Pelagic Shaman Concept
My current concept for the Pelagic Shaman enemy.
2022-03-10 23:08:51 +0000 UTC View Post
My current concept for the Pelagic Shaman enemy.
2022-03-10 23:08:51 +0000 UTC View Post
Here is the first Progress Report for the Antiquarian mod.
The first step I make with the mods, making very basic sketches to figure out the poses and general concepts of the different sprites and attacks, to then use as a guideline for the next step, which is drawing the actual body.
2022-03-10 13:23:30 +0000 UTC View Post
Preview image for the alt commission version of my Vestal.
2022-03-09 11:57:16 +0000 UTC View PostAs a commission for Azthra I made a version of my Vestal mod with her hood down + different hairstyle, as well as an alternate color scheme.
This version uses a different skeleton than my normal Vestal mod, so they cannot be used alongside each other. I'm also pretty sure the standalone version cannot be used alongside the other standalone version, because it has the same name.
2022-03-09 11:55:38 +0000 UTC View PostPoll for which will be the next Darkest Dungeon hero I create a mod for after the one I'm currently working on (Antiquarian currently).
Concept previews here: https://www.patreon.com/posts/class-mod-34862193
2022-03-05 18:58:43 +0000 UTC View Post
The winner of the poll is the Antiquarian!
2022-03-05 18:58:25 +0000 UTC View Post
Result for the fourteenth Darkest Dungeon Class poll on both Patreon and SubscribeStar.
2022-03-05 18:58:05 +0000 UTC View PostThe mod for the Flagellant is complete!
This mod completely replaces the Flagellant with a lewd, female version, with completely new animations. It has four different versions, clothed or nude with visible or hidden eyes, with four color variants each.
There is also a standalone version as a new class, called the Hedonist, which is an exact clone of the Flagellant in terms of skills and stats.
I used Mizuromo's 2022-03-05 18:57:23 +0000 UTC View Post
Making this post to inform you guys that the Flagellant will be delayed a few days because I will be moving again tomorrow, my current living situation was actually somewhat of a temporary thing, and now I will be moving somewhere more permanent, this time should go a lot smoother though and it will probably only be 2 or 3 days until I can start working again.
Before anyone jumps to any conclusions, this is entirely unrelated to the Ukraine situation, I don't live anywhere near there, s...
2022-02-28 10:35:38 +0000 UTC View Post
Twelfth Progress Report for the Flagellant mod.
Alternate color variants are now done. Next will be to add some finishing touches such as the guild header, armor images, as well as making the standalone version.
2022-02-25 11:06:03 +0000 UTC View Post
Eleventh Progress Report for the Flagellant mod.
The Combat animation is now done, next step will be to make the alternate color variants.
2022-02-22 19:39:01 +0000 UTC View Post
My current concept for the Bone Defender enemy.
2022-02-21 14:45:39 +0000 UTC View Post
Updated my concept for the Bone Rabble enemy as well as making my current concept for the Bone Soldier enemy, since it is so similar.
2022-02-16 22:20:35 +0000 UTC View Post
Tenth Progress Report for the Flagellant mod.
Walking animation is done, next up is the combat animation.
2022-02-16 19:06:58 +0000 UTC View Post
My current concept for the Manservant enemy.
2022-02-15 20:50:58 +0000 UTC View Post
Finishing up the Chaos God representatives with female Ku'gath.
2022-02-15 14:20:18 +0000 UTC View Post
Ninth Progress Report for the Flagellant mod.
Idle animation is done, next up is the walking and combat animations.
2022-02-13 15:43:16 +0000 UTC View Post
Having fun with it so I am continuing with a (more) female version of N'kari.
It has been a while since I posted non Patreon related drawings here so I would just like to clarify that I make these in my off time, it does not mean I am working less on the Flagellant.
2022-02-09 19:42:39 +0000 UTC View Post
Feeling inspired so have a female Kairos too.
2022-02-07 20:18:59 +0000 UTC View Post
Really excited for Total War Warhammer 3. Wanted to draw something, here's a female version of Skarbrand.
2022-02-07 13:41:55 +0000 UTC View Post
Eight Progress Report for the Flagellant mod.
The clothed version is now done! The next step will be to make the animated versions of the idle, walk and combat sprites, as well as the attack animations.
Sorry about the slow updates recently, been having to deal with some real life stuff and I have just been kind of tired. I'm doing just fine beyond that though so no need to worry, just want to keep you guys informed.
2022-02-05 13:13:34 +0000 UTC View Post
Seventh Progress Report for the Flagellant mod.
Shading is now done on the nude version. Still missing some details (I want her to be at least a little wet on most of the sprites) which I will get done soon. Based on some feedback I got I decided to add some nipple piercings, they will most likely not really be present on the clothed version, except maybe sprites where the nipples are uncovered.
Next step is making the clothed version.
2022-01-26 17:10:31 +0000 UTC View Post
My current concept for the Ascended Brawler enemy.
2022-01-24 13:51:03 +0000 UTC View Post
My current concept for the Swine Wretch enemy.
2022-01-21 10:24:37 +0000 UTC View Post
Sixth Progress Report for the Flagellant mod.
Shading is not quite done yet, currently in the process of shading the skin, which is by far the most time-consuming part of the process, especially in this case.
Haven't been able to work as much as I would have liked the last few days, so progress has been kinda slow, posting this to keep you guys updated.
2022-01-20 16:36:39 +0000 UTC View Post
I decided to rework my concept for the Pelagic Grouper, wasn't really happy with it.
2022-01-18 11:51:13 +0000 UTC View Post
Preview image for the alt commission version of my highwayman.
2022-01-17 13:54:10 +0000 UTC View PostAs a commission for StoryEdge I made a version of my Highwayman mod with different underwear, more lingerie rather than the more bikini like clothing she had before.
It uses the same animations / skeleton as my main mod, simply drop the files of this mod into the directory of my mod and they will be added as additional skins ingame, you may need to delete modfiles.txt and steam_workshop_uploader.log if they are there.
2022-01-17 13:53:07 +0000 UTC View Post