XaiJu
dogeminer

dogeminer

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dogeminer posts

Patch 2.9 - Patron buffs & bonuses & more!

Hello you wonderful patrons! In my haste of writing the patch notes, uploading them as well as the new version of the game, I almost forgot to make a post about todays patch (2.9) here, the patch that is mainly meant for you guys! 

I haven't updated the tier descriptions yet, but I'll be adding the whole "ingame bonuses" later on, when I can be sure this update is working well and is stable (or as stable as the last one at least... hah).

The ...

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Patch 2.8

Hello my supporting wonderful shibes!
Yesterday, I finished the patch notes for the Easter patch that went live (much earlier) yesterday and uploaded them to the dev-blog:  https://blog.dogeminer2.com/Patch-Notes-2.8/

But you are the yummy chocolate bits in my ice cream so I'm putting everything here as well:

Changes:

  • Added Easter Holiday Theme / Event
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Some Thoughts About Mines In-game

So I'd like to talk about mines, please note that these are just ideas - not something to take as fact - it might be introduced one day... it might also not, but if it is, it will definitely be for the Steam version+ and not earlier.

So, mines, not the blow-stuff-up kind, but the kind you explore and maybe find some stuff in.

I've been trying to think about ways to make them happen every now and then for more than a year (even sketched a few different ideas on paper, or tried them...

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Road To Steam 2020 Roadmap 1.0

Good day / morning / night / moon to all you awesome shibes out there!

Work has officially begun on the Steam Release of your favorite incremental clicker game! Me and key Dogeminer partners have created a roadmap for the eventual release to Steam. The Plan is broken down into 4 phases, which further break down into key tasks to keep us all on track and chugging along on the Steam Train. Choo choo!

Like the jump from Dogeminer 1 to Dogeminer 2, the Steam version...

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Patch Notes 2.6 (The Mystery Box)

Original post 

Quick note - We’ve started an official Steam group for Dogeminer!

Link to the group. Feel free to join and invite your friends! It’s brand new, mind the paint.

Same rules as on Discord apply for now; behave and all shall be well. Kindness and wholesomeness goes ...

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Feature Update Sneak-Preview

First of all, thank you all for your support of Dogeminer development—the internet’s most wow game! Steam 2020 let's do it!! (PS. Currently looking into how to best modularize development to be able to deploy for mobile apps without too much extra work, woot!)

A new feature will be dropping this week (seems stable enough at least haha) to give incentive to players who currently play with ad-blockers, to instead whitelist the game. This way they'll get the s...

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News Years Resolution: Much More Patron Posts (Kinda Long)

Hey you awesome, currently TEN, patrons of Dogeminer! Your support means the world to me, thank you all! Hopefully we'll be a lot more soon, I imagine putting more in-detail posts up here would be a good place to start, if any! I'm not good with schedules so I'll try without first, otherwise I'll switch to something like one post a week, or twice a month, or .... you know, trial and error!

I would write a lot more here and on the blog but I am focusing my time ...

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Patch Notes 2.5e + Short-Term Roadmap

 

TL;DR: Added a new way to save/load by downloading or uploading a save-file. Changes to layouts to pronounce the Discord server and Patreon page, a new sidebar (in-game) which also focuses on Discord and Patreon, plus a spot for sponsored content below the sidebar (sorry, I don’t like them either). Cate ...

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[POLL] A change of the Mars theme

Alright, so, the good shibe Ðvk reminded me of something I hadn't thought of in a while.

I was never very fond of how the color theme of Mars turned out. I wanted a dark color instead of the bright colors of the other ones (have you thought about that? Mars has bright texts and dark backgrounds, whereas every other location has dark text with light backgrounds. Fun fact. Totally.).
- Me, circa now View Post