So, this is the first casino I've drawn and I've got a question for the gamblers out there: is the carpet ugly enough? I don't know why, but "All Casinos Have Carpet That Hurts Your Eyes" is so consistently true, it could almost be a law of thermodynamics. Anyway, I gave it my best shot.
The Mont Acceaux isn't meant to be Vegas, I drew it with the Monte Carlo in mind. Actually, the ground level is v...
2021-05-13 03:17:42 +0000 UTC
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We've got three maps making it to this month's runoff. Which one of these am I drawing?
Senator Jon proposes the Cobalt Flotilla, a series of ships of various sizes lashed together, forming a large, mobile community of outcasts, tinkerers, pirates, black marketeers and survivors.
Senator Evan proposes the citadel of the daelkyr Orlassk, Eberron's Lord of Stone. This citadel is on the back of an enormous gargoyle that roams the underdark.
Senator Anders proposes a hectic baza...
2021-05-03 13:16:25 +0000 UTC
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You can download these at the bottom of the post.
These are tokens for everybody in the Black Loch with a name, plus some Tideborne orogs, Darksong Knights and an assortment of kuo-toa. And a chicken. There are also some alternate versions, most of which are just different skin color...
2021-05-02 20:27:41 +0000 UTC
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Not too much going on in the roof level, but there is one thing I wanted to mention. If you look around the buildings, you'll see little triangles pointing to the walls. Those are to indicate where the doors are. It occurred to me recently that that might be useful for some people, so I decided to try it and see what you all think.
Anyway, next I'll be drawing some tokens for the Black Loch. Drow and kuo-toa and Lim the Big Dumb Ogre and so forth. Those will probably be done in a day or...
2021-04-30 14:59:18 +0000 UTC
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Not too much going on in the roof level, but there is one thing I wanted to mention. If you look around the buildings, you'll see little triangles pointing to the walls. Those are to indicate where the doors are. It occurred to me recently that that might be useful for some people, so I decided to try it and see what you all think.
Anyway, next I'll be drawing some tokens for the Black Loch. Drow and kuo-toa and Lim the Big Dumb Ogre and so forth. Those will probably be done in a day or...
2021-04-30 14:59:07 +0000 UTC
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This month, we have eight proposals for your consideration. These range from very down-to-earth to completely insane, in the membrane as well as the brain itself. All of it is fantastic. Buckle your seatbelts, this is a good month for the Congress.
Senator Stefan proposes a complex, tangled dungeon of caves and underground rivers going deep into the earth.
Senator Jon proposes the Cobalt Flotilla, a series of ships of various sizes lashed together, forming a large, mobile...
2021-04-29 05:26:56 +0000 UTC
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Glogdolp is a kuo-toa village in the Black Loch. The main things they do here are mollusk farming and slaving. That big jail isn't there to deal with widespread naughtiness.
Glogdolp is at the tail end of a larger kuo-toan nation called the Bluescale Empire, which stretches down the river to the south. They don't have much of a presence in the Loch at the moment, but they hav...
2021-04-29 04:45:33 +0000 UTC
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Glogdolp is a kuo-toa village in the Black Loch. The main things they do here are mollusk farming and slaving. That big jail isn't there to deal with widespread naughtiness.
Glogdolp is at the tail end of a larger kuo-toan nation called the Bluescale Empire, which stretches down the river to the south. They don't have much of a presence in the Loch at the moment, but they hav...
2021-04-29 04:45:22 +0000 UTC
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I'm in the middle of coloring this at the moment. There are also a series of underwater caverns below, but I'll show you those when it's done.
The main thing the kuo-toa in this village do is capture travelers to serve as slaves or sacrifices. This is one of the reasons people stay at 2021-04-25 01:05:01 +0000 UTC
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This map is a part of the Black Loch.
The Chesterboro Arms is a straight up dump. Nobody thinks they'd ever stay at a place like the Chester, but then they find themselves in a REALLY scary part of the underdark. Wherever you look, there are bandits, monsters and all kinds of awful crap that wants to kill you. You probably shouldn't even be there and you're damn sure...
2021-04-16 02:23:11 +0000 UTC
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This map is a part of the Black Loch.
The Chesterboro Arms is a straight up dump. Nobody thinks they'd ever stay at a place like the Chester, but then they find themselves in a REALLY scary part of the underdark. Wherever you look, there are bandits, monsters and all kinds of awful crap that wants to kill you. You probably shouldn't even be there and you're damn sure...
2021-04-16 02:23:02 +0000 UTC
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"This place must have some really strong ale. Looks like the whole building is drunk."
2021-04-14 17:24:12 +0000 UTC
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The Vale of Pentandra was a map chosen by the Cartographic Congress. Ben, who proposed it, wanted an elven city in the rainforest with a magical portal in the center, surrounded by two huge trees arching overhead.
The more I've thought about it, the more I like the portal. Sometimes, as a DM, you want your players to be somewhere really far away. And you don't want to say, "You get on your horses, clap the coconuts for two months and you're there," but you also might not want to do thre...
2021-04-10 21:46:21 +0000 UTC
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The Vale of Pentandra was a map chosen by the Cartographic Congress. Ben, who proposed it, wanted an elven city in the rainforest with a magical portal in the center, surrounded by two huge trees arching overhead.
The more I've thought about it, the more I like the portal. Sometimes, as a DM, you want your players to be somewhere really far away. And you don't want to say, "You get on your horses, clap the coconuts for two months and you're there," but you also might not want to do thre...
2021-04-10 21:46:10 +0000 UTC
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The final match of Cartomania XXXI is upon us! Before stepping into the ring, here's what Senator Jon had to say. And here's Senator Anders' response. Better give 'em some room, this could get ugly.
Senator Jon proposes a large, opulent wizard's casino, complete with a gaming floor, private tables, and a big, magical vault.
Senator Ander...
2021-04-01 00:39:52 +0000 UTC
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I made multiple-floor maps of Brazenthrone's larger chambers a long time ago, but, due to file size limits at the time, I had to chop the chambers into smaller pieces. Well, recently, I got a request for maps with the full chambers and, since Foundry now has a map size limit of 50MB, I went ahead and made them.
Most of these are still too big for Roll20's 10MB limit, but they should work with Foundry. You can update the patrons' Brazenthrone module to get them. If you don't have it, you...
2021-03-31 08:20:21 +0000 UTC
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I'm giving out the patron versions of this map to everybody. There isn't as much stuff as there would normally be since this isn't a battlemap, but I want everybody to have it. You can download it here or at the bottom of the post.
For those of you who haven't heard of the Black Loch yet, there are only two important things to know:
- The Black Loch is a...
2021-03-30 09:58:02 +0000 UTC
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We have five fine proposals this month for your consideration. I present them ranked from most to least likely places that you will lose money:
Senator Jon proposes a large, opulent wizard's casino, complete with a gaming floor, private tables, and a big, magical vault.
Senator Anders proposes a hectic bazaar in the style of medieval Damascus or Cairo, full of fruit sellers, hookah merchants, carpet sellers, rare book shops and more.
Senator Shawn proposes a castle town, lik...
2021-03-28 08:06:46 +0000 UTC
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I didn't draw this because it's the most famous pyramid in the world, I drew it because I genuinely think it's fascinating. But exactly what is fascinating about it is hard to convey in a map alone, which is why I made the version above to explain it. There's a mysterious tunnel that leads nowhere. There's a set of three granite slabs that were dropped down to seal the burial chamber. There's ...
2021-03-26 08:00:26 +0000 UTC
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I didn't draw this because it's the most famous pyramid in the world, I drew it because I genuinely think it's fascinating. But exactly what is fascinating about it is hard to convey in a map alone, which is why I made the version above to explain it. There's a mysterious tunnel that leads nowhere. There's a set of three granite slabs that were dropped down to seal the burial chamber. There's ...
2021-03-26 08:00:08 +0000 UTC
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Sobek is the Egyptian god of the Nile and is depicted here a few times. Fun fact: Sobek was history's first dragonborn. A lot of people thought Wizards of the Coast came up with them in 4th ed. D&D, but the truth is, the Egyptians came up with them around 2500BC. True story, look it up.
The bottom level of the pyramid was inspired by 2021-03-21 02:37:52 +0000 UTC
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Sobek is the Egyptian god of the Nile and is depicted here a few times. Fun fact: Sobek was history's first dragonborn. A lot of people thought Wizards of the Coast came up with them in 4th ed. D&D, but the truth is, the Egyptians came up with them around 2500BC. True story, look it up.
The bottom level of the pyramid was inspired by 2021-03-21 02:37:36 +0000 UTC
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Here are some variant maps of the spire you might prefer. Using one map of the whole thing might be a bit much for some people, but splitting it into two is a lot more manageable.
I also made the floor overlay tokens to allow you to display part of the next floor in encounters that might take place near the transition between one level and the next. I kind of think that was a dumb idea now, but I said I'd make them, so I did. But using these maps with multiple floors seems like the bett...
2021-03-12 18:33:53 +0000 UTC
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Sorry, this took a bit longer than I expected, mostly due to the Photoshop-crashingly large size of the image file. As soon as the stores open back up, I'm buying a new computer. I bought my current one when my previous machine died and it's still kicking, but it's time for an upgrade. I haven't bought anything other than food in almost a year, so as soon as the stores open back up, I'm going to the local indie computer place with the name that probably sounded super hi-tech in 1989 and I'm g...
2021-03-11 18:25:26 +0000 UTC
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Sorry, this took a bit longer than I expected, mostly due to the Photoshop-crashingly large size of the image file. As soon as the stores open back up, I'm buying a new computer. I bought my current one when my previous machine died and it's still kicking, but it's time for an upgrade. I haven't bought anything other than food in almost a year, so as soon as the stores open back up, I'm going to the local indie computer place with the name that probably sounded super hi-tech in 1989 and I'm g...
2021-03-11 18:25:14 +0000 UTC
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So, I sent my module to Foundry recently to put on their site and they asked me to tidy up the walls and doors a bit, which I've been doing over the past week or two.
Foundry's elite module beautification consultant, Cobalt, was nice enough to help out and give me some tips on walls and lighting and so forth, which has improved the module considerably. There are no new maps in there, but a few of them are higher-resolution than they were before and the walls and doors are much nicer. I ...
2021-03-09 19:38:04 +0000 UTC
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The last part of the Deep Spire is done and so are the DM notes, which... well, they started off as "notes" but, by the end, they were somewhere between a "lengthy screed" and a "borderline manifesto." Anyway, they go pretty deep into the history of the spire and the people who live there.
For those disinclined to read them, the TL;DR is this: a clan of orog raiders called the Tideborne settled the place,...
2021-03-08 22:16:44 +0000 UTC
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The last part of the Deep Spire is done and so are the DM notes, which... well, they started off as "notes" but, by the end, they were somewhere between a "lengthy screed" and a "borderline manifesto." Anyway, they go pretty deep into the history of the spire and the people who live there.
For those disinclined to read them, the TL;DR is this: a clan of orog raiders called the Tideborne settled the place,...
2021-03-08 22:16:31 +0000 UTC
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This month's runoff vote comes down to two proposals. I hope you like trees.
Senator Ben proposes a Tolkien-esque elven city, with houses and buildings built around giant trees in a rainforest setting. The city features a mystical portal formed from two trees bent together into an arch.
Senator Carl proposes a druids' sanctuary built into a massive tree.
2021-03-04 17:06:29 +0000 UTC
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Members of the Cartographic Congress, this month, we have seven proposals for your consideration. For no particular reason, I've arranged them in order of elevation above sea level:
Senator Zachery proposes a tunnel leading into an underdark city, with inner and outer gates.
Senator Joe proposes an ancient long barrow tomb belonging to a forgotten warrior-king, sealed and undisturbed for centuries. The inside is a labyrinth of narrow chambers, traps and vengeful spirits, with the ...
2021-02-28 08:45:41 +0000 UTC
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