Welcome back adventurers!
In this set, we’ll be navigating deeper into the forest, where we've got a winding path that starts with a road through denser boughs, with a tougher crossing underfoot!
The rare spool of light makes the area no easier to pass:


South of the path is an ancie...
2022-02-28 17:58:34 +0000 UTC
View Post
Greetings adventurers, and thanks for joining us once again!
This month we’ll be venturing into the forest proper, and we hope you’ve got your woodcutter wools on! This time around we’ll be having a set of nine maps that combines into a traversable area, complete with caves, a small fae rune circle, and magicked woodland!
First up though, the first part of the forest in its entirety!
2022-02-28 17:58:29 +0000 UTC
View Post
Welcome back adventurers!
For our final map set, we've got a two-part map that can standalone or come together to form a traversable path! The three runes to the north form what the locals call the crucible, where in time memorial wizards have been known to forge weapons through means forgotten, and to enter other realms.

2022-02-01 02:57:53 +0000 UTC
View Post
Welcome back adventurers!
In this set we continue our foray into entrances: with a classic overgrown temple ruin where the roots are quite adamant that you go no further, and offer a preview of what lies beyond:

This one in particular comes with a version with less direct sunlight on the walkable zone:
2022-02-01 02:57:47 +0000 UTC
View Post
Greetings adventurers, and Happy Lunar New Year!
This set marks our first visit to the twisted woods and groves where whispered words of otherworldly happenings have been heard; an area full of knotted ruins and bridges, and strange foliage sometimes wonderful or terrible to behold!
This batch is our first one, so we thought we'll start with some entrance areas! From jolly olde outposts built on what was once clearly someone else's civilization - or magicked portals and oddb...
2022-02-01 02:57:44 +0000 UTC
View Post
Greetings again, adventurer!
In our final set of maps for this month, we've got a dramatic bridge-crossing for you, most often seen while crumbling, and with great distance between yourselves and safety!

The void - perhaps bridgeable through these odd, crumbling stones - brings you closer to part of the ancient city, where sunken statues hint that this is once a gateway t...
2021-12-31 21:31:45 +0000 UTC
View Post
Welcome back adventurers!
In this set we set our sights higher still! Far above the battlefield is a bone cliff that overlooks it, and these lich-clawed paths have hosted cultists from time immemorable indeed.
Cloudy nights with gibbous moons see cultists tracing strange patterns on these peculiar structures, with that red medium they are most fond of:

2021-12-31 21:31:42 +0000 UTC
View Post
Happy New Year adventurers - and welcome back to the final part of our desert tour! As promised, this time we've got some fanciful and unique sites for your tomb raidin' and desert hoppin'!
This is our final set of maps for the desert theme too, and then - as the turn of the new year arrives - we'll be heading off to fresher, greener pastures. Quite literally, for we'll be arriving at magicked forests next.
First though, dry sand!
The first site we've got in mind...
2021-12-31 21:31:39 +0000 UTC
View Post
Hello again adventurers!
This time we're heading out of town, and we've got for you a four-piece map, with each of it focusing on one storied area of your desert adventure. The maps work alone but also joins up to form a small area of its own like this:


Divvy'd up:
2021-11-30 22:00:01 +0000 UTC
View Post
Welcome back adventurers!
In this set we'll be continuing our tour of the desert city, where the southeastern, busier end of town is!



The southern end of the town has a shady street with market war...
2021-11-30 21:59:58 +0000 UTC
View Post
Greetings adventurer, and welcome back to the desert!
This month we'll be taking a tour of the more urban sights of the desert, with a small city and a few pieces with camps and archaeological sites for a change.
First up though, is the city itself!

This one is made out of six pieces of map, with different spots being featured on each. Most of the town is a series of int...
2021-11-30 21:59:55 +0000 UTC
View Post
Welcome back adventurers!
For this last set, we've got a sprawling set of ruins, kept in much better condition than ones we first encountered in the plateau. The markings and architecture of this one has survived whatever ailed this tribe much better. It also comes with a summoning-effect variant for adventurers who want to find out what ill wind once blows here.

2021-10-31 23:42:28 +0000 UTC
View Post
Welcome back adventurers!
In this second set we've got more encounter maps for you, starting with a tiered plains map that requires a lot of fancy footwork and goat-like dexterity. At night, the odd, discolored boulders reveal themselves to be otherworldly additions to the terrain.


2021-10-31 23:42:05 +0000 UTC
View Post
Greetings adventurers, and welcome to the desert!
This month we'll be starting off our desert map sets, and to begin with, we'll be adding off some terrain maps of plains and plateaus to start things off.
We'll be doing random-encounter style maps of roads and ruins in this first batch, with towns, archaeological sites, and more epic boss-battle locales coming up soon. We've sketched out a large town map in the works so far, plus a winding ruins-site, but let us know if ther...
2021-10-31 23:42:03 +0000 UTC
View Post
Hey everyone!
We're officially done with the city themes, and it's time again to vote for the next areas we'll be visiting!
The list has some of the old ideas, plus a few more that's been suggested to us since! Since the maps have been building-heavy these past few months, the ideas this time are more nature-centric: it's time to adventure again in the great outdoors!
A brief description of the themes this time:
Enchanted Forest: A remix of our ...
2021-10-04 16:34:04 +0000 UTC
View Post
Greetings again, adventurer!
In this final part of our maps, we've got the eastern side of town, where a small museum of curios share space with the town's gun towers. The museum itself is a scribe's dream: paperwork, old pots, and strange tablets written in living languages. There's a mechanism at the back that no one has figured out, least of all its owners:

2021-09-30 23:37:48 +0000 UTC
View Post
Welcome back adventurers! Glad you could join us for our skyward trips! This part of the city we're touring next features a set of tiny shops sequestered across precarious walkways and narrow alleys:

The shops carry assorted sundries in moss-covered crates. One of them though, leads up to gambling den in non-conventional ways.
2021-09-30 23:37:40 +0000 UTC
View Post
Greetings adventurers! This time around we've got bundles of plunder: including a whole new district of the city, and some more story-driven maps that will serve as connectors between the city of towers and ground level.
This week we'll be wrapping up this theme too, so this will be the final batch! After this we'll be packing up the assets, a bonus clocktower map, and a new poll for the next theme will drop in the next two days, so it's a good time to get those last minute suggestions ...
2021-09-30 23:37:34 +0000 UTC
View Post
Welcome back, travelers! In this last update for this month's sets, we've got the final part of the main map, where a corridor has been appropriated as a bunkhouse. There's signs of tunneling activity, and a narrow walkway connects it to the clocktowers in the northern part of the city.


Also included i...
2021-08-31 22:04:29 +0000 UTC
View Post
Hullo travelers, and welcome back!
In this set, for the main map we've got a counting house bordering a plain ol' pottery shop with a back passage to the market alleys in the eastern side:


The beginnings of a crowded market pushes its way into the tower's passage:
2021-08-31 22:04:27 +0000 UTC
View Post
Greetings adventurers!
This week we're back with our sky city maps, to round out what we have from the previous batch of maps. This time we've got the final part of the interior maps, and a whole set of modular towers so you can build your own nooks and crannies for where the main map leads to!

2021-08-31 22:04:24 +0000 UTC
View Post
Hey everyone, and welcome back to this month's final set of maps! A tiny sop is perched in this one, with its own pool and personal storage-tunnel, one of which might hide a trapdoor to towers below!


Included in this set too is a two-part train carrier map, where the more official goods of the city are...
2021-08-01 01:18:16 +0000 UTC
View Post
Welcome back adventurers! For the next part of our city, we enter the second level of the docked ship, where the festivities continue with a small fighting ring and its saloon. Connected to it is two shops and their shared storeroom, where a smaller tram is docked, unloading seedy cargo. The pathway tunnels northwards too, where it rejoins the lower level of another bar, stocked to the rafters with loot!
2021-08-01 01:18:12 +0000 UTC
View Post