In about 10 days I'll make a public release of the new version. This adds a whole chapter to the story, cleans up much, adds events, and makes it look a better.
For Patrons, The release will be in 5 days, and will be a slightly modified Patron version, with access to the debug menu and some extra events.
2022-05-29 17:37:26 +0000 UTC
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So, this last week I've been completing renders for Chapter One, a scene set in (mostly) a forest. I've done them all now, a total of 40 images. I also completed sprites for the character of Jennifer and busts I need for this chapter. So, I have all the assets I need, the next week will be creating the levels in RPG Maker and stringing the logic together.
2022-05-23 17:37:37 +0000 UTC
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See public update for details of progress.
2022-05-23 17:36:33 +0000 UTC
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I don't want to reveal too much and spoil the surprise, but I'd like to share a couple of things I'm working on.
2022-05-18 12:25:51 +0000 UTC
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Since my last update I've been working on the images for the next update. I've had to generate a bunch of new bust images for the different clothing states. I don't want to give too much away but I've been working on mud covered images for new hiking outfit. I had to enhance them with mud in photoshop, since, I could not see a good way to do it in Poser.
What is happening now is I'm producing renders for scenes in the next update. I've just done a bunch of waterfall scenes and I'm worki...
2022-05-18 12:23:22 +0000 UTC
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Today and yesterday I have been largely preparing images for the next release. I have been making 10s of new bust images for Emma in various states of undress, also a love interest Jennifer, her best friend who will make an appearance in the release.
I have an idea for the main story for the next part. Emma will go for a hike in the forest with her friend, and certain things will happen. :-)
2022-05-10 18:39:10 +0000 UTC
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Released new version, publicly (because it's bug fixes):
More bug fixes.
I noticed it was waaay too easy to fail so increased threshold for failing due to fear.
Added sound effects.
Added another side scene.
Added intro music.
Next release will be a pre-release to patrons only, before the public release.
https://excitin...
2022-05-08 22:08:26 +0000 UTC
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I'll polish up and get the fix release this out sunday then start work on the 0.3 version. Plans:
- Expand plot line
- New forest area
- New hub area
- Free roam exhibitionism and mini events will take place here, as well as transitioning to event areas.
- Meet a love interest
I'm thinking about a week or two for this.
2022-05-07 19:57:44 +0000 UTC
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Planning a weekend release tomorrow. Here is a brief rundown of the features:
- Added sounds
- Added Intro music
- Fixed some bugs where you can walk through walls
- Fixed some text overun from dialogues
- Expanded fear threshold to make it harder to lose
- Added more secret events
2022-05-07 19:56:26 +0000 UTC
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Before I settled on using RPG Maker I was developing using Unity. It's cool in 3D but I found it much harder and slower to develop levels and areas and get the story in. Months vs Weeks.
Although I had developed the systems for doing stuff, writing a bunch of the code to support the mechanics. In any case, I thought I would show you the aborted shots of this project.
2022-05-07 19:49:30 +0000 UTC
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My plans are to expand this, which is really intended as a demo. I'm absolutely going to include some lesbian scenes, beach scenes and so on and a love interest, or maybe range of love interests.
I love the idea of including various activities. My idea is that each of the activities will slowly... go wrong but bring out the characters exhibitionism and bring certain characters closer and so on.
Next, my plans are to squish the naughty bugs in th...
2022-05-06 10:10:47 +0000 UTC
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Version 0.2:
- Bug fixes for 0.1.
- Fixed issue with fail screen not appearing.
- Made it a little more forgiving in terms of fail conditions.
- Fixed weirdness around detection.
- Fixed some message cutoffs
- Added windows for Emma text.
- Made it a smaller download. (I removed a lot of pre-installed RPG Maker MV stuff they just routinely put into a new project).
2022-05-04 11:41:25 +0000 UTC
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Originally I planned to used rendered sprites. I spent ages constructing this working sprite sheet for the demo level, making a bunch of tiny renders and animation frames and everything...
But then I observed that they look out of place against the slightly cartoony tileset I was using so I had to remake the lot.
Anyway, here's what they looked like.
2022-05-04 11:36:35 +0000 UTC
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Finally, the first level is sort of ready, and I can launch my patreon page. This first level is really a tester showing some of the concepts and where I wish to go with it.
Next I plan to add a little more content in the introductory level and start on the next area.
The next area will be a general city that acts as a hub for other locations, which are more scripted like the first level.
I'd be very interested in your views and comments and constructive feedback. Also...
2022-05-03 23:26:49 +0000 UTC
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