Hey all, I've decided to pause the Patreon for the time being as I haven't been able to make the progress I'd like to be making. I'll be reactivating it when I have something to share with you all. Thank you so much for your support. In the meantime, the most recent version of Training Mode will be made public.
2022-05-31 07:51:10 +0000 UTC
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7.2 Hotfix:
- Fix game freezing when loading state after the fighter enters the blastzone.
- Fix HUD color bug in Wavedash Training.
- Show act out of wait OSD after wavedashes.
- Add infinite shields to Wavedash Training.
- Hide item GFX when fighter collision display is enabled.
7.1 Hotfix:
- Fixes legacy events loading the wrong event.
Download attached to post. Happy holidays everyone!
Changelog:
- Added Wavedash Training.
- Disabled hazards du...
2020-12-24 23:51:19 +0000 UTC
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EDIT 2:
- Memory card issue wasn't completely fixed. Alpha 6 addresses this.
EDIT:
- Alpha 4 contained a bug when an invalid memory card was inserted. This notably affected the Slippi dolphin build. Alpha 5 fixes this.
I'd like to start by saying thank you to everyone who pledged over the past week. I never expected to gain this much support. I can't thank you all enough! With that said...
Import UI is finished! With this version you c...
2020-12-10 14:45:57 +0000 UTC
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More bugfixes + fixes the Mac installer
- Fix UCF dashback bug. (Critical for saving recordings)
- Hide playback bar and frame count during random playback (as to not spoil which recording is playing)
- Fix No Impact Land GALINT in ledgedash event (has 1 frame landing lag)
- Fix Jigglypuff and Kirby jump detection in ledgedash event
2020-12-03 15:09:55 +0000 UTC
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Includes many bugfixes that caused crashes.
Fixes:
- Port 2-4 not working for events
- Crash when loading L-Cancel and Ledgedash
- Crash during Marth Ledgetech
- Crash during Attack on Shield
- Crash during Reaction Test and Shined Blind
- Freezing when exiting Training Lab
2020-12-03 05:10:08 +0000 UTC
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*Note*: All downloads will be in the form of a patch that must be applied to an SSBM .iso. This requires you to be in possession an NTSC 1.02 rip of SSBM. I cannot distribute this file. I recommend purchasing a disc and dumping the contents.
*Note**: Please report all bugs in the Training Mode discord. You can join by linking your Patreon and Discord account!
Download: (Attached to post)
Throughout the course of 2020, many core changes have been to Trainin...
2020-12-02 15:56:07 +0000 UTC
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Download
This is a small update I posted in the discord before the weekend.
Main changes are the addition of DI Draw (DI updates live while in hitlag. Combine with frame advance to visualize DI possibilities (Tournament Mode -> DBLevel = DEVELOP)) as well as a fix for the bug that would affect all matches which caused a crash at ...
2019-08-28 21:54:40 +0000 UTC
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It appears there's an issue with Beta 2 and it isn't booting. Unfortunately, I'm out of town until Monday and I don't have good enough wifi here so I won't be able to update the link until then. I apologize for the inconvenience!
2019-08-09 21:21:22 +0000 UTC
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LINK HAS BEEN FIXED. Also modified the firefox trajectory to update while in frame advance.
Small update to address bug fixes, add iron man game mode, and firefox/bird trajectory visualization (enable spacie tech in OSD menu).
I've also added a timing OSD to the sheik techchase event to tell you how late/early your shine was. Sheik will also 50/50 double jab on missed tech. You can also use any character on Armada Shine Training temporarily. Somewhat useful for pr...
2019-08-08 16:49:56 +0000 UTC
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Thanks everyone for supporting the project! Here is the first beta of TM 2.0. Any and all feedback is appreciated. Feel free to reply here, on discord, or on twitter with any feedback/suggestions you have.
NTSC Download
Changelog:
Feature Additions
-Added pages to the event menu - use left and right to navigate between pa...
2019-07-27 21:27:10 +0000 UTC
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Hey guys, just letting you know that no one will be charged this month. Between taking a few trips and helping Fizzi with Project Slippi, I haven't had much time to work on Training Mode in January. I hope to have something for you guys in February, thanks for understanding!
2019-01-25 01:31:10 +0000 UTC
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1.1 Beta 2 Changelog:
Feature Additions
- Frame Advantage OSD - Added an OSD to indicate how many frames you were able to move while your opponent was in shield stun. It also tells you how many frames your opponent was able to move after you landed an attack.
- Combo Counter OSD - Added a Combo Count OSD that will pop up whenever you land more than 1 sequential hit. The combo will continue so long as the opponent isn't in an actionable state (grabs,...
2018-09-08 21:16:26 +0000 UTC
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TM v1.1 Beta 1 has been released for patrons! Thanks again for the support guys. Please let me know any feedback/issues you guys have! Just NTSC for now, PAL will be up after the weekend. Leaving for Shine tomorrow morning so I'm uploading this last minute. Hopefully I'll see some of you guys there! I apologize for any bugs that may have been overlooked.
List of changes: https://ghostbin.com/paste/rk5w6 &...
2018-08-24 04:55:49 +0000 UTC
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Thank you guys so much for all the support over the past month and a half. Thanks to your guy's feedback, I was able to fix and refine a LOT of this mod before release. I can't thank you guys enough.
From here on out I'll be working on new events and onscreen displays for v2.0. I hope to have the next beta available soon!
Download Link for 1.0:
https://smashboards.co...
2018-07-10 20:03:46 +0000 UTC
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I think I'm finally done refining and bug fixing all the existing features. This will be the final release of version 1.0 (assuming no bugs are found). After about a week or so, if no bugs are found it will be release to the public alongside the memory card version of the mod.
*The Training Mode version indicator is slightly overlapping with the other text. This will be fixed in the final release of v1.0.
Download:
NTSC - 2018-07-03 08:40:26 +0000 UTC
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UPDATE
There was a bug in Beta 3 during the techchase event where the DI would be random regardless of the setting. I apologize for that, it is now fixed and all links redirect to the new build.
Beta 3 is finished! If no bugs or issues are found with this version, it will be publicly released within a week. Once 1.0 is public, I can begin to work on new additions like overlays and events. Thanks everyone for all your feedback and helping me make this mod ...
2018-06-10 22:20:24 +0000 UTC
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Hey guys! Its been about a week since I posted an update to Patreon. Also, hello to all the new supporters since last week. You guys have been piling in and I can't thank you all enough! I want to remind everyone again that there is a discord for bug reports and general discussion related to the mod. Just connect your patreon to your discord account and you will automatically join!
Here's what's been going on with the mod in the past week.
Gecko Code For Faster Melee<...
2018-06-09 22:27:08 +0000 UTC
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Update: PAL has been added as a .xdelta file. Unfortunately there is not enough room for it to be included in the gecko code.
Just finished work on Beta 2! Lots of things fixed/added. The ISO now has a separate game ID, name and banner to help differentiate in Nintendont and Dolphin.
I'll be distributing the Faster Melee gecko code as an .ini file from now on. The copy-paste method may have been a bit confusing, now you just replace one file in your Faster Melee folder t...
2018-06-03 00:32:23 +0000 UTC
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I can't thank you guys enough for all the support. This really exceeded my exceptions. Work on Beta 2 is almost finished, a bunch of issues have been fixed and added a few new features to existing events.
I also want to remind everyone that there's a discord for update info, bug reports, and tech support. All you need to do is connect your patreon account to your discord account and you will automatically join.
See you guys there!
2018-05-31 23:55:15 +0000 UTC
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Thanks everyone for supporting me and this project! I've compiled the mod into two methods of use. One for Faster Melee as a gecko code, and the other for console as a Start.dol file. Instructions on using both of these methods will be included at the end of this post. Thanks again for the support, i really appreciate it! Feel free to leave any questions about this process if you get stuck along the way.
Instructions:
Faster Melee Gecko Code (For Use in Dolphin):
-Open F...
2018-05-28 19:01:27 +0000 UTC
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