And here goes another Time-Lapse video from one of my streamings on Picarto.tv.
Work is flowing nicely and we're already testing our next-to-be-added awesome minigame: a turn-based tactical Battle Engine: let me just say it's so much fun and we can't wait to bring it to you! ^^
For further infos, please check latest
2018-02-25 15:28:58 +0000 UTC
View Post
Just me drawing content for a grid/turn based/supercool Battle engine that DarkTl coded in no time.
I could deliver full set (4 sprites each) for Wonder Woman, Raven and three Enemy characters in like 3 days, so Time Lapse is slower than me (lol).
If you've enjoyed this video, make sure you subscribe to:
-
2018-02-17 20:24:02 +0000 UTC
View Post
...Kidding! We're not.
Or not completely, anyway.
You know, there's a thing about game development updates: generally you can't deliver them whitout spoling.
And in the case of H-games development, it gets even worse: the moment you share content, you've taken 50% of the fun/surprise away.
So yeah, I've pretty much find myself in a box, this week...Which is kind of good news too, because it means we've made that kind of progress you can'...
2018-01-20 20:40:57 +0000 UTC
View Post
Just a quick heads-up to let you know that a time-lapse video of Powergirl's costume "making of" is up and running on my Youtube Channel.
It's taken from one of my Picarto.tv ...
2018-01-14 19:51:23 +0000 UTC
View Post
Don't get fooled by the above slogan, I'm not going in for politcs yet.
Actually, I tend to stay as much as possible away from it, but in this case I thought I could make an exception for the headline's sake.
Xmas Holidays are gone for good (by the way, how did you like Xmas update? Please let me know, I'm curious ^^ ) and other than for a few days in Barcelona (3 days) I've spent mine (guess what?) working.
Among other things/minor fixes, I managed to work on a new characte...
2018-01-07 15:13:12 +0000 UTC
View Post
Hello Patrons/Followers/Lurkers!
As some of you should already know, I've decided to spend New Year's Eve in Barcelona.
It's my very first three days of "vacation" since 2015, I guess.
But worry not as I'll be back tomorrow (1st) and back to work full speed from the 2nd on.
I just wanted to say goodbye to 2017, an year that brought me both happiness and pain.
I wanted to thank my friends 2017-12-31 18:35:44 +0000 UTC
View Post
Phew, dear followers.
The past few months since GiBC release have been insane, to say the least.
I've been working non-stop on it and we've been delivering like 2 (maybe 3? I lost count) updates full of content/scenes/minigames/fixes + some exclusive content (image packs) for higher tiers patrons.
Xmas (special) Release is currently out for patrons and I'm very happy with it....We hope you are too.
2017-12-25 10:01:23 +0000 UTC
View Post
Can't believe it.
After one year and an half on Patreon, we've finally managed to go past the 500 mark!
This time last year I was barely at 25 (and it got stuck at that for months, speaking of "how shitty last xmas felt", lol).
True, this amount is not "mine all mine" since I'm sharing it with my buddies Xela & Dark: but they're the first I wanna thank because I wouldn't have got here without the...
2017-12-18 22:59:08 +0000 UTC
View Post
Ho Ho Ho! :D
What's prolly my fav time of the year is finally approaching and I can't wait...For many reasons.
First of all because last xmas was a very sad one for me, even if I've never mentioned in public updates/moaned about it with you.
As some of you should remember, I was working hard on Babe Runner and there was no sign it was going to be well received. I was lacking fans support (which is something likely to kill any artist c...
2017-12-17 22:35:54 +0000 UTC
View Post
The only reason for it was we were planning on release GiBC act II on saturday. Boom: surprise spoiled.
What happened to that resolution? An easy one to answer. The "usual" happened: you make a couple of playthroughs and a few bugs happen. Simple as that.
We're currently fixing them like in the GIF above (lol) and hopefully we'll be ready to release in a few hours: so hold your breath. ^^
Thanks for your support, you're gonna hear from me again shortly. ^^
2017-12-05 17:12:00 +0000 UTC
View Post
Hello fellow patrons!
Here is the usual (weekly) heads-up about the last and upcoming week.
As you should know by now, we've been focusing on "all things Raven-related" stuff, so far.
So after the interactive animated "Raven Scene" (BJ/HJ one), we kind of instantly thought about adding this minigame.
I mean...A Raven bird, a character constantly chased by demons...It screamed "shooter" all around, so we brainstormed about it a lit...
2017-11-26 16:18:06 +0000 UTC
View Post
...To Big City.
Nuff said? Nuff said.
GiBC news from Xela;
Have a nice weekend,
TW.
P.S.
POLL is NOT closed. It's ongoing and it will help us setting priority to the character who got the most votes after Raven.
2017-11-04 15:28:27 +0000 UTC
View Post

"Someday, and that day may never come, I will call upon you to do a service for me" ...
...But luckily enough (for you), that day came and it's today! ^^
All this -out of place/godfather-like bullsh**t- just to let you know we're expanding the game with more characters.
So this is your time to shine, ladies 'n gentlemen!
Let us know which one of the above bombshells you'...
2017-10-31 18:11:44 +0000 UTC
View Post
Worry not, my loyal followers/supporters, as it takes more than a sleepless night at 39° to hold me back from drawing. ^^
#unstoppable
2017-10-29 09:39:20 +0000 UTC
View Post
I don't usually mix up RL with patreon updates but I got temp 38° and my left tonsil got huge again after barely one month since antibiotics, so guess I need to see a specialist, now.
I don't feel like focus on typing so much right now, sorry.
But still, I'd hated to leave you without a weekly update, so this time it's a video! Images speak louder than words, after all.
It's a preview of "Museum Quest" gameplay and April O' Neil fighting mechanic.
DarkTl
2017-10-28 16:00:52 +0000 UTC
View Post
Main focus for last week was setting up April O' Neil entrance in GiBC.
First step of this process being (creating doll + outfits aside) drawing icons for fighting sessions involving April.
One of GiBC's "peculiarities" will consist in featuring different playable characters and different combat styles depending on the character you choose.
As a Ninja, April fighting style will basically co...
2017-10-22 08:36:44 +0000 UTC
View Post
First of all, I'd like to welcome and thank all the new patrons who joined since GiBC release: you're so many! It's so nice to have you on board.
Your support makes "going the extra mile" feel a lot easier. It's pure adrenaline to me. So thank y'all. ^^
Now on with the (usual) weekly update on GiBC development.
-As you should already know by now, we've been listening to players who complained about "not being able to keep track of content" in
2017-10-15 18:44:27 +0000 UTC
View Post
May some Hentai God bless DarkTl. ^^
2017-10-12 18:11:39 +0000 UTC
View Post
As opposed to Xela (who loves hidden logic) I'm an huge fan of tutorials.
I love them. I really do. They fulfill my gaming needs so much that I often uninstall games soon after I'm done with them (lol).
So yeah, last week I've been busy with creating in-game tutorials for your learning pleasure.
Not only, but we've been fixing issues based on patrons early feedbacks on early access to prevent this game from early turning into ear...
2017-09-24 14:01:15 +0000 UTC
View Post
Some of you guys asked me which games I like to play...So today I'm gonna answer this, but first thing's first: some updates on GiBC.
Xela is almost done wrapping up tech demo, so we should be a few days away from finally releasing it.
Don't forget you can check our progresses on our Discord Chann...
2017-09-10 16:23:23 +0000 UTC
View Post
Greetings, my dear patrons!
As you all should already know by now, GiBC wasn't released on the 31st as we all expected.
Coding all the stuff I've been delivering in the past 2 months is taking its time.
Not my fault if I'm too fast for Xela to handle.
And after all, that's not his fault either: he's just human while I'm not of this world (lol).
Ok, useless (and fake) self-celebrating aside.
We expect all of what's still missing ...
2017-09-02 17:23:31 +0000 UTC
View Post
...Play GiBC".
Another week came to an end and I'm happy to announce that...
...I'm finally done with all of the graphic content for tech demo!
Last week I've took care of the last CG and fixed GUI with Dark.
Xela is wr...
2017-08-26 10:14:40 +0000 UTC
View Post
Aaah, the good old gaming days.
I recall this "you survived *random day of the week*" thing was a line displaying at the end of any succesfully completed level in "Fright Night", a videogame I used to play on the Amiga 500 when I was a kid.
The vampire-horror movie it was based on was in theatres back then...Nowadays it would prolly be considered "vintage" at best, so I guess I turned into an old fart too. lol
Anyway. That was for saying:
I've survived a...
2017-08-19 19:28:39 +0000 UTC
View Post
While Xela and Dark spent whole days tweaking overlays for the game with code, I've been adding my very own in less than a second (Pfff. Amateurs).
It's called "hand censorship™", and it's usually hand-y (whoop whoop! A punatomy!) when you're dumb enough to forget your version of the game it's in Debug Mode ...
2017-08-13 15:36:17 +0000 UTC
View Post
Our "Girls in The Big City" won't prolly approve of this (and then again, who cares) but as Demo release date for GiBC approaches (yes, we're that close), finding out what to share with you and whatnot gets harder and harder.
Characters needed for Demo are almost all in there, items and effects for Combat are checked and so I'm a few scenes away from my summer holidays! Yay.
...
...Who am I foolin? I'm not going any...
2017-07-26 16:25:48 +0000 UTC
View Post
I call him "Hank" (actually, anyone who's familiar with his business does), but as soon as I've find out we would've needed a "Bum" NPC from the "Assets Required" section of the (in)famous GiBC 56 pages Concept Doc, I couldn't help thinking there wasn't anyone else looking the part any better than one of my favorites writers ever: Henry Charles Bukowski.
So yeah, I just went for it and tried to deliver a character vaguely resembling him, as sorta pers...
2017-07-04 20:26:33 +0000 UTC
View Post
"Girls in The Big City" (Temporary Title) is our new project built on Babe Runner codebase.
It features three main female characters and one male (impersonated by you) who will play much of the "overseer/puppeteer” role.
We'll be delivering both a “simpler” gameplay and (finally) a “breezy” world setting this time, focusing on making parodies of famous characters (check either the a...
2017-06-27 09:18:10 +0000 UTC
View Post
Puddings!!! (it's you. I thought calling you "my puddings" was kinda cool)
Forget about Nier AutomataS and all the other new-age Waifus.
Crazy, Dangerous and Sexy...That's the perfect Waifu. ^^
As promised, I'm just done arranging the "doll" of the 3rd featured character for our upcoming new game:
Ladies and Gentlemen, meet my "Lil Monster": Harley Quinn! ^^
I've also been drawing some items and many many outfits (forget about BR plain...
2017-06-19 19:07:12 +0000 UTC
View Post
Hello my lovely audience!
I've skipped my weekly update for "reasons" but I haven't forgot about you.
Just know I'm working full speed on our next project.
So let's make a little recap straight from the 51 pages Game Design Doc that Xela sent to me: Wonder Woman is checked and ready.
Next in line was...April O Neil?
How weird is this game going to be???...
2017-06-15 15:05:01 +0000 UTC
View Post
Sorry!
I couldn't come up with anything better for a title lol
But how is WW connected to the Babe Runner Universe, you may ask?
In no possible way! Right.
The point is, after working for like 11 months, 29 days and 9 hours on BR, Me* and the boys (xela and dark...
2017-05-29 08:18:27 +0000 UTC
View Post