d3dstudio posts
Thirst Up (Previews 4) / WIPs / Barn Bunny II (Image Set Release)
Thirst Up
Getting closer to the climax.


<VIDEO PREVIEW LINK A>
2026-02-07 22:43:32 +0000 UTC
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Thirst Up (Previews III) & Barn Bunny (Images Release)
THIRST UP
Jessie takes initiative. Briefly.

BARN BUNNY

Thirst Up (Previews II) & Health Nut II (Images Release)
THIRST UP
Further work on this scene. Now with a head grab.

Lips react to fingers.

Thirst Up (Previews) & HEALTH NUT (Image Release)
THIRST UP
Final part is progressing nicely. Some previews:


(Previews) More Thirst Up WIPs
Working on the final scene. These are base thrust animations with variations on top meant to outline the whole progression and timings. All touches, pose shifts and so on will come after we're happy with the whole scenes pacing.

Release: Unsnapped Ninja (ALT VERSION😉) (Short)
Characters are 18+ years of age and were modeled as such.
(TIER 2) ANIMATION ARCHIVE (1080p/4K): LINK!
(TIER 3) ANIMATION ARCHIVE (4K/60FPS): LINK!
Animation Archive>Animations>Shorts
CATBOX (720p): 2025-10-13 21:24:38 +0000 UTC View Post
Release: Unsnapped Ninja (Short)

Characters are 18+ years of age and were modeled as such.
A tale of eternal wardrobe struggle in 25 seconds.
(TIER 2) ANIMATION ARCHIVE (1080p/4K): LINK!
(TIER 3) ANIMATION ARCHIVE (4K/60FPS): 2025-09-27 23:20:53 +0000 UTC
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(Previews) Unsnapped Ninja (Yuffie) WIPs 02
More random Unsnapped Ninja previews; a short fun animation.
(VIDEO PREVIEW 01)
(VIDEO PREVIEW 02)
(VIDEO PREVIEW 03)
(Previews) Fun YUFFIE Short WIPs
Want to keep sharing more WIPs as they come (I hope that is cool), so keeping it brief.
These are from a very short, fun animation. Real ones will guess what these moves and outfit are parodies of 😉

(Previews) Thirst Up WIPs
Wrapping animation work for THIRST UP's mid section, including Jessie's climax. Here are some previews. Keep in mind that facial animation isn't in yet and will be worked on later.
Sometimes every moving thing in a scene decides to exist in a single spot, including those damn fingers. Have to animate on every frame.

Release: Some Overtime | OG Version (Short)
Characters are 18+ years of age and were modeled as such.
(TIER 2) ANIMATION ARCHIVE (1080p/4K): LINK!
(TIER 3) ANIMATION ARCHIVE (4K/60FPS): LINK!
Anima...
(Preview) Thirst Up
THIRST UP
Doing a secondary pass over this late-mid section. Skin deformations, clipping fixes and so on. No facial animations yet.
Update, Previews, Release (Image Set): SOME OVERTIME (OG EDITION) + OG ASHLEY CUSTOM MODEL!🐭
A reoccurring "what it'd look like?" question we had since Some Overtime released. So there we go.
Random post tests:


Some Overtime (OG Edition):2025-05-24 21:20:25 +0000 UTC
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Release: Braindance Tryout (VR Version / POV)

(Non-VR version available in the Archive.)
Runtime: ~3 minute
3D Stereo, 4K60FPS, Sound
(TIER 3) ANIMATION ARCHIVE (4K/60FPS/VR): LINK!
Animation Archive>Animations>VR
Note: For compatibility, please only use HEVC fi...
Release: Some Overtime (Short)
Characters are 18+ years of age and were modeled as such.
(TIER 2) ANIMATION ARCHIVE (1080p/4K): LINK!
(TIER 3) ANIMATION ARCHIVE (4K/60FPS): LINK!
Animati...
Progress Update
SOME OVERTIME (ASHLEY SHORT)
Runtime: ~4 minutes
This project has been rendering for weeks at this point and is almost done, but we noticed some problematic frames that will require re-renders of certain sections. We're aiming for end of March release, but we may delay for a number of days depending on render speed.
After this we'll be working on finishing THIRST UP (JESSIE & CLOUD) and the untitled Clementine Solo Beach animation we previewed before.
<...
2025-03-25 19:28:46 +0000 UTC View PostRelease: Loyalty (VR / POV)


Here is our first attempt at Stereoscopic 3D 180° VR!
It's a 20-second bit of the full animation, looped with an extended runtime to help with playback for VR viewers. Future attempts will feature other various scenes and animations, we hope you enjoy!
(TIER 3) ANIMATION ARCHIVE (4K/60FPS...
2025-02-09 21:57:18 +0000 UTC View PostVR PSA
Just a short PSA regarding VR conversions.
There will be Stereo 3D 180° VR conversions of select animations (or parts of them depending on complexity).
LOYALTY VR (Ellie / The Last of Us) will not be the entire animation. But BD TRYOUT (Judy / Cyberpunk) will be nearly 1:1 for example.
Stereo VR animations will be Tier 3 exclusive.
Non-VR versions (Extra Bits) will be available for both Tier 2 and Tier 3, as usual.
Som...
2025-02-09 21:56:50 +0000 UTC View Post
Ashley Update & EXTRA BITS (LOYALTY)
ASHLEY ANIMATION
In the final stretch (heh) for the Ashley animation, would be redundant to show any more previews. Got to finish the sound, some lipsync / facial animation and that's it... And then dozens of hours of rendering :D
EXTRA BITS
Based on the recent positive reception, Extra Bits will be a side series of short clips rendered from alternative angles. Today we're exploring POV as we're also looking into making VR versions of these. If th...
(Previews) Ashley Short 03
Closing in towards the finish line, enjoy some spoiler-y and non-spoiler-y previews.
<IMAGE PREVIEW LINK 02>
2024-12-15 00:18:30 +0000 UTC
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(Previews) Ashley Short 02, Clem Beach Short & Updates
Hiya folks. Time for some long overdue progress updates.
HARDWARE UPGRADES
Recent liquid simulation tasks made it pretty clear it's time to upgrade them hardwares. Still in the process of getting my work environment up and running after re-installing everything (and almost dying from all the cable management), but already the responsiveness boost feels nice and refreshing. Liquid and cloth sims iteration process should be way less of a time sink. Also switching to Cy...
(Preview) Untitled Ashley Short
Estimated Runtime: ~up to 4 minutes.
Another focused, straight-to-action short similar to the latest Rebecca Short "EXTRA INGREDIENT". Almost done with this one, bar facial animations, physics bakes, and sound. Coming soon-ish.
Image and Video Previews below!
2024-08-16 02:27:54 +0000 UTC
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Release: Extra Ingredient (Short)

Characters are 18+ years of age and were modeled as such.
Did you know creampie makes any herb mix twice as potent? Now you do.
(TIER 2) ANIMATION ARCHIVE (1080p/4K): LINK!
(TIER 3) ANIMATION ARCHIVE (4K/60FPS): 2024-06-08 02:41:44 +0000 UTC
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(Preview) EXTRA INGREDIENT (REBECCA & CHRIS)
<VIDEO PREVIEW LINK> (REDGIFS)
<VIDEO PREVIEW LINK> (CATBOX)
<IMAGE PREVIEW LINK> (CATBOX)
Runtime: ~1 minute.
<... 2024-05-17 23:23:37 +0000 UTC View PostRelease: Loyalty (Alt/Nude Version) (Short)

Characters are 18+ years of age and were modeled as such.
(TIER 2) ANIMATION ARCHIVE (1080p/4K): LINK!
(TIER 3) ANIMATION ARCHIVE (4K/60FPS): LINK!
Release: Loyalty (Short)

Characters are 18+ years of age and were modeled as such.
(TIER 2) ANIMATION ARCHIVE (1080p/4K): LINK!
(TIER 3) ANIMATION ARCHIVE (4K/60FPS): LINK!
(ELLIE & JESSE) LOYALTY 06 - TEASER, PREVIEWS, & RELEASE INFO
We rendering now! Sound is done, both main and nakey versions are complete. Rendering will take a while though since we're doing 4K 60fps now with two versions to boot. Crapton of frames to bake.
Overall though April was spent running simulations, cleaning up clothes, doing jiggles, and finally settling on a decent fluids sim setup that produces consistent results throughout long, uninterrupted stretches of time. Separate time-sink task was to figure out how to interpolate 30fps fluids ...
2024-04-17 04:17:52 +0000 UTC View Post(Preview) LOYALTY 05 + (Release) REPUTABLE MASSAGE PARLOR (IMAGE SET)
LOYALTY - (ELLIE & JESSE)
We're giving proper simulated liquids another chance instead of various geometry nodes and particle sim hybrids. Which judging by multiple blend sessions throughout the years is like a 4th attempt at coming up with a stable, reusable sim setup. A setup with which characters can interact in all manner of ways with stable results.
Here's a portion of test renders from three weeks ago.
Previews - LOYALTY 04 & Thirst Up(date) 03
THIRST UP - (Jessie Rasberry & Cloud Strife)
Time to get this project some reviving and enhancin’. First, we upgraded all sessions to Blender 4.0. As expected, this process partially broke things here and there, especially rigs. Nothing that couldn’t be fixed though. All’s up and running better than before now. Most noticeable are viewport performance improvements that were implemented in the latest major Blender releases. Worth it for that alone.
...
2024-02-01 00:36:32 +0000 UTC View Post
