Hey guys.
As most of you know, I've started working on Acolytes again, which has been an interesting experience. I hadn't opened that project in almost two years, so returning to it and revisiting the kind of work I used to do has been incredibly intriguing.
One of the more fascinating aspects has been re-engaging with the particular style of drawing and writing that I used two years ago. I've spent a lot of time looking through my old files and reflecting on my work...
2024-08-09 07:58:22 +0000 UTC
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First of all, I want to thank you all for the warm reception that Harem Inspector 3 received last week. It really warms my heart to know that so many of you were excited about the new game.
That said, there is no rest for the wicked. That means I have already started working on a new project... or rather, an old project.
That's right, guys. I have started working on Acolytes of the Crystal again. I have decided that it is about time to finish the most ambitious project I have ever...
2024-08-02 09:33:16 +0000 UTC
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GUYS!!!!
I’m beyond thrilled to announce that after 10 months of hard work, Harem Inspector 3 is finally fucking here! This game has truly been a labor of love, and I can’t thank you enough for your patience and support during this very long development journey.
This is the most ambitious game I’ve ever made, featuring six mini-games, a day/night cycle, a functioning inventory system, and five romanceable characters. Plus, it has more sex scenes than any previous release, s...
2024-07-26 10:04:15 +0000 UTC
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Guys, I'm done!!!! I have spent the last 10 months working on this game, but I am happy to say that the game is finally here. This has truly been a labor of love, so I hope you love it.
I know that this has been a long development; trust me, I have been as frustrated with myself as you guys probably have been. But all that waiting has finally paid off because this is probably the most ambitious game I have ever made.
This game not only has 6 mini-games, but a day/night cycle, a fu...
2024-07-26 09:58:04 +0000 UTC
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Hey guys, today is a very exciting day, because I just finished the Harem inspector 3. That is to say, I wrote the words "The end" today, officially meaning that I have written everything that needs to be written for the game.
But, before I go too far into that, I want to apologize for being off for a week. I know that it has been a minute since I posted anything (which is why I am giving you a bunch of animation today), but I have been sick for a couple of weeks.
Rest assured tha...
2024-07-19 06:42:01 +0000 UTC
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I mentioned this a couple of weeks back, but I have a few projects in the oven for when Harem Inspector 3 is finally out. Actually, I have a lot of projects in the oven, but only a few of them have progressed enough to have some visual development behind them.
One such project is set in a world filled with superheroes. The main characters are Balder (a Thor clone from Marvel) and The Silverfish (a Spider-Man clone, also from marvel). These two are ex-lovers who have to learn to work tog...
2024-07-05 12:37:42 +0000 UTC
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I have been working on the ending of the game, as most of you know, for some time now. I have been toiling away, trying to make sure that each character has something that feels fulfilling to their arc and adds something to their story. As it turns out, that is kind of hard to do and has added almost 100k extra words to the game.
That said, this is one of the largest games I have made (almost surpassing Acolytes at 310k words).
I guess what I'm saying is that there will be a lot o...
2024-07-01 09:39:35 +0000 UTC
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So, I am very close to being done with Harem Inspector 3, which means that some time is about to free up for me to work on other projects. I have a bunch of projects that I want to work on and a bunch of projects that I want to finish (Acolytes of the Crystal).
All this means that I have been playing around with new techniques, new ways of animating sex scenes, and a bunch of new ideas. What you see above is one of the animation tests I did for a project that might be ...
2024-06-22 15:28:45 +0000 UTC
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I have been toying with the idea of doing some live streams where I work on my game and you guys can interact with me. I wanted to know if that is something you'd be interested in?
2024-06-16 09:09:21 +0000 UTC
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I have been spending the last week adding endings to the game. That means wrapping up everyone's story, adding sex scenes where ones are missing, and playing through the game to make sure there are no bugs.
I am so close to being finished with this game that I can almost taste it, yet I can't release it yet. You should be happy to know that I have reached more than 260 scenes (26 hours of gameplay), which makes this game officially longer than Harem Inspector 2.
There are also sig...
2024-06-14 21:32:28 +0000 UTC
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I have been working on the final couple of scenes for Naveen... Uhh... Naveel, and I wanted to reintroduce some old-school environments into his story. So, I decided to recreate this background from the original Harem Inspector (this is Lord Maximus's office) and put it into the game.
I am still proud of the first Harem Inspector game. It was, after all, the first game I made that had some point-and-click mechanics. It was really advanced for what I was able to do at the time, but looki...
2024-06-07 06:45:23 +0000 UTC
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As those of you who played "Harem Inspector 2" will know, I spend a lot of time making sure that each character gets a proper wrap-up to their story. Well, I am continuing that grand tradition in "Harem Inspector 3."
In fact, I am currently in the process of adding the finishing touches to the Finn storyline, which sees him with Rory (as shown above).
All of this means that I am in the final stages of development. The game right now sits at 250k words and just over 60 sex scenes. ...
2024-05-31 07:26:55 +0000 UTC
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As those of you who have played the demo know, this game mostly takes place in a castle. I spent a lot of time trying to make the castle as large and as interesting as possible, but I have gotten bored.
This is the kind of thing that happens when you have been working on a game for more than six months—you crave change. This is why I have started to create new environments for the late game. I'm not going to spoil it by telling you when they will appear, but just know there will be so...
2024-05-24 07:15:39 +0000 UTC
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I have been spending the last couple of weeks playing through the game and making sure that it is, in fact, playable. Part of this work is bug fixing, of course, but another part is making sure that the story actually makes sense.
You see, I write these stories in a mad dash, letting inspiration take complete control. This means that sometimes I write something one day that contradicts something I wrote earlier. I never realize this while I'm writing; it's only when I read the text ...
2024-05-17 07:03:53 +0000 UTC
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A large part of finishing the game involves replaying the entire thing to ensure that it is indeed playable. This means fixing spelling mistakes, ensuring continuity, and addressing numerous bugs.
This is one of the most frustrating parts of game development because I have so little of the game left to create, yet what remains is hindered by quality control.
Nevertheless, as I replay the game, I can see that you guys are in for a treat. This game is by far the largest undertaking ...
2024-05-10 06:37:01 +0000 UTC
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So, as most of you know, I am currently working on the end game for Harem inspector 3. This includes playing through the game to make sure that there are no game-breaking bugs, making the last 12 sex scenes (including a group scene), and writing up the final parts of the story.
As the title of this post suggests, this is the hardest part of any development. The problem is that this is really difficult to do because the end is so close. All I want to do is finish development, but there a...
2024-05-03 07:42:40 +0000 UTC
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one of the great things about writing games is that you get to do whatever you want to with your characters. Of course, you have to be true to the spirit of the character, but you can have fun with that, which is why I like playing with dynamics.
Filipe (the bottom here) is a standoff-ish heel who asserts control on mist of his affairs, so I decided to make him button for this little twink. I haven't written this scene yet, so I don't know how he ended in this position, but he seems to ...
2024-04-26 06:34:11 +0000 UTC
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So, This is it. I am very nearly done with the Filipe path for the game, which means that all I have left to work on, is the end game. This means that I am officially in the home stretch of development. So, it won't be long before you guys get your hands on the final "Harem Inspector 3" game.
That said, I still can't give you guys a release date. The nature of these projects is that I develop them at a speed that is comfortable for me. I have become faster as a developer since "Harem IN...
2024-04-19 12:12:42 +0000 UTC
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I have been working on the Filipe path for the last couple of weeks as you probably know. He is the final character that I have to work on before I move into the end game, which is the romanceable path for Aurorious.
I have had a good time doing some world-building with Filipe since his entire story is going to be about the castle and everything that happened to Rory. I hope you guys are looking forward to some intricate stories about betrayal and curses.
I can now reveal that Har...
2024-04-12 07:18:22 +0000 UTC
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One of the interesting things about making NSFW games is the strange things you find yourself writing.
Obviously, it's still exciting to write the spicy scenes, but often you find yourself trying to justify them. I try to make the lead up to these scenes organic, but sometimes I have to admit that what I'm writing is just silly.
Strangely, the silly scenes usually end up being my favorite. Paradoxically, the scenes that fell silly as I'm writing them, tend to be the ones th...
2024-04-05 16:06:36 +0000 UTC
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So, I've been working on the new Harem Inspector game for over 6 months now, and I've just reached a benchmark: I now have more sex scenes in this game than I did in Harem Inspector 2.
Yeah, I've officially surpassed the number of scenes present in HI2, which means that this game is now officially larger.
It probably doesn't come as a huge surprise for those of you who have been around for a while, since I uploaded one sex scene per week during the development of HI2, and it's bee...
2024-03-29 08:55:00 +0000 UTC
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I have been working on the Herc path for the game for the last couple of weeks (as most of you know). Well, I am happy to say that Herc has now been finished, which means that the time has come for me to start development on the final character path, before tackling the end of the game.
Yes, the time has come to start working on Filipe. Filipe is one of the characters I have that has the strongest character to him, which is to say that he is kind of an asshole. Having to make him sexy h...
2024-03-22 08:28:15 +0000 UTC
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I have been having a lot of fun working on the Herc path of this game. He is, so far, the character with the largest number of sex scenes, which means that he is unique in that respect. He is also the one with the largest number of endings to his path, surprisingly.
I usually have a loose idea of where a character's path is going when I start writing it, but I'll be honest, Herc kinda of went off the rails a bit. That is not a bad thing; it just means that I had to add a bunch of sex sc...
2024-03-16 07:41:31 +0000 UTC
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I have been working on the Herc path for the last couple of weeks, making sure that the hero gets his due.
It has been a lot of fun working on the Herc path because he is the kind of character I rarely get to work with; that is to say, he is purely a god. I don't know why, but Disney has a tendency to make their male characters kind of sus.
Characters like Flynn Rider, Aladdin, or Prince Naveen are all a bit sketchy, and I love it. However, writing with a slightly gull...
2024-03-08 08:06:07 +0000 UTC
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One of the interesting things about reinterpreting these Disney characters is that I basically get to give them a new life. Not only do I get to make them sexy, which is a lot of fun by the way, but I get to retell their stories.
I have been having a lot of fun retelling Hercules' story, because he is not only a Disney character but also a mythological character, so there is extra lore to play with.
I am about halfway done with his story and I have already written 15k words just o...
2024-03-01 22:19:47 +0000 UTC
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Hey guys.
I have finally reached the end of the Naveel path, which means that I can get to work on Hercules. I am having a great time doing each of these romanceable paths, but I have to be hinest, I have been looking forward to giving Herc some real love.
Hercules is one of the movies that I grew up with and you cannot deny that he is one of the most built character in the disney cannon. I know that I'm not alone in lusting after this particular disney character.
I feel kin...
2024-02-23 09:27:42 +0000 UTC
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As those of you who have played Harem inspector 2 all the way to the end will know, There is only one group scene in that game. There are a couple of reasons for this.
One, I thought a group scene would be a great way to end the game.
Two, I I wanted each of the characters to have as much alone time with the Harem inspector as possible.
Three, Group scenes are really damn complicated to make.
Seriously, I cannot emphasise this enough, groups scenes are really complicat...
2024-02-18 22:12:03 +0000 UTC
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I have been working for the last couple of weeks on trying to add as many animations into the game as I possibly can. I know that what you guys want to see, is as much diosney on disney action as possible, and I am here to provide.
I am making so many animation that I am, actually not sharing all of them in these updates.- There are scenes coming in the game that will, hopefule, be a surprise to you guys.
For instance, this game will have way more threesomes and foursomes, than ga...
2024-02-10 09:36:05 +0000 UTC
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I have a problem that I thought you guys should know about. this is really hard for me to say and I hope that all of you will still stick by my once my shameful secret is revealed.
I... I didn't think this would be this hard....
Ok, here goes: I have a really hard time drawing and animating blowjobs.
Oh my god, I feel so relieved. This has been weighing on me for a long time and it just feels good to come clean.
Ok, that may ...
2024-02-02 16:29:56 +0000 UTC
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I am pretty methodical in my approach to game dev. This means that each of these lovely concubines will have to wait their turn to get their story told. I start by making the demo (which is already out), and then go down the list of each of them, depending on who has the most finished animations. In this case, I used Finn as a test case for a new way of making animations, so of course, he went first.
Next up is Naveel, simply because he has the most wacko story, so I thought he'd be fun...
2024-01-26 09:37:55 +0000 UTC
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