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gloriouseggroll

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GE-Proton9-21 Released

Upstream:

- imported piper + PROTON_VOICE_FILES changes

- imported misc proton game overrides

- mono updated to 9.3.1

- icu 64 and 32 bit changes imported

- wine updated to latest bleeding edge

- dxvk updated to latest git

- dxvk-nvapi updated to latest upstream commit

- vkd3d-proton updated to latest git

- vkd3d switched from valve version to upstream wine version (same change was made upstream)

Patch:

- Backported wine bug fi...

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GE-Proton9-20 Released

Hotfix:

- Revert DRI_PRIME auto-setting (broke too many non-standard setups)

- DXVK updated with `dxvk.hideIntegratedGraphics = True` for Diablo IV (https://github.com/doitsujin/dxvk/commit/125f0acefdb5c7e9422fc7b5afffc442d9cef34d) to resolve the grey screen issue on systems with AMD iGPU + dGPU.

Download below:
2024-11-10 20:57:21 +0000 UTC View Post

GE-Proton9-19 Released

-bump wine to latest bleeding edge

-bump dxvk to latest git

-bump vkd3d-proton to latest git (contains additional MH Wilds fix)

-bump dxvk-nvapi to latest git

-import upstream lsteamclient changes

-import upstream vrclient changes

-add xdefiant patch (thanks tperalta82)

-auto-apply DRI_PRIME=1 when more than one gpu is detected. This allows Diablo IV to get passed the grey screen on igpu+dgpu systems.

-add protonfixes for silent hill 3 video pla...

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GE-Proton9-18 Released

Hotfix:
- Add missing proton script python uuid import (which broke prefix creation)

Download below:
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton9-18

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GE-Proton9-17 Released

Proton:

-wine updated to latest bleeding edge

-dxvk updated to latest git

-vkd3d-proton updated to latest git

-dxvk-nvapi updated to latest git

-ICU building + linking imported from upstream

-misc proton script fixes imported from upstream

Protonfixes:

-Audio fix for Mini Ninjas (thanks UsernamesAreNotMyThing)

-Fix typo'd mod support for ES: Oblivion (thanks MaxBosse)

-Disable esync/fsync in Disgaea 4 to prevent crash (thanks Usernam...

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GE-Proton9-16 Released

Proton:
- import upstream makefile changes
- import upstream proton changes
- import upstream steam_helper changes
- import upstream vkd3d-shader changes
- update wine to latest bleeding edge
- updated dxvk to latest git
- update vkd3d-proton to latest git
- update dxvk-nvapi to e4bad70

Protonfixes:
- fixed issue with game_titles not being pulled correctly for UMU
- game_titles are now looked up as part of included umu-database csv instead of trying to sen...

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GE-Proton9-15 Released

Hotfix build:

Proton:

- Updated wine to latest bleeding edge -- fixes regression in video playback from 9-14

- Updated dxvk to latest git -- fixes regression which causes black textures and stuttering on NVIDIA cards.

- Updated vkd3d-proton to latest git

- import upstream changes for lsteamclient

- update xalia to 0.4.4

Protonfixes:

- Remove deprecated workaround for Total War Rome 2

Download below:
2024-09-29 02:21:28 +0000 UTC View Post

GE-Proton9-14 Released

Proton:
- Update wine to latest bleeding edge
- Update dxvk to latest git
- Update vkd3d-proton to latest git
- Update dxvk-nvapi to latest git
- Import upstream proton changes
- Update mono to 9.3.0
- Rebase wine-staging

Protonfixes:
- Added god of war ragnarok SteamDeck=1 workaround (thanks UserNamesAreNotMyThing)
- Added Star Citizen libcuda nvidia fix (thanks ProjectSynchro)
- Added fix for Plain Site (thanks iodream)
- Added fix for Worms: Blast (t...

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GE-Proton9-13 Released

Hotfix:

- Update vkd3d-proton to latest git to include World of Warcraft MSAA fix

proton:

- wine updated to latest bleeding edge

- dxvk updated to latest git

-proton upstream fixes added

Additional:

- protonfixes updated to latest git

Download below:
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton9-13<...

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GE-Proton9-12 Released

proton:

- added latest upstream proton changes

- added latest upstream steamclient changes

- updated wine to latest bleeding edge

- updated dxvk to latest git

- updated vkd3d to latest git

protonfixes:

- libmspack, xrandr, cabextract are now built as part of the proton-ge build process instead of being included as prebuilt binaries (thanks R1kaB3rN)

- winetricks updated to latest git

- star citizen protonfix updated (thanks marcan)

-...

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GE-Proton9-11 Released

  • Update wine to latest bleeding edge

  • Update dxvk to latest git

  • Update vkd3d-proton to latest git

  • Import upstream proton changes

  • Rebase staging

  • Add xinput patch for Dragon Age: Inquisition ( thanks cammoore1 )

Protonfixes:

  • Add protonfix and steamgameid envvar to trigger Dragon Age: Inquisition xinput patch (allows to work with EA version in umu)

  • Add protonfix for Flowe...

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Nobara 40 is officially released (finally)!:

Changelog:
https://nobaraproject.org/2024/07/17/july-17-2024/

Download:
https://nobaraproject.org/download-nobara/

Upgrade:
https://nobaraproject.org/docs/upgrade-trou...

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GE-Proton9-10 Released

- Updated wine to latest bleeding edge

- Updated wine-mono to 9.2.0

- Updated dxvk to latest git (which includes d8vk now)

- Removed d8vk build options as it's part of dxvk now

- Updated proton script so that d8vk is enabled by default as part of dxvk's files

- Updated vkd3d-proton to latest git

- protonfixes: added EAC fix to allow elden ring to run even if dlc not owned

Download below:

2024-07-07 21:12:32 +0000 UTC View Post

GE-Proton9-9 Released

Hotfix:

- When I updated winetricks in 9-8 I forgot to make it executable. This fixes it so winetricks is executable again.

Download below:
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton9-9

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GE-Proton9-8 Released

- wine updated to latest bleeding edge

- dxvk updated to latest git

- vkd3ed-proton updated to latest git

- dxvk-nvapi updated to latest git

- steam client changes pulled in from upstream

- vrclient changes pulled in from upstream

- various game quirk fixes pulled in from upstream (Farlight 84, MultiVersus, Bad Mojo Redux, (Arcanum: Of Steamworks and Magick Obscura)

- umu clients can now run winetricks verbs (Thanks R1kaB3rN)

- added pending pat...

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GE-Proton9-7 Released

HOTFIXES:

- update FSR patchset, to fix colour issue on HD Graphics 630 (thanks loathingKernel)

- proton: Fix typo for calling winetricks gui with protontricks (thanks R1kaB3rN)

- [steam_helper: import upstream changes](https://github.com/GloriousEggroll/proton-ge-custom/commit/420c1f1aef1b88d6e0f1ca71186e5e2e68bf282e)

- [build: ...

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GE-Proton9-6 Released

Nothing too crazy with this release, mostly just importing upstream changes from Valve this time around.

  • Persona 4 Golden video fixes have been re-added.

  • wine updated to latest bleeding edge

  • dxvk updated to latest git

  • vkd3d-proton updated to latest git

  • upstream proton changes added

  • upstream steamclient changes added

  • upstream wineopenxr changes added

    Download below:

    2024-06-04 17:14:12 +0000 UTC View Post

GE-Proton9-5 Released

- added TCP_KEEP patches needed for Star Citizen 2.0 launcher

- updated wine to latest bleeding edge (fixes Apex Legends)

- updated dxvk to latest git

- updated vkd3d-proton to latest git

- updated dxvk-nvapi to match upstream

- updated various build files to match upstream

- updated steam client to match upstream

- added upstream cpu topology fixes

- protonfixes: Add fix for The Witcher 2: Assassins of Kings Enhanced Edition (thanks R1kaB3rN) View Post

GE-Proton9-4 Released

- hotfix: fix issue with protonfixes not getting applied (R1kaB3rN)
- vkd3d-proton: update to work around halo infinite bug https://github.com/HansKristian-Work/vkd3d-proton/commit/1d73fdcbe9acd0a139c05db07e11d1e5744dd487

Download below:
2024-04-15 17:08:27 +0000 UTC View Post

GE-Proton9-3 Released

- COPYPREFIX=1 option added. What this does:

By default steam stores the wine prefixes in the steam library where the game is installed under SteamLibrary/steamapps/compatdata/ as well as shader cache files in shadercache/. When 'Steam Deck' session aka gamescope session is used, the -steamdeck option is appended to steam. This causes the default path for prefix compatdata and shadercache to change to the default steam install location ~/.steam/steam/steamapps/compatdata (or shadercache...

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GE-Proton9-2 Released

- wine updated to latest bleeding edge

- dxvk updated to latest git

- vkd3d-proton updated to latest git

- dxvk-nvapi updated to latest git

- upstream proton changes added

- upstream steamclient changes added

- ULWGL-protonfixes renamed to umu-protonfixes per upstream project

- previous noted wmv playback regression appears to be fixed now -- working with ultimate marvel vs capcom 3 again.

Download below:
2024-03-21 05:30:23 +0000 UTC View Post

GE-Proton9-1 Released

Proton:

- Pulled in upstream changes from proton 9 bleeding edge

- wine updated to Proton 9 bleeding edge

- dxvk updated to latest git

- vkd3d updated to latest git


Wine:

- All previous proton-ge patches rebased to proton 9 (thanks for the FSR rebase loathingKernel)

- Star Citizen EAC patch removed, no longer needed, instead currently uses protonfix with EOS_USE_ANTICHEATCLIENTNULL=1

- Wine-staging rebased on top of proton 9 bleeding ...

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GE-Proton8-32 Released

HOTFIX:

- fix wine subcommands not working using ulwgl (winecfg, console, etc)


Protonfixes:

- Add video playback fixes for all Agarest games (Generations of War/Zero/2/Mariage)

Download below:
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton8-32

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GE-Proton8-31 Released

Proton:

- updated wine to latest bleeding edge, allows helldivers to run

- updated vkd3d-proton to latest git

- updated dxvk to latest git


ULWGL:

- added fix for older games to properly set CWD (current working directory) if executable is not inside the wine prefix


GStreamer:

- fixed this annoying ass unclosable wayland window from popping up when a game uses gstreamer:

2024-02-10 06:30:42 +0000 UTC View Post

Wine-GE-Proton8-26 Released

Changes:

- Update wine bleeding edge

- Rebase staging patches


Additional notes:


I won't outright say this is the last wine-ge build, but we are getting close. The reason is that myself, alongside the other devs for lutris, heroic, and bottles, have begun working together on ULWGL (https://github.com/Open-Wine-Components/ULWGL-launcher?tab=...

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GE-Proton8-30 Released

HOTFIX:
- fixed EAC not getting loaded. During my ULWGL changes I accidentally made it so steam games werent running using steam.exe inside the prefix... which of course broke EAC games. The code snippet involved is needed so that non-steam games don't try to run using steam.exe and thus dont create the Steam_API error. woops. fixed now.

Donwload below:
https://githu...

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GE-Proton8-29 Released

- hotfix: updated proton bleeding edge to include tekken 8 online match disconnect fix

- updated vkd3d-proton 

- fix issue with drive_c symlink during prefix creation when using ulwgl (it's now possible to run scripted game installations using ulwgl and proton-ge)

Download below:
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton...

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GE-Proton8-28 Released

This one's a biggun with quite a few QOL fixes. You may have already heard about a new project I'm working on called ULWGL. I'll create a separate post about that to provide more in-depth details, but in a nut shell it allows running non-steam games with proton inside the steam runtime environment with pressure vessel just like steam does -- without requiring steam.  Again, more details on that are coming up, just note there are changes here that were made to introduce that :)

- f...

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GE-Proton8-27 Released

HOTFIX:

- Disabled Nvidia Latency Reflex patches. After discussion with dxvk devs they are currently deemed problematic and need more work, and are known to currently cause stutters in games even when the feature is disabled. We will re-enable the patches when they are ready.

- Fixed Farlight 84 patch that was missing a lock causing problems in SDL games

- Backported a fix for HID devices with more than 8 axis 2024-01-09 08:15:56 +0000 UTC View Post

GE-Proton8-26 Released

Hi everyone! I am back from visiting my family for the Holidays and thus work is back in full swing. Here's a new release to catch up from December's changes

- updated wine to bleeding edge

- updated dxvk to git

- updated vkd3d-proton to git

- updated dxvk-nvapi to latest upstream proton

- pulled in latest upstream proton bleeding edge changes

- added farlight 84 patch update

- VR fix for Beam.NG.Drive added (2024-01-09 00:25:02 +0000 UTC View Post