Hello, awesome Patreon. If you're new to this channel, please know that I upload rewards in THE MIDDLE OF THE MONTH (between the 18th and the 26th).
On to our subject.
For almost 5 years, I've been keeping a close eye to Sketchfab, since it's a dedicated 3D viewer platform as a direct competitor of Marmoset viewer (Artstation's preferred 3D viewing model). Marmoset is a paid application which allows you to post on the web with the latest Open GL shader's prope...
2022-03-03 21:23:35 +0000 UTC
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Hello, awesome Patreon. I came across this interesting video where each piece of the "memories" from Eren are separated with a different color (Object ID matte in Blender, and it's alternative better option: Cryptomatte object IDs). All though this video is (I think) made with Photoshop, it goes to show how you can use matte ids, to separate individual selections. Matte id selections are key when you're post-producing your 3d character. It helps you separate the eyes, hair, cloth, eyebrows an...
2022-03-01 03:30:20 +0000 UTC
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In this short video, you can see why the Guilty Gear creators decided to have different channels in the same texture and combine the Lineart, Shadow and solid color. This is something we can apply to our 3D models.
You can get the PSD layered file here >>
2022-02-26 06:09:15 +0000 UTC
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Here's the LINK to the rules for the competition.
As always: DO YOUR OWN RESEARCH, this is not financial advice.
This competition is interesting in terms of stylization which is the sole reason why I share everything I do in this channel so we can develop awesome stuff using Blender.
Who knows, maybe th...
2022-02-25 18:29:10 +0000 UTC
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Hello. This month's reward will be the Legendary Blue Eyes model. A lot of you asked me about this model since last year and here it is!
GET IT HERE >>
You can see how to store and use the POSE library video, here>>
You can see how to use controls
2022-02-23 14:11:42 +0000 UTC
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Hi! I've been asked a lot about the release of the BEWD .blend file to release it as a reward. Originally it was a client work comission, but today a bug about Rigify armatures being broken was reported, which qualifies the BEWD rig file to be released as a CASE STUDY.
That means you can only use it to practice your animations or use it in your portfolio as animated character. Credits should be added like this: "Modeled and rigged by youtube.com/activemotionpictures"
Please ca...
2022-02-20 12:58:46 +0000 UTC
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And it's official! I am working on the new Fixy model fully rigged, as well as the rest of her cyber military squad. This artwork shows the next 2 models after Fixy: Ghost and Viper Sting. These 3D rigged models will be developed with full detail videos only available for Patreon supporters, during the coming months.
If you want to get yourself an idea of what is going on in the Fixy universe, 2022-02-12 14:28:41 +0000 UTC
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Without having any clue at all, I started to share some of the thing you'd need to prepare in order for your animated series to be "considered" on Netflix as a streaming platform of content back in JANUARY.
Well, we're into February, and it happens so that Netflix OFFICIALLY has posted this formal training for creatives like you! (click on the link above the title).
If you're new to my Patreon page, welcome!
Please know that we no...
2022-02-10 01:06:25 +0000 UTC
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Hello, awesome Patreon. This is a quick post to remind you this month you got two awesome files to explore with the ✅ symbol post in the title. Thank you very much if you bid for this month's rewards.
Switching gears, I had previously posted about the opportunities that you can find in streaming media (such as Amazon Prime or Netflix) and I feel there is a huge gap for people in 3D to produce adequate content to be distributed online. Specifically in regards of technical (jargon) that...
2022-01-29 18:41:29 +0000 UTC
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I just found out that the Patreon application can post "LENS" or what we consider "short video format" (similar to YT shorts and Tiktoks), well, if you're interested to know about the hardware device I use to manipulate Grease Pencil tools, let me know in the COMMUNITY section of my page.
Cheers!
-Pierre.
2022-01-25 21:25:46 +0000 UTC
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Hi, maybe you knew about this site? It lets you download blender files and now they are coming with ASSET LIBRARY-ready meshes. All including textures and some of them, even rigs. I've been posting how the Asset Library is a game changer for the Blender community since July 2020. Check the link, check the video, and immerse into the full potential of the Asset Library.
Cheers!
-Pierre.
2022-01-21 21:06:40 +0000 UTC
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Hello, dear Patreon. This file is also the reward for this month.
GET THE FILE HERE>>
The intention of this file is so that you can explore the settings on the FREESTYLE properties to imitate a similar "inner line" from the model's ILM (alpha channel) map.
This file has animation, if you playback the timeline you should see the character move.
Again, thi...
2022-01-19 00:00:34 +0000 UTC
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Hi, awesome Patreon. Thanks to your support the file of this month's reward is Strelezia.
DOWNLOAD THE FILE HERE >>
Goals with this Model:
1. Test and see how Grease Pencil can draw over a 3d model and RIG the strokes
2. Work with a non-UV unwrapped model (just materials)
3. Create a combination of metallic and toon shading
4. Test the new version of the Enrich...
2022-01-18 23:37:11 +0000 UTC
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Hello, amazing Patreon.
I am finishing a model I wanted to post as this month's reward: Strelezia.
This model does not have UV unwrapping, only materials.
The intention of this model is to have GREASE PENCIL strokes rigged to the model, so you can see how you can further stylize your 2D toon shaded models in Blender 3.
This is just a quick capture so you can see the progress. I will release the final RIGGED model for Patreons. And a Free Model (unr...
2022-01-17 18:25:52 +0000 UTC
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Hi, this is just a quick test for the facial's normals and the Freestyle pass in Blender 3.1. Sol's shader for Strive was composed on the fly, this is not the final shader, but if you're interested in the file, let me know. It also contains the idle animation.
As always, this is for EDUCATIONAL PURPOSES ONLY, so you can explore the file and parameters.
I think I will start a DNF Versus series of videos as well. If you already noticed, the VFX on that game are awesome! Sprites a...
2022-01-13 19:41:11 +0000 UTC
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Hello, marvelous Patreon!
After 4 weeks of being sick with an awful virus, I'm back on track, thanks God.
So there are a couple of things to be addressed officially now that we are on 2022:
1. Patreon's 1st goal has been reached!
Back in December I mentioned that once we pass the 1st goal with this channel, I will be including technical tips about how to produce your animation series (or short animation) for cinemas, yeah, just like the movies do when th...
2022-01-12 13:13:27 +0000 UTC
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Hi, amazing Patreon!
This is a quick video to start off the year with the pose library included since Blender 3. I am using Blender 3.1 because of some features on grease pencil and faster speed to render volumes. Nevertheless, I hope you like this demo.
Cheers!
-Pierre.
2022-01-03 05:43:36 +0000 UTC
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Meet the new character in the series!
You can get the .PSD file which includes 3 styles: Retro, Vibrant, and Regular.
Download the file here>>
If you're a new Patreon, I've previously published a short script where we get to meet Fixy's cyber military team. So far, we've introduced...
2021-12-24 08:12:18 +0000 UTC
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Hi. If you got the Stylized Painterly Shader, please check out the green section "CONNECT TEXTURE HERE". Delete the image connected there (empty image), and use the RgbMix node encircled on the orange circle to set the slider to 1 (to favor all the procedural textures). Blender packed an "empty" image, and now it's recognized as a missing image.
This was explained in the long 40 minute video posted along the shader. But I'm re-publishing to address this specific issue in case...
2021-12-16 19:16:59 +0000 UTC
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Hi, marvelous Patreon! I wanted to share this timelapse video to use and compose the Arcane Shader. I will be commenting through the video what plans are in store for 2022, God willing. 😄
I also wanted to share a little bit into the future of this community as well as other areas regarding the production for training videos and 2D+3D assets.
You as a Patreon, will continue to have the benefit for training videos, as well as other nifty projects as Patreon's special posts. Let's...
2021-12-11 10:14:36 +0000 UTC
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Hi, amazing Patreon!
Today I wanted to break down the process of the texture setup I did for this anime cowgirl
model. I created this model with a simplified approach to the ILM map, where you basically create all the textures and then join them in a specific order.
Check this video to implement these ideas into your own stylized models. If you have any questions, please let me know in the comment section. I hope this inspires you to work on your stylized character in Blender.
2021-12-09 06:15:05 +0000 UTC
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Hi! Here's a WIP preview of a character I've been working on, as well as some tips to do awesome 2D textures.
I wanted to address the importance of using a separate line art from your color map. The line art map is just a black and white texture. In the Guilty Gear XXrd shaders this map is embedded in the alpha channel of the characters.
In Guilty Gear Strive they moved this map onto a secondary UV space as well as a separate .tga map. ...
2021-12-02 06:59:56 +0000 UTC
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Hi, awesome Patreon. As you know, after the painterly shader, I really wanted to build the cloth shader. This is because I am planning to release it with controls that will help you with different cloth properties like proper (painterly) wrinkles, stitches and many other organic things. In this first "draft", my reference is a military cloth since those have the most tear-and-wear usage. But I'm still searching for the perfect balanced style. I don't want it to look "3d-cg-ish". 😅
On...
2021-11-28 23:01:17 +0000 UTC
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Hi, awesome Patreon.
If you are new, I want to welcome you to this community where we aim to use Blender to produce stylized animation. Back 2 years ago, I thought it was a good idea to tell you, exclusively, how movies are made ready for exhibition. Yeah, the ones at the cinema!
In the past I've done movie commercial rolls (you know, that advertising or trailer you see before starting the movie), which gave me a huge scope of what's possible at the theaters as an...
2021-11-24 16:19:16 +0000 UTC
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Hi, dear Patreon! This is the completed video for the parameters you can control with the shader. This is a PATREON exclusive. So if you have the shader already, check this video to give you more insights about how to further customize your stylized look for SKIN.
As always, let me know if you have any questions. I'll be glad to help.
-Pierre.
2021-11-21 20:41:20 +0000 UTC
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Hi, awesome Patreon. Thank you for your patience. This "✅" icon means this is a "per creation" post, which is usually how I mark the current month's reward.
HERE IS THE LINK TO THE FILES>>
I'm finishing the longer video walk through edition for YOU, awesome Patreon, probably by Monday morning where you will see all the parameters and how to configure the full extent of the ...
2021-11-20 15:48:09 +0000 UTC
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Hi, dear Patreon! I'm finishing the edition of the video which will walk you through the features of the full painterly shader v.0.1 - This shader is meant for SKIN. If you want to plug a texture, it is possible through an RGB mix node, and I'm showing other adjustments in the video as well.
I'm also editing the segment for the comic painterly shader which seemed to be very interesting to some of you. Either case, please bear in mind that I will be publishing more than 2 times this mont...
2021-11-19 22:14:27 +0000 UTC
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Hi dear Patreon!
The Stylized Painterly shader has been completed and it is completely procedural! You'll be getting all the assets you've seen through the development of these weeks.
Please bear in mind that you support my channel "per creation". So if you have a planned budget for my creations, adjust it accordingly on your Patreon's account settings.
I will be uploading version 0.1 which is the capture you see here. Over the next days I w...
2021-11-18 00:41:58 +0000 UTC
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Hi dear Patreon, as we advance the creation of the stylized painterly shader, I deem it necessary to address one of the common issues I've read over the past 15 days in different users's post, about not having "formal" background training for painting stylized characters.
Welp, fear not! I've been following Yekaterina's artwork for almost 10 years now, and she shared an
2021-11-16 21:20:27 +0000 UTC
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I've been researching for a "watercolor" (oily?) shader since 2019. It's nothing new, but commissions, work, family and daily life happen, and we're closing 2021 with this shader almost completed, finally!
In other words, it's been a fantastic opportunity to share this shader with you!. But what's going to set it apart from other shaders online that look similar? Answer: The fact that we are going to be using 1 special addon that smear...
2021-11-15 19:31:57 +0000 UTC
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