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MoriSan77

MoriSan77

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MoriSan77 posts

[RELEASE] 3D trees for Hungaroring

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by Fenryr : https://www.patreon.com/posts/hungaroring-v1-2-76742173 

Trees / bushes count : 4 194

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[RELEASE] 3D trees for Donington Park 1938

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by Jim Lloyd : https://www.overtake.gg/downloads/donington-park-grand-prix-circuit-1938.17313/

Number of trees : 5 134

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[RELEASE] 3D trees for Okutama Circuit V2.0

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by Reboot Team : https://www.mediafire.com/file/u7mt24yzqlrd0uh/acu_okutama-circuit.RebootTeam2.2.7z/file 

Number of trees : 10 304

N.B : I used my new trees in this version. Tell me what you think :o)

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New tree models

I'm currently working on some new tree models.

From now on I will use these models in my mods, and maybe include them in my previous mods.

N.B : these images are renders from TreeIt / Blender. The trees look a bit different in game.

What do you think?

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[RELEASE] 3D trees for Mugello

This mod replaces original trees on the track with 3D ones using TreeFX.

Track : included in AC base game :o)

Number of trees : 5 726

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[RELEASE] 3D trees for Istanbul Park

This mod replaces original trees on the track with 3D ones using TreeFX.

Track : https://www.mediafire.com/file/kipvh4mlkxfrn6c/rj_istanbul_park.7z/file 

Number of trees : 7 249

installation instructions :

- unzip in you Assetto Corsa install directory

- add the following line at the end of ext_config.ini :

[INCLUDE: treeFX.ini]

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[RELEASE] 3D trees for Livet Glen

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by RMi : https://www.overtake.gg/downloads/livet-glen.70074/ 3D trees

Number of trees : 2 177

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[RELEASE] 3D trees for Complex String

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by Shin956 : https://www.patreon.com/posts/complex-string-107313484

Number of trees : 1 571

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[RELEASE] 3D trees for Antalya autodrome

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by Shin956 : https://www.overtake.gg/downloads/antalya-autodrome.53153/

Number of trees : 3 347

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[RELEASE] 3D trees for Mulholland Drive

This mod replaces original trees and bushes on the track with 3D ones using TreeFX.

Track by Todd K : https://www.overtake.gg/threads/mulholland-drive.202593/

Number of trees / bushes : 15 857

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[RELEASE] 3D trees for Autumn Ring REDUX

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by PieZello

Number of trees : 5 456

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[RELEASE] 3D trees for LA Canyons

This mod replaces original trees and bushes on the track with 3D ones using TreeFX.

Track by Phoenix77 : https://www.racedepartment.com/downloads/la-canyons.15067/ 

Number of trees / bushes : 562 323

Bush model by Johannes Steiger

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[RELEASE] 3D trees for Red Bull Ring Remastered

This mod replaces original trees and bushes on the track with 3D ones using TreeFX.

Track by Fenryr (v1.1) : https://www.patreon.com/posts/red-bull-ring-v1-97828034 

Number of trees : 20 278

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[RELEASE] 3D trees for Mont Tremblant

[UPDATE] added mod for v1.5 track update

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by Reboot Team : https://www.patreon.com/posts/reboot-team-list-99970979 

Number of trees : 18 189

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[RELEASE] 3D trees for Grand Valley Speedway

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by LeanLauri : https://www.patreon.com/posts/release-grand-1-96390571 

Tree count : 2 740

2.0 UPDATE : new 3D trees

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[WiP] 3D trees for LA Canyons

Track by Phoenix77 : https://www.racedepartment.com/downloads/la-canyons.15067/ 

Number of trees / bushes : 562 323

TreeFX mod : coming soon, hopefully

Performance is very low, not sure I'll be able to improve it without sacrificing LOD distance and / or tree density.

Also there are strange flickers from time to time. Don't know what causes it, it may be due to the s...

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[Release] 3D trees for Apricot Hill Combined

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by Tyrone / NukeDrop : https://www.patreon.com/posts/midfield-raceway-45555415 

Number of trees : 3 404

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[RELEASE] 3D trees for Le Mans (FM7)

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by Reboot Team : https://www.patreon.com/posts/99970979 

Number of trees : 14 687

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[RELEASE] 3D trees for Autodromo Lago Maggiore

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by Reboot Team : https://www.patreon.com/posts/99970979 

Number of trees : 10 407

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[WiP] New tree models

Quite an improvement over the previous ones (in my opinion), with surprisingly low impact on performance :o) Number of trees : 9 528

Only 2 new models for now (Beech and Elm) based on the samples provided with TreeIt (this app is a real godsend for someone who's bad at modeling like me).

Il will create other tree shapes and types, and if this goes well I will progressively update the models on many (if not all) releases.

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Changes

As you may have noticed, I have made all my releases available to all members (sorry for the 50 or so emails / notifications).

I have also made changes on the subscription(s) and the benefits associated, as follows :

- Tier 1 ( 1 €) : Just a small tip, no benefit over free membership

- Tier 2 ( 3 €) : early access (2 weeks)

- Tier 3 ( 5 €) : No benefit over Tier 2, only if you want to support me MORE

- Tier 3 (10 €) : No benefit over Tier 2 and 3, only if...

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[Release] - 3D trees for Oulton Park

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by Reboot Team : https://www.patreon.com/posts/99970979 

Number of trees / plants : 15 203

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[RELEASE] 3D trees for Red Rock Valley Speedway

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by Kuwaku17 : https://www.patreon.com/posts/red-rock-valley-104561252

Number of trees / plants : 17 416

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[RELEASE] 3D trees for Zhejiang combined

This mod replaces original trees on the track with 3D ones using TreeFX.

Number of trees : 5 701

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[RELEASE] 3D trees for Trial Mountain

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by PieZello : https://www.overtake.gg/downloads/trial-mountain-redux-by-piezello.68555/

Number of trees : 4 882

Note : if 2D trees are still present after install, rename or delete trees.kn5

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[WiP] 3D trees for Trial Mountain

Number of trees : 4 882 (for now)

I have yet to select tree models (only one model used in this WiP), adjust the number of trees and LOD distance to get the best visual / performance ratio.

But I think the release is around the corner :o)

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[RELEASE] 3D trees for Tokyo R246

This mod replaces original trees on the track with 3D ones using TreeFX.

Number of trees : 11 854

track : https://sharemods.com/eajrchf6yvwz/ddm_gt6_r246.rar.html

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[RELEASE] 3D trees for Cote d'Azur (GRiD2)

This mod replaces original trees on the track with 3D ones using TreeFX.

Track by CHiQuiFReaKy (0.4) : https://www.youtube.com/watch?v=6kAc-J0qo_A

Number of trees : 4 060

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Shaping up nicely

Y-shaped trees and treelines are now OK. These are some the most basic tree shapes seen in AC tracks.

I still have to take care of panel-shaped trees (should be no problem for those) and some more exotic shapes (could be problems there).

My ultimate goal is to be able to determine the angle of non-vertical trees. I implemented it in my program but it has yet to be tested and there are other problems I have to take care of first.

Once it's done I will have to gather my cour...

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Current status / program rewrite

Sorry for the lack of update lately.

I'm currently working on my tree detection / track conversion program. 

I began writing it about a year ago, and since then I've changed existing parts and added new ones as I encountered cases where it was not working as intended.

The program has become too complicated to evolve in its current state, and it still couldn't handle certain cases. So a few weeks ago I decided to rewrite it (almost) from scratch, with a new tree detectio...

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