I've (finally) finished what I consider to be the minimum viable product for the new polling system. It's now available on www.smutcube.com, just click on the Vote button on the home page and follow the prompts while signed in to Patreon. Please fill out the Patreon poll with how your experience went, I may add a PHP poling system if the Unity App is too process intensive for some people.
2018-05-17 01:37:16 +0000 UTC
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Bad news: V0.05 Delayed, Good News: PC Upgraded:
This week I unfortunately had a small set back: the VRAM on my graphics card failed causing numerous artifacts and making blender completely unusable due to stability issues. This necessitated expediting my plans to upgrade my system which I intended to do next month regardless. For those interested, I went from an i5-2500k/ 780 ti/ 16 GB to an i7-8700k/ 1080 ti/ 32GB, so essentially double the power across the board....
2018-05-11 23:54:59 +0000 UTC
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This week I didn't get as much animation work done as I would have liked to. Figuring out the Patreon API was significantly more time consuming than I expected. However, the authentication system is online so all I need to do now is code the unity app and then the new polling system will be online. Once it's finished and online it will be nothing but game design for the rest of the month.
2018-05-04 22:12:30 +0000 UTC
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What project should I work on this month?
If things go as planned this will be the last poll using Patreon's system I just haven't finished work on my proprietary system yet.
2018-05-02 19:50:05 +0000 UTC
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The new voting system coming in early May will increase transparency into how voting weights contribute to the outcome of the poll. However, there are some issues with the voting system that need to be addressed first.
Over the past few months I have experienced a common Patreon issue where patrons will sign up, get the Patron rewards, and then leave before the end of the month.
While I personally feel unaffected by this, I think it would be perfectly reasonable for paying patrons ...
2018-04-27 21:02:06 +0000 UTC
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This week I started work on the first threesome animation that will be added in V0.05. Working with three models instead of just two is a little more challenging for me and a lot more taxing on my computer. I'll probably be upgrading my system some time in the next couple months, but regardless the animation should be done by next week.
Tenative release date for V0.05:
If there's no severe hiccups with the animation you can expect a new version either on Ma...
2018-04-27 21:01:01 +0000 UTC
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Poll result round up:
I've ran a few polls without officially announcing the winners: so without further adieu:
Time allocation polls will now operate under a "winner takes all" policy, so I will be working on a single title every month depending on the poll results.
Foxy and Chica won the threesome animation and will be the first added into V0.05. The margins were extremely narrow when accounting for weight, Bonnie was one vote behind Chica and Fredrika was ...
2018-04-21 02:36:05 +0000 UTC
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Game Jolt Issues - the sequel:
Update: I spoke with GameJolt, they were able to restore F*NAF if I censored the F word in the title and thumbnail I'll leave the link for SmutCube.Com for Patrons.
This morning I was greeted with an e-mail from Game Jolt saying F*NAF had been reported for an "abusive title" and as a result had been deleted. This means all the views, ratings, comments, download stats, and followers were removed from Game Jolt, w...
2018-04-13 09:30:21 +0000 UTC
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Which animatronics would you like to see in the first threesome animation? You may vote for more than one animatronic, the two animatronics with the most votes will be the first ones added.
2018-04-13 06:14:57 +0000 UTC
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What kind of animations would you like to see in the next update of F*NAF?
2018-04-08 20:45:00 +0000 UTC
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Sorry for the later than usual post, I almost had to call it "Satuday Update".
There is an important poll running regarding the time allocation poll, please check it out if you haven't.
This month I finished work on a patch for V0.04 of F*NAF which will include brightness sliders for each game over animation as well as some minor bug fixes. This update should be uploaded to game jolt tomorrow (the 7th), I still need to do some testing to make sure the bug fix...
2018-04-07 03:19:42 +0000 UTC
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For the third month in a row there has been a significant margin of votes for F*NAF. The way I have been handling the results of that poll has been dividing up the weeks of the month based on the ratio of the votes. For the past few months this has meant that I have assigned 1-2 weeks for HCD and 2-3 weeks for F*NAF. This has caused developmental problems for both games as jumping between both games on a biweekly or sometimes weekly basis necessitates the inefficient process of relearning the in...
2018-04-05 21:25:50 +0000 UTC
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Which project should I work on this month?
2018-04-03 00:21:05 +0000 UTC
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Version 0.04 of F*NAF is now available, follow the link above to get your copy.
There will potentially be a patch for V0.04 in early April to include new cheats and the name/aliases of anyone above the leather tier who wishes to be listed, so stay posted.
From the GameJolt Page:
Added Bonnie:
Bonnie utilizes her hacking abilities to redirect power from the office's energy supply. Keep an eye on your tablet to quickly rer...
2018-03-30 18:29:55 +0000 UTC
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New Controls:
This week I overhauled the controls to accommodate for the new Bonnie mini-game and to allow the game to be controlled exclusively with the mouse. In order to do this I had to remove the ability to freely look around, instead the camera will "snap" to one of three positions by left clicking on the left and right sides of the screen, right clicking will give context sensitive utility (closing the doors if looking left/right, or bringing up the tablet if looking st...
2018-03-23 23:35:16 +0000 UTC
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Should the FNAF V0.05 update include VR support? or should I be adding more animations?
2018-03-18 03:27:23 +0000 UTC
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I finished work on Bonnie's mini game as a stand alone asset this week (preview above, it's on youtube since it's totally SFW), from here I just need to implement it into the existing framework.
Mini-game gameplay details:
The game is fairly simple, you just need to connect the dots from the power source (lightning bolt) to all of the batteries while avoiding the red "Bonnie" spots. The complexity of the puzzle will scale with the difficulty that you're ...
2018-03-16 17:17:39 +0000 UTC
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I took this week to touch up the website and Patreon page as well as some organizational house keeping. I experiemented with using Blender to create the Icons that are used in the tier banners to the right. I'm satisfied with the results and will be using the same process to compensate for my complete lack of 2D artistic ability.
Issue with GameJolt:
I received an e-mail from GameJolt saying that F*NAF had been reported for "abusive content" and is now "hidden" making it...
2018-03-09 22:26:14 +0000 UTC
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Which Project should I work on this month, both are about 2 weeks from a new version release.
2018-03-03 01:08:56 +0000 UTC
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Thank you everyone! Your patronage is truly motivating me to grow as an animator/game designer/programmer, hopefully I can show off that growth with each update.
To Processed Patrons: To get your copy of HCD 0.02:
I'm changing how I'm handing out keys. Keys take time to generate and send out and since a large majority of you already have a copy I will be sending out keys by request only: send me a PM asking for a key and you shall be given one.
2018-03-02 19:46:04 +0000 UTC
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Bonnie - Animation:
Per the poll results Bonnie's game over animation will be in the cow girl position. I finished working on the first "phase" (foreplay/warm up) of the animation which you can see above. I should finish the other three phases next week or the week after.
Bonnie - Implementation:
Bonnie will be a saboteur-type character, she will attempt to cut off the show room's power supply. A puzzle mini-game will be added tha...
2018-02-23 22:28:32 +0000 UTC
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This week I finished up the new character creation screen as well as implementing racial and sexual traits. It took me longer than expected to make updates to the character trait system so that I can tell when a character is spending XP on their highest leveled trait for the human racial ability and invoking a special ability when certain conditions are fulfilled for the goblin racial ability. I think these changes will make it easier/more fun to implement cool abilities later on so I think putt...
2018-02-16 15:20:50 +0000 UTC
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Per the results of the first poll Bonnie's animation will involve vaginal sex. Now, what position would you like to see? Again, if you have a suggestion feel free to message me and I'll add it to the poll. Keep in mind that this will be a female dominant animation, it wouldn't make sense otherwise.
2018-02-15 09:00:18 +0000 UTC
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What kind of act would you like to see in Bonnie's game over scene. If you'd like something that isn't listed send me a PM or post it below.
2018-02-09 18:41:10 +0000 UTC
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Varied animations for HCD:
This week I've finished working on implementing and animating a system to give some small variation to animations in HCD. In V0.03 animations will vary based on the dominant parties arousal (this affects speed) and the difference between the attacking and defending parties respective power level (this will change the animation slightly). This was half-implemented in V0.02, so it made sense to finish it first.
Planned for next week:
2018-02-09 18:37:18 +0000 UTC
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You can download it at:
https://gamejolt.com/games/SmutCube/307290
There's also a few cheat codes that I will be sending out to all processed patrons. Including a cheat for $1000 in game, golden Fredrika skin, and "Nightmare" difficulty that pays $20 an hour.
Poll results:
Accounting for weights based on patron tiers the poll results were: 8.25 for HCD and 10 f...
2018-02-02 23:50:11 +0000 UTC
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Which project would you like me to work on in February?
Note: this poll will be weighted by pledge tier and may not reflect actual final results.
2018-02-01 19:00:14 +0000 UTC
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First I'd like to thank all of you for your support! You've really motivated me to keep working on two of my passion projects which will hopefully continue to grow and get better.
Since we're approaching the end of the month and you will soon be charged for your pledge amount there are a couple important pieces of information you should be aware of:
1. F*NAF will always be a 100% free game.
This is something that has been posted on the SmutCube website since I laun...
2018-01-27 15:53:04 +0000 UTC
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Animations and implementation for Chica are finished so next week will be focused on polishing up the additions made for V0.03's release on 02/02/18 while also working on HCD a small amount.
Chica Gameplay elements:
Chica utilizes her stealth to sneak into the player's office undetected. However she's incredibly camera shy and will freeze in place if she thinks she's being watched. If you can catch her on camera preparing to sneak into the office she'll rethin...
2018-01-26 23:56:15 +0000 UTC
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Animating Chica
I've completed ~85% of the animation work for Chica, next week will be focusing on implementation. The picture is a preview of the "Game Over" animation that I'm working on.
Implementing Chica
Chica's game play mechanic will be my focus next week. Right now I plan on her utilizing stealth in her attacks, she won't make any noise while approaching and will attempt to sneak in behind the player.
Version 0.03 ...
2018-01-19 18:33:00 +0000 UTC
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