Since I started this Patreon, I've been trying to do at least a small update on here each week, just as a way of keeping touch with you guys and letting you know I'm still alive. I feel like it might get repetitive for me to just keep making dev journals and polls when I don't have something more interesting to post, so I've been wondering, from the following, what kind of content you guys would want to see in these updates?
- Dev Journals:
Basic journa...
2024-01-16 05:35:24 +0000 UTC
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NOTE: Given how endemic softlocks have been to these early builds, I've added an un-softlock function to the 'T' key in battle. I can't be sure, since any softlocks I know about I've already removed, but it should break you out of almost any softlock.
Thank you for all your patience, this should be the final version of v0.04! With this, I'll finally be on to adding in more units, plus saving/lo...
2024-01-11 04:22:20 +0000 UTC
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This Schrodinger model showed up one day, dressed from head to toe in holiday regalia, hefting a large sack of presents behind her. It's... a little unclear where she obtained a tailor-made Christmas outfit while trapped in the Frontier, but at this point you've learned not to question her too much. According to her, she came upon a small workshop of elves in the forest that created it for her, but surely she's just making that up for some reason, right? She was rather...
2024-01-09 03:13:08 +0000 UTC
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Thank you so much for all your support this year! Have a Merry Christmas and a Happy New Year!
Change list:
- Christmas present implemented.
- Game will no longer softlock if 'Mods' directory is not present.
- A small bit of code has been added to ModLib.cs, hopefully making adding attacks/skills to multiple modded characters simpler for people with coding knowledge.
- Belly rubs will now progress faster if the mouse is being moved. This is boolean, not dependa...
2023-12-25 00:00:06 +0000 UTC
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NOTE: All mods created for the previous version will need to have some additional info added and must be reimported!
Alright, finally finished with v0.04! I tried to include some fun stuff, too, but unfortunately there's not too much exciting stuff this time. This update has mainly been to catch up on mechanics, QoL, and bug fixes that I've been pushing to the side all this time. That said, it's been really good to finally get it all out of the way and done with so that I can...
2023-12-21 08:56:23 +0000 UTC
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TL;DR Sorry about the delay! The next build will be released around this time two days from now!
Hey guys, it's me again. So, as you can probably guess, I did end up running into a few problems while finishing up the build. The biggest one was how to deal with Avalon's weight gain, which may not come as much of a surprise if you've been hanging out in the Discord.
Normally, when I design a character, I try to think ahead about ...
2023-12-19 02:48:54 +0000 UTC
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Sorry, no proper Patreon update today, since I want to focus on finishing up the next build. My current estimate is that it will be out towards the end of this week as long as there aren't any unforeseen problems, so hopefully development will go smoothly on it. Again, thank you so much for your patience!
2023-12-12 03:03:40 +0000 UTC
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One year ago, I made the decision to sit down and begin seriously developing Vessel Tactics with the intention of fully releasing it one day. Since we're coming up on the anniversary of that fateful day, I thought it would be fun to look back on the last year and go over the origins of VT here. This is probably going to be a long post, so apologies in advance lol.
One late night, in January of 2022, I was browsing Twitter when I...
2023-12-05 03:56:27 +0000 UTC
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A mysterious woman darkens the entrance of the base, wagon filled with exotic goods in tow...
"What's that? You don't have any money!? How horrible.... Hmm... How about I strike you a deal, then? A pouch of coins for this delectable-looking girl here. Quite the bargain, no? You won't get such a good price anywhere else!"
She's disconcertingly smooth- sleazy even. Your instincts tell you not to trust her, but before you know it a whole group of vessels h...
2023-11-28 05:22:33 +0000 UTC
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Hello again! As a continuation to the last poll, there is some other stuff I've been curious about, too. This is kind of just the typical satisfaction survey you see in real gacha games, but I think it will be helpful for me to see what you think about the game so far.
That said, what parts of Vessel Tactics do you all like, and what drew you to it and made you want to keep on supporting it?
2023-11-21 03:28:57 +0000 UTC
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Hey, everyone! I don't have anything good prepared to show off today, so I thought I would make a poll to see what type of monster girl people are most interested in seeing in the game. This may or may not affect how or when they get implemented, but I think it will be interesting to see where everyone's tastes lie.
As for the full release of v0.04, it's still underway since I keep finding more stuff that I want to fix up before I release it, but I really appreciate all your patience so f...
2023-11-13 22:51:59 +0000 UTC
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The Avalon model is a prime example of the symbiotic relationship between humans and vessels. By holding a human within her stomach and sexually stimulating them, Avalon is able to absorb their energy, a 'quintessence' of some kind, highly efficiently and in great quantities. In return, her human 'prey' will be nurtured and cared for, kept alive inside her by her power without food or water indefinitely. It's true that Avalon is the ultimate beneficiary here, as her pr...
2023-11-07 04:58:22 +0000 UTC
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Nothing interesting here, I'd just like to collect some data on how people prefer to play VT. From the options below, what type of window do you usually use/would prefer to use while playing?
2023-11-02 17:29:33 +0000 UTC
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With the realization that vessels could be 'programmed' to be born with vast amounts of knowledge, vessel developers came to an obvious conclusion about the benefits a teaching model could bring to mankind. Prepackaged with far more knowledge than any other vessel and designed to have a gentle, but firm personality well-suited to its work, the Patra model has enjoyed immense success and on its own vastly improved education the world over. Unfortunately, the amount of i...
2023-10-31 01:36:37 +0000 UTC
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As a bonus update today, the Vessel Tactics discord now has some adorable custom emotes drawn by the game's lead artist, TeeradonSs! Please feel free to download them and use them for whatever you'd like!
2023-10-24 02:51:00 +0000 UTC
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A consummate professional, Theano maintains a strict daily training regimen in service of her work as a bodyguard. Though she generally avoids eating others for pleasure, in order to refuel after hard training sessions, she regularly works eating some of the other girls into her routine. It seems that she's recently gotten the idea that she may be able to accommodate an additional prey if she keeps stretching out her stomach, so she's been stuffing herself particularly...
2023-10-24 02:37:06 +0000 UTC
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EDIT: Fixed a serious bug where digestion completion/level up message would linger on screen.

Alright, here is the initial hotfix for v0.04! Sorry, there's still a ways to go for the full release, but this update should hopefully take care of a lot of the issues the original release had. In particular, massaging and modding should now both be fully functional.
Change list:
- Massage ha...
2023-10-19 05:36:42 +0000 UTC
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Note: I wasn't able to get everything I wanted to into the beta, so some things will be delayed until the full release of v0.04! The major ones are the 0-4 stage, the massage mechanic, and Avalon's weight gain. Also, I plan on releasing a full guide on how to use the modding system within the next few days. With that out of the way, here are the changes!
Change list:
Gameplay changes:
- Added new vessel: Patra
- Added new vessel: Avalon
- Added new skin: Training...
2023-10-12 09:15:19 +0000 UTC
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Sorry, no new Patreon update today, since I'm focusing on finishing up the next build! I'm currently hoping to release it on the 11th (or 12th in most of the world) at around the time I normally post on Patreon, though it's possible it may take a little while longer than that still. Thank you again for all of your patience!
2023-10-09 17:44:06 +0000 UTC
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I can't give a specific date yet, but I'm still aiming to release the next build in around a week or so! In the meantime, for this week's update I thought it might be interesting to go over a potential concept I had for a different vore game before I started working on Vessel Tactics. I explored a lot of ideas for different projects before finally settling on this one, so I hope you don't mind if I occasionally share some of them here!
EDIT: Just to clarify, this a...
2023-10-03 03:29:48 +0000 UTC
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Thank you so much for all of your patience so far! I'm aiming to get the next build out within the next two weeks or so, so it shouldn't be too much longer now!

The upcoming build will feature a few major changes to the combat system, so I wanted to explain them all here in preparation for its release. First off, all units will now have a stun gauge located under their E...
2023-09-26 02:45:18 +0000 UTC
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A legendary vessel of immense power. Her gleaming armor and huge blade inspire awe in all those who witness them, human and vessel alike. She values her mission above all else, and is solemn and humorless, verging on being dour, at all times. No matters what orders she is given, she will always carry them out to a T without even stopping to think of questioning them. In fact... it's honestly a bit of a mystery what she does think about. When not on duty she seems to spend most of her time wit...
2023-09-19 05:05:13 +0000 UTC
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Introducing Patra, the final member and 'leader' of the Brunch Squad! A cool, calculating beauty, she is completely devoted to the mission and will stop at nothing to carry out her orders. Like the the rest of her squad, she's an incredibly popular model of vessel on Earth, serving as a schoolteacher and private tutor, and she's rumored to be more intelligent than any other vessel. With her in the lead, it's certain that the Brunch Squad is in on its way up, with nothi...
2023-09-12 05:04:17 +0000 UTC
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Introducing the newest character to Vessel Ta- ...Hmm? Those legs... That tail... Something about this silhouette seems awfully familiar... Could this mean that VT will have skins? That's right, starting in the next build Vessel Tactics will feature a skin system. Though it's unlikely that there will be many more added this early into development, this is a system that I wanted to get in sooner, rather than later. Each skin will feature completely new lines for the lob...
2023-09-05 03:10:13 +0000 UTC
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One of the new mechanics in the upcoming build will be the ability to add your own custom units into Vessel Tactics. Though you won't be able to give them any custom attacks or skills for a while still, the units will be fully functional in the lobby and I'm hoping I can give them some basic functionality in battle, as well. The process of adding them in itself should be very straightforward and simple, but you will need to source your own custom assets specifically fo...
2023-08-29 03:22:24 +0000 UTC
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For this week's update, I thought some of you may be interested in taking a look at how units are designed for the game. I really want to include a broad variety of units for people to enjoy, and that's a big consideration when I design and/or write them. By this, I don't just mean how the units look and act, but also the fetishes they appeal to and the types of vore situations they find themselves in. Though I'll be skipping the more niche or polarizing ones, I'd like...
2023-08-22 03:12:47 +0000 UTC
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There are countless vessels specialized in housecleaning and janitorial services, but Chateau and her sisters lean more towards the fictionalized ideal of a maid. Though her fantastical armor and massive bardiche may seem at home in the Frontier, they're merely components of her costume. Having more in common with a maid cafe employee than their Victorian counterpart, she tirelessly every day to put a smile on her customers' faces. In addition to her other duties, she ...
2023-08-15 06:11:03 +0000 UTC
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A gorgeous vessel renowned worldwide for her looks and personality. While she is not the first companion-type vessel produced, others of her kind are generally built to be quite amenable to humans, resulting in them coming across as somewhat unnatural in their affections. Unlike her fellows, the proud Sampo unit must be properly courted before she will grant her favor and will bear no tomfoolery of any kind beforehand. As a result, there are countless instances of down...
2023-08-08 04:18:44 +0000 UTC
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Note: In sandbox mode, the 'P' key will now open the debug menu while in free-cam mode.
Change list:
Gameplay changes:
- Covenant and Theano's weight gain have been revamped. (Similar to Schrodinger's.)
- Speed up button has been added during digestion animation in lobby.
- Character icons now reflect character's weight.
- Chateau's lines have been adjusted.
- Chateau h...
2023-07-31 06:37:41 +0000 UTC
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Note: In sandbox mode, the 'P' key will now open the debug menu while in free-cam mode.
Change list:
Gameplay changes:
- Added new vessel: Sampo
- Added new vessel: Chateau (IMPORTANT: Chateau's weight gain is not fully implemented yet)
- Added new class: Carrier
- All characters now have weight gain (Except Cornucopia)
- Custom squad selection implemented. Squad members wi...
2023-07-24 04:29:35 +0000 UTC
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