SIM WIPs
Next up is the self insert male model, or SIM for short. Essentially a stand in whenever I need a generic male partner in the scene
2022-06-28 12:25:12 +0000 UTC View Post
Next up is the self insert male model, or SIM for short. Essentially a stand in whenever I need a generic male partner in the scene
2022-06-28 12:25:12 +0000 UTC View Post
Got a few character images to upload here! Been finishing up a few of them. Quite happy with how Tigress came out here. I also experimented with clothing a bit. That will probably be the next big thing I'll sink my teeth into.
2022-06-28 12:17:38 +0000 UTC View Post
A commissioned character I worked on. First time doing wings, but I'm pretty happy with how they turned out. I also exported him for VRChat so I got to learn how those systems work. Got also more practice with hair cards, so this was all around a pretty good study project!
Also wish I could rearrange the images, but Patreon apparently doesn't like that =w=
2022-05-30 19:04:57 +0000 UTC View Post
And to keep in spirit with Tori, we have another futa momma, Nicole! I think this will be a fun pairing :3
More renders coming soon!
2022-05-26 16:15:06 +0000 UTC View Post
New character GET! Futoriel! I noticed that I hadn't made any futas yet, so I really had to fix that. Plus squishy momma goat is a good candidate for that I reckon~
Proper renders of her coming soon!
2022-05-26 16:12:55 +0000 UTC View Post
Rendering is finally done! Damn, this was a big one. Too big in a sense, as the file is too large to upload to Patreon =w=
So for the moment we'll have to make due with linking the video. You can still view it and download it just fine.
The animation is a makeover one, showing how Kara got her tattoos and piercings.
I know that the piercing thing isn't for everybody, so I have uploaded two versions. One with, and one without th...
Alrighty, this is a big one!
I've been working on this animation for quite a while now. Certainly more than a month, but it's hard to give a precise number here, because I also had to develop numerous animation tools that made my workflow possible/bearable in the first place. And the development of those took their time as well. But now we're here, and I'm extremely proud of it! So what is it? It's an upcoming animation! The biggest one I've made so far. Almost 1...
2022-04-23 19:19:06 +0000 UTC View Post
Alrighty, this is a big one!
I've been working on this animation for quite a while now. Certainly more than a month, but it's hard to give a precise number here, because I also had to develop numerous animation tools that made my workflow possible/bearable in the first place. And the development of those took their time as well.
But now we're here, and I'm extremely proud of it!
So what is it?
It's an upcoming animation! The biggest one I've made so far. Almost 11 min...
Just an additional bonus render of the milestone artwork which I found funny x3
Blender's linking system is still pretty broken, so unfortunately it can delete entire collections when reopening a file. Hope they fix that soon.
In this case Blender decided to delete the body and claws collections, leaving us with... uh... this
A thank you art for reaching 10k followers on twitter ^^
2022-03-29 18:43:51 +0000 UTC View Post
Some wips of the different creation stages when making Kara Stages include
Blockout Body
Blockout Piercings
Sculpting
Texturing
Rigging
Buuuunch of animations I made recently of Lucario and Renamon together
2022-03-26 19:05:56 +0000 UTC View PostBuuuunch of animations I made recently of Renamon
2022-03-26 18:55:14 +0000 UTC View PostBuuuunch of animations I made recently of Lucario
2022-03-26 18:49:46 +0000 UTC View Post
Character commissioned by https://www.furaffinity.net/user/shm128iii/
A very cute otter with a liking for machines, makeovers, tattoos and piercings
Currently working on a biiig animation of her getting a makeover.
Rendered another angle of the two where she rides him cowgirl style.
Both light and dark versions included this time
Rendered out additional versions of the Meowza and Scarr pics, where she has her black fur
2022-03-26 18:12:20 +0000 UTC View Post
Commission renders I made for the Scarr character creation :3
2022-02-02 08:31:33 +0000 UTC View Post
WIP steps of shaping, surfacing and rigging for the new commissioned character Scarr
2022-02-01 08:28:19 +0000 UTC View Post
And of course we need to have some single renders of Renamon by herself. That shower pic was very fun to make in particular
2022-02-01 02:22:19 +0000 UTC View Post
And here we have some single renders of Lucario!
You prefer the dom or the sub version?
(Try number 2 after Patreon ate my last post)
Rigging system: Check!
Character Pipeline: Check!
More characters and renders: To be made!
Hope you enjoy these renders tho :3
And of course we need to have some single renders of Renamon by herself. That shower pic was very fun to make in particular
2022-01-31 13:50:12 +0000 UTC View Post
Hey there!
Been a long time again!
I hit another big milestone with my work two days ago, which is almost perfect timing.
I unfortunately didn't yet have time to make animations and renders for the new features, but I will make a proper post detailing everything that I've done after the holidays. For now I want to give you a quick overview over the biggest ones.
I completely reworked my folder and project structure of my art process. The new ...
2021-12-24 09:10:35 +0000 UTC View Post
Hey there, it's been quite a while, hasn't it? But you'll be happy to know that I haven't been doing nothing in the meantime. I've been hard at work creating a new rigging system for my characters!
Previously I've mostly been using Blenrig5 for my characters, and this new system is heavily inspired by it. However, Blenrig5 has quite a few limitations.
Upon request of a patron I brought both the Tribal Negotiations and Deep Introspection comics in the PDF format to make them more easily readable.
The images used in the pdf versions are not the full resolution however, as otherwise the size would have been way too big for one file. And it would also have taken forever to load the next page which kind of defeats the purpose of a pdf, which is to make it easier to read :p
Okay so here's the situation. I want to be able to post a lot more very soon. My goal for that is to be able to post daily. So at least one render every day. The way I'm currently trying to do this is to stockpile a bunch of art and to concentrate on more effective pipelines. For that I'm working on a bunch of new character sculpts. In the last post about my first character batch I managed to block out 10 new ones. In this one I got the same number, but a lot of them have already been a lot m...
2021-05-26 14:10:24 +0000 UTC View Post
And here's the second big thing I've been working on for the past month. It's quite the chonky addon that took me a while to develop, but nevertheless I'm very happy with the result. It's was also my first time making an addon at all, so a lot of new stuff was learned.
Blender seriously lacks tools for animation and a big offender is how hard it is to get characters to pick up and drop stuff, which is surprisingly hard problem to solve if you want to be general with it. This addon aims...