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Castle of Temptation V0.3.0 Patch notes


DOWNLOAD : https://www.patreon.com/posts/54427666 



※V0.3.0 Patch notes


New Content

‧"The Forbidden Lab" Stage

‧31 sex scenes


Obsidian Lobby - New path for players to exit from the BAD END room.



Patch Notes

‧Patched the save file location

The former save file can no longer be used

The new save file is located in the game folder


‧Patched the mono audio issue

‧Adjusted multiple movements

‧Patched the in air issue while jumping and entering the dialogue


-----------------------------------------------------


I will make up the content of the post later. 

I put the game on first.

Since I updated the save method this time, 

I put a savedata before going to the laboratory in the save folder.






※V0.3.0 Patch notes


新增內容

‧關卡"禁忌實驗所"

‧31個H場景


‧黑曜石大廳 - 新增道路,讓玩家有辦法從BAD END的房間離開



修正項目

‧修正紀錄檔的位置

玩家之前的紀錄檔將無法使用

新的紀錄檔位置將會放在跟遊戲本體的資料夾同樣的位置


‧修正音效只有單邊的問題

‧修正多項動作調整

‧修正跳起來進入對話的時候會維持跳起來的狀態



----------------------------------------------------------


晚點補文章其他內容,目前先把遊戲本體放上。

由於這次更新了記錄方式,我會放一個到實驗室前的存檔在存檔區內。



View Post

Progress report (20210725)


It will take some time before the lab is completed.

But I'm pretty sure, this is the last progress report before completion.


I did it now until I finally saw the end of this stage,

Especially when I was dealing with animation in the middle of this month, 

the progress was stalled for a while.


In short, there are less than a few days left in this month, 

and I will notify everyone the day before the completion.




------------------------------------------------------------------------


離完成還有一段距離,但我很確定,

這是完成前最後一次進度報告了。


做到現在才終於看到這個關卡的終點,

尤其在這個月中處理動畫的時候,進度一度是停滯的。


總之這個月剩下不到幾天,在完成前一天會另行通知的。



View Post

The Game development plan of Castle of Temptation


I planned to organize it after the laboratory was completed.

However, some people ask me these days. 

I think I need to explain clearly, so I post it now.



I have only produced two stages of Castle of Temptation, 

and the third stage laboratory is still being prepared.



In my planning, I prepared two plans for Castle of Temptation.

1. A short version of a total of 6 stages

2. A full version of a total of 7 stages + 6 variant stages


At present, I made it under the premise of the full version.

But when I completed 6 stages, I will conduct an evaluation,

My main assessment is whether the file size can continue to be developed.

I have no way of knowing until I have completed 6 stages.



I haven't explained it clearly before. 

I'm sorry, it may cause some misunderstandings.

It’s not because I feel tired of the development of this type of game 

or I running out of idea for this game, I want to end the development with a short version.


I still have a lot of things I want to try on Castle of Temptation.

I hope that the content of Castle of Temptation can be richer.

I will also try some scenes that need a lot of time to do.

Such as unbirth scenes, milk everywhere and residual mike.

I know that many authors don’t really want to do it.

Because these are really time-consuming.

This game has that value because of these secens.


After I completed the lab, I will conduct an evaluation, too.

Obviously the development time is too long this time.

I will explain the situation at that time.



(Afterword)

Talk about the H scene in the game.

This game is a reverse sex game, so it will be based on reverse sex.

In the reverse sex scene, sex is the main, and other plays are a small part.

Some special scenes such as unbirth or other more special scenes may have only one or none in each stage.

This time the laboratory has added special changes such as animalization or big cock because of the theme.

But in proportion, these special scenes did not exceed 1/3.

Afterwards, the proportion of the H scene will be biased towards the proportion of the doll house or the obsidian hall.

So I hope I won’t let you worry about this part, fear that the H scene of the game is biased in other directions.




------------------------------------------------------------------------



本來打算在實驗室完成後才要整理,

不過這幾天有人來詢問,我覺得我有解釋清楚的必要,所以就提前整理了。


目前Castle of Temptation只製作了兩個關卡,而第三關實驗室還在準備。



在我的規劃上,我替Castle of Temptation準備兩個方案。

1.總共6個關卡的簡短版本

2.總共7個關卡+6個變型關卡的完整版本


目前是以完整版本為前提的狀況下製作的。

不過在完成到6個關卡的時候我會進行一次評估,

主要評估是關於檔案的容量大小是否能不能繼續開發下去,

這點在我完成6個關卡以前我是沒辦法知道的。


之前都沒解釋清楚很抱歉,可能會讓人產生誤會。

對於Castle of Temptation不是因為覺得厭倦這類型的遊戲又或是想不到變化,

才會想以簡短版本去結束開發。


我還有很多東西想在Castle of Temptation上嘗試,

我希望Castle of Temptation的內容能夠更加豐富,

對於一些花很多時間才能去表現的題材我也會去嘗試,

像是胎內回歸或是精液四散以及精液殘留的表現我知道很多作品是不太想做的,

因為這些真的很花時間。

但就是要這麼做這款遊戲才有那個價值。


等實驗室完成後我也會在做一次評估,很明顯這次開發時間太長了,

總之到時候會在說明狀況的。



(追記)

關於H場景的部分,這個遊戲是逆推遊戲,所以會以逆推為主。

而逆推場景中又以性交為主,其他玩法則是佔一小部分的比例。

一些特殊場景例如胎內回歸或其他更特殊的在每個關卡內可能只有一個或沒有。

這次實驗室因為主題關係所以加了獸化或者肥大化之類的特殊變化,

但以比例算起來,其實這些特殊場景並沒超過1/3。

之後H場景的比例會偏向人偶館或黑曜石大廳的比例去分配,

所以希望不會讓各位擔心這部分,害怕遊戲的H場景偏往其他方向。




View Post

Progress report (20210710)


I very hope that this is the last progress report of the laboratory, 

but the current progress seems a bit difficult.

At present, the progress of the BOSS part may be less than 1/3, 

and I still have a bunch of things need to do and test.

Although I have not trouble in progress, the progress I can make every day is still limited.

I have said that this BOSS is different from the past, so I also made a lot of new attempts.

I don't want players to get bugs every time, so I spent a lot of time on test.




I have also finish the translation part recently, but I have not tested yet.

I will continue to make progress, 

and I will probably make another progress report on the 25th.

In the end, I really don’t want to postpone it until August. 

Long production time will really affect the mood and work efficiency.




After writing the program and thinking about some things, 

I really want to do a RPG in the future.





------------------------------------------------------------------------



我很希望這次是最後一次實驗室的進度報告,不過目前進度上看起來有些困難。

目前BOSS部分的進度可能還不到1/3,還有一堆項目還沒製作及測試。

雖然還沒遇到會讓進度停滯的困難,但每天能做的進度有限。

我有說過這次的BOSS不同以往,所以也做了很多新的嘗試。

我不想讓玩家玩沒兩下就碰到BUG,每個功能都花了不少時間在測試。




最近也整理好翻譯的部分,不過這部分還沒測試。

總之進度會持續進行,25號很可能會再做一次進度報告。

最後我真的不想拖到8月,製作時間一長真的會影響到心情以及效率。




寫程式寫到又在想一些有的沒的,真的有點想做RPG。



View Post

Progress report (20210626)


Sorry I update so late.

I planned to write the progress report after I completed the last area.

But I can't finish it today.

So I had to write the progress report first.




I will finish the last area tomorrow, and then the BOSS part.

But for the BOSS part, I haven’t sorted out the pictures of the boss, 

so I can’t import it into the game yet.

I should have to do this part before the end of the month.


I don't know how long I can complete the BOSS, 

I took 2 weeks to do the last area.

In short, the BOSS is the last part of this stage, 

and I will release the game after I finished.




I don’t have anything else to report. 

Now life has become a bit boring,

It's probably this way of life by the end of the year, it's really nothing interesting.


At present, there are no reverse rape games worth paying attention to.

I don’t know if I can finish the lab quickly and make July more interesting.




------------------------------------------------------------------------



抱歉這麼晚更新。

我本來打算把最後一區弄完之後再來更新報告的,

結果還是弄不完就先來更新了。




明天就能把最後一區弄好了,然後就剩下BOSS區域。

不過BOSS部分,之前畫好的圖片都還沒整理,還沒辦法匯入遊戲,

月底前應該都是要處理這個部分吧。


我不清楚完成BOSS要花多久時間,最後一區也花了我2個禮拜的時間才快處理好。

總之BOSS就是這關的最後部分了,完成並做完測試之後就會發布遊戲。




其他沒什麼想額外報告的,現在的生活變的很無聊,

很可能到年底都是這種生活方式吧,真的沒什麼有趣的。

而目前也沒什麼逆推向的遊戲值得關注,

看我能不能趕快把實驗室做完,讓7月更有趣一些。





View Post

Progress report (20210610)


I feel like I haven't been updated for a long time, but it doesn't seem to be too long.

In short, I am getting used to this way of life, although I still miss my previous life.



Report the current progress.

At present, I have complete half of the second area of ​​the tiny route, 

leaving the last area of ​​the tiny route and the BOSS stage.


I expect I can complete in early July. 

Sorry I didn’t have much progress a while ago.

Although my progress is not fast now, I will do it as long as I have time.

I will release it as soon as the game is completed.



Originally, I planned to release the test movie of the enlarge route in first area today.

But because the area is too long and there is a little puzzle-solving element,

I won't disclose the content of that area.

Instead, I took several screenshots of the lab,

which may reveal a little bit of the content of the stage.

So I try not to shoot the important things.



I put the screenshots in the lab at the bottom of this article,

Pull it to the end if you want to see it.

Actually, I just want to show that the game is really in progress.

And I also hope that you can play the game as soon as possible.

I believe you may have to spend more than a few hours to complete the entire laboratory.



In short, I should be making BOSS for the next progress report.

To be honest, a lot of sad things have happened recently,

But I will do my best to accomplish these beautiful things.





------------------------------------------------------------------------



感覺好像很長一陣子沒更新了,但好像又不是過很久。

總之算是漸漸習慣了現在這種生活方式,雖然還是懷念以前的生活。



報告一下目前進度。

目前縮小路線做到第二區的一半,剩下縮小路線的最後區域跟BOSS關卡。

就現在自己評估完成應該是7月初了,抱歉前一陣子沒什麼進度。

雖然現在進度也不快,但只要有時間我就會做。

只要遊戲一完成我就會馬上釋出。



本來今天是打算釋出肥大化路線第一區的影片,

但因為那個地區太長加上有一點解謎要素,就不透漏那區的內容了。

取而代之的是我拍了好幾張關卡內的截圖,可能有一點點透漏關卡內容,

所以我盡量不要拍核心的東西。



關於關卡內的截圖我放在這篇文章最下面,如果想看就拉到底吧。

其實我只是想表示關卡制作真的有在進行而已,

而我也很希望能盡快能讓你們玩到遊戲。

這次關卡的內容我相信你們可能得花超過數個小時的時間才有辦法把整個實驗室全部完成。



總之下次的進度報告應該就是在製作BOSS了,

說實在最近真的發生不少令人難過的事,

但我還是會盡全力完成這些美好的事物的。








***************************************************************















View Post

Progress report (20210525)


I lost an important part of my life two days ago.

The environment around me is no longer comfortable,

I can't go out, and there are no shops open outside.

Sorry, this report will be short.



Report the current progress. 

I have reached the last area of ​​the enlarge route.

I will complete the enlarge route by the end of the month.

Then there is the last route and the boss.

Hope it won’t go beyond the end of June.



It is very difficult for me to calm down these days. 

I'm sorry, the progress may be delayed for several days.




------------------------------------------------------------------------


在兩天前,我失去了生命中重要的一部分。

周遭的環境也不再舒適,不能再隨意外出了,也沒什麼商家在營業。

抱歉,這次的報告很簡短。



目前進度到了肥大化路線最後一區,月底前會完成肥大化路線。

然後就剩下最後一條路線跟BOSS了。

希望不要再超過6月底了。



這幾天情緒很難平反,很抱歉,進度上可能會延宕好幾天。


View Post

Progress report (20210510)


The first area of beast route

https://twitter.com/Poccii890/status/1391767046086479876 




I'm sorry that I post the progress report so late, 

it took me a lot of time to deal with trivial things.




Report the current progress first.

I have been completed the beast route two days ago, 

and now I'm ready to start to the enlarge area.


To be honest, the current progress is not very satisfactory, 

and I have spent a lot of time dealing with trivial things as I mentioned earlier.

At present, I have changed a new set of tables and chairs, 

adjusted the working environment.

I also changed the mouse to relieve the soreness of my wrist.

The rest is some troublesome problems, and I can’t help it.

I will try to continue to complete the game when I am free.


Back to the game production part, 

this time I feel that the time-consuming part is not the enemy, but drawing the map.

Because of the huge content of the stage this time,

I spend a lot of time on the difference in the background of each area.

And the map is several times the size of the doll house. 

I really spent a lot of time drawing maps.

The opening pictures recently are the scenes that you will actually see in the game.




In short, I hope this stage will give players a sense of freshness in every place.

After I complete each route, I will show the demo video of the first zone.

So I show the first part of the beast route this time.

I'm sorry that there is no sponsorship award this month,

I will try my best to complete the lab.




------------------------------------------------------------------------


獸化關卡第一區

https://twitter.com/Poccii890/status/1391767046086479876



抱歉這麼晚才做進度報告,處理瑣碎的事情花了不少時間。




先來報告目前的進度。

目前獸化區域在兩天前已經完成,現在準備開始肥大化區域。


說實在目前進度不是很理想,就我前面提到的花了不少時間處理瑣碎的事。

目前已經換了一組新的桌椅並調整好工作環境了,也換了滑鼠紓解手腕的負擔。

剩下的就是一些麻煩的問題,那也沒辦法,會盡量在空閒時繼續完成遊戲的製作。


回到遊戲製作部分,這次讓我感到費時的地方不是敵人,反而是繪製地圖的部分。

因為這次關卡內容龐大,所以在每個區域的背景的差異上花了不少時間,

而且這次地圖也是人偶館的好幾倍大,真的花了不少時間在畫地圖。

現在放的開頭圖片也都是遊戲內實際會看到的場景。




總之我希望這次的關卡讓玩家在每一個地方都有新鮮感,

在每條路線完成後我會放第一區的試玩影片,所以這次放了獸化路線的第一區影片。

很抱歉這個月沒有贊助獎勵,我會盡力去完成實驗室的。




View Post

Progress report (20210425)



https://twitter.com/Poccii890/status/1386210449876602887 

There may be some nudity in the video, so I put the test video on Twitter.




Report the current progress.

At present, I have reached the second area of ​​the beast route. 

This area may be completed tomorrow.

After the second area is the third (final) area.

After the final area is completed, the beast route is completed.


Uh...I started to make the beast route on the 16th, completed the first area on the 21st, 

and expected to complete the second area on the 26th.

So it seems that it takes about 5 days to complete an area.

At the beginning of April, I expected to complete an area in 3 days,

so that it should be completed by the end of May, which is a bit too ideal.

In short, I will maintain the progress until the laboratory is completed.


I have also spent a lot of time adjusting the working environment these days.

I have noticeably felt the pain in my waist and wrist recently, 

and I have not felt it so clearly before.

And this situation did not improve even if I lay down and rested, 

so I realized that the problem was serious.

I changed a new set of tables and chairs a few days ago, 

but they were still not comfortable enough to use.

I will be changing a new set of tables and chairs next week, 

hoping to effectively improve my working environment.

So I am sorry that the recent progress has been delayed.



I know that everyone is looking forward to the new stage,

so I also hope to complete it as soon as possible.

It is not very optimistic that I can complete before the end of May... 

I'm sorry I have to say that.

In short, I will post the progress on Twitter from time to time.

And I will post the progress on the 10th and 25th in May.




-------------------------------------------------------------------------------



https://twitter.com/Poccii890/status/1386210449876602887 

影片可能有部分裸露的地方,所以我將測試影片放到Twitter上了。




報告一下目前進度。

目前程式部分做到獸化路線的第二區域,這區大概明天能完成。

區域完成後就是第三(最後)區域,完成後才是一條路線的完成。


呃...我從16號開始製作路線的部分,21號完成第一區域,預計26號完成第二區域。

所以這樣看起來要完成一個區域大概需要5天的時間左右。

我4月初的時候預想是3天完成一個區域,這樣5月底完成應該沒問題,有點太理想了。

總之在實驗室完成以前我會維持進度的。


這幾天也花了不少時間在調整工作環境上,

最近我明顯感覺到腰部跟手腕的疼痛,之前還沒這麼明顯感受到這種情況,

而這種狀況即便躺著休息也沒有改善,才知道問題很嚴重了。

幾天前換了一組新的桌椅,但使用起來還是不夠舒適。

下禮拜會在換一組新的桌椅,希望能有效改善我的作業環境。

所以很抱歉最近的進度有些延宕。



我知道各位很期待新的關卡,所以我也很希望能盡早完成。

就目前來看五月底要完成是不太樂觀的......很抱歉我得這麼說。

總之我會不定時在推特上發布目前進度的。

而5月的時候也一樣會在10號、25號整理一次進度。






View Post

H-Animation Phantom (10 dollars)


"(noise)"

"Did you resist me?"



This is the last H-Animation preview reward for this stage.

So far, 20 H-Animations has been revealed as sponsorship rewards.

There is 31 H-Animations in The lab, which has actually exceeded my original expectations of 25.

Especially BOSS accounted for 8 more.

In short, the content of this stage is really huge,

and in order to integrate the story of the game,

I also made some adjustments for the previous stages.

Anyway, on the 25th, I will put a test video and talk about the current progress.



I'm Sorry to update so late, in fact, I kept reminding myself to update today.

But I have been busy processing the program and I forgot it, sorry.



--------------------------------------------------------------------


"(噪音)"

"你抗拒的了嗎?"



這是這個關卡最後一次H-Animation 的preview獎勵。

到目前為止已經揭露20個H-Animation作為贊助獎勵。

而實驗室這個關卡預計會有31個H-Animation,其實已經超過我原本25個的預想了,

尤其BOSS又占了8個。

總之這關內容確實相當龐大,又為了整合整個遊戲的故事性,

我也替前面的關卡做一些調整。

總之25號我會放個測試影片並說明目前進度。



很抱歉這麼晚才更新,其實我今天一直提醒自己要更新,

但一直忙著處理程式,處理到我都忘記了,很抱歉。



View Post

H-Animation Phantom (5 dollars)


"(noise)"

"Did you resist me?"




This is the last H-Animation preview reward for this stage.

So far, 20 H-Animations has been revealed as sponsorship rewards.

There is 31 H-Animations in The lab, which has actually exceeded my original expectations of 25.

Especially BOSS accounted for 8 more.

In short, the content of this stage is really huge, 

and in order to integrate the story of the game,

I also made some adjustments for the previous stages.

Anyway, on the 25th, I will put a test video and talk about the current progress.



I'm Sorry to update so late, in fact, I kept reminding myself to update today.

But I have been busy processing the program and I forgot it, sorry.




--------------------------------------------------------------------


"(噪音)"

"你抗拒的了嗎?"



這是這個關卡最後一次H-Animation 的preview獎勵。

到目前為止已經揭露20個H-Animation作為贊助獎勵。

而實驗室這個關卡預計會有31個H-Animation,其實已經超過我原本25個的預想了,

尤其BOSS又占了8個。

總之這關內容確實相當龐大,又為了整合整個遊戲的故事性,

我也替前面的關卡做一些調整。

總之25號我會放個測試影片並說明目前進度。


很抱歉這麼晚才更新,其實我今天一直提醒自己要更新,

但一直忙著處理程式,處理到我都忘記了,很抱歉。



View Post

Progress report (20210410)



After a long time, I finally came back here.

Yes, I have already started the program part on the 4th of this month.

It really took a long time to come back here.

It took me 10 months to complete the art part. It was a long time.


I am very happy that the art part has come to an end, 

although there are still some parts of the art that have not been done.

But in these places, I must wait until the program is completed before there so I can continue.

At least I don't need to draw new H scenes or characters now.


As for what I said before that there will be a chance to complete it at the end of April, 

I think it is impossible now, I am sorry.

In the past few days, I have spent some time dealing with BUG issues, 

and get back the feeling of retrieving my programming.

I haven't touched it for a long time and I really forgot a lot, but now I feel a little bit back.

I will continue to complete the next progress, 

and I will talk about the progress on Twitter from time to time.

Maybe I will put some test videos on it.


The text that will be used in the game has also been prepared and 

handed over to the translator for translation.

In short, the translation part should have been completed before the program is completed.


It’s not long since I started the program part, 

and I haven’t been able to put anything on the post.

There should be more things on the 25th.

And this month’s rewards I expect to be issued on the 20th, 

which is the last H preview reward for the laboratory.

I believe I will finish it before the end of May.




-------------------------------------------------------------------------------





過了許久,終於回到這裡了。


是的,這個月4號的時候已經開始程式部分的製作了。

真的是花了非常久的時間才又回到這裡。

花了10個月的時間才將美術部分完成,真的很久。


我很高興美術部分能告一個段落,雖然美術還剩下一些部分還未處理,

但這些地方必須等到程式完成到那邊才有辦法繼續進行。

至少我現在不用在畫新的H場景或是人物了。


至於我之前說4月底有機會完成,這我現在認為是不太可能說,很抱歉。

這幾天花了一些時間處理BUG的問題,還有熟悉寫程式的感覺。

太久沒碰真的忘了不少,不過現在有抓回一點感覺了。

接下來的進度就慢慢推進去吧,現在不時會在Twitter說一下進度狀況。

也許也會放一些測試影片吧。


而遊戲中會用到的文本也已經準備好,並且交給翻譯人員翻譯了。

總之程式完成前翻譯部分應該就已經完成了。


目前程式部分才開始沒多久,還沒辦法放什麼東西,

25號東西應該會比較多吧。

而這個月的獎勵預計在20號發放,也是實驗室最後一次H影片獎勵了。

我相信我一定會在5月底前完成的。




View Post

Progress report (20210325)




The picture at the beginning of the post has already run around in the laboratory 

and is back to where it started.

The surface of the laboratory is very close to this, 

but this is only the surface, this stage is not so simple.



Report the current progress.

In the BOSS part, there are 2 H scenes and some actions have not done yet.

I should be able to finish the art part at the end of the month.

Then comes the program part.


The art part is almost as I expected, 

and I don’t know how long the programming part will take.

I only know that I will update the game after it completed.

I think my slowest is to finish at the end of May. 

As for the fastest, I don’t know how quickly I can finish.

Because some of the characters in this stage are too huge,

and I need to adjust them in new ways, I hope I will not spend too much time there.

There are also sound effects that take a lot of time.



Anyway, I will start the program next month, and then I will put some test videos.

I have been drawing for 10 months, and finally I have to do other parts,

Real game production will begin in April.




-------------------------------------------------------------------------------



文章開頭的簡介圖已經在實驗室跑了一圈,又回到了一開始的地方了。

實驗室的表面很接近這樣,不過這都還只是表面而已,這個關卡沒有這麼單純。



報告一下目前進度。

目前BOSS部分剩下2個H場景跟小部份動作,沒意外的話月底應該能把美術部分完成。

之後就是程式部分了。


美術部分跟我預期的差不多,至於程式部分要做多久我也不清楚,

只知道完成後就能更新了。

我猜想最慢是5月底完成,至於最快我也不知道能多快完成。

因為這個關卡的部分角色過於巨大,又得用新的方式來調整,希望那裡不會花太多時間。

還有音效也是,這些都是很花時間的地方。



總之下個月開始就會進行程式的製作了,之後會放些測試影片吧。

畫圖畫了10個月,總算要做其他部份了,4月開始要進行真正的遊戲製作了。



View Post

H-Animation Robot Nurse (10 dollars)


"You are sick, please receive treatment."

I don't know what's wrong, I just lie here, I was said to have a very serious illness.

I just think... there seems to be something weird.



The last area of ​​the last route.

Players will understand what's wrong of this area in the game.


I actually thought about this area for a long time before deciding on the theme.

In the past, I decided to match the characters and scenes of the H scene

after deciding on the H scene.

But recently I think this idea is not good,

because there may be a little less relevance between stages.


I also sorted out the story of this game before, although players still don’t see much,

But it will become the main story of this game later, but it's still a long time later.


I will post a progress report on the 25th,

I can only say that we are close to the end of the art part.



--------------------------------------------------------------------


"您生病了,請好好接受治療。"

不知道怎麼了我就躺在這了,我被說的好像得了很嚴重的病。

我只覺得…好像有哪裡怪怪的。



最後路線的最後地區。

到底怎麼了,玩家會在遊戲中明白。


這個地區其實我想了很久才決定主題。

之前我都是先決定H場景後才決定配合H場景的角色跟場景,

但最近我認為這樣的想法不太好,這樣關卡之間可能會少了一點關聯性。


而之前也整理一次這款遊戲的故事觀,雖然目前還看不到什麼,

但之後會成為這款遊戲的主軸,不過還是很之後的事。


25號會在進行一次進度報告,

只能說我們已經接近美術部分的終點了。



View Post

H-Animation Robot Nurse (5 dollars)


"You are sick, please receive treatment."

I don't know what's wrong, I just lie here, I was said to have a very serious illness.

I just think... there seems to be something weird.



The last area of ​​the last route.

Players will understand what's wrong of this area in the game.


I actually thought about this area for a long time before deciding on the theme.

In the past, I decided to match the characters and scenes of the H scene 

after deciding on the H scene.

But recently I think this idea is not good, 

because there may be a little less relevance between stages.


I also sorted out the story of this game before, although players still don’t see much,

But it will become the main story of this game later, but it's still a long time later.


I will post a progress report on the 25th,

I can only say that we are close to the end of the art part.



--------------------------------------------------------------------



"您生病了,請好好接受治療。"

不知道怎麼了我就躺在這了,我被說的好像得了很嚴重的病。

我只覺得…好像有哪裡怪怪的。



最後路線的最後地區。

到底怎麼了,玩家會在遊戲中明白。


這個地區其實我想了很久才決定主題。

之前我都是先決定H場景後才決定配合H場景的角色跟場景,

但最近我認為這樣的想法不太好,這樣關卡之間可能會少了一點關聯性。


而之前也整理一次這款遊戲的故事觀,雖然目前還看不到什麼,

但之後會成為這款遊戲的主軸,不過還是很之後的事。


25號會在進行一次進度報告,

只能說我們已經接近美術部分的終點了。


View Post

Progress report (20210310)


Let me report on the progress first.

I have completed 3 H scenes in the BOSS part, and then I have about 5 more to do.

I still have a lot of actions that I haven't done yet.

I said that I want to finish all the art parts this month, 

so that I have a chance to complete this stage at the end of April.


Recently, I was thinking about what elements I can add to this game to make it better, 

or what else is missing in this game.

I have received an advice that I can add a Monster Girl Encyclopedia to

introduce this worldview. 

I think this idea is good.

However, it may take a while for me to implement it. 

There should be a lot of text I need to do.

So I will not make this part recently.


I think the worldview is very important, 

so I took some time to sort out the plot of the story a while ago.

I hope players can enjoy the game I have completed from this worldview.


But I do want to add a new game mode, 

and I have determined that it will be updated in the next version a ($10 version).

I will add "Virgin Mode" for the $10 version.

Players turning on virginity mode will have the following effects:

1. Change the dialogue of all the characters in the sexual scene, 

they will irritate you with more humiliating words.

2. Once you have sex, you will have a direct o rgasm.


Yes, this mode is basically just to change the dialogue, 

you can freely change "Virgin Mode" in the lobby.

This mode may affect the difficulty, but there will be no additional rewards.


Maybe I will give achievements in the Steam version in the future, 

but there will not be any game rewards now.

I think even the same H scenes can be more better as long as there are different dialogues.

So I want to try to see how effective this is, and it doesn't take too much time to do it.


The next progress report will be on the 25th.

I expect to release this month’s reward on the 20th.

Sorry I can only release reward once a month.


There are only two rewards that I can give out at present, 

so after I give out reward in the next month,  I hope I can complete the lab within one month.





-------------------------------------------------------------------------------




先報告一下進度。

現在BOSS部份完成了3個H場景,然後還有5個左右要做。

動作也還有一大塊還沒做。

我說過我想在這個月完成所有美術部分,這樣4月底才有機會完成這個關卡。



最近我在想,這個遊戲可以加什麼要素會變的更好,還是還有缺少什麼東西。

之前有收到可以增加魔物圖鑑來介紹這個世界觀,我覺得這個想法不錯,

不過要實行可能還要一段時間,這方面要的文字量應該不少,

所以我最近還不會製作這部分。


我覺得世界觀滿重要的,所以我前陣子有花點時間整理故事劇情,

我希望玩家能享受我從這個世界觀完成的作品。


不過我確實有想新增遊戲模式,而且已經確定會在下次的a版本(10美元贊助版本)更新。

下次的a版本會新增"童貞模式",10美元贊助版本限定的模式。

開啟童貞模式會有以下特點:

1.改變所有有插入場景的角色的對話,他們會用更羞辱的言語刺激你

2.一但插入就一定會直接高潮一次


是的,這個模式基本上就是改變口上而已,你可以在大廳自由更動童貞模式。

這個模式可能會影響部份難度,但不會有任何額外獎勵,

也許如果以後上Steam版本會給成就啦,但現在是不會有任何遊戲獎勵的。


我認為就算是同樣的場景,只要有不同的對話就能更實用,

所以我想試試看這樣做的成效如何,而且也不用花太多時間做。



這次報告的內容大概就是這樣,下次會在25號進度報告。

這個月的獎勵預計會在20號發放,很抱歉目前只能一個月發放一次獎勵。

就我目前能發放的獎勵也只剩下兩次,

所以下個月發放獎勵後我希望我能在一個月內把實驗室完成。







View Post

Progress report (20210225)


After the Chinese new year, life should return to normal.

Although I don't have much fun, because I don't like going out.

At least I don’t have to go out now.



Report the current progress.

I have completed the final area art on the 24th.

Now I’m back to BOSS part, and I will do the programming after the BOSS art is finished.

As I said before, the BOSS is huge, and I don’t know when I can complete it.

In short, I will continue to report the current progress.


I wanted to put the picture, but because of the nudity, I couldn’t put it on patreon publicly.

I have posted the picture on twitter, and you can watch it on my twitter.

twitter.com/Poccii890/status/1363826455516340229




In addition, SQDT’s new work, サキュバスアカデミア will be released tomorrow,

You can go and play.

This author is considered the ancestor of the Battle fuck game, 

and I am looking forward to his new work this time.





------------------------------------------------------------------------------



過完新年了,生活該回歸平常了,

雖然我沒什麼玩就是,因為我不喜歡出門,至少現在不會被家人抓出去了。



報告一下目前進度,目前最後區域的美術已經在24號的時候完成,

現在又回到BOSS這裡作業,在BOSS美術完成後我就會進行程式的作業。

就我之前所說的,BOSS相當巨大,我也不清楚何時才能夠完成,

總之會持續報告目前的進度。


本來想放圖,但因為有裸露的關係沒辦法公開放在patreon上,

目前已經將圖放在twitter上,也歡迎上我的twitter觀看。

twitter.com/Poccii890/status/1363826455516340229



另外SQDT的新作サキュバスアカデミア會在明天發佈,

可以去玩玩看,這個作者算是Battle fuck的遊戲始祖了,很期待他這次的新作。




View Post

H-Animation Mermaid robot (10 dollars)


She is the enemy in the second area of the shot a route,

and she is lurking behind the background.

Be careful she might jump out and catch you.


These robots are all composed of the same prototype,

so they have many similarities.

Although they all can speak, it doesn't mean that they want to communicate with you.

But at least they will talk, unlike the dolls in the doll house who don't talk.



After I woke up, I will start to prepare the progress report on the 25th.

And I’m ready for the reward so I post it first.  

There is a picture of the new progress on Twitter, but that picture has some naked parts.

Because the progress report on the 25th is public,

I can't put it on patreon, I'm sorry about this.



--------------------------------------------------------------------



正太路線第二區域的敵人,潛伏在背景的後方。

小心她可能會跳出來抓你。


這些機器人都是用同樣的原型組成,所以有很多類似的地方。

她們雖然都會說話,但不代表她們都會想跟你溝通。

不過至少還會說話,不像人偶館都不說話的。



25號的進度報告在我睡醒後才要開始準備,獎勵已經準備好就先發佈了。

Twitter上有先放一張新進度的圖片,只是有裸露的部分,

但礙於25號的進度報告是公開的關係沒辦法放在patreon上,只能說抱歉了。



View Post

H-Animation Mermaid robot (5 dollars)


She is the enemy in the second area of ​​the shot a route,

and she is lurking behind the background.

Be careful she might jump out and catch you.


These robots are all composed of the same prototype, 

so they have many similarities.

Although they all can speak, it doesn't mean that they want to communicate with you.

But at least they will talk, unlike the dolls in the doll house who don't talk.



After I woke up, I will start to prepare the progress report on the 25th.

And I’m ready for the reward so I post it first.

There is a picture of the new progress on Twitter, but that picture has some naked parts.

Because the progress report on the 25th is public, 

I can't put it on patreon, I'm sorry about this.



--------------------------------------------------------------------



正太路線第二區域的敵人,潛伏在背景的後方。

小心她可能會跳出來抓你。


這些機器人都是用同樣的原型組成,所以有很多類似的地方。

她們雖然都會說話,但不代表她們都會想跟你溝通。

不過至少還會說話,不像人偶館都不說話的。



25號的進度報告在我睡醒後才要開始準備,獎勵已經準備好就先發佈了。

Twitter上有先放一張新進度的圖片,只是有裸露的部分,

但礙於25號的進度報告是公開的關係沒辦法放在patreon上,只能說抱歉了。





View Post

Progress report (20210210)



"You are sick."

"For your health, please take a good rest here."


I wanted to make a GIF, but I didn't do well the cloud so I gave up.

Ah, I really want to have a good rest.




It's time to report again, let me talk about the progress of the last few days.

In the last report, I said that I had no idea about the final area, so I was making BOSS.

And now that I have an idea, 

I interrupted the production of BOSS and went to complete the final area.


As for the boss, I have already designed her appearance in the game.

It took a lot of time to make the sketches usable in the game,

Because some designs may not be done in the sketch or cannot be used in the game.

Also sketches is no color information.

In short, it is finalized. 

I expect she will have 4 H scenes, wait until I finish the final area before continuing.


And I am drawing the H scene in the final area, and try to finish it before this month.

There will probably be more than 2 H scenes.




I was thinking about the story of this game a while ago, 

because I didn’t think carefully at the beginning.

I discovered the importance of this when I was in the production laboratory.

I was always lack of inspiration because of incomplete settings.

As a result, I was unable to decide the content of the stage.

Now that there is a main story content, I will follow this setting in the future.


In addition, I may move the laboratory from the third stage to the fourth stage, 

and exchange the position of the doll house.

On the one hand, the difficulty of BOSS may be higher than that of the doll house, 

on the other hand, the content of this stage is closer to the main story.

I also hope that this setting can lead the game to better development.




Chinese New Year will be in a few days, 

maybe the progress will be slower these days,

But as long as I have time, I will continue to work on progress.

I have already imagined all the game mechanics and H scenes of this stage,

I just need time to finish it.

I will issue this month's rewards on the 25th.

And I will also post a progress report on the 25th.






------------------------------------------------------------------------------



「經檢查後發現您生病了。」

「為了您的健康著想,請在這裡好好休養。」


本來想做動圖的,但那個雲的表現實在做不好就放棄了。

啊,好想好好休息一下。




又到了報告的時候了,說明一下最近這幾天的進度。

上次報告的時候說我對最後區域還沒有想法,所以在進行BOSS的製作。

而目前已經有了想法,就中斷了BOSS的製作要先完成最後區域了。


至於BOSS我已經先把她在遊戲中的模樣設計好了,

要把草圖做成可以在遊戲中使用花了不少時間,

因為有些設計可能在草圖內沒做好或是無法使用,

還有草圖也沒有顏色的資訊這都要測試,

總之目前是定案了,預計會有4個H場景,等我把最後區域完成後再繼續。


而最後區域目前在進行H場景的繪製,盡量在這個月之前處理完,

預計大概會有2個以上的H場景吧。




前陣子都在想關於這個遊戲的故事設定,因為一開始我並沒有仔細去想,

在做實驗室的時候才發現這件事的重要性。

之前一直沒有靈感也是因為設定不完全導致我遲遲無法決定遊戲內容,

現在算是有個比較主體的故事內容了,以後也會照著這個設定製作。


另外實驗室我可能從第三關搬到第四關,跟人偶館互換關卡位置,

一方面是因為BOSS難度可能比人偶館高一些,另一方面是這關內容更貼近主體。

也希望這個設定能把遊戲帶向更好的發展。




再過幾天就是農曆新年了,也許這幾天進度會慢一些,

但只要我有空就會繼續進行進度上的作業。

目前所有關卡的遊戲機制跟H場景都已經想好了,就只需要時間去完成而已。

至於這個月的獎勵會在25號發放。

而25號我也會在進行一次進度報告。






View Post

Progress report (20210125)


Talk about the progress. 

I have completed the mermaid a few days ago, 

and the final area of ​​the final route has not been done yet.

It's just that I'm currently working as the boss of the laboratory.


Because I have no inspiration to make the final route,

So I have to spend time thinking about what kind of design I want to do.


As for the BOSS part of the laboratory, 

I have started to make it for about three days, and I haven't even finished a picture yet.

I always design while drawing. 

Looking at my character design sketches, 

there is a gap between them and the completed drawings.

Moreover, my sketches are not detailed and can only be used for reference, 

so I have not finished the design yet.


I have to say, this BOSS is really...too big. 

After drawing a finished picture, I have to think about how to disassemble her parts,

otherwise it can't be used in the game.


For the BOSS part, I want to keep it until the game is completed.

So there may be fewer pictures I can come up with recently.


The next progress report will be very close to the Chinese New Year, 

and I will make another progress report on the 10th.

I feels like BOSS is another long battle.



Succubus of other authors, I thought she was cute so I drew one.

It's been a long time since I painted a succubus. 

There is no succubus in this laboratory, sad.




------------------------------------------------------------------------------



談一下目前進度。

幾天前已經將人魚完成了,最後路線剩下最後的區域還沒做。

只是目前我正在做實驗室的BOSS這裡了。

主要還是因為我對於最後路線還沒有靈感去製作,

所以還得要花時間想一下到底要做怎麼樣的設計。


而實驗室的BOSS這部分目前才開始三天左右,連一張圖都還沒畫好。

其實我都是一邊畫一邊做設計,看我前面的人物設計草圖,其實都跟完成圖有一段落差,

而且我的草圖並沒有畫的很詳細,只能當參考而已,所以目前都還沒設計完。


不得不說,這個BOSS真的......太大了,在畫好一張完成圖後,

還得想想該怎麼拆解她的部位,不然是沒辦法在遊戲中使用的。


對於BOSS的部分我想保留到遊戲完成時才公布,

所以最近能拿出來的東西可能會少一些。


下次更新就很接近農曆新年了,會在10號再做一次進度報告的,

感覺BOSS又是一段長期戰鬥了。




別人家的魅魔,覺得很可愛所以畫了一張。

好久沒畫魅魔了,這個實驗室沒半之魅魔,嗚哭。


View Post

H-Animation Junkbot (10 dollars)


DESTORY---!!!




The last enemy of the enlarging route.

She will treat you tenderly if you were caught by her.

Well, it's already very gentle for her.


I find a lot of new sound effects for this character this time, and it should okay.

The sound effects are actually really troublesome.

I can't make sound effects so I can only find free sound effects.

So the choice is very limited, but it is still enough for now.



In addition, I will complete the mermaid today,

I will report in the progress report on the 25th.



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肥大化路線最後的敵人,不小心被抓到的話就會被溫柔的對待。

嗯,對她來說這已經很溫柔了。


這次為了這個角色又弄了許多新音效,我聽起來應該還可以。

音效那些其實還真的滿麻煩的,自己不會製作這部分就只能找免費素材,

所以選擇很有限就是了,不過說很有限但目前都還夠用就先暫時這樣。


另外今天應該能把人魚完成,我會在25號進度報告時在詳細說明。




View Post

H-Animation Junkbot (5 dollars)



DESTORY---!!!




The last enemy of the enlarging route.

She will treat you tenderly if you were caught by her.

Well, it's already very gentle for her.


I find a lot of new sound effects for this character this time, and it should okay.

The sound effects are actually really troublesome. 

I can't make sound effects so I can only find free sound effects.

So the choice is very limited, but it is still enough for now.



In addition, I will complete the mermaid today, 

I will report in the progress report on the 25th.



--------------------------------------------------------------------



肥大化路線最後的敵人,不小心被抓到的話就會被溫柔的對待。

嗯,對她來說這已經很溫柔了。


這次為了這個角色又弄了許多新音效,我聽起來應該還可以。

音效那些其實還真的滿麻煩的,自己不會製作這部分就只能找免費素材,

所以選擇很有限就是了,不過說很有限但目前都還夠用就先暫時這樣。


另外今天應該能把人魚完成,我會在25號進度報告時在詳細說明。




View Post

Progress report (20210111)



A!




Sorry, I posted progress report so late.

I have been busy with the progress these days.

Although I completed the enlarging route at the end of last month, 

but I complete the reward at the beginning of this month.

Especially in the sound effects,

I spent a lot of time looking for new sound for some special performances.

I think it should be pretty good.

In short, you will see this reward.

I will release this month's rewards once on the 20th, 

but there may be no rewards at the end of the month.



There are still a lot of things to prepare, 

and I just finished setting up the prototype of this new character.

Yes, the second enemy of the last route is a mermaid.

Yeah, it's also a type I haven't drew before, and that tail is unexpectedly difficult to draw.


Originally, I want to draw more complicated, 

but it was too painful to draw, so I simplified some of the details.

In fact, I am really not good at machinery, so I refer to the design of many machine girls.

There are few people who draw robot mermaid.


She is not the enemy I pre-determined at the beginning, 

but I thought of it during production.

Actually, I want to draw a mechanical centipede at the beginning, 

but I felt that it didn’t fit well with the map and kept making changes.

Changed to become a mermaid.


At the time of "Attack it", I also wanted to draw a mermaid,

 but in the end it seemed to be nothing.

This time there is really a lot of space for various characters.

But this is a test of my painting skills, 

and the characters that I haven't tried will be a little strange at first.

Then some things that I can’t draw intuitively will make me stuck for a long time.

Just like this one, I stuck at the waist and tail for a long time.


In short, the next step this month is to complete this one,

and then the final map of the last route.

But I still don’t have a good idea about the final map. 

If I can’t figure out what to do after finishing this,

I might really have to do the third stage BOSS first.




Although it is a bit late, I still want to say Happy New Year to you all!

There seemed to be very few reverse rape games last year, 

but there will be many good reverse rape games in January this year!


Hmm...er...I will try my best no matter how the progress is made. 

I'm sorry that I delayed so long this time.

Obviously, the stage is too big this time. 

There are three routes and three areas, and each area has different enemies and gameplay.

To be honest, this should be able to be disassembled into three stages, 

but because of my willfulness, I put them together.

Thank you for your continued support.

All I can do now is to maintain the progress and then put the new progress up 

to let you confirm that I am not asleep.



Finally, thank you again. 

In 2021, I would like to complete at least two stages, the laboratory and the chapel.

I believe that many people are looking forward to the chapel.

But unfortunately, the chapel was not elected in the previous two polls. 

This stage will be the next time.




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抱歉,這麼晚才發佈。

這幾天也都在忙著進度上的事情,雖然上個月底終於把肥大化路線完成了,

但獎勵影片是在這個月初才準備完成。

尤其是在音效部分,為了一些特殊表現我也花了不少時間找新音效,

我自己覺得應該還不錯啦,總之這次的獎勵就會聽到了。

這個月的獎勵預定會在20號發放一次,而月底可能不會有獎勵。



目前還有不少東西要準備,而這個新角色也是才把雛形設定完成而已。

是的,最後一條路線的第二個敵人是人魚。

呀,也是我之前完全沒畫過的類型說,那尾巴意想不到的難畫。


原本是打算畫更複雜一點,但是畫起來太痛苦了,就簡化部分細節了。

其實我對於機械類的真的很不在行,所以參考了不少機娘的設計。

但畫機械人魚的人有夠少的。


這隻不是一開始預定好的角色,算是製作途中想到的。

其實我一開始是打算畫機械蜈蚣,但覺得跟那場景沒有很合就一直修改,

改到變成人魚了。


在Attack it那時候也有想畫人魚,只是最後好像不了了之的樣子。

這次真的有很大的空間塞入各式各樣的角色,

不過這就是考驗我的畫工了,沒嘗試過的東西一開始畫出來都會有些奇怪。

然後一些沒辦法直觀去畫的東西也會讓我卡很久,

像這隻的腰部跟尾巴就讓我卡很久。


總之這個月接下來就是先把這隻製作完成,然後就是最後一條路線的最後地圖了。

只是我現在還是沒有很好的想法說,要是這隻做完還想不到要做甚麼,

我可能真的得要先去做第三關的BOSS了。





雖然有些晚了,但還是要跟各位說新年快樂喔!

去年逆推遊戲好像很少,不過今年1月會有不少好的逆推遊戲喔!


嗯...呃...不論如何進度上我會盡力的,很抱歉這次關卡製作時間拖這麼久。

很明顯的這次把關卡做太大了,三條路線三個區域,每個區域還有不同敵人跟玩法。

老實說這應該可以拆做三關的,不過因為我的任性把它們塞在一起了。

很感謝各位能持續的支持我,

我現在能做的也只有維持進度然後把新進度放上來讓各位確認我不是睡著了。


最後還是再次感謝各位,2021年我想至少要完成兩個關卡吧,實驗室跟禮拜堂,

相信有不少人期待禮拜堂,只可惜前面兩次投票都沒有上,下次就是這個關卡了。






View Post

H-Animation Molij (10 dollars)


"..."

"What? Happy New Year?"

"You humans like to engage in these activities."

"Happy New Year."


Ah, this is the last post of this year.

I originally rewarded the H animation about enlarging route,

but I released her H animation before it was ready.

I completed the art of the enlarging route yesterday.

Next, I will prepare to make the final area.



The next update is expected to be 1/10 of the progress report,

and Happy New Year!




--------------------------------------------------------------------


「......」

「幹嘛?新年快樂?」

「你們人類就喜歡搞這些活動。」

「新年快樂啦。」



呀,這篇是今年最後一篇文了。

本來獎勵想放肥大化路線的H動畫,只是影片還沒弄好就先給她的好了。

肥大化路線的美術也在昨天完成了,接下來會準備進行最後一個區域的製作。



下一次更新預計是1/10的進度報告了,

先預祝各位新年快樂喔!




View Post

H-Animation Molij (5 dollars)


"..."

"What? Happy New Year?"

"You humans like to engage in these activities."

"Happy New Year."


Ah, this is the last post of this year.

I originally rewarded the H animation about enlarging route, 

but I released her H animation before it was ready.

I completed the art of the enlarging route yesterday.

Next, I will prepare to make the final area.




The next update is expected to be 1/10 of the progress report,

and Happy New Year!




--------------------------------------------------------------------



「......」

「幹嘛?新年快樂?」

「你們人類就喜歡搞這些活動。」

「新年快樂啦。」



呀,這篇是今年最後一篇文了。

本來獎勵想放肥大化路線的H動畫,只是影片還沒弄好就先給她的好了。

肥大化路線的美術也在昨天完成了,接下來會準備進行最後一個區域的製作。


下一次更新預計是1/10的進度報告了,

先預祝各位新年快樂喔!



View Post

2020 Review

Ah, Happy Christmas!

Sorry I'm late.

Soon it was close to the end of the year,

The last post at the end of the year I would like to review the situation

as a summary of this year.




But I want to start from last year. Last year I didn't seem to have done an annual review.

I remember that I completed "Attack it" at the end of May last year and released it 

on the DLsite, and then I said that I was preparing "Castle of temptation" in early June.

But in fact, I was preparing it in May.

 I wanted to take a break, but I felt that the performance of "Attack it" was not as expected.

In other words, I have too high expectations for it, 

so I quickly decided to use the characters of "Attack it" to make a new game.

It’s too difficult to help "Attack it". 

It’s better to make a new game rather than continue to update it.

Let the characters of "Attack it" be active again in the new game.




I released version 0.1 on November 8th last year, 

and I used a lot of "Attack it" material in first stage.

I completed the first stage in less than 6 months, but many things are still scribbled.

I have rewritten the processing on the system so I have optimized a lot, 

although the program partly uses the old system,

At present, I have not received any bug report 

where the game cannot be played smoothly due to the overload of the game.

If "Attack it" is made in the current way, it should be able to optimize a lot, 

but I have no plans for this and no time to redo it.




For the second level, I started preparations in mid-November, 

and it was completed on May 20 this year. 

It took about 7 months.

Most of this stage is new enemies, including some previously abandoned characters.

I also got a lot of attention because of this update, I really appreciate it.




After a short break, I started preparing for the third stage lab in early June.

In fact, I had a hunch at the beginning, this time the workload will be quite huge.

The main character will have 3 types and 3 different styles of routes. 

I think no one want to do this in general Hgames.

Because the amount of art will directly expand several times.

So I was too optimistic that it would be completed by the end of this year.

But I said that I wanted to make a game that I was satisfied with, 

so I bit the bullet and went on drawing.




The following picture show my current progress of the laboratory, it is a bit sloppy.

And because of regulatory issues, public articles can't include too naked pictures.


In addition, these completion times are only rough estimates, 

and many animations will still be adjusted after I finish.

The time spent in each type of the main character is also difficult to estimate, 

because they will draw with the enemy.

In addition, some write multiple times are the time of the H scenes.




And one of the reasons why it will take so much time this time is 

that there are many more full characters in this stage than in other stages.

The full character is a character similar to the lesser succubus in the first stage 

that can move around.

Strictly speaking, the full characters in the first stage include the lesser succubus,

 the succubus, and the succubus lord. 

The others are traps or they are fixed in the same position.

The lesser succubus and succubus have been completed in "Attack it", 

so the first stage I only needs to draw a succubus lord, which is very fast.




In the second stage, there are five full characters: 

Maid Doll, Baphomet, Magic Doll, Slime Doll, and Ghost Doll.

However, the character design of this stage is still very simple, so it didn't take much time.




There are currently 6 full characters in the third stage, 

and there are probably two more behind, 

the number is actually very scary compared to other stages.

The complexity of the characters this time is not in other stage.

Especially I really hate to draw the new tentacle robot-Junkbot. 

I usually use about 10 layers for the character to draw.

But It is more than 20 layers on this guys.

And her tentacles need to move in every frame, which is really a headache.

So I will make players have a headache when you see her, she will destroy you mercilessly.




The review of the game probably ends here.

Time flies quickly, and many things have happened in this year.

After I released the second stage, I got a lot of feedback. I am really happy, 

so this time I want to make more better.

I believe that the laboratory will not disappoint you, 

but I am really sorry that it will take a while to complete.

During this period, I will continue to release some information as feedback.

I wish you all a Happy New Year, and I hope you all take care.

See you next year!



--------------------------------------------------------------------------------



呀,耶誕節快樂啊!

抱歉有些晚了

很快的又年底了,

最後年底的更新我想回顧一下今年度的狀況做為今年的總結。




不過我想從去年說起好了,去年我好像沒做年度回顧。

我記得好像是去年5月底我正式完成Attack it並在DL上發布,

然後在6月初說我在準備製作Castle of temptation。

不過其實在5月那時候我就在準備了,

本來想說要休息一下但Attack it的表現我覺得不如預期,

又或者說我對它有太高的期待了,所以我很快就決定用Attack it的角色來製作新的作品。

Attack it的情況要挽回太困難了,與其再繼續更新不如做一個新作品,

讓Attack it的角色可以在新作品中再次活躍。



就這樣我在11月8號發布了0.1版本,而第一關也用了許多Attack it的素材。

雖然用不到6個月的時間就完成第一關了,但很多東西都還很潦草。

程式方面雖然部分沿用舊的系統,但系統上的處理我都重新寫過所以優化不少,

目前還沒有收到因為遊戲負荷過重而無法順利遊戲的狀況。

如果Attack it用現在的方式製作應該可以優化不少,但目前還沒這個打算也沒時間重做。



而第二關我大概在11月中就開始動工了,完成的時候是今年的5月20號,

大概花了7個月左右的時間。

這個關卡大部分就都是新的敵人了,包含一些之前棄案不用的角色。

也因為這次更新我獲得了大量關注,真的很感謝各位。



在短暫的休息後,在6月初就開始準備第三關實驗室的製作。

其實在一開始預想時就有預感,這次的工作量會相當龐大。

主角會有3種型態並有3條不同風格的路線,我想一般色情遊戲應該是不會想這麼做的,

因為這樣需求的美術量會直接膨脹好幾倍。

所以一開始預估今年底完成真的太樂觀了,

但我說過我想做出自己滿意的遊戲,還是硬著頭皮畫下去了。



下圖就是我整理一下目前實驗室的進度,有些潦草。

然後規制關係公開文章不能放太裸露的圖片。


另外這些完成時間都只是大略估計,很多動畫在我完成後還是會去調整。

而主角每個型態花費的時間也很難估算,因為會跟敵人一起畫。

另外有些寫多個時間的是H場景的時間。



還有這次會花這麼多時間的其中之一個原因是這關的完整角色比其他關多許多。

完整角色就是類似第一關的小魅魔可以四處跑那種角色。

嚴格來說第一關的完整角色有小魅魔、魅魔、魅魔領主,

其他都是陷阱不然就固定在同一位置。

而小魅魔跟魅魔在Attack it就已經完成了,所以第一關只要畫一個魅魔領主就好,非常快速。


而第二關的完整角色有女僕人偶、巴風特、魔動人偶、史萊姆人偶、幽靈人偶這5個。

不過這關的角色設計還很單純,所以並沒有花太多時間。


第三關目前的完整角色就有6個了,後面大概還有兩個,數量相較於其他關其實很恐怖的多。

而這次角色複雜程度也是其他關卡沒有的。

尤其我很討厭畫那個新來的觸手機器人-Junkbot,一般角色我大概用10個圖層就差不多了,

這傢伙超過20個。

而且他的觸手在每個影格都必須要有變化,真的很頭痛。

所以我會讓玩家在遇到他時也很頭痛的,他一定會毫不留情地摧毀你。




對於遊戲的回顧大概就到這裡了。

今年過得相當快,也發生了不少事情。

在我釋出了第二關後獲得了大量的回饋,我真的很高興,所以這次我想做出更好的作品來。

我相信實驗室不會讓各位失望的,但真的很抱歉還需要一段時間才能完成,

在這期間我會持續放出一些情報作為回饋的。

先預祝各位新年快樂,也希望各位保重。

明年再見了!




View Post

H-Animation Tentacle Girl (10 dollars)


Ah, this was scheduled for a reward of $10 on November 30.

But because time is too late, I can't finish it in time, sorry.


And recently I’m drawing the action part, the new H scene is not ready yet,

I will prepare the reward before the 30th of this month.


This month I will definitely complete the enlarging route, 

and then the sho ta route and the boss.

I will post a review of this year on the 25th.



-------------------------------------------------------------------



呀,這本來是11月30預定要給10美元的贊助獎勵,

但是因為時間上來不及那時候沒辦法及時完成,很抱歉。


而最近都在處理動作的部分,新的H場景還沒準備好,

會想辦法在這個月30號前準備好獎勵的。


這個月一定會完成肥大化路線,然後就是正太路線跟BOSS了,

25號會發一次年度回顧的整理。




View Post

Progress report (20201210)


D E S T O R Y ! !





I feel it’s not long before the end of the year is coming, 

I report the current progress first.

There are 2 H scenes left in the enlarging route 

and the action of this character has not been completed yet.

I think it will take another two weeks to do.

Sorry it seemed to take longer than I expected.



I thought about this character for a long time before designing it. 

But when I first designed the lab, I planned to do such a enemy, 

but I was unable to finalize the decision.

I didn’t finalize the decision until I rethought it again recently.

In order to highlight her anomaly, I changed her feet to a more mechanical appearance, 

And don't worry, this scene is not as scary as the picture.


Before


After




In fact, I was worried about the situation 

where I could not design a good character in this stage.

The female characters that appeared in the previous work 

and the first two stage of this game are still human.

Only have some change at the skin color and some accessories.


I drew many characters that I didn’t have designed before at this stage.

The robot girl from the beginning actually had a lot of headaches for me.

Because I really don't know how to draw mechanical subjects, 

I have never painted a robot girl before.

Then there is the beast girl,

who has such a high degree of beastization, it is the first time I tried.

Then there is the tentacle girl, 

every frame has to squirm and it is more headache than I thought.



That’s why I said that this stage is probably the longest production time 

among all the stage.

I will make another detailed progress report at the end of this month.

Now it seems.... It is very likely that I won’t be able to finish it until March.

In any case, I will continue post a progress report twice a month to ensure that 

the progress is still in progress.

But the part of the monthly reward may have to be changed to be irregular.



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感覺沒過多久又要年底了,先報告一下目前進度。

肥大化路線目前剩2個H場景還有這個角色的動作還沒完成,

預估還要兩個禮拜的時間吧。

抱歉似乎又花的比預想的時間多了些,

不過慶幸的是角色還畫得出來,雖然得花不少時間。




這個角色我也是思考了很久才設計出來的,

不過在一開始設計實驗室的時候就打算做這樣的角色,只是遲遲沒辦法定案下來。

直到最近又重新思考一次後才定案,

為了突現她的異常,甚至把她的雙腳換成一個更像機械的模樣,

不過這個場景並不會像圖片那麼恐怖,所以不用太擔心。


Before


After



其實我之前比較擔心會有畫不出來的情況,

在前一作以及這個作品的前兩關中登場的女性角色都還是人類樣貌,

只有膚色跟一些飾品差異。


而這關畫出了許多之前不會有的角色設計,

從一開始的機器人其實就有許多讓我頭痛的地方,

因為我對機械類的真的不太會畫,所以我之前也完全沒畫過機娘。

然後是獸娘,獸化程度這麼高的我也是第一次嘗試。

然後是觸手娘,每個影格都得蠕動比我想像的還讓人頭痛。




所以才說這關很可能是所有關卡中製作時間最長的一關,

月底我會再做一次詳細的進度報告。

現在看起來.....很有可能要三月才能完成了,

無論如何我還是會一個月發兩次進度報告,確保進度還在進行,

但每個月獎勵的部分可能得改變成不固定了。



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H-Animation Tentacle Girl



Sorry... there is no $10 reward at the end of this month.

I spent a lot of time on the tween animation, 

especially the intense action needs time to adjust.

As a result, I didn't finish at the end of the month, I'm really sorry.


I completed about 15 H scenes so far, and 11 have been released as rewards.

When I finish all the art part, maybe the rewards of H-Animation will come to an end.

When I start the program part, I will release test video as a feedback.


In short, there are still many pictures to draw,

Compared with all stage, the lab may be the longest stage to make.

I have a rough idea about other stages. 

For example, the Chapel will be very close to the Obsidian Hall.

Only the laboratory has three routes and three protagonist types.

So I said that the expected time may not be of much reference value at the beginning.

I will continue to implement the progress until it is completed, 

and report the current progress on the 10th and 25th of each month.



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先說聲抱歉...這個月底並沒有10美元的獎勵。

主要花了不少時間在補間動畫上,尤其激烈的動作更需要花時間去調整,

結果到了月底還是沒做好,真的很抱歉。


目前完成的H場景大概15個左右,而已經有11個做為獎勵公開。

在我完成所有美術圖的時候,可能H-Animation的獎勵也會接近尾聲,

等到進入程式部分的時候應該會釋出遊戲畫面做為回饋吧。


總之目前還有不少圖得畫,

實驗室這個關卡相對於所有關卡可能是製作時間最長的關卡。

其他關卡我都有大略預想一下,例如聖母禮拜堂就會很接近黑耀石大廳這樣單純的路線,

只有實驗室有三種路線還有三種主角型態。

所以在一開始就說那個預想的完成時間可能沒甚麼參考價值。


總之我會持續執行進度直到完成的,每個月的10號跟25號都會報告一次目前狀況。




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