Welcome back adventurers!
In this set we've got crypts inspired by the ones from the Nameless City: claustrophobic tunnels made out of strange blocks, and doorless rooms for denizens not quite of this world.
At the end of a crossroad is the tomb-and-tablet of some ancient, hopefully decrepit one, which can be summoned provided you brought the right things to town.

<...
2022-09-30 18:13:29 +0000 UTC
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Greetings adventurers!
This time around we're continuing our journey into Lovecraft-themed maps! These will be our last group of map in this theme, so we'll be opening up destination polls again at the end of this week, so be sure to let us know if there's something you'd like included in the next polls! Until then, we've got a set of different LC-inspired areas to explore for you!
To start this batch off is a museum from The Horror, a three-storey coll...
2022-09-30 18:13:26 +0000 UTC
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Welcome back adventurers!
This time around we're snooping about the houses in town. The houses here are narrow and subdivided, and a rotten, fishy smell lingers in the air. Ancient fireplaces are cordoned off into some houses, with marks on the rotting hardwood from endless pacing.


The...
2022-09-01 01:02:16 +0000 UTC
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Welcome back adventurers!
In this set we're strolling down cobblestoned lanes in an Innsmouth-inspired town!


The streets here are narrow and half a century old, and despite the lack of citizens, there seems to be a suspect among of activity behind close doors. The west...
2022-09-01 01:02:14 +0000 UTC
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Greetings adventurers, and welcome aboard our journey into the staring eye of the abyss!
This time around we're going on a Lovecraftian adventure! We've divvied up our maps into two styles of map for these, with some being the tentacled, gooey, abstract cosmic horrors that we shudder to approach, and the more grounded horror-based maps for the towncrawling that precedes it.
I think this time we've got our best horror game on, so hopefully you like what we've made too!<...
2022-09-01 01:02:11 +0000 UTC
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Greetings adventurers, and welcome back to the last part of our steamy adventures!
In this set is a six-part map that comes together to form the tunnelways beneath the town, where old sewer paths intersect with older train structures.


To the west is what used to be part of a tramway and lit...
2022-07-31 13:44:37 +0000 UTC
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Welcome back folks!
In this set we're heading outwards, to the outer buildings!
Southeastwards of the artificer's main workplace is a storage area full of old inventions and spare parts from their research.
Floor-to-ceiling shelves contain gears and bolts necessary to power some of these aged antiques perhaps, and more of the mysterious mechanisms that power the building are strewed about. The stairs, cleaner and better-lit, provides passage to the tunnels.
2022-07-31 13:44:34 +0000 UTC
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Greetings adventurers, and welcome back to our final update in our Steampunk theme!
This month we've got the Artificer's Workshop, a sprawling laboratory built into the shell of a local monastery. The maps come in a version where it's perched on a hill , as well as a subterranean variant. As usual, they come in flaming and snowy variants, as well as an unlit variant for those who want to generate their own lights!
2022-07-31 13:44:32 +0000 UTC
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Welcome back adventurers!
In this last set of maps we've got tinier airships, half-sized maps for when you want to travel the skies, but economically! First up is a two-floor merchant/cargo ship.
On the top floor is the deck, where the counting house and waiting benches are. It's a modest operation, and good hemp and sails are most of what they carry. Back there, there's a smaller storage room where the less precious is stored.
2022-06-30 23:22:36 +0000 UTC
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Welcome back, adventurers!
In this set we're flying on to a three-part map that together, forms an airport. What can be more fantastical than brawling your way through first class? On the left side is the city's intercity airway, where smaller aircrafts are parked and loaded to transport citizens through its smoggy skies. A baggage line intersperse lines (stickable luggage and gadgets at the end of the theme!) here.
2022-06-30 23:22:34 +0000 UTC
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Greetings adventurers, and welcome back to this month's smoggy adventures!
This update we'll be focusing on the skyward side of steampunk things, starting with a three-floored leisure blimp here! This one is two map sizes per floor. On the top floor is the promenade deck, where the fashionable peers gather to peer and preen around finely wrought glasswork.

2022-06-30 23:22:29 +0000 UTC
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Welcome back, adventurers!
In this last set for this batch, we've got a bunch of nooks and crannies to round off the town. In it is a small, regular clocktower with multiple floors, and some more small shops for the town's artisan district!
To start things off is a town hall, where a pulpit has been set up to preach the place's belief in perpetual motion machines:

2022-05-31 17:33:48 +0000 UTC
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Welcome back adventurers!
In this set we've journeyed on to the grand machines powering the region! We start with Exhibit B: a boilerplate boiler room full of the sort of fuel that keeps the place going. Vulnerable to sabotage, but with a roomy, comfortable pathway on which to defend it from saboteurs too. The machines don't look too friendly, and the main one is sealed behind a mechanism:

<...
2022-05-31 17:33:46 +0000 UTC
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Greetings, adventurers!
We're turning on the lights and going full steam ahead into the latest theme - steampunk! We've decided on a semi-fantasy aesthetic to it this time, so it won't look too out of place even in other magic-powered towns, instead of a rawer, grungier type of steampunk. We're pretty pleased with how the designs turned out, so hopefully you guys will like it too!
This month's batch will be setting the tone of the place, with some small shops, the necessary ...
2022-05-31 17:33:44 +0000 UTC
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Greetings adventurers!
Welcome to our latest destination poll, where we collectively decide what lies on the horizon! This time around we've got a new set, pooled from various suggestions we've gotten from you folks. As usual, we'll be going with the highest and second-highest option (unless there's only one lead and no clear second) so feel free to vote for as many as you like!
Haunted Mansion : It's a gothic mansion, but with invisible residents! Com...
2022-04-30 23:37:14 +0000 UTC
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Greetings, adventurers, and welcome back to the final part of these woods!
In this one, we've got the southernmost edge of the map, where after either a stroll through the path or a precarious crawl through a frozen lake, under a bridge, and across craggy cliffsides, one arrives at the ruins of a village.

Most of these doors have been flung either inwards or outwards, and signs of barrica...
2022-04-30 23:37:05 +0000 UTC
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Welcome back adventurers!
In this set, we've traversed passed the first signs of the castle dwellers to the remains of some towers and battlements. The collapsed ruins provide a bridge between the western and eastern side of things: to the west is a relatively safe village path, and the south-eastern edge leads to a grainier terrain of lakes and old bridges.

2022-04-30 23:37:02 +0000 UTC
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Greetings adventurers!
Welcome back to our neck of the woods, where we're nearing the end of our journey through these forests! This month, we have a whole set of Transylvania-styled dhampir-traversed woods for those of you who do want to take the path less-trodden.

This whole set has a snow variant to it in two forms, one where the snowfall has warped the whole landsc...
2022-04-30 23:37:00 +0000 UTC
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Greetings, adventurers!
Feeling bogged down? Swamped? It's not in our heads! In this final set of maps, we've got a swampy adventure for those who prefer their forests full of reeds, weeds, and awful deeds. Half-collapsed bridges and cairns from unnamed crones abound in this neck of the woods:


2022-03-31 20:33:07 +0000 UTC
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Welcome back adventurers!
In these part of the woods, we've got the fairer side of the woods, with a small mushroom path that leads to an Arthurian lake with convenient swords and whistles to tempt passerbys with!


2022-03-31 20:33:02 +0000 UTC
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Greetings adventurers!
This month we're bringing you deeper into the woods, into new and exciting groves and differently styled places than what we've seen thus far! This month's maps also have a few more unique locations to anchor your adventures inside the forest, including a whole cursed, swampy area for those who want to be bogged down.
First up though, the brighter, sunnier side of the woods!
2022-03-31 20:33:00 +0000 UTC
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Welcome back adventurers!
In this last set, we’ve got the third part of the puzzle for this forest, including an altar and the thrones of the small lords that once walked amongst these trees.
Perhaps they will lead your party to the ruins from the previous set, if you’ve managed to bring them the right sacrifice!
First up is a cliff-side area that overlooks the twisted paths deeper into the forest, a perfect place for ambushes:
2022-02-28 17:58:37 +0000 UTC
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