Liora's Price of Dignity 0.1.0-prerelease-2
ITCH | MEGA | ITCH-DELUXE | 2025-06-06 21:29:10 +0000 UTC View Post
ITCH | MEGA | ITCH-DELUXE | 2025-06-06 21:29:10 +0000 UTC View Post
During the artist search phase, I got some comments regarding the concerns of AI being used. While that's of course very difficult to 100% rule out, based on the interactions with Deniis and the resulting consistent adjustments to sketches, as well as the layered source files that he submitted for his completed work, I would say that it's safe to conclude that it's not the case.
I will be attaching the source files for the three test commissions here so those who have doubts can verify ...
2025-06-05 23:39:18 +0000 UTC View PostAnd we are done with the test commissions. I think we are good to enter the art main production.

We return to Liora's Price of Dignity this month. Last dev cycle, I prepared a whitebox, technical prototype and this (and the next Liora dev cycle), the focus will be mainly on turning it into a Minimum Viable Product (MVP) and release that as version 0.1.0.
There's a lot to do, so let's jump into the weekly break-down!
Week 1: For the first week, I plan to scan RPGMak...
2025-06-02 08:48:34 +0000 UTC View PostAs mentioned in the other post, Deniis proposed to versions with minor differences for the base Liora and Rean couple sex CG. I like both versions and could imagine the body language being a hint more refined (A) as well as being a bit more open (B) towards her lover. Time limit is just 1 day since this is just meant to be a minor poll and I don't want to stall our artist.
Version A:
2025-06-01 20:06:11 +0000 UTC
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Since the poll is no longer ongoing, I can post the intermediate versions without worrying about the incomplete work affecting it.

I think Liora's pose appears a bit too sexy for the story start.
UPDATE: Deniis addressed my concerns with an update to the sketch. One version that's a bit more held back with the arm at the mouth, the other a bit more open. I'm happy with bo...
2025-06-01 07:56:53 +0000 UTC View PostITCH | MEGA | ITCH-DELUXE | MEG...
2025-05-30 22:29:19 +0000 UTC View PostITCH | MEGA | ITCH-DELUXE | MEG...
2025-05-30 21:57:09 +0000 UTC View PostTest commission by our main artist candidate Deniis for Liora's Edgar Date (Groping Variation) event. No variations like facial expressions to keep it simple for the purpose of the test commission.
Liora's character design has also been iterated for a less pink base design.
If there is feedback to the general style, character designs, etc. now is the time to give it before we enter the product...
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2025-05-23 15:11:28 +0000 UTC View PostITCH | MEGA | ITCH-DELUXE | MEG...
2025-05-16 16:55:48 +0000 UTC View PostThis is the poll post for the artist applications. For more details, see here:
https://www.patreon.com/posts/lioras-price-of-129027945
As mentioned in the other post, I will be using this post to link to the artist portfolios since I can't link to NSFW content on public posts.
It's been a long time since we have done this: The search for an artist for our new game! A couple of weeks ago, I put out a call and received a lot of applications. Among those, I have picked 5 that I believed to have the most potential considering their ratio of portfolio quality and their pricing to participate in a test commission round.
In addition to those 5 artists, our artist for SKA also approached me that they could hire the 2025-05-15 16:20:51 +0000 UTC View Post
ITCH | MEGA | ITCH-DELUXE | MEG...
2025-05-09 17:00:44 +0000 UTC View PostAfter a while finally, a new base CG! Will be in today's prerelease - although the prerelease may be delayed by some hours since I'm currently on travel and the train wifi is very unstable.



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2025-05-02 20:36:54 +0000 UTC View PostFinal stage of the Late Night Sex with Richard events getting its own CG to reduce CG reuse.


We are back with another Star Knightess Aura month! The main goal: Finish the pre-Festival content of the Full-Time Maid Job events. Before I go into the weekly details, there are two minor meta updates:
I have updated the budget post taking the new artist position for Liora into consideration. While we are right now in a post-release freefall and I'm not sure if we can make it back there, but in the case we do, I updated the 8.5k€ goal to either try again with a composer for ...
2025-04-28 12:08:24 +0000 UTC View PostITCH | MEGA | ITCH-DELUXE | MEG...
2025-04-25 16:30:21 +0000 UTC View PostITCH | MEGA | ITCH-DELUXE | 2025-04-25 15:48:50 +0000 UTC View Post
The prototype development continues! I have continued working down the list of technical fundamentals in order to establish a strong foundation. I generally did a lot of refactoring at the beginning of the week to get a lot of the super-prototype implementation from the first two weeks under control and then went on do deal with logical expansions of the framework.
The way that Edgar's propo...
2025-04-19 00:27:10 +0000 UTC View PostDoes it resemble the ingame world good enough?

We continue with the devlog posts on Liora's development. Reminder that this is still basically a pre-prerelease state, at the end of the month we will have the proper 0.1.0-prerelease-1 which will be available also on the regular tier.
So, let's jump into what's new this week! I mostly spent the week expanding on the contract system and turning the stub coding into a more proper and flexibl...
2025-04-11 22:21:27 +0000 UTC View Post
To preface this post: I decided after all to already get a deployment going, so for those interested, there is a """"build"""" but obviously there isn't a lot in there. However, I wanted to make sure deployment works and my past experiences have shown that the sooner it gets set up with less other stuff interefering with it, the easier it is.
For now only for MEGA and also only on the deluxe...
2025-04-04 23:15:29 +0000 UTC View PostFirst development month for the new game - Liora's Price of Dignity! It's a new and fresh project, so there's a lot of infrastructure to setup. Also since the project is new, there is of course not just implementation but also a lot of planning work to do. So my plans as they are now may still change quite a bit until things have settled in.
Let's take a look on what's on the dev menu for the...
2025-04-03 00:28:21 +0000 UTC View Post

We don't have a pixel sprite, I tried to approximate it with my available resources but that will definitely be a new task for our pixel artist.
Also as a bonus, have a combination of assets that doesn't appear in the game
2025-04-01 11:05:18 +0000 UTC
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