Yo! Updates for SimpleGUI have been available for a couple days, figured I'd make a post about it here.
You can find the same info and downloads here: https://discord.gg/Pxy8vPTjNB
1.6.4
Updated and merged WorldBox3D
- Now rotates volcano/geyser droplets and smoke/fire particles
3D is gimmicky but an interesting new perspective.
Performance should not be ...
2023-04-27 15:08:44 +0000 UTC
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Yo!
SimpleGUI for WorldBox is no longer available for free. That said, I've made access as cheap as I possibly can and hope people can understand.
Access is based on your (monthly) membership, with consistent updates promised for continued membership. You're welcome to subscribe and immediately cancel if you only want immediate access, and you'll still have a full month available after canceling.
After subscribing, you must join my Discord server for th...
2023-03-27 10:43:23 +0000 UTC
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Yo! This ones a little long but is like a shitty dev blog. Hope you enjoy and have fun with the mod!
Around a week ago I remembered seeing a video where another person made the camera rotate around the world. It gave a really impressive angle of the world but had a pretty big bug: the world would be cut off the further you rotate.
https://imgur.com/hOWRfkc
Credit to Danielb1405...
2021-02-26 07:04:43 +0000 UTC
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- Sprite input automatically turns green once you've input a working filename
- When you replace a sprite that replacement turns green in the menu
- Up to 9 formation cities can be saved and switched to in the menu or with hotkeys
- Custom Kingdom colors save and load properly
2020-07-13 03:00:20 +0000 UTC
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- Animated sprites rotate when moving and attacking something
- Fixed Santa crashing the game when he spawns
- Made Santa only throw fireballs at creatures that aren't also Santa
- Growing border from mouse works properly again
- Adjustments to animated sprites facing correctly, especially when under arrow key control
- Fixed a couple errors being spammed as population grew
- Adjusted patron loading messages to be the only ones...
2020-07-01 12:33:37 +0000 UTC
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2020-06-27 16:58:57 +0000 UTC
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Up/Down/Left/Right walking animation currently being worked on
2020-06-27 16:54:40 +0000 UTC
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2020-06-27 14:23:58 +0000 UTC
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- Fixed various problems with animated sprite project
Put the images folder next to your "Managed" folder, and input "moogle" into the sprite replacer to use the sprite I have been using to test 4 way movement sprite animation.
Use arrow keys to move them (and other stuff unintentionally, working on it) and Moogles will face the right direction during movement
Can only replace humanoid races and the dragon with these for now, will add more options and more animated sp...
2020-06-27 14:22:07 +0000 UTC
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- Added item generation to entire formation
- Added custom minimum population for "cities don't break"
- Human/elf/dwarf/orc spawned from buildings in cities become citizens of that city
2020-06-26 21:03:17 +0000 UTC
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- Buildings can spawn human/dwarf/elf/orc
2020-06-26 19:54:21 +0000 UTC
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- Formations controllable with arrow keys
- Adjusted formations combat behavior especially for arrow key control
- Formations no longer default to an empty wait time, causing them to break until you manually set one
2020-06-26 15:50:24 +0000 UTC
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- Re-added FastCities
- Traits able to be added/removed on all units
- "Cities dont break" now makes cities spawn a couple units of their race to prevent going to zero population
- Traits can be applied to everyone on the map at once
- Added toggle to make plague and zombies infect with the list of traits
- Fixed some sprites not being replacable
- Fixed map previews being scaled the same as sprite ...
2020-06-26 04:29:29 +0000 UTC
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Bugfixes:
-Fixed the formation menu not showing due to an error
2020-06-25 04:32:46 +0000 UTC
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Updates:
-Santa throws fireballs instead of dropping bombs
-Can turn individual units or whole formations into "wizards" that throw fireballs
-Added fireball window with options to override speed and radius, and toggle the hotkey (P) to shoot them
-Added options to construction window allowing you to change what unit spawns from any building
- Added option to make fireballs follow cursor
-Added toggle for controlling Kin...
2020-06-23 22:19:01 +0000 UTC
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Make sure to copy your images folder if you were already using sprite replacements!
2020-06-19 07:59:59 +0000 UTC
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These can be any structure you place manually, and if you place them into a city's zone they'll be a part of that city.
2020-06-12 21:59:11 +0000 UTC
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+ a big square formation
2020-06-12 21:50:23 +0000 UTC
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I should have done this before to include the lists for equipment setting. "Global" means it can be used in any slot and if you input "0" that prefix/suffix will not show in the name of the equipment.
2020-06-12 21:18:04 +0000 UTC
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Updates:
-Equipment setting of town units
-Sprite replacing of units and buildings
-Stat setting of any unit
-Map generating from image
-Formations
-Minimap tile colors
-Hurricane updates and colored clouds
-HideUI hotkey (F10)
-Multiple powers at once again
Put any images you'd like to use in "WorldBox_Data\images" and input the filename into the text box in the sprites window. Resize...
2020-06-12 11:19:43 +0000 UTC
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