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Saltyjustice

Saltyjustice

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Prototype 5-2c release publically!

Yep, as promised, 5-2c is now public. If you're a patron, you can still make use of 5-2c as it has many bugfixes and improvements over 5-2b.

If you want more information, you can consult this blog post.

W...

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Monday Patron Bonus Stuff - Hello Friend

Koops, in order to get a better grasp on the anatomy of the golems, drew this adorable little thing. And now you get to see it.

I think it speaks for itself.

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Monday Update Crosspost

The results of the poll have been published along with a status report on the blog. You also get a preview of the additions to Prototype 5-2c, which is due out next week!

I'm most of the way through the bug list despite still recovering from my back injury (I have to take breaks quite frequently) and have a full load of work ahead of me. I'm confident I can get it done in 7...

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5$ Patron Pal Poll - For Prototype 5-3

Just a quick 5-question poll here to steer development for Prototype 5-3. Obviously I intend to do everything presented as an option eventually, but what makes it into 5-3 is dependent on you, the patrons.

I'm also curious about what I ought to do for the minigames. I am intending to cut two of them, since the repeatable work credits option is now fulfilled by the Tellurium Mines, and tha...

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Monday Patron Bonus Stuff - Eldritch Transformation UNCUT

That's right, this is the uncut (and therefore super-long) version of the Eldritch Dreamer Transformation.

This transformation was written by artist Chickenwhite and then edited down for length and to match the events of the chapter. Only the very beginning and very end were added by me.

We took a meat cleaver to this thing and cut about 66% of the total length. Mario thought it was a shame to leave so much on the floor, so here it is for all to enjoy.

Obviously, if you haven't com...

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Monday Update Crosspost

Yep, an update is up on the blog. Who is the enchanting robot in this sketch? Well, you'll just have to go to the blog to get the details.

In other news, my back is healed enough for work to resume, and I'm about halfway through my worklog.

There is also a 5$ Patron Pal Poll this week, it will get its own post. Don't miss it, because it will allow you to steer the deve...

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Update Crosspost and Patron Bonus Stuff

For those of you who are new patrons - howdy. Normally we have update posts every week on Monday, but this week is a bit different, for reasons which are revealed on this blog post. 

(If you're a new patron looking for information on Prototype 5-2, it's the post below this one).

Now in the spirit of limitless charitability, this update is the bonus post for this...

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Tuesday Patron Bonus Stuff - PROTOTYPE 5-2!

THAT'S YOUR FREAKING BONUS.

You can find Prototype 5-2 on the Patrons-only downloads page that is in your message inbox. If you have lost it or forgotten it... Then here it is again. The password is unchanged.

Update: Prototype 5-2b has been released. This patch fixes the loading-a-saved-game bugs where assets would attempt to re-load and crash the game, and the error where Chapter 1 inc...

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Pandemonium Adventure v105 Publically Released!

Update: Patched v1.05b is now available. This patch fixes two major bugs related to loading saved games in Chapter 1. Thanks to the folks who provided bug reports!


Original Post:

That's right, Adventure Version 1.05 is now available. You can find it on the 2018-06-26 09:54:24 +0000 UTC View Post

Soon

I'm doing my last-second tests to make sure everything is working and in place. Prototype 5-2 should be released in a few hours. Chapter 1 v105 will be released to the public as soon as I am satisfied there are no major outstanding bugs.

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Gem Socketing makes it into Prototype 5-2!

Please see this thread for a detailed breakdown. I really busted my hump to get this into the prototype, but that means I can now balance the game around the new system and receive useful feedback. I really didn't want to have to wait until Prototype 5-3, and thanks to two all-nighters, I don't have to.

Now I just have to fix some bugs in the Tellurium Mines and figure o...

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Monday Patron Bonus Stuff - UI Porn

What, last week's rune animation porn wasn't enough for you? Well this week you get porn of the new UI. You sick lovely weirdos you.

Please bear in mind I haven't finished the kerning for all of these yet (that's literally the last step since I need to realign things when I do the kerning). Otherwise this is what you'll be seeing for the prototype.

2018-06-19 02:34:15 +0000 UTC View Post

Monday Update Crosspost

As usual, an update post is on the blog. 

Prototype 5-2 is due out next week (but not necessarily on Monday!). Patrons will have access to it via the Prototype 5 downloads page. Regular non-patrons (YOU SHOULD TOTALLY BE A PATRON!) will also get access to Adventure Mode v1.05, featuring new content in Chapter 1 and a completely overhauled UI and balanc...

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Monday Patron Bonus Stuff - Christine's Rune Animation

So instead of getting something physically sexy this week, you get something that's aesthetically sexy. This is the rune outline animation for Christine's runestone, without coloring in being done.

These runic designs replace the old abstract ones. You'll be able to see Mei's in Chapter 1 during some of the cutscenes.

In order to construct these, I threw Rune, Chicken, and Stinkehund into a chatroom and told them to come up with the runic designs based on Rilmani language. Rilmani glyphs...

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Monday Update Crosspost

Yep, this week's update is on the blog. 

Summary: Text Adventure moved back to Prototype 5-3 so I can spend my time polishing what's in and fixing bugs. Current release target is 2 weeks from now plus a day or two (in case art is in the offing).

Also, a plea. If you played Chapter 1, which maps did you like the least? I am looking to revamp Chapter 1's map design a...

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OH DEAR


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Monday Patron Bonus Stuff

You want bonus content, well here's your bonus content, jerkass!

SX-399 is the daughter of JX-101. Despite technically being older than Christine, she's still very much a juvenile. If you want to know why, you'll have to play Prototype 5-2 when it comes out.

When I told Chicken the design for SX-399, she decided to give her pantaloons and a peg-leg. What a mad dog.

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Development Update Crosspost

Look at me, updating in the middle of the day instead of at 11:59pm. And further, look at the blog for this week's update. 

My current target for Prototype 5-2 is the end of June. I'm allocating extra time for testing, so believe me that it will be worth it. I may also get some patrons I can trust to help do balance testing. So, 10$ patrons, be on the lookout.

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Weapon Upgrade System - A Discussion

Now I wrote this blog post in order to sum up my thoughts on the equipment upgrade system and where I should go with it.

If you want to contribute, go to the forums and smash your ideas into my face. As mentioned in the post, I probably won't hav...

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Monday Patron Bonus Stuff: JX-101

Well-respected and capable, JX-101 is the leader of the largest militarist Steam Droid organization, Fist of Tomorrow. If Christine is to be successful against the administrators, she's going to need JX-101 on her side. Only problem is, JX despises the golems, and certainly wouldn't be willing to work with 55...

You'll have to earn her respect, both by helping out around Sprocket City and doing tasks in the Tellurium Mines.

Chicken really likes making these broken-down Steam Droid design...

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Monday Update Crosspost

As is the case with every Monday, this one has an update on the blog.

Above is a prototype of the new combat UI. Not finished yet, as a lot of stuff is misaligned and some of the boxes are not completed yet, but you can already see that it's a gigantic improvement over the old UI. Seriously, the previous UI was made in 20 minutes by Urimas and I, using MSPaint.

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Monday Patron Bonus Stuff: Sprocket City Music!

That's right, this is our first piece of original music for Pandemonium. Made by DrDissonance as a favour to Chickenwhite, this is the theme used for the home of the Steam Droids, Sprocket City.

The first pass of this song was a lot more bombastic, but since this is the town theme we had him tone it down a bit. I may post the original later or as part of the HD Art Pack, because it's a pretty good ...

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Monday Update Crosspost

Today we have a special* treat for you: A blog post updating you on the project status.

Despite me being called into work a lot last week (which is what happens when your department losts over HALF of its employees), I've made some good progress. If nothing horrible happens this week, I should have the scenario work for the Tellurium Mines done. Then it's on to Text Adventur...

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Monday Update Crosspost

Will you look at that, somehow an update appeared on the blog.

The RLG is basically complete pending more testing (of course), and after that it's straight on to the rest of the scenario work for the mines. Chicken and I planned out a pretty cool set of scenarios for the mines, but it all rested on the level generator providing the repeatable part of the content.

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Monday Update Crosspost

I do so love getting sick. Ready about my progress on the blog.

I expect I'll have most of the scenario work for the Tellurium Mines in place this week. There's actually quite a lot of subquests in this area since you have to build up favour with the Steam Droids, so it might take longer than a single week to get it all in place and tested.

No bonus stuff this week, unf...

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Development Update Crosspost

Once again we find ourselves with a development update on the blog.

We've been making some very good progress in terms of art and game design. I'm pretty darn proud of how Chapter 5 is turning out, and I can't wait to get the new UI finished and a new version of Chapter 1 out for everyone to see.

I intend to go on a whirlwind promotional tour of Pandemoniu...

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Coding with a Grain of Salt: Blockmaps

Calling all huge nurds! If you're like me and think algorithms are pretty to look at, but are unlike me in that you don't know how they work, well maybe this post on Blockmaps can help.

Don't worry, it's mostly code-free and just provides descriptions and pretty pictures. If you wanted me to show the nitty-gritty of coding you'd have to pay me. Hah!

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Monday Patron Bonus Stuff - HD Zombee, You See

As mentioned in the update post, we never made a combat-sized Zombee Mei portrait, because Mei never enters combat during that sequence. However, the new UI requires full-body portraits of all characters, so I had Chicken whip this together. Mei's Zombee sprite has also been updated to reflect the new color scheme.

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Monday Update Crosspost

Hey, another update! 

A status report this time. Hard at work, making good progress. Got lots of stuff sorted out and I'm adding content to the game now instead of backend and bugfixes.

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Poll Results Time, Damn It!

Remember those polls I made you fill out last week? No? Well the results and discussion are up.

They're mostly along the lines of "Keep doing what you're doing" with a few changes to scheduling and emphasis. There's also a status report in that post, like there is every Monday.

Really, we're just still working on the game and it's looking better every day. So back to work fo...

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