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codeband1t

codeband1t

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codeband1t posts

BlackJack - v0.01

Heyo! ฅ^•ﻌ•^ฅ

Here's a small look at the last 2+ weeks of work!

Let me know what you think in the discord!

~Sorry, no gif cause OBS keeps corrupting my recordings T.T
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Windows: LINK

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IMPORTANT NOTE: The app does NOT contain control details
Find them 2022-09-30 22:02:35 +0000 UTC View Post

Sharing a Snack - V1.01

Heyo! ฅ^•ﻌ•^ฅ

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Raena wants to share a snack that'll lead to a fun night!
(Part 1 of 3 planned)

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Ngl, this one took longer than I thought, but it's better for it!

Let me know what you think in the Discord!
Enjoy!

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Windows64-bit: LINK

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Changelog:

v1.01 - (19/09/2022)<...

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Childhood Friend Reduction - v1.03

Heyo!

Here's a short interaction based on a recent favorite of mine.  It has major improvements to character models & tech I'll be using in other projects!

Check out the outfit selection in the Pause menu (≚ ᴗ≚)

I hope you enjoy ฅ^•ﻌ•^ฅ

Windows: Link 

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This is based on a work by Nia ( View Post

Sharing a Snack - v0.33

Heyo!

Man, this has been a crazy few weeks. But here is the improved version of Sharing a Snack!

Windows: Link 

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Now after > 24 hours of desperate bug fixes & hair-pulling, I rest.

Note, due to PC issues, I only tested on Quest. So hit-me-up on Discord if there's any issues.

Peace!

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Sharing a Snack - v0.01a

Heyo!

It's been awhile since my last post ε-(´・`) フ

Windows Build: Google Drive Link 

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Here's a first look at my most recent project. This is a ROUGH Draft in the truest sense, but it does encompass the entirety of the interaction.

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If you have any co...

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Cat Pet (wt) - v0.01a

Heyo! ヾ(・u・)

Here's a first look at a small project from the this week. Simple really, pet the cat, she grows! 

Windows: Link 

Any feedback is welcome in the Discord!

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CONTROLS

Teleport - Press 'UP' direction on left-controller to enable, grip to select destination
U...

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The Climb - Official Release (v01.00.04)

Heyo!

I present the official build for The Climb. This was a rough project due to my trying to learn & implement too many things in this project. 

Thank you for the support while I bumble my way through learning the dos and don'ts when planning these projects. I apologize to fans, and the Patrons who were expecting an earlier release.

ヾ(_ _。)

For real though, blame Elden Ring for ruining my life balance. Unavoidable really...

 On that note! ...

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The Climb v00.00.04

Here's the last alpha for this project. Climbing mechanic is VR only. 

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Link: https://drive.google.com/file/d/1p_OZqGYNd3NfWmPYg3zdBzh36iVXDDee/view?usp=sharing 

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The-Climb v00.00.03

It's here!

That was a fun 3 hours of mashing animations together xD

The ending is a bit rough, but I'll have that cleaned up in a day. I realized while testing that the end dialogue is unreadable. For the next build, Emma is at 0.5 size at the end, so the dialogue will be big, but not impossible to read.

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PS: Again, all alpha links ( xx.xx.NN ) builds will be temporary. Likely to be cleaned up (removed) with first official build

Windows: 2022-03-28 01:47:31 +0000 UTC View Post

The-Climb v00.00.02c

Heyo!

NO MOAR T-POSES!! And now...EXPRESSIONS! I heard you like animations too!

Some of it is a bit lacking, but we'll see more improvements soon. Promise!

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PS: Again, all alpha links ( xx.xx.NN ) builds will be temporary. Likely to be cleaned up (removed) with first official build

Windows: https://drive.google.com/file/d/1KYPCkJtAxo3...

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Weekly Update - March 7 to March 13

Heyo!

This has been a busy week. 

Good news! I fixed a bunch of small issues, visual & in the interaction and fixed a blocker with the rigging of Emma's model.

Bad news! My fixes, particularly pertaining to setting up the model for animation broke many connections with other systems. To make matters...different, the change to the model invalidated all of my time & efforts towards making the new expression system.
乁(ꖘ﹏ꖘ)ㄏ

Ye...

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Weekly Update - February 28 to March 6

Heyo!

It's March! And soon I can turn off the heat & enjoy spending less on electric
╭( ・ㅂ・)و ̑̑

This week, we see all the tasks set up last week completed, minus the blinking script. I'm on a roll!

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As you can see in the GIF above, facial animations & transitions are working from code! I'll be tying those into the interaction this week. VRM Expressions are both more & less convenient to manipula...

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Weekly Update - February 21 to February 27

Heyo!

This is a short one unfortunately. This week was pretty atypical and life obstacles got in the way, so less was done than we'd like. It happens, but we carry on!

ON TOP OF THAT, Elden Ring just came out, so I wore myself out on that instead of working on the project over the weekend (๑⚗ᗜ⚗)

Worry not! I released the hype out of my system and I'm ready to make more progress on The-Climb this week+end!

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Weekly Update - February 14 to February 20

Heyo!

First off, I want to welcome Don, our newest Patron, to the crew! Thank-you for the support. I hope you enjoy the content!

Don actually picked a great time to be a T2 Patron, b/c I just finished the alpha build for our 2nd project: The-Climb!

...there's no actual climbing in it yet, but, y'know, we're getting there *ฅ^•ﻌ•^ฅ*

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I'm so exhausted...I told myself I'd have this done 4 hours ago, but the horny hit a...

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The-Climb v00.00.01

Heyo!

I wasn't expecting to have this much ready tonight, but I pushed through!!

In this build, you'll meet our new friend, Emma.
Her boobs are sensitive and so is her ego. She's likely to bring you down to size if you overstep her boundaries (ღゝ◡╹)ノ♡

This alpha is more buggy the more I play it, but the core functionality is working. 

Enjoy!

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PS: All alpha links ( xx.xx.NN ) builds will be temporary in case...

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Weekly Update - February 7 to February 13

Heyo!

What a week. For Patrons, you'll find links to Small-Exchange 00.02.00 in the next post. ( next week for T1 Patrons ) 

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I'm excited to move onto more content! Debugging and making auxiliary changes is good, but I do that enough at work.
(- д- ;)

I have some ideas with new mechanics, so I'm excited for what comes next
(*ω*)/

I didn't add the hair and cloth physics, cause I ran out of time, but that'll DEFINITELY be in the next proj...

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Small Exchange v00.02.00

Heyo!

In hindsight, I did a TON of work in this update. It'll be my last one for Small Exchange for awhile ( maybe forever, idk ).

You could say this update was about adding polish. A loading screen, pause menu, debug, height reset, updated lighting, and an arduous transition to Unity's URP! ...nothing I want to work on, but now I don't have to do it again!

Enjoy!

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Windows: <...

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Weekly Update - January 31 to February 6

Heyo!

Shout out to Schnaban & Raziek91 for becoming the first Patrons! Forevermore, you will lord over all future Patrons as their senpais! ψ( ` ∇ ´ )ψ

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I plan to post a weekly update at the end of each weekend since I'm able to put in a lot of hours these days. Some of it will be technical, but I'll have a TL;DR for the busy people. I'll include images and/or videos if there's something good to show. ...

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Small-Exchange v00.01.03

Heyo!

Added MKB support & fixed bug of the camera starting at the floor.


I think I'll be adding QOL stuff instead of additions for next week (* ̄0 ̄)ノ . Namely a reset function, fade-in and/or loading screen to hide the few seconds of rendering. 

We'll see if I have time for anything else :P

Have a good week!


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Windows: 2022-01-30 23:35:53 +0000 UTC View Post

Small Exchange v00.01.02

Heyo, FIRST!

After a month of work, I present the first build for Small Exchange, a pilot project for VR!

The plan is to have another build (PATREON ONLY) SOON (a week later for T1 subs) with more to the story, and improvements (I wanna try out some hair & cloth physics to open up more immersion along with some nose-bleed situations  (꒪ཀ꒪」). 

I still have full-time work, so I'll be aiming for a new build every two weeks.

Let me know what you think...

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