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The Libretro Team

The Libretro Team

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The Libretro Team posts

RetroArch 1.9.6 delayed

In light of today's events and out of respect for what has transpired, we've decided to delay the release of RetroArch 1.9.6 that was scheduled today. We thank you for your understanding.

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Lakka 3.2 released!

Hello friends, fans and followers!

Following our bi-weekly release schedule we are happy to announce new and updated version of Lakka.

Noteworthy changes since version 3.1:

  • RetroArch updated to 1.9.5
  • Cores updated to their most recent versionsbsnes_hd was added
    flycast: enabled OIT for OpenGL platforms
  • Raspberry Pi 3 - now with 64-bit support (aarch64)
  • Odro...

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RetroArch 1.9.5 released!


RetroArch 1.9.5 has just been released.

Grab it here.

If you’d like to learn more about upcoming releases, please consult our roadmap here. The next version of Lakka (with an updated RetroArch 1.9.5 version) is scheduled to be release...

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Lakka 3.1 released!

Hello friends, fans and followers!

Following the release schedule of RetroArch we bring you updated version of Lakka, so you don’t stay behind.

As usual the release includes the latest RetroArch version at the time, which is currently 1.9.4, as well as updates to all the supported cores to the most recent versions. You can update your existing 3.0 installation using the built-in updater (except on Nintendo Switch; you have to update manually, but gavin_darkglider is working hard...

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RetroArch 1.9.4 released!


RetroArch 1.9.4 has just been released.

Grab it here.

If you’d like to learn more about upcoming releases, please consult our roadmap here. The next version of Lakka (with an updated RetroArch 1.9.4 version) is scheduled to be release...

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Libretro Core Updates/Progress Report – April/May 2021

PCSX2

* Added widescreen, speedhacks options and some userhacks, some code refactoring and cleanup
* Added core option to force widescreen
* Refactoring of core options based on libretro standard
Added option to set pcsx2 Accurancy/Speed presets
* Added bios list at runtime to libretro options
* Fixed speedhacks presets option
Added fallback to default safe preset if speedhack option is disabled
Code cleanup
* Added userhack options: Align Sprite and Merge Spri...

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Lakka 3.0 Released!

Lakka 3.0 released! Read more about it here. Thanks to our new roadmap, you can expect frequent updates to Lakka, so it will no longer lag behind new RetroArch versions.

Dear friends!

It has been over a year since our latest release, therefore there are many changes in this update. During this time we were working hard to bring you the new and updated Lakka. Thanks to our nightly build infra...

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RetroArch 1.9.3 released!


RetroArch 1.9.3 has just been released.

Read the full article here.

Grab it here.

Release notes

We have a roadmap now (see he...

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Final Burn Neo 1.0.0.02 release

Final Burn Neo (FBN/FBNeo) is the follow-up of Final Burn Alpha (FBA/FBAlpha), an alternative to MAME for arcade emulation. It’s more focused on playability than on accuracy/preservation. The team is composed of dink, iq_132, JacKc, kev and me. It supports most libretro features (netplay, runahead, retroachievements, …).

Some words about accuracy & FBNeo

Regularly, I see misunderstandings about our playability focus. It doesn’t actually mean we don’t care about accur...

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RetroArch 1.9.2 released!


RetroArch 1.9.1 has just been released.

Grab it here.

Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love with our users. This project exists because of your support and belief in us to keep going doing great things. If you’d like t...

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Libretro Cores Updates – PCSX2 Alpha release for Windows and more!

PCSX2 Alpha core available for Windows now!

Today we’re releasing an alpha version of the PCSX2 libretro core on the buildbot. It’s available for Windows only right now, but the same core has been tested to work on Xbox One/Series systems as well.

Important things to know

  • Create the following directory in your system directory – “pcsx2”. You can put all the asset files...

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RetroArch 1.9.1 released!

Original article here.

RetroArch 1.9.1 has just been released.

Grab it here.

RetroArch back in action!

Today marks an important day for our project. We consider the migration to the new infrastructure to be almost 95% done. We have left the old infrastructure behind, it is done and dusted and...

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RetroArch for iOS/tvOS nightlies available starting today!

Starting today, we will start offering nightly versions of RetroArch for iOS and tvOS on our buildbot!

In the past, harakari would grace us every month with a pre-compiled version that we then had to manually upload to our buildserver. Now, it’s fully automated, so both iOS and tvOS versions of RetroArch will be built with each nightly and stable cycle!

Where to get it

Our Downloads page links t...

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RetroArch for Apple Mac M1 softlaunches today!

We’re happy to announce that RetroArch for Mac M1 will be available for download starting today on our website! Get it here.

We’ve put a significant amount of effort into our new infrastructure to ensure that all the RetroArch binaries for Mac (whether they are nightlies or stables) are now codesigned and notarized. This way, it no longer requires you to disable GateKeeper or start up the program in an obt...

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Genesis Plus GX Wide now available for Libretro/RetroArch!

heyjoeway has made a custom fork of Genesis Plus GX with experimental widescreen (16:9) options, called ‘Genesis Plus GX Wide’. We now offer this version on our buildbot, and you can download/install it right now on RetroArch for most platforms!

Available for:

  • Android (on Play Store it...

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Introducing the RetroArch Open Hardware project

Read the full article here -


So ProjectFuture finally materialises! From the beginning, we have been unsatisfied with the general state of the retrogaming scene when it comes to being able to dump and play your own legally bought game cartridges. Solutions exist like the Re...

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LowRes NX – A new fantasy console core

Read the full article here -

Written by Timo Kloss

We recently released a LibRetro core of LowRes NX. Most of you probably never heard about it before, so what is LowRes NX? You may know the fantasy consoles PICO-8 or TIC-80. These are retro style platforms to deve...

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RetroArch 2021 Hardware Roadmap Q1/Q2

See the full article here: 

https://www.libretro.com/index.php/retroarch-2021-hardware-roadmap-q1q2/ 

2020 has been a year of accelerated growth for RetroArch, but 2021 looks set to surpass it by far! Here is what we are able to reveal of our current roadmap for now, but best believe us when we say this is only the tip of the iceberg!

Xbox Series

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Buildbot status update

An update on the progress we have been making on our new infrastructure

  • We have figured out a way for now to make Visual Studio-based cores that rely on CMake to build. So, Dolphin, Citra, PPSSPP, and DuckStation should now be building again for 64-bit Windows. Cores that rely on CMake will not be available yet fo...

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Our new Libretro Infrastructure is now going live! (Plus Dosbox Pure out for Android/Windows)

NOTE: We fixed the issue with Windows nightly builds. You can now safely check out the latest nightly builds for RetroArch Windows x64, starting from 2021-01-01.

Our team has pushed an inhuman amount of effort over the holidays into making sure we can finally make the big switch in our infrastructure that we have been bui...

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RetroArch Android – New versions for Play Store – please read!

Remember our previous article back in August? We could no longer update RetroArch to the newest version on the Google Play Store because their policies had changed with regards to the use of externally hosted dynamic library files.

Right after this, we suffered from the crippling buildbot server hack which really set us back. Hence we haven’t been ...

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Libretro Core Updates – New version of Mr. Boom


Lots of posts/presents still coming up!

MrBoom got a few improvements thank to SimpleTease, Zaac and Parsec:

  • It now supports 16-bit rendering depth to run flawlessly on an RG350M/OpenDingux
  • A Christmas eastern egg in the menu ...

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Coming soon – RetroArch for OpenDingux release (GCW Zero/RG 350/etc)

Written by jdgleaver

<figure>RG350 is but one of the many MIPS-based devices on the market today running OpenDingux.</figure>

OpenDingux is a Linux distribution used by a number of open source handheld gaming consoles such as the GCW-Zero, and more recently the popular RG350, RG350P and RG350M range of devices. An initial ‘experimental’ port of RetroArch for OpenDingux was made in Ja...

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DOSBox Pure - Out now for public testing

https://www.youtube.com/watch?v=rHkIz4-SewI

Written by Psyraven -

Hi all,

After 6 months of quite intense development, DOSBox Pure has been released for public testing. DOSBox Pure is a new fork built for RetroArch/Libretro, aiming for simplicity and ease of use.

The main features of this fork are:

  • As easy as a console game emulator by loading DOS games from ZIP files and sa...

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RetroArch Steam now ready for playtesting!

RetroArch on Steam is now ready for playtesting!  Click on 'Request Access' and you’ll get notified when we are ready for more participants.

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Buildserver migration – buildbot server offline for two-day maintenance period (starting 11/18/2020)

Hi there,

we are finally nearing the final transition stages of our infrastructure to the new system.

We need to take our current buildbot servers offline for the next two days (starting tomorrow – 11/18/2020) in order to continue.

We ask and hope for your understanding and we will let you know as soon as the servers are up and running again.

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Announcement of DOSBox Pure for RetroArch/Libretro

DOSBox Pure by Psyraven/Bernhard Schelling is a new fork of DOSBox built for RetroArch/Libretro aiming for simplicity and ease of use.

Also see the article on PCGamer -

https://www.pcgamer.com/dosbox-pure-promises-to-be-a-new-way-to-experience-the-past/

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Setting the record straight on cores and their ‘up-to-date’ status

We have started spotting a recurring trend of bad faith actors (it’s often times the same handful of people, with their own disingenuous reasons for pushing this meme) continuing to make bad-faith arguments that Libretro cores lag behind ‘upstream’ (whatever they think this means, often times they’re not even sure themselves or get it wrong) and that they’re out of date. In the past we’ve simply brushed it off as FUD (Fear, Uncertainty, Doubt) that attempts to muddy the waters, an...

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Work In Progress PCSX2 Libretro core in development

https://www.youtube.com/watch?v=kEh2AH10jV8

PCSX2 is a PlayStation2 emulator with a fairly high degree of compatibility. For over two years we have ran a bounty hoping that somebody would be able to port PCSX2 to libretro, so that it can run for instance inside a libretro f...

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Changing behavior of “gl” and “glcore” video drivers

Some important changes for the next version of RetroArch relevant to the OpenGL driver - please read (full article here).

What are they ?

“gl” and “glcore” are 2 video drivers available on desktop computer :

  • “gl” is an OpenGL 2.0+ driver, when used with a version above 3.0 it’s called OpenGL Compatibility and can support up to Ope...

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