XaiJu
42Bytes

42Bytes

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42Bytes posts

Servers reached their limits

We experiencing a big surge of traffic.


The poor servers cannot handle that quantity of people. ( maybe not only ppl, but bots )


We will update servers at the next period of traffic drop.
Also, i will considering to implementing Experimental library, that should reduce overall load. 

We wanted to include this lib inside next update, but maybe situation require to do this now.

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2 new sketches.

Will add them into Public g-drive folder.

It's sketches for


- Settings (verification part)


- Profile ( My orders + User profile merged into one page )

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Sketches

Now, some info.


So, We redone our Frontend on React-Redux. "Market" will become a Single Page Application. More smooth behavior, better functionality, and we can add more awesome things.

One of this things - internationalization. Now we can add a support for almost any language. I will share a repo with localization files as soon as we will finished our redesign. So everyone will be able to translate market into their native language.
And finally sketches.

It's not a f...

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Back to work !

Burnout Period was ended.

Never try to do so many things at once.



So we will change our approach a bit.



About posting :

- I reactivate our Twitter account, so all small public updates or small notifications i will post on twitter. (Link)

- Text walls + Patch Notes will be posted on Patreon. Also, Looks like "Post every week"...

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July 2016 patron supported

Thank you so much for the support this month!

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New shiny Discord channel

Here you can join and interact with dev directly.

https://discord.gg/M7BHnPS


There is few rules:

1. Only Patreons can invite other members. ( only to #general channel )

2. Patreons (lvl-2+) will have access to #dev_channel, which contains more real-time information and some technical description.

Let's name it "Short"-reports. 

Cause i do something related with market ~e...

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June 2016 patron supported

Thank you so much for the support this month!

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May 2016 patron supported

Thank you so much for the support this month!

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Db server was Upgraded

We have upgraded our 2-core db-server to 4-core one, now we should have increased performance !

Say NO to LAGS at weekends ! :D

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April 2016 patron supported

Thank you so much for the support this month!

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March 2016 Patreon supported

Thank you so much for the support this month!

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App server was upgraded

Now should work better under load. 

We will look at weekends how server will works, if needed, we will upgrade it again. ( to most powerful one ) 

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February 2016 patron supported

Thank you so much for the support this month!

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New verification is avalible

It took a bit more time than i expected.

But it's finally deployed =)

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Verification System

Today Warframe Forums was updated to the new version, and this version don't has many old features.

One of them is "Profile Editing" as a result for now users can't verify their market accounts.


And right now, i write new verification system, based on forum pm-messaging.

This system will be ready in next 24-hrs.

Also, it will bring the possibility of changing "in game name" ( in case of rename )


Regards !

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January 2016 patron supported

Thank you so much for the support this month!

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Android Alpha Build

Public G-drive:

https://drive.google.com/drive/u/0/folders/0B0DCzCsWH1SrSzZ2SHZyOVpQNTg


This is not final version, as i know list elements will be way smaller =)

Our Android developer is now testing new api and makes necessary fixes\improvements.


Also, we are working on a DB-section for site\Android App (you can notice "Library" on screensh...

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Android App Sketches

The result of the work of our designer:

https://www.dropbox.com/sh/j6g31ykw2mjcppa/AAB0utJ8ZSIlRm1RxCer1nRPa


He know nothing about Warframe, so this screen not so real in context of game =)

But it's only sketches.


In next Post i will show you something like alpha stage of Application.

We almost finished api for this app, so release will be soon.

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Socket servers updated

It's taken a way more time than expected.

Btw, now we have a scalable Socket-server.

And now we can apply updates without DT  (downtime) \0/


Also, we fixed :

- chats (should display local tz timestamps)

- statuses for chats

- some mistakes in texts

- another little bugs.


Now we focused on :

- Developing reputation systems for traders ( likes, comments, dislikes)

- Banhammer, which we will use on people who make a fake ...

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