
I will be doing this kind of trap later.
The most time-consuming part of the whole animation is the sound effects, I have not been able to find the desired sound effects, struggling for a while.
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即便知道是陷阱,但你還是會踩下去,這就是要成為冒險者的精神!
後面還會在做這樣的陷阱吧。
結果整個動畫最花時間的是音效,一直找不到想要的音效苦戰了一陣子。
2022-01-24 15:15:17 +0000 UTC
View Post
Even if you know it is a trap, but you will still step on it, this is the spirit to become an adventurer!
I will be doing this kind of trap later.
The most time-consuming part of the whole animation is the sound effects, I have not been able to find the desired sound effects, struggling for a while.
---------------------------------------------------------------
即便知道是陷阱,但你還是會踩下去,這就是要成為冒險者的精神!
後面還會在做這樣的陷阱吧。
結果整個動畫最花時間的是音效,一直找不到想要的音效苦戰了一陣子。
2022-01-24 15:14:15 +0000 UTC
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So soon to the end of the month, the recent progress is mainly to complete the cow girl.
The rest of the background, there is nothing to show yet.

The end of the month is the Chinese New Year, there may be a period of time without much progress.
The newly found artist has not started work yet, and may not start until after the Chinese New Year, when I will ask him about his status.
In November last year, I commissioned an artist to draw the new cover art in February, I don't know if he still remembers it.
Anyway, it should be very busy after the New Year.
Because of the Chinese New Year, I will skip the progress report on February 10th, but there will be a sponsorship bonus at the end of the month.
That's about it, sorry there's not much to report this time, a lot of pictures will have to wait until the game is ready.
In February, I will start painting other characters.
-------------------------------------------------------------------------
好快就月底了,最近的進度主要就是把牛娘完成了這樣。
其他的就一些雜項,背景什麼的,就還沒甚麼可以展示的。

月底就是農曆新年,可能會有一段時間沒甚麼進度。
新找來的繪師現在也還沒上工,可能要過年後才會開始了,到時候才會去問他的狀況。
而去年11月的時候我也跟一個繪師預定好要在2月時畫新的封面圖,不知道他還有沒有記得。
總之過年後應該會很忙吧。
也因為過年的關係,2月10號的進度報告會跳過一次,但月底一樣會發放獎勵。
大概就這樣了,抱歉這次報告的東西不多,很多圖得等遊戲做好才看的到吧。
2月就會開始畫其他角色了。
2022-01-24 15:12:36 +0000 UTC
View Post
Well... It's been half a month since my last report.
It's nearing the Chinese New Year, and I've been busy with a lot of chores lately, so the game progress has slowed down a lot.
I wanted to report later, but there are some changes in the progress, so I decided to report it now.
In fact, the day after the last report, the artist who helped me to draw the background did not want to continue to draw.
Yes, I had to find a new artist to help me with the backgrounds, and the backgrounds I could use were still in a very poor state, so I had to spend time fixing the backgrounds he drew before I could use them.
Fortunately, I found another artist to help me with the backgrounds in a few days, but he will not start working until after the middle of this month.
I'm not sure of his ability yet, so I'll have to spend some time with him again anyway.
As for the progress of the game, I spent a few days trying to draw the boss in the game, and I can only say that I will probably have a hard time fighting the boss this time, though not as hard as the lab.
The other characters are still lacking a large part of the background, so I don't have a lot of ideas for the actions I want to draw.
So I'll start drawing the cow girl now.


She is an innocent and lively character, but she is also a bit impulsive, and she does not have a fallen look.
Anyway, I will finish this character first.
At the end of this month is the Chinese New Year, when my translator and artist should be on break, so I will skip the 2/10 progress report and take a break.
My plan is to finish the Chapel this year, but I'm not sure when it will be finished, but it will definitely be after the second half of the year.
And Steam version at present I have discussed with the agent, to use a different name put the game on steam in March.
It is very simple to say, but I have to put all the shelf process and the title and other pictures all over again, this part should take a lot of time.
So the progress in March may also be delayed a lot, I'm sorry about this.
If it's still not work, I will completely give up the steam.
That's about all I want to report lately, I should report again on the 25th, and release this month's sponsorship bonus.
I feel that I need a secretary more than a graphic artist, to handle the chores, and then confiscate my computer at a time when I should be resting to force me to rest.
--------------------------------------------------------------
嗯...距離上次報告很快又過半個月了。
現在也接近農曆新年,最近雜事很多一直都很忙碌,所以遊戲進度上就慢了許多。
本來想晚點報告,但進度上有發生一些變化,還是決定要報告一下。
其實上次報告完的隔天,幫我畫背景的美術就沒要繼續畫了。
是的,我又得找新的繪師幫我畫背景了,而現在能用的背景還處於很貧乏的情況,他畫的背景我還得花時間修正後才能使用。
所幸過幾天我又找到願意幫我畫背景的繪師了,只是他得等到這個月中之後才會開始製作。
我目前也還不清楚他實際能做到甚麼程度,無論如何又得花一段時間磨合了。
而遊戲進度部分,之前花了幾天試畫了一張BOSS在遊戲中的模樣,只能說這次BOSS我大概也會苦戰吧,雖然不會像實驗室那麼苦就是。
其他角色因為背景還缺一大部分的關係,確定要畫的動作部分還不是很有想法,所以我就先從牛修女畫起了。


她是個天真活潑的角色,也有些冒失就是,另外她是沒有墮落的樣子的。
總之會先從這個角色完成。
這個月底就是農曆新年,那時候我的翻譯還有繪師應該都不在,所以我會跳過2/10的進度回報,順便休息一下。
計畫上是打算今年一定要完成禮拜堂,至於何時能完成我也不清楚,但肯定是下半年之後的事了。
而Steam版本目前有跟代理商討論,希望3月的時候在用另外一個名稱重新上架。
說的很簡單但我得把所有上架流程以及標題等圖片全部重新作一次,這部分應該會花不少時間。
所以3月的時候進度可能也會因此延誤許多,也只能先說抱歉了。
如果再次上架還是沒辦法的話,我會徹底放棄上架steam的事宜。
最近想報告的大概就是這些了,25號我應該會再報告一次,並發放這個月的贊助獎勵。
感覺比起繪師我覺得我更需要秘書,處理那堆雜事,然後在我應該休息的時間把我的電腦沒收強制我得休息。
2022-01-10 07:59:51 +0000 UTC
View Post
The beginning of a stage must be started by her.
In fact, not necessarily, but she will definitely be there.
Because I was not sure about the character design of the chapel at the beginning, so I started with her.
This time I added more action in the second act, which took more time but I think it's great, and I'll try to keep the same level for future H scenes.
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一個關卡的開始一定是由她起頭。
其實不一定啦,但她一定會在那。
因為我一開始還不確定禮拜堂的人物設計,就先從她開始了。
這次第二幕加入更多動作,雖然更花時間但我覺得很棒,之後的H場景我也會盡量保持這樣的水準。
2021-12-24 07:06:18 +0000 UTC
View Post
The beginning of a stage must be started by her.
In fact, not necessarily, but she will definitely be there.
Because I was not sure about the character design of the chapel at the beginning, so I started with her.
This time I added more action in the second act, which took more time but I think it's great, and I'll try to keep the same level for future H scenes.
---------------------------------------------------------
一個關卡的開始一定是由她起頭。
其實不一定啦,但她一定會在那。
因為我一開始還不確定禮拜堂的人物設計,就先從她開始了。
這次第二幕加入更多動作,雖然更花時間但我覺得很棒,之後的H場景我也會盡量保持這樣的水準。
2021-12-24 07:04:39 +0000 UTC
View Post
Soon it will be the end of the year again, time really passes quickly.
This year... How can I say it... The conclusion is very bad.
But if I type out how bad it all is, then this post will become full of complaints, so I'd better skip this part.
First of all, I'd like to talk about the results of the last poll, and thank everyone who participated.
According to the result, most of the people can accept split the game, so I will release the game in this way in the future.
Of course, after the game is finished, I will combine all the stages together to make a complete game.
Lastly, thank you for your comments!
I've organized the important events of this year.
I finished The lab at the end of August, and finished the α version of the lab in mid-October.
At the end of October, I got banned by Steam, and I prepared another Steam version in November.
Other things like cover commissions and background commissions are all miscellaneous.
The rest of time is spent preparing the design of the chapel and the H-scenes, etc. I have only completed 4 H-scenes now.
I will pay out the reward once this month, and I should only pay out once next month, as the game is just starting to progress.
And the progress of the background commission is also very slow, but I'm not in a hurry to have it finished, so there's no problem yet.
All in all, it's been a long journey, and I'm just going to do it the same way I did before.
There's not much I can report right now, so I'll put together some of the pictures I put on Twitter below.
I have a lot of things to deal with near the end of the year, so I'm not in a good mood lately.
That's about it.
Lastly, I wish you all a very happy Christmas and New Year!
I hope next year will be better, and I hope the chapel will be finished within next year.

Fallen Sister
I've modified the eyes a little bit to make the devil feel more obvious.

Big nuns
Originally, I did not intend to design this kind of nun because the number of H scenes was already very tight.
But a lot of people asked about it and the fact that this kind of nun fits the theme better, so I designed this character.

Lazy

-------------------------------------------------------
很快又是年底了,時間真的過很快。
今年...該怎麼說呢...總結來說很不好。
只是把如何不好全打出來的話,那這篇會變成滿滿的抱怨文,所以這部分我還是跳過好了。
先談一下上次投票的結果,很感謝所有參與投票的人。
就以結果來說大部分的人是可以接受贊助版遊戲拆開的方式,那麼我之後就會以這種方式發布。
當然在遊戲完成後,會把所有關卡合再一起變成一款完整的遊戲。
最後還是很感謝各位提出意見!
我整理了一下今年的重要事項。
8月底完成實驗室,10月中完成實驗室的α版本。
10月底Steam被ban,所以在11月那時候又另外準備了Steam版本。
其他的像是封面委託以及背景委託什麼都是雜事了。
剩下的時間都是在準備禮拜堂的設計還有H場景等等,現在才完成4個H場景。
這個月會發放一次獎勵,下個月應該也只會發放一次,目前進度還在剛開始而已。
而背景委託的進度也是滿緩慢的,不過還不急著完成,所以現在還沒什麼問題。
總之又是一段漫長的路程,接下來就是照著之前的方式慢慢做下去吧,
現在能報告的東西其實也不多就是,我把一些在推特上放的圖整理在下面。
接近年底又有一堆雜事要處理,搞得最近心情都不太好。
大概就是這樣了。
最後祝福各位聖誕節以及新年快樂!
期望明年會更好,我也希望禮拜堂能在明年之內完成啦。

修女惡墮
有稍微修改一下眼神,讓惡魔的感覺更明顯。

體型大的修女
原本沒打算設計這種修女的,因為H場景數量已經非常吃緊了。
不過有很多人詢問加上這樣的修女其實更貼合主題,就設計這個角色了。

偷懶中

2021-12-24 07:02:37 +0000 UTC
View Post
Anyway, I'll talk about that this is a poll of what to do.
I am considering splitting the game stages, that is, when a new stage is completed, the new version of the game will only have that new stage to play.
For example, the current version 0.3 contains 3 stages, and after the completion of the chapel, only the chapel will be playable in the new version released, and the other three stages will not be included.
Of course, the 0.3 version of the game, that is, the game with the first three stages, can still be played after you sponsor.
But the new version of the Chapel will only have the Chapel stage, and the new stages after that will also be split up in this way.
The α version will only have the gallery mode of that stage as well as the virginity mode.
I will put all the contents together again when the game is finished.
For this matter, do you support or oppose.
I think this is a major change, so I'm opening a poll here to ask your opinion.
I'll explain the reasons why I doing this.
This time, I found that the game began to appear to be illegal selling.
I know there have always been pirated copies, and there were many when the Doll house was released, but there was no illegal selling yet.
But after the laboratory version began to appear this situation, indeed, the content of the current V0.3 is already enough to sell the amount.
Therefore, there are people who want to make improper profits from this game.
I'm afraid that if more content is added later, this situation will become more and more rampant.
It will even be sold directly on the mainstream sales platform.
This situation is unacceptable to me.
I don't want to spend my time fighting with these unscrupulous people, it would waste a lot of time.
Not only will I not get the benefit but might damage the game.
That's why I'm proposing this.
The advantage of this proposal is that at least the game will not be so easy to be directly packaged and sold.
Although there may still be such a risk, it can more or less stop some unscrupulous people who want to destroy the game directly.
The disadvantage of this proposal is that the save data in each version may not be able to circulate with each other.
After the completion of the game players have to replay once, although this part I will be like the last time to give a full open save as compensation.
But I think there will still be an impact.
These are the reasons why I want to do it, and I want to ask your opinion through the poll.
If you agree to split it, please choose yes.
If you don't agree, please choose no.
If you have any comments, please let me know.
The poll will remain open for 14 days.
I will report the results after the poll completed.
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總之我先說明,這是要做什麼的投票。
目前我在考慮要把遊戲關卡拆開,就是當新的關卡完成的時候,新的遊戲版本會只有那個新關卡可以玩。
舉例來說就是目前的0.3版本是包含3個關卡,而之後禮拜堂完成的話,釋出的新版本中,會只有禮拜堂可以玩,其他三個關卡並不會包含在內。
當然,0.3版本的遊戲,就是有前面三個關卡的遊戲,在你贊助後還是可以遊玩。
但新出來的禮拜堂版本,會只有禮拜堂這個關卡,之後的新關卡也會被這樣拆開。
而α版本也只會有那個關卡的gallery模式以及童貞模式。
我會在遊戲完成後把所有內容放在一起。
對於這件事,你們是否贊成,還是反對。
我覺得這是一大改動,所以我在這邊開一個投票詢問你們的意見。
我在這下面說明一下這麼做的理由。
這段時間,我發現到這款遊戲開始出現被盜賣的情況。
盜版一直都有我知道,人偶館釋出那時候就很多了,不過還沒有出現盜賣的情況。
而加了實驗室後卻開始出現這種狀況,確實就目前V0.3的內容來看是已經到了足夠販賣的量了。
也因此開始有人動歪腦筋在這款遊戲上。
我很怕之後再遊戲本體添加更多內容後這種情況會越來越猖獗,
甚至會在主流銷售平台上直接販售。
這種情況我是不能接受的。
我不想花時間跟這些不肖份子搏鬥,那會浪費掉許多時間,
我不但不會拿到好處更有可能損害這款遊戲。
所以我提出這個提案。
這個提案的好處是至少遊戲的成果不會那麼容易被直接包起來販售,
雖然可能還會是有這樣的風險,但多少能阻止一些直接想來破壞遊戲的不肖份子。
而這個提案的壞處是在各個版本之中的紀錄檔可能沒辦法互相流通,
在遊戲完成之後可能還得重過一次,雖然這部分我會像上一次一樣給個全開檔當補償。
但我覺得還是會有影響。
上面這些就是我為何要做的理由了,想透過投票詢問你們的意見。
同意拆開的請選擇同意。
不同意拆開的請選擇不同意。
如果有甚麼意見也歡迎提出。
這個投票會維持14天。
在投票完成後我會在報告一次投票結果的。
2021-11-26 11:29:20 +0000 UTC
View Post
Sorry, no update for a while, and I locked this post because some NSFW image.
Before that, I'd like to inform you about something important.
I'm going to open a vote about the problems with the sponsored version of the game.
But please don't worry, it's not about deleting content or anything.
As for the details of the vote, please go to the article and read it.
This is a vote for $5 supporter or more, so if you have any comments.
If you have any comments, please let me know.
The vote will be open for two weeks.
Here I will talk about what I have done recently.
I looked at the last progress report a little bit and realized that it really hasn't been updated for a while.
Anyway, I'll list what I've been doing recently, starting with the management part.
First of all, the Steam thing, the Steam version has been done.
But I have to wait a while to get the game on steam again, so I'll leave this part.
I will inform you again if there is any new news.
As for the cover for the Steam version, it is still being drawn, and I will make it public after the game on Steam.
If unfortunately I still can't get the game on steam, the cover will be released as an illustration.
Of course I still hope to use it.
And the other cover is next February, there will be no progress now.
The artist who helped me with the background has been working with me for a month now.
Although the speed is not fast, but the situation is not bad, then I will also work with him to complete the next part.
In the meantime, I've reopened fnatia and opened ci-en.
These two places are mainly for the Japanese language.
In fact, I wanted to wait for the new cover to be painted before opening it.
But now I have someone to help me with the site, so I'll do it together.
And the content will be synchronized from now.
However, in addition to the game's sponsorship bonus, most of the articles will not be transferred over.
The above is about the management part, then I will talk about the game progress part.
At present, the characters of this stage has been designed, is currently scheduled to be 7 kinds.
Character is not much, but H scenes of they will be very full.
Unlike the laboratory, although have many characters, but the type of H scenes are only 1-2 kinds.
Anyway, I will focus on the drawing of the characters, I hope that this time the H scenes are very adequate.



Sister
At first, I thought it would be strange to use blue skin, but after painting it actually feels not bad, and should retain this setting.
This is the current design of the character, because of the relationship between the stage some characters may have two looks.
I will slowly reveal the content of the stage later.
I have just recently started the character drawing part, so there is still very little to see.
And I already have a clearer idea of the design of the stage, and I will implement it according to the current idea afterwards.
I thought it would be easier to get more people, but it's actually been a really busy time.
I don't do things myself, but I still have to spend time communicating and reviewing.
Maybe it's just because I had to spend so much time building the foundation in the beginning.
I'm not sure how it's working out yet, but it should make the game faster.
All in all, next month I hope to release some H scenes at the end of the month as a supporter bonus.
Just like before, the reward is issued every month until the stage is completed.
I said I was going to take a break, but I haven't taken any so far.
When I started working on the game, the feeling of working days and holidays became increasingly blurred.
Now there is basically no working days and holidays.
Ask me to rest I also can not spare, that's it.
To be honest, I should spend time to find a new place to live, this is what I want to do now.
The next progress report may be near the end of the year, and I will go back to twice a month progress reports after releasing the awards.
Lastly, please remember to vote on the sponsored version of the game.
-----------------------------------------------------------------
抱歉,有一段時間沒更新了。
因為NSFW的圖所以我鎖住這篇進度報告。
在這之前我先通知一件重要的事情。
就是我等等會開一個投票,關於贊助版本的遊戲問題的投票。
不過請放心,並不是要在刪減內容什麼的。
至於詳細的投票內容就請你們到那個文章內去看。
這是開給5美元(500日圓)以上贊助者的投票,如果有甚麼意見也歡迎提出。
這個投票會持續2個禮拜。
這邊就談最近做的事情。
稍微看了一下上一篇的進度報告,才發現還真的有一陣子沒更新了,
總之最近在幹什麼我一個一個列出來吧,先從經營方面說起。
首先是Steam的事情,目前Steam用的版本已經處理好了,
但要再次上架必須等一段時間,所以這部分就放置,
有新的消息會再通知。
至於Steam版本用的封面目前還在繪製,在Steam上架後就會公開,
如果不幸還是無法上架的話,會當成插圖公開,
當然還是希望能使用。
而另一個封面的繪師是明年2月的事情,現在不會有任何進度。
現在找的那個幫我繪製背景的繪師目前我們合作也一個月了。
雖然速度不快,但狀況還不錯,沒什麼問題那之後的部分也會跟他共同完成。
而這段時間我重新經營了fnatia並新開了ci-en,
這兩個地方主要是針對日文語系的地方。
其實本來想等新的封面繪製完後才要開,
不過目前是有人可以幫忙經營,所以就一起處理了。
而內容上會從現在的記事開始同步經營,其他除了遊戲的贊助獎勵外,大部分的文章就沒有要轉移過去了。
以上是關於經營的部分,接下來該來談談遊戲進度的部分。
目前這個關卡的角色都已經設計好了,這個關卡的角色目前預定是7種,
角色種類是不多啦,不過相對的她們H場景就會很充實,
不像實驗室雖然角色很多,但H場景的種類只有1-2種。
總之目前我會專注在人物的繪製上,我希望這次的H場景非常充足。



修女
一開始覺得用藍色皮膚會不會很奇怪,不過畫好後其實感覺還不差,應該會保留這個設定。
這是目前設計的角色,因為關卡的關係部分角色可能會有兩種樣貌。
之後會慢慢透漏關卡的內容。
最近才剛開始進行角色繪製的部分,所以能看的東西還很少。
而對於關卡的設計已經有比較明確的想法了,之後會照著目前的想法實行的。
本來想說找更多人應該會更輕鬆一些,不過實際上這段時間真的是忙的亂七八糟。
事情雖然不是我親自去做,但還是必須花時間溝通以及審核。
也許只是因為一開始才需要花那麼多時間建立基礎。
雖然現在還不清楚到底成效如何,但多少應該都能讓遊戲製作速度變更快吧。
總之下個月我希望月底的時候能發布一些H場景當作贊助獎勵,
就變成像之前那樣每個月發獎勵到關卡完成這樣。
之前說要休息其實到現在也沒什麼休息就是。
在開始製作遊戲時我對於工作日以及假日的感覺就越來越模糊了,
到現在基本上是沒有工作日以及假日了。
叫我休息我也閒不下來,就是這樣吧。
說實在我應該去花時間找新的生活地點,這才是我現在最想做的。
最近大概就是這樣了,下次進度報告可能也接近年底了,在發布獎勵後會回到一個月兩次的進度報告的。
最後也請贊助者記得投票,有關贊助版本的遊戲問題。
2021-11-26 11:24:38 +0000 UTC
View Post
A lot of things have happened recently, the steam, the commission.
I report the current situation one by one.
I'll start with the steam thing.
In fact, regardless of whether steam banned my game or not, my game should continue.
The game was banned by steam is really hit me hard, so I was very depressed at that time.
But just because the game was banned doesn't mean that the game can't be put on steam.
I just had to go further to get the game back on Steam.
I've already discussed with the agent what to do.
The game has to change its name and modify or delete some of the dangerous characters before it can be re-shelved.
When the game is successfully on steam, it will not be banned again because of the regulation.
So currently I am dealing with the work of the steam version.
When I finish it, I will put the game on steam again at the right time.

After discussion, we think the problem is "her", so I am currently making changes to this part.
I will re-release the game with a new cover art and a new game name after I finish the changes.
I'm not sure when the game will be released, but I have to finish this part of the work first, and then we'll discuss it later.
And about the cover commission.
I had commissioned an artist to draw the cover of my game in September,
but the commission was terminated in early October.
The main reason was that the artist I commissioned had some problems with the line work,
especially the artist did not seem to be familiar enough with the human skeleton.
After many discussions and corrections, the problem could not be solved.
To me, this part of the skeleton is still very important,
and I can't compromise with this cover as the main impression of the game.
In the end, although it was regrettable, I decided to stop this commission.
But the cover commission is not over.
I have found another artist to draw the cover,
but he may not be able to start my commission until next February.
Let's just wait and hope for a good result this time.
And because of the steam, I actually commissioned another artist to draw the cover for the steam version.
To put it simply, I currently have two artists on commission.
One draws covers for DLsite and patreon.
One will draw the cover of the steam version.
The main reason for splitting into two is that the artist, which draw for DLsite and patreon , his style is likely to be banned again if I put it on steam.
His style of painting may touch the sensitive nerve of steam, so I think it is quite dangerous.
In order not to let this happen, I commissioned another artist to draw the cover of the steam version.
The other artist's style is less of a problem, but there may be a difference with my game style.
But as an cover, I think there will be no problem, there are many games also have different covers because of different regions.
Anyway, the steam version of the cover will start drawing at the end of November, should be earlier than to see this cover completed.
The above is the current status of the game, and I have recently found an artist to help me draw the background part of the game.
We've been working together for a few days and it's not too bad, so I'll probably let him handle the background of the chapel this time.
Of course, I will also supervise the drawings that he draws.
To be honest, it's really a lot worse to have someone to help me with the game,
otherwise I wouldn't be able to handle the next stage in my current condition.
But the artist is only going to finish the background part of the chapel first,
after that it is not clear whether he will continue to cooperate.
At the moment, I have not completed the character design and stage design for the Chapel, so I still have to spend time to sort it out.
But I have to finish the steam version before I can think about the new stage.
I really have a lot of things to deal with right now, so I'll deal with them one by one.
Soon it will be close to the end of the year again, although the year is not over, but this year is really bad.
But no matter what, I will make this game better and better.
-------------------------------------------------------------------
最近發生了不少事情,steam的事啊,委託的事啊。
我在這邊一個一個報告目前的情況。
我先提steam的事情。
其實不管steam有沒有ban我的遊戲,我的遊戲應該都要繼續。
被ban確實打擊很大,所以那時候我的心情也非常低落。
但這款遊戲被ban不代表這款遊戲沒辦法在上架到steam,
只是就是得繞更遠的路才有辦法讓遊戲重新上架。
目前已經有跟代理商討論該如何處理,
就是這款遊戲得改名並修改或刪除部分危險角色才有辦法重新上架,
等成功上架後就比較不會因為規制又被ban掉。
所以目前我都在處理steam版本的工作,等處理完後會在適宜的時間再次上架。

我們討論後認為問題應該是出在"她"身上,所以我目前在針對這部分進行修改。
在修改完成後會用新的封面圖以及新的遊戲名稱重新上架。
至於何時上架這點我也不清楚,總之我必須先把這部分的工作完成,之後再討論了。
而關於封面委託的事情。
我9月那時候有委託繪師幫我的遊戲畫封面,但在10月初的時候這個委託就終止了。
主要是我委託的繪師在線稿處理上有些問題,尤其繪師對於人體骨架似乎不夠熟悉,
也因此在多次討論以及修正後還是無法解決這個問題。
對我來說骨架這部分還是很重要的,作為遊戲主體的印象我不能妥協。
最後雖然很遺憾,但我還是決定停止這份委託。
不過封面委託的部分並沒有結束。
目前我又找了另一位繪師來畫封面,只不過他可能要明年2月才能開始我的委託,
就在等一下吧,希望這次會有好的結果。
而也因為steam的關係,其實我又委託另一名繪師來繪製steam版本的封面。
簡單的說目前我委託2名繪師。
1名繪製的會是DLsite以及patreon等地方的封面;
1名則是繪製steam版本的封面。
會分成兩個主要是因為明年2月的那名繪師的畫風如果放上steam,很有可能又會被ban掉。
他的畫風對於steam敏感的神經來說,我覺得相當危險。
為了不讓這種情況發生,所以我委託另一名繪師繪製steam版本的封面。
另一名繪師的風格就比較不會有問題,只是可能跟我遊戲風格有一段差異,
但做為形象圖,我覺得是不會有問題的,有不少遊戲也是因為地區不同而有不同的形象。
總之steam版本的封面會在11月底開始繪製,應該會比較早看到這張圖完成。
上面就是目前遊戲的狀況,而我最近也有找到一個繪師幫我繪製遊戲中的背景部分。
合作了幾天,狀況還不錯,所以這次禮拜堂的背景部分可能會交由他處理。
當然畫出來的圖我也會做監督。
老實說能有人來幫忙製作遊戲中的部分真的差很多,不然以我目前的狀況來說,
根本還沒辦法處理下個關卡的事情。
只是那名繪師現在只打算先完成禮拜堂的背景部分,之後會不會繼續合作就不清楚了。
目前我對於禮拜堂的角色設計以及關卡設計也並未全部完成,這方面我還得花時間去整理。
不過我得先把steam版本的事情處理完後才有心思在想新關卡的事情。
現在要處理的事情真的還很多,就一個一個處理吧。
很快就又接近年底了,雖然今年還沒過完,但今年確實很糟糕。
不過不管怎樣,我會讓這款遊戲越來越好的。
2021-10-29 07:44:51 +0000 UTC
View Post
I feel angry at myself for being depressed these days.
So I rethought today, what am I going to do.
Is it to make a lot of money by making games?
If that's the case, then I'm doing it the wrong way to begin with.
The way to make money with a game is to hire a programmer and a artist.
And then finish the game quickly in about six months or a year.
Keep mass-producing games to make money.
I found that if I was making games with the idea of making money, then I probably wouldn't be motivated to make games anymore.
It's true that I can't get the attractive benefits that I have in front of me anymore.
But this should not be my purpose of making games.
So I was angry that I had the idea to stop making the game.
I've spent so much time laying the groundwork for this game, designing the characters and writing the settings.
Now all my games are around the Attack it worldview, if this game is interrupted, there will be no more follow-up.
That is, if I interrupt here, then I do not want to continue to make games.
And this game if I give it up now, then it is really worthless.
So what I should be looking for is not the value of the game that sells, but the status of its existence in the game industry.
I have to make this game a legend, that's the value of this game.
The above is my conclusion on the failure to sell this game on steam.
Before I said that the future plan of this game is probably to make a short version of 6 stages, or a complete version of 7 + 6 stages.
A while ago I also had to do the finishing of this part, the result is that I think 7 + 6 stages may be too long, and many of the later stages are the same content.
So I finally decided to organize into 7 stages.
All in all, this game will continue until it becomes legendary.
------------------------------------------------------------------------
我啊,對這幾天一直在消沉的自己感到生氣。
所以今天又重新想了一次,我到底要做甚麼。
是利用做遊戲賺大錢嗎?
如果是這樣,那我一開始做的方式就是錯誤的。
要用遊戲賺錢的做法應該是去聘請程式以及繪師,
然後在半年一年左右的時間迅速完成遊戲,
透過不斷量產遊戲才是賺錢的做法。
我發現如果我是用想賺錢的想法去做遊戲,那我大概不會再有動力去做遊戲了。
確實眼前那份相當誘人的利益我已經拿不到了,但這不應該是我製作遊戲的目的。
所以我很生氣,我竟然會有中斷遊戲的想法。
我已經花了這麼多時間為這款遊戲打下基礎,設計人物並寫好設定。
現在所有遊戲都是繞著Attack it的世界觀在進行,如果遊戲中斷的話,就不會再有後續了。
也就是如果我在這裡中斷的話,那我也不會想繼續做遊戲了。
而這款遊戲如果我現在放棄它的話,那它就真的沒價值了。
所以我該追求的不是這款遊戲賣出去的價值,而是在這個業界它存在的地位。
我必須讓這款遊戲成為傳說,這才是這款遊戲的價值。
上面就是這次steam無法上架的事情的結論。
之前我有說這款遊戲未來的計畫是可能做成6關的簡短版本,或是7+6關的完整版本。
前陣子我也有對這部分做整理,就是7+6關可能過於壟長,而後面多的關卡有不少都是相同內容。
所以我最後決定整理成7個關卡。
總之大概就是這樣,這個遊戲會繼續的,直到它成為傳說。
2021-10-22 11:32:21 +0000 UTC
View Post
Let me explain exactly what the current situation is and why this game being banned by steam will affect this game.
In fact, Castle of temptation is a game made to succeed Attack it!
Because the result of Attack it! is not good.
The reason why Attack it! is not good, as I have said before, is that the game experience and gameplay do not match the Hentai games.
In fact, I had this idea halfway through the production of Attack it!
Finally, I decided to finish it first, at least to get some income.
I also went through this game to understand where steam's regulation of Hentai games probably is.
The Castle of temptation is the game that I started to make in order to recover the effort I put into Attack it!
In May 2019, as soon as Attack it! was completed, I started working on this game and then quickly completed two stages.
And to my surprise, the number of sponsorships increased a lot after the release of Doll house.
It means that this game is the game that the players want, and it also means that the current production direction is correct.
So I decided to make a forbidden laboratory with the initial idea, that is, a design with three routes to choose from.
The result is that I accidentally engaged in 1 year and 2 months.
In fact, I should not do so long, which is almost three stages of time.
This time someone reminded me that it is recommended to prepare for the steam early.
Early on the steam can gain exposure, for sponsorship revenue and future sales revenue is actually a big impact.
So it is indeed the sooner to steam the better.
But unfortunately encountered this result.
If the current sponsorship numbers were still the same as during the Attack it! period,
I would have stopped this game immediately.
But the current sponsorship is really a big amount of income that can keep me going until the game is finished, and I thank you for your continued support.
But compared to the revenue from steam sales, there is still a big gap.
This is also what I am currently struggling with.
Even if the DL and other platforms may be added into the revenue, or too much difference.
At present, there are many teams on steam earnings are far more substantial than DL.
This is why so many people want to put up games on steam, or even just put up games on steam.
You can blame me for having so many sponsors every month,
but wanting to stop making it because it's not available on steam.
But this game was actually prepared for steam from the beginning,
and many of the materials I used even came from Attack it!
It's just that it's now confirmed that it can't be on the steam.
So my current conclusion after discussing with others is that if I still want to be on the steam.
Then we have to change the name and modify the game content to be more in line with the steam standard way.
Anyway, it will not be the current state of the game.
But it can only be considered a stopgap, and to carry out this operation will have to wait a few years before I can try.
So I will now temporarily shelve the steam version.
Currently more important is about Castle of temptation after the content.
At present, Castle of temptation has three stages, and the next stage is "Mother's Chapel".
The problem is, in fact, this game has more than 70 H scenes, compared to other Hentai games is already enough to produce a finished product.
The current situation is that adding more content may not make the game more valuable, and in any case, it is no longer cost-effective to continue the production.
However, the "Mother's Chapel" is a stage that I promised to finish from the beginning, and I also intend to finish it.
So the current idea is to end the game with the "Mother's Chapel" as the final stage.
I know this is an unacceptable conclusion, and I can't accept this result at the moment, but now I'm really in a dilemma.
Even if I make a new game, if steam doesn't accept it, what should I do?
Even the current sponsors can't accept it, so what should I do?
I can't answer these questions.
I will devote myself to making games, besides the fact that I like games and want to make my own games.
The income here is also very attractive to me.
The teams that are also making games here are getting enviable results, and I want that part too.
With this, I can change more.
My life in the past was not rich at all, I know we don't have a lot of money in our family.
I didn't ask for anything I wanted to do or eat because I knew they couldn't give it to me.
So if I don't do something for me, that's probably how the future will be, nothing will change.
You can say I'm greedy, but this is my motivation for making games.
So steam banning my game is really a big blow to me.
To be honest, there should not be a heretic like me doing games here.
I've never seen anyone as strange as me around here with a full art program and a person making an action game.
Anyway, this is probably the current situation, and I am still trying to figure out if there is a remedy.
I may have to evaluate the game again after the completion of the "Mother's Chapel".
That's probably it.
If I find a program to work with in the meantime, I'll start planning a new game.
--------------------------------------------------------------
我說明一下目前到底是甚麼狀況,以及steam無法上架影響這款遊戲的主因。
其實Castle of temptation在一開始就是為了繼承Attack it!而做出來的遊戲,
因為Attack it!的結果並不理想。
Attack it!不理想的主因之前也有提過了,主因是遊戲體驗以及玩法跟色情遊戲不符合,
才有這樣的結果。
其實在Attack it!製作到一半我就有這樣的想法,但因為已經投入不少心血,
最後決定還是先完成至少還能獲得一些收益,
也透過這款遊戲去了解steam對於色情遊戲題材的規範大概在哪。
而Castle of temptation就是為了把Attack it!付出的心血完全回收而開始製作的遊戲。
在2019年5月,就是Attack it!一完成後,我就馬上開始製作這款遊戲了,然後很快的完成兩個關卡。
而出乎我意料的事就是在人偶館發布後出現贊助數大量提升的情形,
表示這款遊戲就是玩家想要的遊戲,才會出現這種情況吧,也表示目前製作的方向是正確的。
所以我決定以一開始的構想製作禁忌實驗室,就是有三條路線可以選擇的設計。
結果就不小心搞了1年2個月了,其實不應該做這麼久的,這幾乎是三個關卡的時間了。
這時候就有人提醒我說建議早點準備steam上架方面的事宜,
早點上架steam可以獲得曝光度,對於贊助收益以及未來販售收益其實影響很大,
所以確實是越早上架越好。
只是卻不幸碰到這種結果,就沒辦法。
如果目前贊助數仍像Attack it!時期一樣,我應該會立刻停止這款遊戲的開發。
不過目前贊助數確實是一大筆收入,可以讓我持續到遊戲完成,也很感謝你們持續的贊助。
但對比於steam販售的收益來說,真的還是有一大段差距。
這也是我目前苦惱的地方。
即便把DL以及其他平台可能的收益加進去,還是相差太多了,
目前有不少團隊在steam上的收益都遠比DL可觀,
這也是為什麼會如此多人想在steam上架遊戲,甚至只在steam上架遊戲。
你們可以責備我為什麼每個月有這麼多贊助,卻因為steam無法上架而想停止製作。
但這款遊戲其實一開始就是為steam在做準備,我使用的素材甚至有不少都來自Attack it!。
只是目前已經確定無法在上架了。
所以目前在跟其他人討論後的結論就是,如果還是要在steam上架的話,
那得改名並修改遊戲內容了,以更符合steam規範的方式去上架。
反正不會是目前遊戲的狀態了。
但也只能算是止損而已,而要進行這樣的操作也得等幾年後才能嘗試了。
所以現在會暫時擱置steam版本的東西。
目前更重要的是關於Castle of temptation之後的內容。
目前Castle of temptation就三個關卡,而下個關卡是"聖母禮拜堂"。
現在的問題是,其實目前的H場景已經超過70個,對比於其他色情遊戲已經是足以製作成成品的量了。
而目前的情況是,再繼續加更多內容可能也不會讓遊戲更有價值,總之再繼續製作已經不符合效益了。
只不過"聖母禮拜堂"是一開始就承諾要完成的關卡,而我也打算要完成它。
所以目前的想法是會以"聖母禮拜堂"作為最後關卡結束這款遊戲。
我知道這是無法接受的結論,目前我也無法接受這種結果,但現在真的是進退兩難。
就算我做了新遊戲,如果steam又不接受那該怎麼辦?
甚至連目前的贊助者也無法接受,那又該怎麼辦?
這些問題我也沒辦法回答。
我會全心全意投入製作遊戲的行列除了我喜歡遊戲、想製作自己的遊戲以外,
在這裡的收益也是很吸引我的。
同樣在這裡製作遊戲的團隊都拿到令人羨慕的成績,我也很想要這部分,
有了這些才能改變更多。
我過去的生活一點都不富裕,我知道我們家裡沒甚麼財產,
想要甚麼想吃甚麼我都不會去要求,因為我知道他們也沒辦法給我,
所以如果我不做點甚麼,那未來大概就是這樣了,沒有甚麼變化。
你們可以說我貪心但這就是我製作遊戲的動力。
所以steam無法上架對我的打擊真的非常大。
說實在不應該有我這種異端在這裡做遊戲,
因為我做到現在也再沒看過周圍有像我這麼奇怪的人在這邊美術程式全包,一個人搞動作遊戲。
總之這大概就是目前的情況了,到現在我還是再想到底有沒有補救辦法。
可能得到"聖母禮拜堂"完成後再評估一次狀況了。
大概就是這樣吧。
如果這段期間有找到程式合作,就會開始計畫新的作品。
2021-10-21 19:57:19 +0000 UTC
View Post
The result of the game being put on Steam is banned.
Which meant that the game could not be released on Steam.
Uh, let me think about the current situation first.
--------------------------------------------------------------
Steam上架的結果是被Ban掉了,意思是這遊戲沒辦法在Steam上發行了。
呃,先讓我好好思考一下目前狀況。
2021-10-20 06:24:23 +0000 UTC
View Post
DOWNLOAD
10 dollar reward: https://www.patreon.com/posts/castle-of-v0-3-57482366
5 dollar reward: https://www.patreon.com/posts/castle-of-v0-3-3-57482066
※V0.3.4α& V0.3.4 Patch notes
Patch Notes
‧Corrected the dialogue of the guide's in in virginity mode.
‧Fixed Japanese translation and missing characters.
‧Fix the problem of getting stuck when caught by small dolls in the Doll house.
‧Fix the problem of camera zooming after leaving Gallery mode.
‧Corrected the problem with Kuminu's dialogue.
‧Fix the problem with the title music.
--------------------------------------------------------
修正項目
‧修正導遊童貞模式的對話
‧修正日文翻譯以及缺字的問題
‧修正在人偶館被小型人偶抓住會卡死的問題
‧修正在離開Gallery模式後,鏡頭縮放的問題
‧修正庫米奴的對話問題
‧修正標題音樂的問題
(10/17)
I fixed a deadly bug when you sex in Virginity mode.
我修正一個當你在H場景的時候會卡死的致命BUG。
The α version has Gallery and other modes, which is a $10 dollars award.
If you have any problem, please report it to me.
α版本附有Gallery等其他模式,此為10美贊助獎勵。
如果有問題請回報給我,謝謝。
※V0.3.3α& V0.3.3 Patch notes
【TestV0.3.3α】
New Content
‧Add "Virginity Mode", "Hard Mode" and "Free Mode". You can change "Virginity Mode" and "Hard Mode" in waiting room
‧You can see all Virginity Mode's dialogue in gallery
Patch Notes
‧Fixed the problem of stuck dialogue in gallery mode
‧Fixed that the H content in gallery mode cannot be performed normally
--------------------------------------------------------
新增內容
‧新增"童貞模式"、"困難模式"以及"自由模式","童貞模式"、"困難模式"可在休息室調整
‧你可以在鑑賞模式看到童貞模式的對話
修正項目
‧修正鑑賞模式對話卡住的問題
‧修正鑑賞模式部分的H內容不能正常進行
--------------------------------------------------------
【TestV0.3.3】
New Content
‧Add a new H scene (ghost doll), which can be triggered in the area in front of the boss room of the Doll House
Change Notes
‧Change the map of a small part of the the Doll House
‧Change the surrender button to long press the Jump button
Patch Notes
‧Fixed the problem of incorrect recording time in the game
‧Fixed the wrong picture problem
‧Fixed the problem of Dark frog stuck after Sex
‧Fixed some sound effects
--------------------------------------------------------
新增內容
‧新增一個H場景(幽靈娃娃),在人偶館BOSS房前的區域可以觸發
更改項目
‧調整人偶館小部分的地圖
‧變更投降的按鈕配置,改為長壓 Jump鍵
修正項目
‧修正遊戲內時間錯誤的問題
‧修正錯圖問題
‧修正黑蛙在H後卡住的問題
‧修正部分音效問題
2021-10-16 17:54:45 +0000 UTC
View Post
It hasn’t been updated for a while,
I don't think time is long, but it turned out to be almost the end of the month.
Let me talk about the current situation.
A lot of things happened to me this month,
So I had less time to deal with the progress at the beginning of the month.
In the middle of the month, I was not at home because of some things,
and I went to vaccinate and lie down for several days.
I replaced the old hard drive and reinstall the system the other day.
So for the current progress,
I only have to prepare the picture that will be used in the virginity mode.
Next, I have to work on the program, and the free mode has not yet started.
This is the situation in virginity mode.
A chain will appear on the player’s health bar.
In this case, If player have sex, you will have a direct damage and remove your virginity.
You can change your virginity in the lobby.

So it is true that the progress is slow,
and the virginity mode will not be completed until next month.
As for the progress of the cover, it has been delayed.
At present, I have only received the draft.
However, the painter told me that he would give me a line sketch this weekend,
and then I will see his progress in coloring.
If the cover is okay, I will put the game on Steam and DLsite.
The first draft, but I asked him to make adjustments, so he didn't follow this draft.

After I put the game on Steam and DLsite and complete the virginity mode,
I will start to do the conception and production of the next stage.
So I said that the next stage may be after November or December.
That's probably it.
I can only say that a lot of things happened recently that made me very irritable,
and that I have no game to play is made me very irritable, too.
The next Progress report should be to explain the details of the virginity mode.
Then it was still so hot at the end of September, the weather is really annoying.
----------------------------------------------------
有一陣子沒更新了,感覺才沒過多久竟然就快月底了。
簡單說一下目前狀況。
這個月發生不少事情,所以月初的時候我幾乎沒時間處理進度。
月中也是一些事情不在家裡,還去打疫苗躺了好幾天。
前幾天也換了舊的硬碟並重灌了一次。
所以目前的進度我只有把童貞模式會用到的圖片素材準備好而已,
接下來還要進行程式上的作業,還有自由模式也還沒開始做。
這是在童貞模式下的狀況,玩家的血條上會出現鎖鏈,
這個情況下進行本番就會直接高潮,並解除童貞狀態。
童貞狀態可以在大廳自由調整。

所以確實目前進度緩慢,而童貞模式得要下個月才能完成了。
至於封面的進度也是有些延誤到,目前只有收到草稿而已。
不過繪師說這周末會給我線稿,在看看之後他上色的進度了。
如果封面沒問題我就會處理Steam以及DLsite上架的事情。
最一開始的初稿,不過我有請他做調整,所以不是照這張畫。

在Steam以及DLsite上架以及童貞模式完成後,我就會進行下一關的發想以及製作了。
所以我說下個關卡可能是11月或12月之後的事了。
大概就是這樣,只能說最近發生不少事情令我很煩躁,一直沒遊戲玩也讓我很煩躁。
下次更新日誌應該就是要說明童貞模式的細節了。
然後都9月底了還是這麼熱,這天氣真的很討厭。
2021-09-24 19:26:54 +0000 UTC
View Post
I spent a lot of time to do α version this month,
although α version has not completed yet.
At least I have finished the Gallery mode.
In the current α version, I have received some bug reports, but there are no fatal bugs.
So I will fix these problems until next update.
In this post, I will talk about what I am dealing with and what I want to do in September.
I said in the previous post that I want to put the game on DLsite and Steam during this time.
So I have already commissioned someone to draw the cover.
But it hasn’t started yet, so I’ll have to wait for a while.
I want to wait for the cover done and then put it on DLsite and Steam.
This cover drawn may be only temporary.
Now the main characters are not all designed.
When the game is nearing completion,
I might be doing a commissioning for the cover again.
I will consider this part later.
Maybe like this? I'm not sure.

And Now I am adding an H scene for the ghost doll,
this H scene will be added to the game in the next update.
As for why I added an H scene for the ghost doll is related to the translation commission,
what I promised to others.
In fact, I think I still can add H-Scenes in the doll house.
But It's not enough time for me, so I keep this.
Powerbomb!

As for September, my main thing to do is to complete the α version of the virginity mode and the free mode.
If I have extra time, I'll consider the next stage.
Especially the background part, I should find someone else to do it this time.
I hope this can reduce my burden and increase the efficiency of production.
But I'm still not sure about this part.
Recently, I have also considered whether to ask someone to draw a few CG pictures after defeat.
For example, the defeated CG after losing to a lesser succubus or a specific character,
I think it’s worth to do.
But this also takes time, and I will reconsider this part after the cover is completed.
This is probably the case recently.
The commission mentioned above may not be processed until October.
But I'll done the alpha version in September.
And the production of the next stage, I think it should be after October,
this part will be adjusted according to the progress of the above.
In fact, a lot of things happened this month.
And there are still many things I should be busy with.
In order to make the game better, it is necessary to make new attempts.
Otherwise, I don’t want to be like laboratory, which took me more than a year to complete.
And the game is not just the content of the game.
In short, I hope the game can develop in a good direction.
As for rest, if there is a new game for fun, I will rest,
Otherwise there's nothing to do, and I will go to make games again.
Test of character design for the next stage


--------------------------------------------------------------
這個月花了不少時間在進行α版本的製作,雖然α版本尚未完成,
但至少先完成Gallery模式了。
目前α版本是有收到一些錯誤回報,不過並沒有致命的bug,
所以這些問題要等到下次更新才會修正了。
這篇我說一下目前在處理的事情,以及9月要做的事情。
我上一篇有說過想在這段時間將遊戲上架到DLsite以及Steam,
所以目前已經去委託繪師來繪製封面。
不過目前還沒開始製作,所以這邊還要再等一段時間了,
因為我想等封面畫好後在處理上架的事宜。
這次繪製的封面也可能只是暫時的而已,現在主要角色其實並未全部設計完成,
等遊戲接近完成時可能還會在做一次封面的委託吧,這部分就之後在考慮了。
也許會像這樣?我也不確定。

而目前我在做的是為幽靈人偶新增一個H場景,這個H場景會在下次更新時加到遊戲裡。
至於為何會替幽靈人偶新增H場景跟翻譯委託有關係,這部分承諾給別人的就是得做,
其實我覺得人偶館的H內容可以再增加啦,但時間上的關係就先這樣。
Powerbomb!

至於9月主要要做的是把α版本的童貞模式跟自由模式完成。
有多餘的時間再來考慮下一關的製作吧,尤其關卡背景部分這次應該會外包給其他人製作。
我是希望這樣能減輕我負擔又能增加遊戲製作的效率,但這部分也還沒確定。
而最近我也有考慮過要不要請人畫幾張敗北後的CG圖,
比如說輸給小魅魔或特定角色後的敗北CG,我覺得這還滿值得去做的,
不過這也需要時間進行,等封面完成後我會再考慮這部分。
最近大概就是這樣,上面說的委託可能到10月還處理不完吧,
不過α版本應該可以完成。
而下個關卡的製作應該是10月之後的事情了,這部分會看上面進度如何而有所調整。
其實這個月發生了不少事情,而該忙的事情也沒少多少。
為了讓遊戲更好,進行新的嘗試是有必要的,
不然我可不想在像實驗室這樣搞了一年多才完成一關,
而遊戲本身也不是只有遊戲的內容要做而已,
總之我希望遊戲能往好的方向發展。
至於休息什麼的如果有新遊戲好玩我就休吧,
不然我在家閒著也是閒著,覺得無聊我又會跑去做遊戲了。
下一關人物設計的測試圖


2021-08-31 12:39:28 +0000 UTC
View Post
DOWNLOAD : https://www.patreon.com/posts/55245956
The α version has the Gallery mode, which is a $10 dollars award.
I will update "free mode" and "virgin mode" next time.
α版本附有Gallery模式,此為10美贊助獎勵。
下次會更新"自由模式"以及"童貞模式"。
※V0.3.2α Patch notes
【TestV0.3.2α】
New Content
‧Add "The Forbidden Lab" Stage gallery
‧You can see all dialogue in gallery
‧Add recall room in each stage in gallery
新增內容
‧關卡"禁忌實驗所"的鑑賞模式
‧你可以在鑑賞模式看到所有對話
‧新增回想房在鑑賞模式
2021-08-23 16:17:39 +0000 UTC
View Post
This list will reveal all the content in the game,
I still hope this thing is more interesting for players to discover by themselves.
If you really don’t know how to do, you can read this post.
這份列表會透漏所有遊戲內容。
我還是希望玩家自行發掘比較有趣,真的不知道在來看。
If you don't know which character is, you can see this post.
如果你不知道是哪個角色,可以參考這篇文章。
https://www.patreon.com/posts/character-list-54510221
---------------------------------------------------------------
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
《All H Conditions》
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
※Lobby
‧Robot-Prototype
1. Press Sex key
※Child route ( Blue portal ) - 1
‧Robot-Nurse
1. Caught
‧Robot-Prototype
1. Caught
※Child route ( Blue portal ) - 2
‧Robot-Mermaid
1. Caught
※Child route ( Blue portal ) - 3
‧Robot-Nurse
1. Go Into VR Test
2. Lose in VR Test
‧Phantom
1. Caught
※Enlargement route ( Green portal ) - 1
‧Spray trap
1. Full of excitement
※Enlargement route ( Green portal ) - 2
‧Tentacle girl
1. Caught by 3
2. 4 wrong answers
※Enlargement route ( Green portal ) - 3
‧Robot-Riot
1. Caught
2. Full of excitement
‧Fairy
3. Lose in Enlargement route - 3
※Beast route ( Red portal ) - 1
‧Bunny girl
1. Caught
※Beast route ( Red portal ) - 2
‧White Rat
1. Caught
‧White mouse
1. Caught
※Beast route ( Red portal ) - 3
‧Dark frog
1. Caught
‧Frog Queen
1.Lose or Caught
※Secret Lab
‧Yi
1. Press Sex key
‧Sorcerer Apprentice
1.Turn over the table before sex with Yi
※Secret library
‧Kuminu
1. Press Sex key
2. Press twice
※Restroom
‧Molij
1. Press Sex key
2. Press twice
※BOSS room
‧Failure (Normal)
1. Wear a brainwashing device and be tempted to go to the chest
2. Chest attack
3. Caught by a robotic arm
‧Failure (Angry)
1. The excitement value is above 30%, close to the BOSS and wear a brainwashing device-electric wave shock
2. Caught by a robotic arm- Unbirth
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
《All Secret》
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
‧How to enter the secret Lab room:
To the right of the three portals, open the switch in the room. You can jump on the chair and open it.

‧The battery for no electricity robot:
You can find the battery in the secret Lab room after kicking off the table.
‧The secret book room's key I:
In the VR experience of Child Route 3, you can get a "Qualified certification" when you pass without climax.
You can get it in the rightmost room.
‧The secret book room's key II:
You can only use the power device for 6 more times in the battle of Robot-Riot.
You can get it in the back room.
‧The secret book room's key III:
After walking through the three maps along the water pipe, the last map water pipe will be connected to the ground, and you will see mud stains on the right.
After walking around the water pipe, press "down" on the water pipe to open the hidden passage and get the key.
Note: When you see the Frog Queen, you have missed it.

‧History explorer's note 3
Without passing through the third area of each route, complete 4 areas and return to the lobby with no lights.
To the right of the three portals, you will see notes in the room.
‧Error report :
In Child Route 1, there will be two Robot-nurses sandwiched outside that door.

‧Research Report-Tentacle Girl:
In Enlargement route 1, Face right and Climax in the spray which next to the conveyor belt, and you can fly over to watch.

‧Research Report-Bunny girl:
In the beast route 2, catch the 5 white mouse, at the upper left of the map. (You can enter the red area)

‧History explorer's note 1
Obsidian Hall - Enter the STAFF ONLY room above the fake treasure chest room and leave successfully.
‧History explorer's note 2
Magic Doll House - under a certain bed.
---------------------------------------------------------------
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
《所有角色H場景以及觸發條件》
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
※大廳
‧機器人-原型
1.按Sex鍵
※正太路線(藍色傳送門)-1
‧機器人-護士
1.被抓到
‧機器人-原型
1.她會從水中跑出來抓你
※正太路線(藍色傳送門)-2
‧機器人-人魚
1.她會從水中跑出來抓你
※正太路線(藍色傳送門)-3
‧機器人-護士
1.進入VR體驗
2.在VR體驗敗北
‧幻影
1.被抓到
※巨屌路線(綠色傳送門)-1
‧噴霧陷阱
1.興奮值滿
※巨屌路線(綠色傳送門)-2
‧觸手娘
1.被三隻抓到
2.答錯4次題目
※巨屌路線(綠色傳送門)-3
‧狂暴機器人
1.被抓到
2.興奮值滿的狀況下直接敗北
‧妖精
1.在巨屌路線-3敗北
※獸化路線(紅色傳送門)-1
‧兔娘
1.被抓到
※獸化路線(紅色傳送門)-2
‧白老鼠
1.被抓到
‧小老鼠
1.被抓到
※獸化路線(紅色傳送門)-3
‧黑蛙
1.被抓到
‧黑蛙女王
1.敗北或被女王抓到
※秘密研究室
‧儀
1.按Sex鍵
‧巫師學徒
1.在跟儀Sex之前就翻桌
※秘密書庫
‧庫米奴
1.按Sex鍵
2.按第二次Sex鍵
※休息間
‧茉莉潔
1.按Sex鍵
2.按第二次Sex鍵
※BOSS
‧失敗品 (正常模式)
1.戴上洗腦裝置被誘惑去胸部
2.胸部夾擊
3.被機械手臂抓到-口交
‧失敗品 (狂暴模式)
1.興奮值在30%以上、靠近BOSS並戴上洗腦裝置-電波衝擊
2.被機械手臂抓到-胎內回歸
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
《所有秘密》
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
‧秘密研究室進入方法:
必須開啟在三個傳送門右邊的房間的開關,你可以跳到椅子上開啟。

‧沒電機器人的電池:
在秘密研究室內,踢開桌子後可以找到。
‧秘密書庫的鑰匙 I :
在正太路線 3的VR體驗中,沒有高潮通關就可以獲得"合格通行證",
在離開VR設施的最右邊房間獲得。
‧秘密書庫的鑰匙 II :
在狂暴機器人的追逐戰中只能使用做多6次吸引裝置,才能在後面的房間內獲得。
‧秘密書庫的鑰匙 III :
沿著水管走過三張地圖後,最後一張地圖水管會接到地下,並且會看到右邊有泥漬。
請在水管周圍走動一下後,在水管上按"下"就可以開啟隱藏通路拿到鑰匙。
注意:當你看到黑蛙女王就表示錯過了。

‧歷史探險者的筆記 3:
在沒有通過每條路線的第三區域的狀況下,完成4個區域,會回到沒有打燈的大廳。
在三個傳送門右邊的房間會看到筆記。
‧錯誤報告-機娘:
在正太路線 1 的某一扇門內會有錯誤報告,那扇門外會有兩個機器人護士夾著。

‧研究報告-觸手娘:
在巨屌路線 1 的輸送帶旁的噴霧面像右邊高潮,可以飛過去看。

‧研究報告-兔娘:
在獸化路線 2 、要抓5之白老鼠地圖的左上方。(紅區域可以進入)

‧歷史探險者的筆記 1:
黑曜石大廳 - 進入假的寶箱房上面的STAFF ONLY房間,並成功離開。
‧歷史探險者的筆記 2:
魔動人偶館 - 在某張床的床底下。
2021-08-14 07:08:08 +0000 UTC
View Post
DOWNLOAD : https://www.patreon.com/posts/54585202
Just a little change.
只是小小的改動。
※V0.3.2 Patch notes
Change Notes
‧Add "Japanese"
‧Press Sex key you can surrender
更改項目
‧新增日文
‧長壓 Sex鍵可以直接投降
--------------------------------------------------------
※V0.3.1 Patch notes
Change Notes
‧The OPTION menu will be closed during cutscenes or death
Patch Notes
‧Fix the key will return to the initial state
‧Fix Missing pictures in the H-scenes
‧Fix When Player takes an item in a BOSS battle, the item will get stuck on player.
‧Fix the player would not be able to break free of the tentacle girls
‧Fix the wrong position of the spray trap
‧Fix player is not able to get the "Sex toy certification"
‧Fix the English lines of the Robot-Riot
‧Fix some map errors
‧Fix the crawl animation could not be performed
‧Fix the door of the secret treasure chest would remain open after the player restarts
--------------------------------------------------------
This update mainly fixes key errors and missing pictures.
Sorry there is no Japanese version yet, I updated as soon as possible after the
Japanese translation is completed.
If there are no more problems with this update, I will do the Gallery mode.
※V0.3.1 Patch notes
更改項目
‧在過場或死亡時會將OPTION選單關閉
修正項目
‧修正按鍵會被重製的狀況
‧修正在場景中缺圖的情況
‧修正搬物品進行BOSS對戰時,物品會卡住的狀況
‧修正觸手娘會無法掙脫的情況
‧修正噴霧陷阱位置錯誤的狀況
‧修正無法拿到"肉便器合格證"的問題
‧修正狂暴機器人的英文台詞錯誤
‧修正部分地圖錯誤
‧修正爬行動畫無法進行的錯誤
‧修正祕密寶箱的門在玩家重新開始後會維持開啟的狀況
--------------------------------------------------------
這次改版主要修正按鍵錯誤以及缺圖等問題,
抱歉還沒有日文版本,等日文翻譯完成後會盡快更新的。
如果這次更新沒有太大問題,就會進行Gallery的製作了。
2021-08-06 07:27:47 +0000 UTC
View Post
This list may reveal the content of the game,
I recommend watching after passing the game.
這份列表可能會透漏遊戲內容,建議遊玩後再觀看。

Robot-Prototype
機器人-原型

Robot-Nurse
機器人-護士

Robot-Mermaid
機器人-人魚

Phantom
幻影

Fairy
妖精

Tentacle girl
觸手娘

Robot-Riot
狂暴機器人

Bunny girl
兔娘

White Rat
白老鼠

White mouse
小老鼠

Dark frog
黑蛙

Frog Queen
黑蛙女王

Yi
儀

Sorcerer Apprentice
巫師學徒

Kuminu
庫米奴
(from Ason's game)

Failure
失敗品
2021-08-04 12:55:27 +0000 UTC
View Post
It seems that the state of the game is okay, and there is no game crash.
So the next update may be next week, I will fix the bug and add Japanese translation.
As for the Gallery mode, it will only be available in the $10 a version,
and I will deal with this part recently.
I said before that I would add "virginity mode" to version α.
I wanted this part to be handled with Gallery originally.
But I’m afraid this may take too much time,
so I plan to complete the α version of the Gallery first.
After I complete α version, I will make the "Virgin Mode".
Gallery is not related to virginity mode, so there is no need to complete it together.
It should be better for me to finish the Gallery first.
After α version is completed, I will put the game on DLsite and Steam.
Just go to the trial version first.
As for the game completion to the sale, it will take a long time, not so quickly.
For the Japanese part,
I will first try to work with a Japanese translator and start operating ci-en and fantia.
This part is mainly for the Japanese, It may have nothing to do with this side.
But I think it is necessary,
because the financial system in some areas may not be able to use patreon and fanbox.
In addition, during this time,
I will also find out if there is an artist who could have made games with me.
Mainly for the background and the object.
But in this part, I don’t think I can have much hope.
Or it may take a long time to become a helper.
Because there are really few artists who are drawing pixel art.
In addition, I’m really struggling when I am looking for someone to help me.
I know I need help, but a lot of frustrating things happened to me before,
It makes me disgusted with asking for help from others,
I know it’s not acceptable, but I’m really sorry,
Emotional factors are difficult to overcome, but I will still try.
These are probably the things I have to deal with in the last two months,
Actually, I should have a rest for a while.
This update took me a year and two months to complete,
4 months in the program, 10 months in the art.
It's really hard, and really tired.
But It seems that I don't have time to deal with the above things leisurely.
In short, I want to do the above things in the next two months.
So the next stage of "Mother's Chapel" may not be produced until after October.
And I won’t make the subsequent stage as complicated as like laboratory.
It's uncomfortable to do such long time.
I will rest more recently, I also appreciate everyone support,
I hope my game can maintain this quality to completion.
--------------------------------------------------------------
目前看起來遊戲的狀況還可以,沒出現讓遊戲崩潰的情況。
所以下次更新可能會在下個禮拜了,會修復BUG問題以及增加日文翻譯。
至於Gallery模式則是在10美元的a版本才會有,這部分也會在近期處理。
我之前有說要在a版本新增"童貞模式",本來想說這部分要跟Gallery一起處理,
但我怕這可能會花掉太多時間,所以打算先完成a版本的Gallery,
完成之後才會進行"童貞模式"的製作。
Gallery跟童貞模式不太相關,沒必要一起完成,先完成Gallery應該是比較好的方式。
在上述那些完成後,會先著手進行DLsite跟Steam的上架工作,
主要是先上體驗版而已,至於完成到販售還需要一段時間,沒那麼快。
而日文部分目前會先試著與一個日文翻譯合作並開始經營ci-en以及fantia。
主要是針對日文客群的,跟這邊可能沒什麼關係就是,但我覺得這是有必要的,
因為部分地區的金融系統可能沒辦法使用patreon以及fanbox。
另外最近這段時間我也會去找看看有沒有美術能一同製作,
主要是針對背景以及物件的地方吧。
不過這部分我是覺得沒辦法抱太大希望,又或是需要很長的時間才有辦法成為助力,
因為在畫像素圖這部分的人真的很少。
另外在找人的部分心中真的是很掙扎,我知道需要人幫忙,但之前發生不少令人沮喪的事情,
讓我對尋求他人協助這種事很反感,我知道這樣是不行的,但真的很抱歉,
情感上的因素很難克服,但我還是會嘗試的。
這些大概就是最近這一兩個月我要處理的事情,其實我應該是要休息一陣子。
這次的更新花費了我一年兩個月的時間完成,4個月在程式上,10個月在美術上,
真的很辛苦,也真的很疲憊,但上述的事情好像沒有時間讓我悠閒處理的樣子。
總之上述的事情我想在接下來的兩個月處理好,
所以下一關的"聖母禮拜堂"可能要在10月之後才會進行製作了,
而之後的關卡我也不會在像實驗室這樣搞的這麼複雜了,
製作時間拖太長也很難受。
最近會讓休息時間多一些的,也很感謝各位的支持,
我希望我的遊戲能維持這樣的品質到完成。
2021-08-03 19:26:13 +0000 UTC
View Post
You can download the game in this link.
Or download the game in this post.
你可以從下面的超連結下載遊戲,
或者是從文章本身下載遊戲。
Castle of Temptation V0.3.0
Google drive:
https://drive.google.com/file/d/1qUvj_h826UBCRUnuQFbAYMiWaO1EDKTM/view?usp=sharing
MEGA:
https://mega.nz/file/iY4ThK7C#SPHDPQOEvUH93OlEPKzzjuEgWd19Q-qDCj8uXgDyecA
2021-08-02 14:25:45 +0000 UTC
View Post