Special K Gets D3D12 Support
Thanks for the continued support, a lot of users have been asking for D3D12 support and we are happy to announce support for it is in early testing. Even some of SK's HDR features are now functional for non-HDR D3D12 games.
D3D12 Missing Features - Development - Special K Discussion (differentk.fyi)
2020-11-25 16:37:08 +0000 UTC View Post