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gloriouseggroll

gloriouseggroll

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Wine-GE-Proton7-29 Released

 

  • Nothing major here. wine updated to latest proton bleeding-edge.

Note: Battlenet is broken for everyone on all wine versions currently. It's a known issue -- codeweavers guys are working on it:

2022-09-19 02:29:36 +0000 UTC View Post

GE-Proton7-35 Released

Hotfix:

  • The Phantasy Star Online 2  update wasn't working properly. I've  updated it and it's now working as expected (double checked on steam  deck) -- Thanks Goldreaver

Download below:

https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton7-35

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GE-Proton7-34 Released

  • Phantasy Star Online 2  fixed (again)
  • Persona 4 Golden fixed (again) -- Thanks tgurr
  • GTA IV custom radio protonfix added -- Thanks xperia64
  • upstream WINE_HEAP_DELAY_FREE fix for CoD BO3 Multiplayer + zombies added
  • upstream LAA disable for Sword and Fairy 4 added
  • wine updated to latest bleeding edge
  • DXVK updated to latest git
  • vkd3d updated to latest git

Download below:
2022-09-18 21:52:36 +0000 UTC View Post

GE-Proton7-33 Released

So I uh.. kind of sort of forgot to apply the GE patches + dxvk async patches to the 7-32 build. Whoops. Guess I should get coffee before pushing releases next time. 


Anyway, here's the correct build with all of the usual patches applied (don't use the 7-32 build, the Lutris Wine-GE 7-28 build is also fine). 

Download below:

https://github.c...

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Wine-GE-Proton7-28 Released

  • wine updated to latest bleeding edge, pulls in more fixes for gta v,  rdr2, verified bioshock remastered 1/2 + infinite work with 2k launcher
  • validated standalone RDR2 works -- lutris installers will be updated to use this version
  • validated GTA V was at least able to go online and in single player  without any noticeable issues. Proton's patches are still in testing so  the results may not be the same for everyone: 2022-09-11 20:10:08 +0000 UTC View Post

GE-Proton7-32 Released

  • wine updated to latest bleeding edge, pulls in more fixes for gta v,  rdr2, verified bioshock remastered 1/2 + infinite work with 2k launcher
  • dxvk updated to latest git
  • vkd3d updated to latest git
  • pulled in latest proton script changes from upstream
  • fixed issue with fall guys protonfix trying to replace incorrect command name (Thanks Corben78)
  • removed Divinity Original Sin 2 launcher protonfix as it's no longer needed
    NOTE View Post

Wine-GE-Proton7-27 Released

- FFXIV Launcher fixed (thanks Valve)

- wine updated to latest bleeding edge

- patches added for Visual Novel Doukyuusei

- patches added for Saints Row 2022

Download below:
https://github.com/GloriousEggroll/wine-ge-custom/releases/tag/GE-Proton7-27


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GE-Proton7-31 Released

- FFXIV Launcher fixed (thanks Valve)

- GTA V fixes added (thanks Valve)

- NOSTEAM=1 envvar option available for Guild Wars 2. Use it the same way you do for ffxiv non-steam accounts:

`NOSTEAM=1 %command%`

- dxvk updated to git

- vkd3d-proton updated to git

- wine updated to latest bleeding edge

- patches added for Visual Novel Doukyuusei

Download below:
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Lutris-GE-7.0-5-LoL released

THIS BUILD IS -ONLY- FOR:

LEAGUE OF LEGENDS
RIOT GAMES CLIENT
GARENA LEAGUE OF LEGENDS

DO NOT USE FOR OTHER GAMES.

Changelog

  • The previous 7.14 rebase has some problems with the client hanging  after a match, so we've reverted back to the 7.0 build for now.
  • WINE's Vulkan has been updated to support Vulkan 1.3. This means it  can use DXVK-git/master branch again (previously it was on vulkan 1.2  which forced it to be locked on DXVK 1.1...

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Wine-GE-Proton7-26 Released

Nothing major this release, just keeping things up to date


- amazon games patch added (this is mainly for possible future compatibility, please use wine-ge for non-steam games)

- wine-staging ddraw-Device_Caps and ddraw-version-check patchsets disabled in favor of new proton ddraw changes.

- wine updated to latest bleeding-edge


Download below:

2022-08-23 03:14:10 +0000 UTC View Post

GE-Proton7-30 Released

Nothing major this release, just keeping things up to date

- protonfix for Flatout Ultimate Carnage (single player only) added -- thanks Ranplayer

- amazon games patch added (this is mainly for possible future compatibility, please use wine-ge for non-steam games)

- wine-staging ddraw-Device_Caps and ddraw-version-check patchsets disabled in favor of new proton ddraw changes.

- dxvk updated to latest git

- vkd3d-proton updated to latest git

- wine updat...

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Wine-GE-Proton7-25 Released

Changelog:


- Halo Infinite patches pulled in from Proton experimental. Game should be playable now with videos. Mouse pointer issue is also fixed.

- Upside down videos fixed in Endless Space 2 and some players in VRChat:


https://github.com/ValveSoftware/wine/pull/157


Note: This does not fix -all- upside down videos, just some.


- Guild...

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GE-Proton7-29 Released

Changelog:


- Halo Infinite patches pulled in from Proton experimental. Game should be playable now with videos. Mouse pointer issue is also fixed.

- Upside down videos fixed in Endless Space 2 and some players in VRChat:


https://github.com/ValveSoftware/wine/pull/157


Note: This does not fix -all- upside down videos, just some.


- Guild...

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Lutris-GE-7.14-1-LoL released

THIS BUILD IS -ONLY- FOR:

LEAGUE OF LEGENDS
RIOT GAMES CLIENT
GARENA LEAGUE OF LEGENDS

DO NOT USE FOR OTHER GAMES.

Changelog

  • Updated wine version to 7.14
  • Updated vulkan version in wine so that latest DXVK can be used
  • Updated LFH patchset, possibly better performance (untested)

Download below:

https://githu...

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Wine-GE-Proton7-24 Released

- Halo infinite wine video playback patches disabled -- they break too many games. You can still play it without videos like before. This should fix most issues with various games crashing in 7-27. Currently pending an update from Valve to fix the issue.

- wine updated to latest experimental bleeding edge


Download below:

https://github.com/GloriousEggr...

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GE-Proton7-28 Released

  • Halo infinite wine video playback patches disabled -- they break too  many games. You can still play it without videos like before. This  should fix most issues with various games crashing in 7-27. Currently  pending an update from Valve to fix the issue.
  • dxvk updated to latest git
  • vkd3d-proton updated to latest git
  • protonfix added for Super naughty maid 2 (thanks Marc-Pierre-Barbier!)

Download below:
2022-07-31 01:10:08 +0000 UTC View Post

Lutris-GE-7.0-4-LoL release

THIS BUILD IS -ONLY- FOR:

LEAGUE OF LEGENDS
RIOT GAMES CLIENT
GARENA LEAGUE OF LEGENDS

DO NOT USE FOR OTHER GAMES.

Changelog:
-Updated wait delay fix patch (thanks moonshadow565 on reddit for the update!)
-Fixes ability to launch league directly via RiotClientServices.exe --launch-product=league_of_legends --launch-patchline=live
-Fixes Garena launch failure

Download below:
2022-07-27 19:50:47 +0000 UTC View Post

Lutris-GE-7.0-3-LoL released

THIS BUILD IS -ONLY- FOR:

LEAGUE OF LEGENDS
RIOT GAMES CLIENT
GARENA LEAGUE OF LEGENDS

DO NOT USE FOR OTHER GAMES.

Changelog:
-Added patch to abi.vsyscall32=0 requirement. THIS IS NO LONGER NEEDED FINALLY!!

Note: Lutris's LoL and Garena LoL install scripts have been updated  to use this version and will no longer use the launcher helper loading  script.

Huge thanks to luke1337 on Discord for coming up with this one line patch that fixes a 4+ ye...

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Wine-GE-Proton7-23 Released

- wine updated to latest proton bleeding edge

- halo infinite wine patches added


Download below:
https://github.com/GloriousEggroll/wine-ge-custom/releases/tag/GE-Proton7-23

View Post

GE-Proton7-27 Released

DXVK:

- dxvk updated to latest git (fixes some issues that were in 1.10* branch)

- halo infinite required dxvk patches merged (for dxgi which is used by vkd3d) -- thanks Guy1524! (Derek Lesho)

- dxvk-async patch updated for latest git -- thanks Sporif!


VKD3D:

- vkd3d-proton updated to latest git

- halo infinite required vkd3d patches merged  -- thanks Guy1524! (Derek Lesho)


WINE:

- wine updated to latest bleeding edge<...

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Wine-GE-Proton7-22 Released

- Fix WINE_FULLSCREEN_FSR_MODE= not working after previous aspect ratio update.

---------------

So the schematics are as follows. As previously the native resolution is always in the list


* WINE_FULLSCREEN_FSR=1: It will generate the 4 FSR resolutions for the current screen resolution and aspect ratio and add them to the list of resolutions


* WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_MODE=<mode>: It will add only the <mode> resolution ...

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GE-Proton7-26 Released

- Fix WINE_FULLSCREEN_FSR_MODE= not working after previous aspect ratio update.

---------------

So the schematics are as follows. As previously the native resolution is always in the list


* WINE_FULLSCREEN_FSR=1: It will generate the 4 FSR resolutions for the current screen resolution and aspect ratio and add them to the list of resolutions


* WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_MODE=<mode>: It will add only the <mode> resolution ...

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Wine-GE-Proton7-21 Released

-FFXIV hydaelyn intro video after datacenter select fixed (again). May also fix WMV playback in some other games.

-Trion/Glyph launcher and its games are now fixed (Trove, Rift)

-revert proton commit 96b8220 to re-enable gallium nine patching compatibility

-wine updated to bleeding edge

-FSR will now auto-calculate resolutions based on screen aspect ratio rather than adding pre-defined entries based on width. 

This new implementation appears to function much...

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GE-Proton7-25 Released

-FFXIV hydaelyn intro video after datacenter select fixed (again). May also fix WMV playback in some other games.
-Trion/Glyph launcher and its games are now fixed (Trove, Rift)
-revert proton commit 96b8220 to re-enable gallium nine patching compatibility
-wine updated to bleeding edge, brings in numerous fixes
-dxvk updated to 1.10.2 (git currently has conflicts with dxvk-async)
-vkd3d-proton updated to git
-MODS=1 option added for allowing choosing between launching skyri...

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Wine-GE-Proton7-20 Released

FSR Updates:


(1) 32:9 resolutions have been added to the FSR resolution list:

```

    32:9 (5120x1440) -- Samsung Neo G9:

    {2560, 720},  // 32:9 - 'FSR 32:9 Performance'

    {3012, 847},  // 32:9 - 'FSR 32:9 Balanced'

    {3413, 960},  // 32:9 - 'FSR 32:9 Quality'

    {3938, 1108},  // 32:9 - 'FSR 32:9 Ultra Quality' View Post

GE-Proton7-24 Released

Hotfix:

- Death Stranding crash fixed


FSR Updates:


(1) 32:9 resolutions have been added to the FSR resolution list:

```

    32:9 (5120x1440) -- Samsung Neo G9:

    {2560, 720},  // 32:9 - 'FSR 32:9 Performance'

    {3012, 847},  // 32:9 - 'FSR 32:9 Balanced'

    {3413, 960},  // 32:9 - 'FSR 32:9 Quality'

   &n...

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GE-Proton7-23 and Wine-GE-Proton7-19 Released

GE-Proton7-23:

Hotfix: fix issue with Path of Exile not launching

GE-Proton7-23 and Wine-GE-Proton7-19:

- FSR:

I've attempted to make the FSR issue a bit easier for people by implementing a new option:

WINE_FULLSCREEN_FSR_MODE.

How it works:

`WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_MODE=ultra %command%`

Modes available:

ultra

quality

balanced

performance

This will add the resolution corre...

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GE-Proton7-22 Released and Wine-GE-Proton7-18 Released

Hotfix:

- Fixes crashes with 3440x1440 screen resolution

- FSR resolutions removed from in-game resolution list. Please use WINE_FULLSCREEN_FAKE_CURRENT_RES to set scale-from resolution:


/* Some games have a limit on the number of entries allowed in the resolution list, 

for example, Elden Ring's limit is 26. Therefore we cannot add all of the FSR 

resolutions to the list without hitting the limit, which causes missing resolutions

withi...

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Wine-GE-Proton7-17 Released

Wine:

- Paladins crash fixed. I found the fix and reported it upstream and they were able to get it fixed. As long as they allow EAC to keep working the game should now be playable (again)

- Elden Ring missing fullscreen resolutions fixed

- Apex Legends crashing on fullscreen 1080p mode for some systems can be fixed by enabling WINE_FULLSCREEN_FSR=1 (its a weird conflict with the fsr patch)

- Wine updated to bleeding edge from 6/23 (6/24 has broken mfplat commits)

<...

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GE-Proton7-21 Released

Wine:

- Paladins crash fixed. I found the fix and reported it upstream and they were able to get it fixed. As long as they allow EAC to keep working the game should now be playable (again)

- Black Ops II: Zombies is now fixed! (pulled from proton)

- Black Ops II: Multiplayer is now fixed! (pulled from proton)

- Elden Ring missing fullscreen resolutions fixed

- Apex Legends crashing on fullscreen 1080p mode for some systems fixed

- Wine updated to bleeding e...

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