Hi all!
It's been about a month since the last game patch, and many of you are probably wondering what's coming next. We're working on some interesting content and wanted to give you a status update.
Something that may not be obvious on the surface is that, behind the scenes, we are constantly swamped with tasks, most of which will pay off far in the future. Just as an example, here are some of the things we've been busy with in the past month that won't...
2022-03-17 20:45:04 +0000 UTC
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This is the recording from the latest Q&A session for anyone who couldn't make it.
If you'd like to participate in the next one, make sure to link a Discord account in your Patreon account settings and join our server! The Q&A sessions are held using the patron stage there.
2022-03-06 20:03:35 +0000 UTC
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Hello all,
It's come to our attention that, in the last few days, people have been getting 403 errors when they try to link their Patreon access via itch and access the GHPC Patreon demo. Unfortunately, this issue is out of our control entirely, but we want to give you another option while we wait for an official fix.
You can find the latest build (20220206.1) as a ZIP archive here:
2022-03-02 17:16:15 +0000 UTC
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Full notes: https://gunnerheatpc.com/news/articles/ghpc-20220206-dot-1-patch-notes
This one is a minor update, mostly geared toward improving performance and stability in the new generated missions. There are still some known issues, but these, like the rest of the outstanding bugs and features, will be addressed in time.
Players who experienced severe frame r...
2022-02-19 18:34:57 +0000 UTC
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This is the recording from the latest Q&A session for anyone who couldn't make it. Also attached is the teaser video shown during the session.
If you'd like to participate in the next one, make sure to link a Discord account in your Patreon account settings and join our server! The Q&A sessions are held using the patron stage there.
2022-02-08 04:38:48 +0000 UTC
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Full notes: https://gunnerheatpc.com/news/articles/ghpc-20220206-patch-notes
This one's been a long time in the making. The first update of 2022 hits hard with a new 8x8 km map, dynamic mission generation (a Patreon exclusive!), new impact audio effects, commander night vision goggles, and a new main menu UI!
Please note that the dynamic mission system is an ...
2022-02-07 00:24:42 +0000 UTC
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Hello all!
It's been some time since we last checked in, and we owe you an update on development progress. If you're used to our usual pace (at least one update per month, often two), you've noticed that we didn't hit the same stride this time around. There's an explanation for this, of course.
Development in December 2021 and January 2022 has been unusually challenging, due to our small team encountering a "perfect storm" of implementing increasingly complex fe...
2022-01-23 05:00:29 +0000 UTC
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This is the recording from today's session for anyone who couldn't make it. Also attached are the teaser images shown during the session.
If you'd like to participate in the next one, make sure to link a Discord account in your Patreon account settings and join our server! The Q&A sessions are held using the patron stage there.
2022-01-02 18:47:26 +0000 UTC
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Happy new year all! As usual, despite not having a live stream this month, we'll still be holding a patrons-only Q&A session on our Discord server. The session will start at 12 noon, US eastern time (GMT-5). If you'd like to join in, make sure you set up a linked Discord account in your Patreon account settings.
2022-01-02 06:15:54 +0000 UTC
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Hello and happy holidays from the GHPC team!
We wanted to update all of you on the game's progress this month and what to expect for the next update. As usual, we've been working hard on our next batch of features for the demo. These include the new map (based on an 8x8 km slice of Germany in the Fulda region), the dynamic mission generator feature, and several other items we haven't specifically discussed.
The mission generator is a feature that takes a ...
2021-12-24 01:42:31 +0000 UTC
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Full notes: https://gunnerheatpc.com/news/articles/ghpc-20211208-patch-notes
The highlights this time include optimizations, a large set of bug fixes, improved explosive blast damage against infantry, and a suppression mechanic to give you a fighting chance against ATGM teams. Near misses with HEAT or HE will injure or kill exposed personnel. Firing shots near enemy...
2021-12-09 01:33:02 +0000 UTC
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This is the recording from today's session for anyone who couldn't make it.
If you'd like to participate in the next one, make sure to link a Discord account in your Patreon account settings and join our server! The Q&A sessions are held using the patron stage there.
2021-12-05 23:33:19 +0000 UTC
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Hi all! It's that time again - the next GHPC developer stream is December 5 at 12:00 noon, US Eastern Standard Time (GMT-5). You can catch it live on Twitch or wait for the VOD to be uploaded to YouTube.
As always, we'll be holding a patrons-only Q&A session immediately after the stream on our Discord server. If y...
2021-12-04 21:25:56 +0000 UTC
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Hello all!
The team is very proud to announce that we've been approved for a Steam store page. The game is marked as "coming soon" and can be wishlisted. (Please consider wishlisting - it helps us out!)
As we push to complete the demo, information on that page may change or update, but we're projecting a 2022 release, likely early access. More on that as things become clearer down the line.
For those who are wondering how the Patreon subscript...
2021-11-23 02:07:28 +0000 UTC
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In addition to patron Q&A sessions after every developer livestream, we're now doing them on the off months as well. This is the recording from today's session for anyone who couldn't make it. (Apologies for any background noise early in the recording - there were some issues with the push-to-talk setup.)
If you'd like to participate in the next one, make sure to link a Discord account in your Patreon account settings and join our server! The Q&A sessions are h...
2021-11-13 20:11:23 +0000 UTC
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This is a minor update featuring improved lighting and bug fixes. You can read the full patch notes on the GHPC website: https://gunnerheatpc.com/news/articles/ghpc-20211106-dot-1-patch-notes
As always, you will automatically receive the build via your itch app library if you've paired an account and instal...
2021-11-12 19:54:41 +0000 UTC
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As part of our ongoing open communication around the development of GHPC, the team have decided to make the patron Q&A sessions a monthly occurrence, not just after developer livestreams. We will be holding the next one on Discord this Saturday, the 13th, at 1:00 pm US EST (GMT-5). Hope to see you there! If you haven't already, make sure you link your Discord account in your Patreon account settings to get role access.
Also, we want to extend a warm welcome ...
2021-11-10 16:07:24 +0000 UTC
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As part of building the game, the GHPC team kicks a lot of ideas around for the future - some for the short term, others further out. One point we occasionally come back to is making a list of conflicts or theaters to branch out to once the mid-'80s Fulda situation is looking good.
Just for curiosity's sake, what theaters would get you most excited if they were to appear in GHPC as some of the first expansions? Choose only your favorites.
2021-11-08 02:44:39 +0000 UTC
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This update features the platoon system, player platoon control, improved AI, improved terrain rendering, fire lighting, the M923 truck, and more. You can read the full patch notes on the GHPC website: https://gunnerheatpc.com/news/articles/ghpc-20211106-patch-notes
As always, you will automatically receive the build via your 2021-11-07 01:58:08 +0000 UTC
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This is a small patch, featuring a physics fix for the Ural truck and new model updates. You can read the full changes at the website link: https://gunnerheatpc.com/news/articles/ghpc-20211004-dot-1-patch-notes
As always, you can access the build via your itch.io library if you've paired an account and previou...
2021-10-10 20:06:50 +0000 UTC
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This update features the BMP-1, Malyutka ATGM, Ural-375D truck, detailed projectile models, dynamic mission events, and more. You can read the full changes at the website link: https://gunnerheatpc.com/news/articles/ghpc-20211004-patch-notes
As always, you can access the build via your itch.io library if you've paired an ...
2021-10-05 00:04:53 +0000 UTC
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As usual, we had a Discord Q&A session immediately after the live stream. For anyone who couldn't make it, here's the recording!
2021-10-03 20:00:00 +0000 UTC
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Hey everyone! Hope you're excited for the next developer stream. It will be Sunday, October 3, at noon Eastern time (EDT, GMT-4). In the meantime, we've got another small teaser for one of the features arriving in the next patch.
Our detailed in-flight projectiles are finally coming to the demo! Shots from the M60A3 TTS, M1IP, T-55A, all ATGM launchers, and an unnamed vehicle, will have their ammo rendered with these authentic yet efficient low-poly models...
2021-10-02 07:25:14 +0000 UTC
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Hello all!
We've been hard at work on a great many features for the game, including something called the "event system" that will allow more reactive mission scenarios and smarter units. More on that later. Right now, we're showing off a bit of early testing footage for a new support vehicle coming to GHPC soon: the Ural-375D truck for the East German NVA.
Though the vehicle is not quite finished yet, you can already see some of the details, such as the frame fl...
2021-09-21 05:09:20 +0000 UTC
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This update features the new vegetation rendering system, fire/cookoff sound effects, crash fixes, and more. You can read the full changes at the website link: https://gunnerheatpc.com/news/articles/ghpc-20210907-dot-1-patch-notes
As always, you can access the build via your itch.io library if you've paired an...
2021-09-07 20:28:29 +0000 UTC
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If you manually downloaded the new build before this post went out, you'll need to do it again. The mission "Long Road" had its team settings messed up. The issue is fixed in the new upload.
2021-08-09 02:06:39 +0000 UTC
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https://gunnerheatpc.com/news/articles/ghpc-20210808-patch-notes
As always, you can access the build via your itch.io library if you've paired an account and previously installed GHPC through the itch app. You can also access it at the usual link: 2021-08-08 23:17:39 +0000 UTC
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Some people asked to see the teaser video on its own, so here it is! As mentioned on the stream, this is an early look at improved foliage assets and rendering systems, coming as soon as we're confident in its stability.
2021-08-03 04:18:41 +0000 UTC
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For those of you who missed it or don't use Discord, this is the recording of today's post-stream patron Q&A session. We've also attached the teaser image that was revealed during the conversation.
2021-08-01 20:53:33 +0000 UTC
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(EDIT: Now that the stream is over, you can catch the VOD on Twitch, or on the GHPC YouTube channel: https://www.youtube.com/c/GunnerHEATPC)
Hello all! The next GHPC developer stream is slated for August 1, at 12:00 noon EDT (GMT-4). That's in about 12 hours from the time this post was made. We hold these streams every two months or so, to do community Q&A, show what we're working on, an...
2021-08-01 03:46:14 +0000 UTC
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