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COMM - It's Her!

Thanks to Bittenhard once more, we've got our first Pizza Thot comm for our hobgobbo patrons. With big ol' Tips, you can experience the soft, slow smothering of a ridiculously-sized ass.

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News - Now That's What I Call FUCK! Vol. 1 & Progress

Hey, folks. With (most) of the non-spoiler imagery for MONOLIGHTER and Pizza Thot's next update already shown, we don't have a lot to throw at you in the interim while we piece the updates together. So, in the meantime, here's a project that I (Gats) put together with a friend one fateful summer afternoon.

Inspired by really crappy hentai games on Newgrounds, NTWICF Vol. 1 explores the depths a man can go in emula...

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ART - Secret Spots!

In the next update of MONOLIGHTER, you'll be able to use the Obscura to uncover small alcoves in the city. Here, you can find all sorts of goodies - and maybe a few friends?

Hey guys - wanted to put out this week's update with some more progress. We'll be getting this month's pin-up in soon, as well as more visual info on Pizza Thot. We're most of the way done with MONOLIGHTER - all the CGs and maps drawn, animations (mostly) done, and everything written - now begins the path to codin...

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ART - Pizza Thot's Top Floor!

When the sun goes down, the top floor of Pizza Thot opens up - and a more adult type of fun can be found. With VIP rooms, a stage, and Boss' private office, who knows what goes on up in there!

While we've got you, check out some of the people you'll be meeting in Pizza Thot during the day:

Our main character, Recruit, the latest addition to the Pizza Thot team. Players ...

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ART - Mission Three!

Some MONOLIGHTER-related progress today! Just finished the map for Mission Three - here's the other half:

In Mission Three, Lensman will be exploring the Rooftops of Unabara. Here, a variety of obstacles stand in the way, from drones all the way to simply plummeting to your death. Be careful!

No information on a release date yet, but v0.2 of MONOLIGHTER and the first release of Pizza Thot will b...

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News - Welcome to November!

It's almost the end of the year, and boy, a lot has happened. In the realm of Gobbosoft, we've gone through a whole year of MONOLIGHTER development, and we're now at the forefront of Pizza Thot's first release.

To start with, MONOLIGHTER's final update will be embracing the CG collectathon it has become, with v0.2 containing 30 Unique CGs to find. That's a lot! Packaged alongside it will be a bunch of sidequests, main quests and dialogue to boot. If you've never played MONOLIG...

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Art - Pizza Thot - Interior

A sneak peak into the design process of our interiors. With the general layout setup, we have a decent idea of where things are meant to go. There's plans for decals and small items, but getting a layout is super important.

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October Public Release: Alpha v0.1b

Now available for the public, our biggest update thus far - with added content! We've tackled several large bugs from the previous update, and included a few ease-of-life things too. Check out the changelog here:

If you haven't played since the last public release, there is a mountain of new stuff to get through. New CGs, new hubworld visuals, new audio, and more.

As a reminder, we have...

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COMM - A Gobbo!

Hey! Here's this month's comm - The Gobbosoft Gobbo, courtesy of Bittenhard. She doesn't quite have a name yet, thinking about it - but boy, I love the design.

Enjoy taking a look, and as always, have a good one!

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Quick Update #2!

Back again with another post, just to keep you guys up to date on what we're doing!

In MONOLIGHTER news, Update v0.2 is well on its way. No ETA on the public build, but we've got over 20 CGs and a few quests lined up for the final update. Should be fun!

As for PIZZA THOT, we've made a few overhauls with the visual design. As you can see above, we're sticking to the full portraits as determined by the polls. Customizable with their own expressions, outfits, etc.
We've started on sever...

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Quick Update!

Hey, folks! Just popping in for a quick update for y'all. We're currently constructing the UI and other map portions of the Pizza Thot game, as you can see above. It's pretty fun!

Our monthly comm will be arriving soon, and work on MONOLIGHTER continues as we hack away at the last mission. Things won't be finished this month, but we are planning on sending out something to patrons regardless. Other than that, have a good one!

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POLL - Solidifying Style

So; here's the skinny. Heading forth with development on Pizza Thot, we've hit our first fork in the road - a visual conundrum that has no right or wrong answer.

In Pizza Thot, you'll be walking around and talking to a variety of different characters in the overworld. What we want to determine is exactly what style we'll be running with for the game.

Our options are:
A. Semi-...

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NEWS - Public Release & Development

Heya folks, just a quick update from us - I would've liked to post these earlier, but it's probably best to span posts out so as not to spam you guys too much with what's going on.

Anyway - we've just about squashed every bug from v0.1 of MONOLIGHTER, and will be aiming for a public release soon. It definitely took a lot longer than expected, but as a result, it's given us time to work on finalizing a lot of other things, like the UI you see above.

In Pizza Thot news;

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NEWS - Moving Forward & MONOLIGHTER

Strap in folks, this'll be a pretty big news post. After a lot of deliberation and discussion, we've become confident in our decision of where Gobbosoft will be going next in regards to what we're making. We've talked about it in prior posts and in the Discord - to some of you, this'll be sad news. To others, well, apparently some pretty exciting stuff. So! Without further ado;

For now, the next proper update for MONOLIGHTER (v0.2) will be its last. A...

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WIP - A New Month!

Hey, folks. We're nearing the end of 2018, and wow, what a year it has been. To kick things off, here's a look at some things Lensman will be encountering in the final update of Monolighter.

Secondly, yes - the next update (v0.2) will be the 'final' update for now. It's going to be a pretty big one, and it might take a little bit to get done, but after that, we'll be moving onto the next big project.

Some of you already know what it is, some of you have been asking for it in our...

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COMM - Kuzunoha!

Seldom seen, but one of my favorites regardless, Pizzacat has provided us once again with a fantastic pinup - this time, featuring Kuzunoha from the Underway. A rival to Prisha, there are many who take sides on who provides the best service.

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ART - Scrapped Stuff!

Here's a look at one of the earlier renditions of lewd art in MONOLIGHTER - for those that have been here a while, you'll remember it as the alternative to the current CGs. While they didn't end up replacing the CGs, we do have a small collection of them that are no longer in the game. Neat, huh?

In other news, we're slowly working towards getting the next project off the ground. Which means - deciding where we'll be leaving MONOLIGHTER in the future. Here's the current plan:

- Two more ...

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WIP - Mission Three, Update

Hey folks! Thanks for the incredible responses last post. We think we have a pretty good idea of where we wanna go next, and we're incredibly glad to have the support of you guys while we do so.

In any case, while we wait on bugs to get fixed for v0.1's public release, here's a preview of the third mission of Monolighter. Probably our biggest map thus far, we'll be taking Lensman to the rooftops, where he'll be ducking in and out of buildings to get to his location. Expect more hacking, obscur...

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Content for MONOLIGHTER, Changes to Tiers, General Update

So, with the release of v0.1, we want to address a few things. Firstly, thank you to those who decided to pledge after seeing what we had to offer, it's very much appreciated.

Secondly, I wanted to talk about a few things that have been on my mind the past month or so. It's no secret that we're a pretty niche game with a skeleton crew. MONOLIGHTER isn't our main source of income, but we continue to work on it because we enjoy the idea and we enjoy your enjoyment of this project we've been work...

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September Full Release: Alpha v0.1a

Simply by virtue of the amount of stuff both at the front and back end of this release, we've reached our biggest update thus far. A lot of new mechanics from transactions to combat, plus the overall gamefeel with additional visuals in certain areas brings us closer to our goal.

For starters, here's the current changelog:

Includes new CGs, new hubworld visuals, and new audio tracks for those int...

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MUSIC - Enter the City by GOZE

As we kick into the new month, here's some more incredible background music by GOZE! 

Admittedly, we were aiming for an end-of-august release, but a lot of the systems we have in place are taking a little longer to iron out. On the menu is the shop/bartering system, selling CGs for money, and others - but! With it mostly finished, we can safely aim for a 15th release, which we'll be releasing publically.

Our plans for v0.2 will be a lot simpler, and it'll be something which will com...

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MUSIC - Theme of MONOLIGHTER by GOZE

Here's another track - the main menu theme! Some absolutely fantastic sounds from GOZE once again.

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MUSIC - Daruma Bar by GOZE

Showing off a track by our new resident music/sound designer, GOZE! We're incredibly lucky to have him, and I'm excited to breathe more life into MONOLIGHTER's world with these great tracks.

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LORE - 11 - Rose

An officer of the law, Rose has been assigned to the District D-Area to publically investigate the many illegal trade routes present within this labyrinthian portion of the city. Unlike her partners, however, she tends to treat androids without prejudice.

'Augmented' is a blanket term that encompasses any and all humans who undergo surgery for bionic reconstruction to improve the body beyond normal limits - general prosthetics are not considered to be a part of this category. Rose is a special...

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COMM - Rose!

Heading into the end of August, we have this month's pin-up!
Rose is an often-requested character who is also a Patron-added NPC. It's absolutely fantastic to consider someone's contribution has made their way into the popularity list on pure strength of character. Thank you Rose! 

As usual, thanks to the lovely Pizzacat for this piece!

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Friday Update - We're truckin'!

Heya folks, here with another update to help you know we ain't dead. At the moment, all of our new CGs have been lined, so as far as count goes, we're looking at an additional fifteen new CGs to unlock, plus the upcoming pin-up and two additional CGs by Pizzacat!

Other than that, we've been working hard to make sure we've got a good set of patron enemies lined up for the third mission, which we'll be taking to the rooftops. 

So! Have a good Friday, and we'l...

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POLL - Pin-Up Pose!

Coming in with another poll, we're choosing the top three poses to be featured as pin-ups and CGs for MONOLIGHTER! 

I know which ones I'd go for, but it's up to you - we'll be opening this up to the $5 tier as well, so get to voting!

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POLL - $10+ Tier Pin-Up!

While work on v0.1 is underway, here's a quick poll for this month's pin-up! Who would you like to see? This month, we'll be having our lovely guest artist Pizzacat take another crack at the pin-up, so throw your character suggestions down below! We'll gather them and set up a proper poll for $20+ tier donators later.

Tell us who should be up!

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NEWS - Patreon, August Update & Our New Discord

Hey folks, as the month rolls around, we're giving you a quick update on current events revolving around MONOLIGHTER.

First and foremost, on a more general note, this month passes with a considerable effect on a large amount of NSFW patreons - due to some unknown (likely Paypal-related) issue, there have been a massive amount of declines across the site. Take care and update your payment information to ensure that your pledges go through if you wish to continue your support - not just here, bu...

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ART - The Booty Booth

Popping in with a quick update, as those of you who have played through v0.09 have undoubtedly finished at this stage. Looking into v0.1, we'll be adding a variety of animations on both the sex end and the enemy end. Our main priority at the moment is finalizing our main mechanics, particularly combat - MONOLIGHTER will still be combat 'light', but there's a few enemies that simply can't be avoided. Thus, more aggressive strats are needed to take them down.

In terms of content, we'll be updati...

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