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StudioKlondike

StudioKlondike

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StudioKlondike posts

[Background Art] Astatos - The Hospita V2

Because of how many important scenes are set here, we felt it was worthwhile to go back and create a revised background for the governor's manor in Irinipolis. A nighttime version of the background has also been created.

- Studio Klondike

2023-05-30 16:51:50 +0000 UTC View Post

[Background Blog] Astatos - Story Trials Update

Hey Patrons,

Compymono here! Between my regular work and 3 product launches at Pawprint Press this month I've run a little behind on our update schedule for Astatos, but I wanted to give everyone a rundown on where we're at.

As mentioned in our Steam news post at the start of this month, our next update is going to feature a big revision of Chapter I of...

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Nekojishi: Lin & Partners Project Update March 2023

Hey Patrons,

With the new year underway we wanted to give everyone a little progress update, beginning with a short message from the dev team.

Since our last update in September we’ve been working on the following:

  • Improving the character movement and camera system.
  • Continuing development of gameplay systems, with a...

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[Background Art] Astatos - Sulpicius v2

Here's a look at the concept and illustration process behind the key story and card illustration for Sulpicius from Astatos, which will be featured in the upcoming Chapter II update. Artwork by Mamaduo.

- Studio Klondike

2023-01-31 14:10:04 +0000 UTC View Post

[Background Art] Astatos - The Council Chambers

Here's a look at the illustration progress behind one of the upcoming backgrounds from Astatos Chapter II.

- Studio Klondike

2023-01-31 14:09:35 +0000 UTC View Post

[Background Blog] Astatos - Hero Pack III Preview

Hi Patrons, Compymono here! Today we wanted to share some details about the upcoming Hero Pack III content for Astatos, which is now in the final stages of testing.

As some may know from the release of the tabletop version of Astatos, Hero Pack III is our collaboration with Echo Project’s Adastra!

This pack is going to add 6 new Hero Cards into the game along with matching profile pictures. This content will be made available in a free update for all players on Steam (just be su...

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[Background Art] Astatos - Irinipolis Barracks

Here's a look at the illustration progress behind the Irinipolis Barracks background from Astatos.

- Studio Klondike


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[Background Art] Beek CG-6 Illustration Process

Here's another look back at the illustration progress of one of the CG's from Beek - Familiar Spirit.

- Studio Klondike

2022-11-21 12:11:00 +0000 UTC View Post

[Background Art] Astatos - The Council Gardens: Commons

Here's a look at the illustration progress of a background that will be featured in the second chapter of Astatos!

- Studio Klondike

2022-11-14 12:59:04 +0000 UTC View Post

[Background Blog] November 2022 Update

Hey patrons, Compymono here.

Just wanted to give a quick update on some things we’ve been working on the past month.

Nekojishi Lin & Partners

We’ve been working on blocking out gameplay systems for the real time card combat debates. While all the UI is very early, we’re happy with how some of the mechanics are coming together. We aim to share some more when the gameplay and UI is presentable.

Astatos

We’ve been pr...

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[Background Art] Astatos - Makari-Hari v2

Here's a look at the concept and illustration process behind the key story and card illustration for Makari-Hari from Astatos. Artwork by Mamaduo.

- Studio Klondike

2022-10-01 01:59:01 +0000 UTC View Post

[Background Art] Nekojishi: L&P Sprites - Yan Shu-Chi

With our recent update on Nekojishi: Lin & Partners earlier this month, we felt it would be a nice time to share some of the design process behind Yan Shu-Chi / Senpai's sprite set for the game, illustrated by Mamaduo.

- Studio Klondike

2022-09-30 13:59:01 +0000 UTC View Post

[Background Blog] Astatos - Resolve

Hey Patrons, Compymono here again. Today I wanted to share a design preview of a new mechanic coming soon to Astatos.

Resolve is a new gameplay mechanic for Conquest Trials that aims to give players more control, and purpose when playing on Mukaki’s side.

Resolve

Resolve is gained whenever Mukaki's side activates a Hero Abili...

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Nekojishi: Lin & Partners Project Update - September 2022

Hey Patrons!

We know it’s been a while since you all heard from us about this game, so we want to begin this post by confirming that Nekojishi: Lin & Partners is still in active development.

During these past few months, time got away from us, but our heads have been down working overtime on day-to-day production at Studio Klondike. Several aspects of our development roadmap turned out to be more time-consuming than estimated, so we really a...

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[Background Art] Astatos - Krokos v2

Here's a look at the concept and illustration process behind the key story and card illustration for Krokos from Astatos. Artwork by Mamaduo.

- Studio Klondike

2022-08-28 14:00:01 +0000 UTC View Post

[Background Art] Astatos - Zermes v2

Here's a look at the concept and illustration process behind the key story and card illustration for Zermes from Astatos. Artwork by Mamaduo.

- Studio Klondike

2022-08-21 13:59:01 +0000 UTC View Post

[Background Art] Astatos - Capital City Markets

Here's a look at one of the upcoming backgrounds for Astatos - Chapter II. We started working with a second artist to help us complete the amount of backgrounds needed for this chapter, so we did a bit more back and forth on the workflow than usual.

- Studio Klondike

2022-08-14 13:59:00 +0000 UTC View Post

[Background Blog] Astatos - Single Player Trials

Hey patrons, Compymono here again! Over the past two months I've been working on a major systems Update to Astatos featuring the groundwork for our single player Trial gameplay in the form of a fully-playable tutorial system.

This has been a long time coming as we've been slowly building the systems for it in the background since launch— most recently resulting in the PvE Training Trials add...

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[Background Art] Beek CG-5 Illustration Process

Here's another look at the illustration WIP's of one of the CG's from Beek. Akro's route is typically harder to get, so many players might not get to see this CG on their first play through of the game.

- Studio Klondike

2022-08-09 14:00:01 +0000 UTC View Post

[Background Blog] Astatos Chapter II Progress

Hey Patrons, today we wanted to make an update blog about some of the progress that's been going into the upcoming Chapter II of Astatos.

While it's taken longer than expected to catch up with the engineering work on A.I. opponent's and Story Trials, we've been making a lot of progress writing and creating artwork for the next story content for Astatos.

  • Over 30k words written. (~60%)
  • 7 new characters with new sprites.
  • 5 out of about 11 background illustrati...

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[Background Blog] Astatos - Disparity

Hey Patrons,

Today I wanted to share a short preview of an upcoming mechanic being added to the next patch for Astatos which has been a good while coming, and also talk a bit about the design behind it.

First let's start with a description of the new mechanic.

[Takeover Trial] Disparity

Disparity is gained whenever a player fails the Trial Stage<...

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[Background Art] Astatos - Cerkles v2

Here's a look at the concept and illustration process behind the key story and card illustration for Cerkles from Astatos. Artwork by Mamaduo.

- Studio Klondike

2022-05-30 13:01:03 +0000 UTC View Post

[Background Art] Astatos - Outside the Hermit's Home

Let's take a look at the concept and painting process of the background used outside the Hermit's home for Astatos!

- Studio Klondike


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[Background Art] Beek CG-3 Illustration Process

It's been a while since we've shared any work from Beek, so we thought it would be cool to take a look at another illustration from the game. The Shadow Man isn't one to reveal himself easily, except for now.

- Studio Klondike

2022-05-26 13:00:06 +0000 UTC View Post

[Background Art] Astatos Irinipolis Market

Let's take a look at the concept and painting process of the Irinipolis market background for Astatos!

- Studio Klondike

2022-05-24 13:00:07 +0000 UTC View Post

[Background Blog] Astatos - The High Priest

Hey Patrons,

Lets take a look at the next side character getting a sprite in Astatos, the High Priest mainly featured in Cerkles' story in Chapter 1.

Each sprite goes through the following workflow:

  • Reference document including any concept sketches, personality, physical trait descriptions, and base expression lists. [Reference descriptions may vary from the final cannon]
  • Design draft and revision.
  • Sprite illustration painting.
  • Final revision...

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[Background Blog] Astatos - The Hyena Gang

Hey Patrons,

Today we wanted to share with you some of the new faces coming in the upcoming Chapter 1 Revision update for Astatos, starting with the Hyena Gang that appear in Zermes' story. (And will be making more appearances in later chapters of the story too)

Each sprite goes through the following workflow:

  • Reference document including any concept sketches, personality, physical trait descriptions, and base expression lists. [Reference descriptions may vary from the...

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[Background Art] Astatos Sprite Process - Mukaki

Here's a look at the character redesign, and sprite design process for Mukaki from Astatos, with concept illustration by Totemmo, and final illustration by Mamaduo.

- Studio Klondike

2022-01-31 03:50:12 +0000 UTC View Post

[Background Art] Astatos - Mukaki v2

Here's a look at the design process for the story Hero Card illustration for Mukaki by Mamaduo!

- Studio Klondike

2022-01-31 03:49:52 +0000 UTC View Post

[Background Blog] Astatos Chapter 1 Revision Progress

Hey Patrons,

Since the release of Astatos we've been deep into production of Chapter 2. Additionally, we've been working hard on a revision plan to polish up Chapter 1 after taking in feedback from players and as we plan out the rest of the story.

The revision of Chapter 1 is planned to include:

  • New character sprites for 6 named characters who only appeared off-screen. (These sprites were planned originally, but cut to reduce scope.)
  • Revising the sto...

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